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A

a - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
 
a - Variable in class com.jme3.math.ColorRGBA
The alpha component of the color.
a - Variable in class com.jme3.system.jopenvr.HmdColor_t
 
abs(float) - Static method in class com.jme3.math.FastMath
Returns Absolute value of a float.
abs(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
absoluteLocal() - Method in class com.jme3.math.Matrix3f
Takes the absolute value of all matrix fields locally.
AbstractAppState - Class in com.jme3.app.state
AbstractAppState implements some common methods that make creation of AppStates easier.
AbstractAppState() - Constructor for class com.jme3.app.state.AbstractAppState
 
AbstractAppState(String) - Constructor for class com.jme3.app.state.AbstractAppState
 
AbstractBlenderHelper - Class in com.jme3.scene.plugins.blender
A purpose of the helper class is to split calculation code into several classes.
AbstractBlenderHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.AbstractBlenderHelper
This constructor parses the given blender version and stores the result.
AbstractBox - Class in com.jme3.scene.shape
An eight sided box.
AbstractBox() - Constructor for class com.jme3.scene.shape.AbstractBox
 
AbstractCinematicEvent - Class in com.jme3.cinematic.events
This call contains the basic behavior of a cinematic event.
AbstractCinematicEvent() - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
Construct a cinematic event (empty constructor).
AbstractCinematicEvent(float) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
Construct a cinematic event with the given initial duration.
AbstractCinematicEvent(LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
Construct a cinematic event with the given loopMode.
AbstractCinematicEvent(float, LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
Construct a cinematic event with the given loopMode and the given initialDuration.
AbstractClientService - Class in com.jme3.network.service
Convenient base class for ClientServices providing some default ClientService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
AbstractClientService() - Constructor for class com.jme3.network.service.AbstractClientService
 
AbstractControl - Class in com.jme3.scene.control
An abstract implementation of the Control interface.
AbstractControl() - Constructor for class com.jme3.scene.control.AbstractControl
 
AbstractFilter - Class in com.jme3.terrain.noise.filter
 
AbstractFilter() - Constructor for class com.jme3.terrain.noise.filter.AbstractFilter
 
AbstractHeightMap - Class in com.jme3.terrain.heightmap
AbstractHeightMap provides a base implementation of height data for terrain rendering.
AbstractHeightMap() - Constructor for class com.jme3.terrain.heightmap.AbstractHeightMap
 
AbstractHostedConnectionService - Class in com.jme3.network.service
Convenient base class for HostedServices providing some default HostedService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
AbstractHostedConnectionService() - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
Creates a new HostedService that will autohost connections when detected.
AbstractHostedConnectionService(boolean) - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
Creates a new HostedService that will automatically host connections only if autoHost is true.
AbstractHostedService - Class in com.jme3.network.service
Convenient base class for HostedServices providing some default HostedService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
AbstractHostedService() - Constructor for class com.jme3.network.service.AbstractHostedService
 
AbstractJoystick - Class in com.jme3.input
A joystick represents a single joystick that is installed in the system.
AbstractJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.AbstractJoystick
Creates a new joystick instance.
AbstractKernel - Class in com.jme3.network.kernel
Base implementation of the Kernel interface providing several useful default implementations of some methods.
AbstractKernel() - Constructor for class com.jme3.network.kernel.AbstractKernel
 
AbstractMessage - Class in com.jme3.network
Interface implemented by all network messages.
AbstractMessage() - Constructor for class com.jme3.network.AbstractMessage
 
AbstractMessage(boolean) - Constructor for class com.jme3.network.AbstractMessage
 
AbstractMessageDelegator<S extends MessageConnection> - Class in com.jme3.network.util
A MessageListener implementation that will forward messages to methods of a delegate object.
AbstractMessageDelegator(Class, boolean) - Constructor for class com.jme3.network.util.AbstractMessageDelegator
Creates an AbstractMessageDelegator that will forward received messages to methods of the specified delegate type.
AbstractOpenCLObject - Class in com.jme3.opencl
Abstract implementation of OpenCLObject providing the release mechanisms.
AbstractOpenCLObject(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.AbstractOpenCLObject
 
AbstractPhysicsControl - Class in com.jme3.bullet.control
Manage the life cycle of a physics object linked to a spatial in a scene graph.
AbstractPhysicsControl() - Constructor for class com.jme3.bullet.control.AbstractPhysicsControl
 
AbstractPhysicsDebugControl - Class in com.jme3.bullet.debug
The abstract base class for physics-debug controls (such as BulletRigidBodyDebugControl) used to visualize individual collision objects and joints.
AbstractPhysicsDebugControl(BulletDebugAppState) - Constructor for class com.jme3.bullet.debug.AbstractPhysicsDebugControl
Instantiate an enabled control to serve the specified debug app state.
AbstractService<S extends ServiceManager> - Class in com.jme3.network.service
Base class providing some default Service interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
AbstractService() - Constructor for class com.jme3.network.service.AbstractService
 
AbstractShadowFilter<T extends AbstractShadowRenderer> - Class in com.jme3.shadow
Generic abstract filter that holds common implementations for the different shadow filters
AbstractShadowFilter() - Constructor for class com.jme3.shadow.AbstractShadowFilter
used for serialization
AbstractShadowFilter(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilter
Abstract class constructor
AbstractShadowFilterVR<T extends AbstractShadowRendererVR> - Class in com.jme3.shadow
Generic abstract filter that holds common implementations for the different shadow filters.
AbstractShadowFilterVR(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
Abstract class constructor
AbstractShadowFilterVR(AssetManager, int, T, String) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
 
AbstractShadowRenderer - Class in com.jme3.shadow
abstract shadow renderer that holds commons feature to have for a shadow renderer
AbstractShadowRenderer() - Constructor for class com.jme3.shadow.AbstractShadowRenderer
used for serialization
AbstractShadowRenderer(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRenderer
Create an abstract shadow renderer.
AbstractShadowRendererVR - Class in com.jme3.shadow
Abstract shadow renderer that holds commons feature to have for a shadow renderer.
AbstractShadowRendererVR() - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
used for serialization
AbstractShadowRendererVR(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
Create an abstract shadow renderer.
AbstractTriangle - Class in com.jme3.math
 
AbstractTriangle() - Constructor for class com.jme3.math.AbstractTriangle
 
AbstractTween - Class in com.jme3.anim.tween
Base implementation of the Tween interface that provides default implementations of the getLength() and interopolate() methods that provide common tween clamping and bounds checking.
AbstractTween(double) - Constructor for class com.jme3.anim.tween.AbstractTween
 
AbstractVRMouseManager - Class in com.jme3.input.vr
An abstract implementation of a VRMouseManager.
AbstractVRMouseManager(VREnvironment) - Constructor for class com.jme3.input.vr.AbstractVRMouseManager
Create a new AbstractVRMouseManager attached to the given VR environment.
AbstractVRViewManager - Class in com.jme3.input.vr
A VR view manager.
AbstractVRViewManager() - Constructor for class com.jme3.input.vr.AbstractVRViewManager
 
AC_LOC_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_LOC_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_LOC_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_QUAT_W - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_QUAT_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_QUAT_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_QUAT_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_SIZE_X - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_SIZE_Y - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
AC_SIZE_Z - Static variable in class com.jme3.scene.plugins.blender.animations.Ipo
 
accelerate(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Apply the specified engine force to all wheels.
accelerate(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Apply the given engine force to the indexed wheel.
accelerate(float) - Method in class jme3test.bullet.PhysicsHoverControl
 
accelerationValue - Variable in class jme3test.bullet.PhysicsHoverControl
 
accept(Field, int) - Method in interface com.jme3.lwjgl3.utils.APIUtil.TokenFilter
Should return true if the specified Field passes the filter.
accept(SelectionKey) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
 
AcknowledgeQuit_Exiting - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
C type : AcknowledgeQuit_Exiting_callback*
AcknowledgeQuit_UserPrompt - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
C type : AcknowledgeQuit_UserPrompt_callback*
acos(float) - Static method in class com.jme3.math.FastMath
Returns the arc cosine of a value.
Special cases: If fValue is smaller than -1, then the result is PI.
AcousticLab - Static variable in class com.jme3.audio.Environment
 
acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Buffer
Aquires this buffer object for using.
acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.jocl.JoclBuffer
 
acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Buffer
Aquires this buffer object for using.
acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.jocl.JoclBuffer
 
acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Image
Aquires this image object for using.
acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.jocl.JoclImage
 
acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Image
Aquires this image object for using.
acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.jocl.JoclImage
 
acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
acquirePixelFormat(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
It seems it is best to use one pixel format for all shared contexts.
AcquireVideoStreamingService - Variable in class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable
C type : AcquireVideoStreamingService_callback*
action(String) - Method in class com.jme3.anim.AnimComposer
 
Action - Class in com.jme3.anim.tween.action
 
Action(Tween...) - Constructor for class com.jme3.anim.tween.action.Action
 
actionBlended(String, BlendSpace, String...) - Method in class com.jme3.anim.AnimComposer
 
actionDown(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
 
ActionListener - Interface in com.jme3.input.controls
ActionListener is used to receive input events in "digital" style.
actionMove(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
 
actions - Variable in class com.jme3.anim.tween.action.Action
 
actionSequence(String, Tween...) - Method in class com.jme3.anim.AnimComposer
 
actionUp(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
 
activate() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Reactivates this body if it has been deactivated due to lack of motion.
activateCamera(float, String) - Method in class com.jme3.cinematic.Cinematic
schedule an event that will activate the camera at the given time
active - Variable in class com.jme3.bullet.BulletAppState
true if-and-only-if this state is enabled
active - Variable in class com.jme3.system.jogl.JoglAbstractDisplay
 
active - Variable in class com.jme3.system.jogl.JoglNewtAbstractDisplay
 
activeOrigin - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
C type : VRInputValueHandle_t
activeOrigin - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
C type : VRInputValueHandle_t
activeOrigin - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
C type : VRInputValueHandle_t
activeOrigin - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
C type : VRInputValueHandle_t
actualContext - Variable in class com.jme3.system.awt.AwtPanelsContext
 
adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
 
adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRMaterialAdapter
 
adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRSpecGlossMaterialAdapter
 
add(T...) - Method in class com.jme3.animation.CompactArray
Add objects.
add(Vector3f) - Method in class com.jme3.bullet.animation.VectorSet
Add the value of the specified Vector3f to this set.
add(Object) - Method in class com.jme3.bullet.PhysicsSpace
Add the specified object to this space.
add(Light) - Method in class com.jme3.light.LightList
Adds a light to the list.
add(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
Adds each r,g,b,a of this ColorRGBA by the corresponding r,g,b,a of the given color and returns the result as a new ColorRGBA.
add(Matrix4f) - Method in class com.jme3.math.Matrix4f
 
add(Quaternion) - Method in class com.jme3.math.Quaternion
add adds the values of this quaternion to those of the parameter quaternion.
add(Vector2f) - Method in class com.jme3.math.Vector2f
add adds a provided vector to this vector creating a resultant vector which is returned.
add(Vector2f, Vector2f) - Method in class com.jme3.math.Vector2f
add adds this vector by vec and stores the result in result.
add(Vector3f) - Method in class com.jme3.math.Vector3f
add adds a provided vector to this vector creating a resultant vector which is returned.
add(Vector3f, Vector3f) - Method in class com.jme3.math.Vector3f
add adds the values of a provided vector storing the values in the supplied vector.
add(float, float, float) - Method in class com.jme3.math.Vector3f
add adds the provided values to this vector, creating a new vector that is then returned.
add(Vector4f) - Method in class com.jme3.math.Vector4f
add adds a provided vector to this vector creating a resultant vector which is returned.
add(Vector4f, Vector4f) - Method in class com.jme3.math.Vector4f
add adds the values of a provided vector storing the values in the supplied vector.
add(float, float, float, float) - Method in class com.jme3.math.Vector4f
add adds the provided values to this vector, creating a new vector that is then returned.
add(Geometry) - Method in class com.jme3.renderer.queue.GeometryList
Adds a geometry to the list.
add(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
add adds the values of this quaternion to those of the parameter quaternion.
add(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
add adds a provided vector to this vector creating a resultant vector which is returned.
add(Vector3d, Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
add adds the values of a provided vector storing the values in the supplied vector.
add(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
add adds the provided values to this vector, creating a new vector that is then returned.
add(Texture, TextureBlender, int, int, Structure, String, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.CombinedTexture
This method adds a texture data to the resulting texture.
add(TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
This method adds the calues of the given pixel to the current pixel.
add(ColorRGBA) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
This method adds the calues of the given pixel to the current pixel.
add(String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
Use in the case of multiple animation layers in FBX asset
add(String, String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
Use in the case of multiple animation layers in FBX asset
add(E) - Method in class com.jme3.util.SafeArrayList
 
add(int, E) - Method in class com.jme3.util.SafeArrayList
 
add(E) - Method in class com.jme3.util.SafeArrayList.ArrayIterator
 
addAction(String, Action) - Method in class com.jme3.anim.AnimComposer
Register given action with specified name.
addAction(BlenderAction) - Method in class com.jme3.scene.plugins.blender.BlenderContext
Adds blender action to the context.
addAll(Spatial) - Method in class com.jme3.bullet.PhysicsSpace
Add all collision objects and joints in the specified subtree of the scene graph to this space (e.g.
addAll(Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
 
addAll(int, Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
 
addAllBones() - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add all the bones of the model's skeleton to be influenced by this animation channel.
addAnim(Animation) - Method in class com.jme3.animation.AnimControl
Deprecated.
Adds an animation to be available for playing to this AnimControl.
addAnimation(Long, Animation) - Method in class com.jme3.scene.plugins.blender.BlenderContext
This method adds the animation for the specified OMA of its owner.
addAnimClip(AnimClip) - Method in class com.jme3.anim.AnimComposer
Adds an animation to be available for playing to this AnimControl.
AddApplicationManifest - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
C type : AddApplicationManifest_callback*
addArmatureFrom(SkinningControl) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
 
addArmatureFrom(Armature, Spatial) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
 
addAssetEventListener(AssetEventListener) - Method in interface com.jme3.asset.AssetManager
Add an AssetEventListener to receive events from this AssetManager.
addAssetEventListener(AssetEventListener) - Method in class com.jme3.asset.DesktopAssetManager
 
addAxis(JoystickAxis) - Method in class com.jme3.input.AbstractJoystick
 
addAxis(InputDevice.MotionRange) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
 
addAxis(String, String, int, float) - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
 
addAxis(int, JoystickAxis) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
 
addAxis(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
addBasis(Basis) - Method in interface com.jme3.terrain.noise.fractal.Fractal
 
addBasis(Basis) - Method in class com.jme3.terrain.noise.fractal.FractalSum
 
addBone(String) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add a single bone to be influenced by this animation channel.
addBone(Bone) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add a single bone to be influenced by this animation channel.
addBoneIndex(String, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
Adds bone index to the mesh.
addBoneName(String) - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
Add a bone name to this control.
addBones(Armature, String...) - Method in class com.jme3.anim.ArmatureMask
Add joints to be influenced by this animation mask.
addBrick(Vector3f) - Method in class jme3test.batching.TestBatchNodeTower
 
addBrick(Vector3f) - Method in class jme3test.bullet.TestBrickTower
 
addBrick(Vector3f) - Method in class jme3test.bullet.TestBrickWall
 
addButton(JoystickButton) - Method in class com.jme3.input.AbstractJoystick
 
addButton(int) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
 
addButton(JoystickButton) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
 
addButton(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
addBytes(ByteBuffer) - Method in interface com.jme3.network.base.MessageBuffer
Adds byte data to the message buffer.
addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.GreedyMessageBuffer
Adds byte data to the message buffer.
addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.LazyMessageBuffer
Adds byte data to the message buffer.
addChannel(int) - Method in class com.jme3.network.base.DefaultServer
 
addChannel(int) - Method in interface com.jme3.network.Server
Adds an alternate channel to the server, using the specified port.
addCharacter(int, BitmapCharacter) - Method in class com.jme3.font.BitmapCharacterSet
 
addChecker(Object, Object) - Method in class com.jme3.app.state.ConstantVerifierState
 
addChild(Joint) - Method in class com.jme3.anim.Joint
 
addChild(Bone) - Method in class com.jme3.animation.Bone
Deprecated.
Add a new child to this bone.
addChildShape(CollisionShape, Vector3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
Add a child shape with the specified local translation.
addChildShape(CollisionShape, Vector3f, Matrix3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
Add a child shape with the specified local translation and orientation.
addCinematicEvent(float, CinematicEvent) - Method in class com.jme3.cinematic.Cinematic
Adds a cinematic event to this cinematic at the given timestamp.
addCircleFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
 
addClassLoader(ClassLoader) - Method in interface com.jme3.asset.AssetManager
Adds a ClassLoader that is used to load classes that are needed for finding and loading Assets.
addClassLoader(ClassLoader) - Method in class com.jme3.asset.DesktopAssetManager
 
addClientStateListener(ClientStateListener) - Method in class com.jme3.network.base.DefaultClient
 
addClientStateListener(ClientStateListener) - Method in interface com.jme3.network.Client
Adds a listener that will be notified about connection state changes.
addCollideWithGroup(int) - Method in class com.jme3.bullet.collision.PhysicsCollisionObject
Add collision groups to the set with which this object can collide.
addCollision(CollisionResult) - Method in class com.jme3.collision.CollisionResults
 
addCollisionGroupListener(PhysicsCollisionGroupListener, int) - Method in class com.jme3.bullet.PhysicsSpace
Register the specified collision-group listener with the specified collision group of this space.
addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.animation.DynamicAnimControl
Add a collision listener to this control.
addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
Add a collision listener to this control.
addCollisionListener(PhysicsCollisionListener) - Method in class com.jme3.bullet.PhysicsSpace
Register the specified collision listener with this space.
addCollisionObject(PhysicsCollisionObject) - Method in class com.jme3.bullet.PhysicsSpace
Add the specified collision object to this space.
addColorBuffer(Image.Format) - Method in class com.jme3.texture.FrameBuffer
Add a color buffer without a texture bound to it.
addColorTexture(Texture2D) - Method in class com.jme3.texture.FrameBuffer
Add a color texture to use for this framebuffer.
addColorTexture(TextureArray, int) - Method in class com.jme3.texture.FrameBuffer
Add a color texture array to use for this framebuffer.
addColorTexture(TextureCubeMap, TextureCubeMap.Face) - Method in class com.jme3.texture.FrameBuffer
Add a color texture to use for this framebuffer.
addComponent(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
addConnection(HostedConnection) - Method in class com.jme3.network.service.HostedServiceManager
Called internally when a new connection has been added so that the services can be notified.
addConnectionListener(ConnectionListener) - Method in class com.jme3.network.base.DefaultServer
 
addConnectionListener(ConnectionListener) - Method in interface com.jme3.network.Server
Adds a listener that will be notified when new hosted connections arrive.
addConstraints(Long, List<Constraint>) - Method in class com.jme3.scene.plugins.blender.BlenderContext
This method adds a new modifier to the list.
addControl(Control) - Method in class com.jme3.scene.Spatial
Add a control to the list of controls.
addControlPoint(Vector3f) - Method in class com.jme3.math.Spline
Adds a controlPoint to the spline
addData(ByteBuffer) - Method in class com.jme3.texture.Image
 
addDefine(String, VarType) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
Adds a define to the technique def
addDisplayedClasses(Vector<Class>) - Method in class jme3test.TestChooser
 
added - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
true→body is added to the physics space, false→not added
added - Variable in class com.jme3.bullet.control.CharacterControl
 
added - Variable in class com.jme3.bullet.control.GhostControl
true→body is added to the physics space, false→not added
added - Variable in class com.jme3.bullet.control.RigidBodyControl
true→body is added to the physics space, false→not added
added - Variable in class com.jme3.bullet.control.VehicleControl
true→vehicle is added to the physics space, false→not added
addEdge(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
Adds edge to the loop.
addEndpoint(SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
 
addEnvelope(Envelope) - Method in class com.jme3.network.kernel.AbstractKernel
 
addErrorListener(ErrorListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
 
addErrorListener(ErrorListener<? super Client>) - Method in interface com.jme3.network.Client
Adds a listener that will be notified when any connection errors occur.
addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidJoyInput
 
addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidTouchInput
 
addEvent(InputEvent) - Method in class com.jme3.input.ios.IosInputHandler
 
addEvent(EndpointEvent) - Method in class com.jme3.network.kernel.AbstractKernel
 
addFault(float[][], Random) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
 
addFileBlockHeader(Long, FileBlockHeader) - Method in class com.jme3.scene.plugins.blender.BlenderContext
This method adds a file block header to the map.
addFilter(Filter) - Method in class com.jme3.post.FilterPostProcessor
Adds a filter to the filters list
addForcedMatParam(MatParamOverride) - Method in class com.jme3.renderer.RenderManager
Adds a forced material parameter to use when rendering geometries.
addFromJoint(Armature, String) - Method in class com.jme3.anim.ArmatureMask
Add a joint and all its sub armature joints to be influenced by this animation mask.
addFromRootBone(String) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add bones to be influenced by this animation channel, starting from the given named bone and going toward its children.
addFromRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add bones to be influenced by this animation channel, starting from the given bone and going toward its children.
addGeometry(Geometry) - Method in class jme3tools.optimize.TextureAtlas
Add a geometries DiffuseMap (or ColorMap), NormalMap and SpecularMap to the atlas.
addHill(float[][], Random) - Method in class com.jme3.terrain.heightmap.HillHeightMap
Generates a new hill of random size and height at a random position in the heightmap.
addImage(Bitmap) - Method in class com.jme3.app.state.MjpegFileWriter
 
addImage(Bitmap, float) - Method in class com.jme3.app.state.MjpegFileWriter
 
addImage(byte[]) - Method in class com.jme3.app.state.MjpegFileWriter
 
addImageToAtlas(BatchRenderBackend.Image, int, int, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
addInBuffer(Vector3f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
Add to a Vector3f in-buffer.
addInBuffer(Vector2f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
Add to a Vector2f in-buffer.
addInfluencedNode(FbxNode, String) - Method in class com.jme3.scene.plugins.fbx.anim.FbxAnimCurveNode
 
addInfo(String, int) - Method in class jme3test.input.TestJoystick
 
addInstance(Geometry) - Method in class com.jme3.scene.instancing.InstancedGeometry
 
ADDITION - Static variable in class com.jme3.terrain.heightmap.CombinerHeightMap
Constant mode to denote adding the two heightmaps.
ADDITIONAL - Static variable in class com.jme3.material.RenderState
The ADDITIONAL render state is identical to the RenderState.DEFAULT render state except that all apply values are set to false.
addJoint(PhysicsJoint) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Do not invoke directly! Joints are added automatically when created.
addJoystickConnectionListener(JoystickConnectionListener) - Method in class com.jme3.input.InputManager
Add a listener that reports when a joystick has been added or removed.
addJoystickNameRegex(String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
Maps a regular expression to a normalized name for that joystick.
addKerning(int, int) - Method in class com.jme3.font.BitmapCharacter
 
addKeyFrameAtIndex(int, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
 
addKeyFrameAtTime(float, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
 
addKeyFrameRotation(int, Quaternion) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given rotation at the given keyFrame index
This can't be used if the interpolated angle is higher than PI (180°)
Use AnimationFactory.addKeyFrameRotationAngles(int keyFrameIndex, float x, float y, float z) instead that uses Euler angles rotations.
addKeyFrameRotationAngles(int, float, float, float) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given rotation at the given key frame index.
Rotation is expressed by Euler angles values in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation
addKeyFrameScale(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given scale at the given keyFrame index
addKeyFrameTransform(int, Transform) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given Transform at the given keyFrame index
addKeyFrameTranslation(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given translation at the given keyFrame index
addLight(Light) - Method in class com.jme3.scene.Spatial
addLight adds the given light to the Spatial; causing all child Spatials to be affected by it.
addLineFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
 
addLink(String) - Method in class jme3test.app.TestCloner.GraphNode
 
addLink(TestCloner.GraphNode) - Method in class jme3test.app.TestCloner.GraphNode
 
addLinkedChild(ModelKey) - Method in class com.jme3.scene.AssetLinkNode
Add a "linked" child.
addLinkedFeature(String, String, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
Deprecated.
addListener(AnimEventListener) - Method in class com.jme3.animation.AnimControl
Deprecated.
Adds a new listener to receive animation related events.
addListener(CinematicEventListener) - Method in class com.jme3.cinematic.events.AbstractCinematicEvent
Add a CinematicEventListener to this event.
addListener(MotionPathListener) - Method in class com.jme3.cinematic.MotionPath
Adds a motion pathListener to the path
addListener(InputListener, String...) - Method in class com.jme3.input.InputManager
Adds a new listener to receive events on the given mappings.
addListener(TerrainGridListener) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
 
addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler
 
addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler14
 
addLoadedFeatures(Long, BlenderContext.LoadedDataType, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
This method adds a loaded feature to the map.
addLocal(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
Adds each r,g,b,a of this ColorRGBA by the r,g,b,a the given color and returns the result (this).
addLocal(Matrix4f) - Method in class com.jme3.math.Matrix4f
add adds the values of a parameter matrix to this matrix.
addLocal(Quaternion) - Method in class com.jme3.math.Quaternion
add adds the values of this quaternion to those of the parameter quaternion.
addLocal(Vector2f) - Method in class com.jme3.math.Vector2f
addLocal adds a provided vector to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(float, float) - Method in class com.jme3.math.Vector2f
addLocal adds the provided values to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(Vector3f) - Method in class com.jme3.math.Vector3f
addLocal adds a provided vector to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(float, float, float) - Method in class com.jme3.math.Vector3f
addLocal adds the provided values to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(Vector4f) - Method in class com.jme3.math.Vector4f
addLocal adds a provided vector to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(float, float, float, float) - Method in class com.jme3.math.Vector4f
addLocal adds the provided values to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(DQuaternion) - Method in class com.jme3.scene.plugins.blender.math.DQuaternion
add adds the values of this quaternion to those of the parameter quaternion.
addLocal(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
addLocal adds a provided vector to this vector internally, and returns a handle to this vector for easy chaining of calls.
addLocal(double, double, double) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
addLocal adds the provided values to this vector internally, and returns a handle to this vector for easy chaining of calls.
addMapping(String, Trigger...) - Method in class com.jme3.input.InputManager
Create a new mapping to the given triggers.
addMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
Adds a single Joystick axis or button remapping based on the joystick's name and axis/button name.
addMappings(Properties) - Static method in class com.jme3.input.JoystickCompatibilityMappings
Adds a preconfigured set of mappings in Properties object form where the names are dot notation "joystick"."axis/button" and the values are the remapped component name.
addMarker(String, Object, Object) - Method in class com.jme3.scene.plugins.blender.BlenderContext
Adds a custom marker for scene's feature.
addMaterialExtension(MaterialExtension) - Method in class com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet
Adds a new material extension to the set of extensions.
addMaterialParam(VarType, String, Object) - Method in class com.jme3.material.MaterialDef
Adds a new material parameter.
addMaterialParamTexture(VarType, String, ColorSpace, Texture) - Method in class com.jme3.material.MaterialDef
Adds a new material parameter.
addMatParamOverride(MatParamOverride) - Method in class com.jme3.scene.Spatial
Adds a local material parameter override.
addMessageListener(MessageListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
 
addMessageListener(MessageListener<? super Client>, Class...) - Method in class com.jme3.network.base.DefaultClient
 
addMessageListener(MessageListener<? super HostedConnection>) - Method in class com.jme3.network.base.DefaultServer
 
addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in class com.jme3.network.base.DefaultServer
 
addMessageListener(MessageListener<? super S>) - Method in class com.jme3.network.base.MessageListenerRegistry
 
addMessageListener(MessageListener<? super S>, Class...) - Method in class com.jme3.network.base.MessageListenerRegistry
 
addMessageListener(MessageListener<? super Client>) - Method in interface com.jme3.network.Client
Adds a listener that will be notified when any message or object is received from the server.
addMessageListener(MessageListener<? super Client>, Class...) - Method in interface com.jme3.network.Client
Adds a listener that will be notified when messages of the specified types are received.
addMessageListener(MessageListener<? super HostedConnection>) - Method in interface com.jme3.network.Server
Adds a listener that will be notified when any message or object is received from one of the clients.
addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in interface com.jme3.network.Server
Adds a listener that will be notified when messages of the specified types are received from one of the clients.
addModulator(Modulator) - Method in interface com.jme3.terrain.noise.Basis
 
addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.FilteredBasis
 
addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.Noise
 
addMorphTarget(MorphTarget) - Method in class com.jme3.scene.Mesh
 
addNode(ShaderNode) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate.DeclaredVariable
 
addNotify() - Method in class com.jme3.system.awt.AwtPanel
 
addOccluders(Spatial) - Method in class com.jme3.shadow.ShadowUtil.OccludersExtractor
Check the rootScene against camera frustum and if intersects process it recursively.
addParamMapping(String, String) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
 
addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DacLinks
Add all managed physics objects to the PhysicsSpace.
addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DynamicAnimControl
Add all managed physics objects to the PhysicsSpace.
addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
Add all managed physics objects to the specified space.
addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.BetterCharacterControl
Add all managed physics objects to the specified space.
addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
addPostFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
 
addPostFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
 
addPostIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
 
addPreFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
 
addPreFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
 
addPreIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
 
addProcessor(SceneProcessor) - Method in class com.jme3.renderer.ViewPort
Adds a SceneProcessor to this ViewPort.
addQuad(float, float, float, float, Color, Color, Color, Color, float, float, float, float, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
addRawInputListener(RawInputListener) - Method in class com.jme3.input.InputManager
Adds a RawInputListener to receive raw input events.
addRemoteClass(ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
 
addRemoteObject(byte, short, String, ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
 
address() - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the memory address of the internal ByteBuffer.
address(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the memory address of the specified offset.
addressSafe(Object, int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the memory address of the specified offset or NULL if the specified value is null.
addService(ClientService) - Method in class com.jme3.network.service.ClientServiceManager
Adds the specified ClientService and initializes it.
addService(HostedService) - Method in class com.jme3.network.service.HostedServiceManager
Adds the specified HostedService and initializes it.
addService(S) - Method in class com.jme3.network.service.ServiceManager
Adds the specified service and initializes it.
addServices(ClientService...) - Method in class com.jme3.network.service.ClientServiceManager
Adds all of the specified ClientServices and initializes them.
addServices(HostedService...) - Method in class com.jme3.network.service.HostedServiceManager
Adds all of the specified HostedServices and initializes them.
addShaderParamDefine(String, VarType, String) - Method in class com.jme3.material.TechniqueDef
Adds a define linked to a material parameter.
addShaderUnmappedDefine(String, VarType) - Method in class com.jme3.material.TechniqueDef
Add an unmapped define which can only be set by define ID.
addSource(Shader.ShaderType, String, String, String, String) - Method in class com.jme3.shader.Shader
Adds source code to a certain pipeline.
addStandardServices() - Method in class com.jme3.network.base.DefaultClient
 
addStandardServices() - Method in class com.jme3.network.base.DefaultServer
 
addStatement(Statement) - Method in class com.jme3.util.blockparser.Statement
 
addStatement(int, Statement) - Method in class com.jme3.util.blockparser.Statement
 
addSynonym(String, int) - Method in class com.jme3.bullet.control.ragdoll.RagdollPreset.LexiconEntry
Add a synonym with the specified score.
addTechniqueDef(TechniqueDef) - Method in class com.jme3.material.MaterialDef
Adds a new technique definition to this material definition.
addTerrain(TerrainQuad) - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl
Add a terrain that will have its LOD handled by this control.
addTexture(Texture, String) - Method in class jme3tools.optimize.TextureAtlas
Add a texture for a specific map name
addTexture(Texture, String, Texture) - Method in class jme3tools.optimize.TextureAtlas
Add a texture for a specific map name at the location of another existing texture on the master map.
addTexture(Texture, String, String) - Method in class jme3tools.optimize.TextureAtlas
Add a texture for a specific map name at the location of another existing texture (on the master map).
addTickListener(PhysicsTickListener) - Method in class com.jme3.bullet.PhysicsSpace
Register the specified tick listener with this space.
addTimeRotation(float, Quaternion) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given rotation at the given time
This can't be used if the interpolated angle is higher than PI (180°)
Use AnimationFactory.addTimeRotationAngles(float time, float x, float y, float z) instead that uses Euler angles rotations.
*
addTimeRotationAngles(float, float, float, float) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given rotation at the given time.
Rotation is expressed by Euler angles values in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation
addTimeScale(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given scale at the given time
addTimeTransform(float, Transform) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given Transform at the given time
addTimeTranslation(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
Adds a key frame for the given translation at the given time
addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.AssetManager
Inject an asset into the asset cache.
addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.cache.AssetCache
Adds an asset to the cache.
addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.SimpleAssetCache
 
addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefAssetCache
 
addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
 
addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.DesktopAssetManager
 
addToCache(String, int, Object, int) - Method in class com.jme3.scene.plugins.gltf.GltfLoader
 
addToExecute(Runnable) - Method in class com.jme3.system.AWTTaskExecutor
Add the given runnable to the list of planned executions.
addToQueue(Geometry, RenderQueue.Bucket) - Method in class com.jme3.renderer.queue.RenderQueue
Adds a geometry to the given bucket.
addToRootBone(String) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add bones to be influenced by this animation channel starting from the given bone name and going toward the root bone.
addToRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
Deprecated.
Add bones to be influenced by this animation channel starting from the given bone and going toward the root bone.
addTrack(Track) - Method in class com.jme3.animation.Animation
Deprecated.
Adds a track to this animation
addTrack(Track) - Method in class com.jme3.animation.TrackInfo
Deprecated.
 
addUniformBinding(UniformBinding) - Method in class com.jme3.shader.Shader
 
addUnlinkedDescendants(Joint, Collection<Joint>) - Method in class com.jme3.bullet.animation.DacConfiguration
Add unlinked descendants of the specified bone to the specified collection.
addUV(int, String, Vector2f, int) - Method in class com.jme3.scene.plugins.blender.textures.UserUVCollection
Adds a single UV coordinates for a specified vertex index.
addVector(float, float, float, int, int) - Method in class com.jme3.bullet.util.DebugMeshCallback
Add a vertex to the mesh under construction.
addWayPoint(Vector3f) - Method in class com.jme3.cinematic.MotionPath
Add a waypoint to the path
addWheel(Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Add a wheel to this vehicle.
addWheel(Spatial, Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Add a wheel to this vehicle
addWorldParam(String) - Method in class com.jme3.material.TechniqueDef
Adds a new world parameter by the given name.
adjoint() - Method in class com.jme3.math.Matrix3f
Returns a new matrix representing the adjoint of this matrix.
adjoint(Matrix3f) - Method in class com.jme3.math.Matrix3f
Places the adjoint of this matrix in store (creates store if null.)
adjoint() - Method in class com.jme3.math.Matrix4f
Returns a new matrix representing the adjoint of this matrix.
adjoint(Matrix4f) - Method in class com.jme3.math.Matrix4f
Places the adjoint of this matrix in store (creates store if null.)
adjustGuiDistance(float) - Method in class com.jme3.util.VRGuiManager
Adjust the GUI distance from the observer.
adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
 
adjustHeight(Vector2f, float) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
 
adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
 
adjustHeight(Vector2f, float) - Method in interface com.jme3.terrain.Terrain
Raise/lower the height in one call (instead of getHeight then setHeight).
adjustHeight(List<Vector2f>, List<Float>) - Method in interface com.jme3.terrain.Terrain
Raise/lower the height at many points.
AL - Interface in com.jme3.audio.openal
 
AL_AUXILIARY_SEND_FILTER - Static variable in interface com.jme3.audio.openal.EFX
 
AL_BITS - Static variable in interface com.jme3.audio.openal.AL
 
AL_BUFFER - Static variable in interface com.jme3.audio.openal.AL
Indicate the buffer to provide sound samples.
AL_BUFFERS_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
 
AL_BUFFERS_QUEUED - Static variable in interface com.jme3.audio.openal.AL
Buffer Queue params
AL_BYTE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
 
AL_CHANNELS - Static variable in interface com.jme3.audio.openal.AL
 
AL_CONE_INNER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
Directional source, inner cone angle, in degrees.
AL_CONE_OUTER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
Directional source, outer cone angle, in degrees.
AL_CONE_OUTER_GAIN - Static variable in interface com.jme3.audio.openal.AL
Directional source, outer cone gain.
AL_DIRECT_FILTER - Static variable in interface com.jme3.audio.openal.EFX
 
AL_DIRECT_FILTER_GAINHF_AUTO - Static variable in interface com.jme3.audio.openal.EFX
 
AL_DIRECTION - Static variable in interface com.jme3.audio.openal.AL
Specify the current direction.
AL_DISTANCE_MODEL - Static variable in interface com.jme3.audio.openal.AL
Distance models used in conjunction with DistanceModel implicit: NONE, which disables distance attenuation.
AL_DOPPLER_FACTOR - Static variable in interface com.jme3.audio.openal.AL
Doppler scale.
AL_DOPPLER_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
Tweaks speed of propagation.
AL_EFFECT_REVERB - Static variable in interface com.jme3.audio.openal.EFX
 
AL_EFFECT_TYPE - Static variable in interface com.jme3.audio.openal.EFX
 
AL_EFFECTSLOT_EFFECT - Static variable in interface com.jme3.audio.openal.EFX
 
AL_EXPONENT_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
 
AL_EXPONENT_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
 
AL_EXTENSIONS - Static variable in interface com.jme3.audio.openal.AL
 
AL_FALSE - Static variable in interface com.jme3.audio.openal.AL
Boolean False.
AL_FILTER_HIGHPASS - Static variable in interface com.jme3.audio.openal.EFX
 
AL_FILTER_LOWPASS - Static variable in interface com.jme3.audio.openal.EFX
 
AL_FILTER_NULL - Static variable in interface com.jme3.audio.openal.EFX
 
AL_FILTER_TYPE - Static variable in interface com.jme3.audio.openal.EFX
 
AL_FORMAT_MONO16 - Static variable in interface com.jme3.audio.openal.AL
 
AL_FORMAT_MONO8 - Static variable in interface com.jme3.audio.openal.AL
Sound samples: format specifier.
AL_FORMAT_STEREO16 - Static variable in interface com.jme3.audio.openal.AL
 
AL_FORMAT_STEREO8 - Static variable in interface com.jme3.audio.openal.AL
 
AL_FREQUENCY - Static variable in interface com.jme3.audio.openal.AL
Sound samples: frequency, in units of Hertz [Hz].
AL_GAIN - Static variable in interface com.jme3.audio.openal.AL
Indicate the gain (volume amplification) applied.
AL_INITIAL - Static variable in interface com.jme3.audio.openal.AL
 
AL_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.AL
Invalid parameter passed to AL call.
AL_INVALID_NAME - Static variable in interface com.jme3.audio.openal.AL
Invalid Name parameter passed to AL call.
AL_INVALID_OPERATION - Static variable in interface com.jme3.audio.openal.AL
Illegal call.
AL_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.AL
Invalid enum parameter value.
AL_INVERSE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
 
AL_INVERSE_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
 
AL_LINEAR_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
 
AL_LINEAR_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
 
AL_LOOPING - Static variable in interface com.jme3.audio.openal.AL
Indicate whether source is looping.
AL_LOWPASS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
 
AL_LOWPASS_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
 
AL_MAX_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
Indicate distance above which sources are not attenuated using the inverse clamped distance model.
AL_MAX_GAIN - Static variable in interface com.jme3.audio.openal.AL
Indicate maximum source attenuation Type: ALfloat Range: [0.0 - 1.0] Logarithmic
AL_MIN_GAIN - Static variable in interface com.jme3.audio.openal.AL
 
AL_NO_ERROR - Static variable in interface com.jme3.audio.openal.AL
Errors: No Error.
AL_NONE - Static variable in interface com.jme3.audio.openal.AL
 
AL_ORIENTATION - Static variable in interface com.jme3.audio.openal.AL
Indicate listener orientation.
AL_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.AL
No mojo.
AL_PAUSED - Static variable in interface com.jme3.audio.openal.AL
 
AL_PENDING - Static variable in interface com.jme3.audio.openal.AL
 
AL_PITCH - Static variable in interface com.jme3.audio.openal.AL
Specify the pitch to be applied at source.
AL_PLAYING - Static variable in interface com.jme3.audio.openal.AL
 
AL_POSITION - Static variable in interface com.jme3.audio.openal.AL
Specify the current location in three dimensional space.
AL_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
 
AL_REFERENCE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
source specific reference distance Type: ALfloat Range: 0.0 - +inf At 0.0, no distance attenuation occurs.
AL_RENDERER - Static variable in interface com.jme3.audio.openal.AL
 
AL_REVERB_AIR_ABSORPTION_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_DECAY_HFLIMIT - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_DECAY_HFRATIO - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_DECAY_TIME - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_DENSITY - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_DIFFUSION - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_LATE_REVERB_DELAY - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_LATE_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_REFLECTIONS_DELAY - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_REFLECTIONS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
 
AL_REVERB_ROOM_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.EFX
 
AL_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.AL
source specific rolloff factor Type: ALfloat Range: 0.0 - +inf
AL_SAMPLE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
 
AL_SEC_OFFSET - Static variable in interface com.jme3.audio.openal.AL
Source buffer position information
AL_SIZE - Static variable in interface com.jme3.audio.openal.AL
 
AL_SOURCE_RELATIVE - Static variable in interface com.jme3.audio.openal.AL
Indicate Source has relative coordinates.
AL_SOURCE_STATE - Static variable in interface com.jme3.audio.openal.AL
Source state information.
AL_SOURCE_TYPE - Static variable in interface com.jme3.audio.openal.AL
 
AL_SPEED_OF_SOUND - Static variable in interface com.jme3.audio.openal.AL
Speed of Sound in units per second
AL_STATIC - Static variable in interface com.jme3.audio.openal.AL
 
AL_STOPPED - Static variable in interface com.jme3.audio.openal.AL
 
AL_STREAMING - Static variable in interface com.jme3.audio.openal.AL
 
AL_TRUE - Static variable in interface com.jme3.audio.openal.AL
Boolean True.
AL_UNDETERMINED - Static variable in interface com.jme3.audio.openal.AL
 
AL_UNUSED - Static variable in interface com.jme3.audio.openal.AL
Buffer state.
AL_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
Specify the current velocity in three dimensional space.
AL_VENDOR - Static variable in interface com.jme3.audio.openal.AL
Context strings: Vendor Name.
AL_VERSION - Static variable in interface com.jme3.audio.openal.AL
 
ALAudioRenderer - Class in com.jme3.audio.openal
 
ALAudioRenderer(AL, ALC, EFX) - Constructor for class com.jme3.audio.openal.ALAudioRenderer
 
alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
 
alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
 
alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.joal.JoalEFX
 
alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alAuxiliaryEffectSloti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
Sets the integer value of an effect slot parameter.
alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.android.AndroidAL
 
alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.ios.IosAL
 
alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.joal.JoalAL
 
alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alBufferData(int, int, ByteBuffer, int, int) - Method in interface com.jme3.audio.openal.AL
Sets the sample data of the specified buffer.
ALC - Interface in com.jme3.audio.openal
 
ALC_ALL_ATTRIBUTES - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_ATTRIBUTES_SIZE - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_CAPTURE_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
Capture extension
ALC_CAPTURE_SAMPLES - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_DEFAULT_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
ALC_ENUMERATE_ALL_EXT enums
ALC_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
The Specifier string for default device
ALC_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_EFX_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
 
ALC_EFX_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
 
ALC_EXT_EFX_NAME - Static variable in interface com.jme3.audio.openal.EFX
 
ALC_EXTENSIONS - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_INVALID_CONTEXT - Static variable in interface com.jme3.audio.openal.ALC
invalid context ID
ALC_INVALID_DEVICE - Static variable in interface com.jme3.audio.openal.ALC
No device
ALC_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.ALC
bad enum
ALC_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.ALC
bad value
ALC_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_MAX_AUXILIARY_SENDS - Static variable in interface com.jme3.audio.openal.EFX
 
ALC_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
 
ALC_NO_ERROR - Static variable in interface com.jme3.audio.openal.ALC
No error
ALC_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.ALC
Out of memory.
alcDevicePauseSOFT() - Method in class com.jme3.audio.android.AndroidALC
 
alcDevicePauseSOFT() - Method in class com.jme3.audio.ios.IosALC
 
alcDevicePauseSOFT() - Method in class com.jme3.audio.joal.JoalALC
 
alcDevicePauseSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcDevicePauseSOFT() - Method in interface com.jme3.audio.openal.ALC
Pauses a playback device.
alcDeviceResumeSOFT() - Method in class com.jme3.audio.android.AndroidALC
 
alcDeviceResumeSOFT() - Method in class com.jme3.audio.ios.IosALC
 
alcDeviceResumeSOFT() - Method in class com.jme3.audio.joal.JoalALC
 
alcDeviceResumeSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcDeviceResumeSOFT() - Method in interface com.jme3.audio.openal.ALC
Resumes playback of a paused device.
alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.android.AndroidALC
 
alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.ios.IosALC
 
alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.joal.JoalALC
 
alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcGetInteger(int, IntBuffer, int) - Method in interface com.jme3.audio.openal.ALC
Obtains integer value(s) from ALC.
alcGetString(int) - Method in class com.jme3.audio.android.AndroidALC
 
alcGetString(int) - Method in class com.jme3.audio.ios.IosALC
 
alcGetString(int) - Method in class com.jme3.audio.joal.JoalALC
 
alcGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcGetString(int) - Method in interface com.jme3.audio.openal.ALC
Obtains string value(s) from ALC.
alcIsExtensionPresent(String) - Method in class com.jme3.audio.android.AndroidALC
 
alcIsExtensionPresent(String) - Method in class com.jme3.audio.ios.IosALC
 
alcIsExtensionPresent(String) - Method in class com.jme3.audio.joal.JoalALC
 
alcIsExtensionPresent(String) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcIsExtensionPresent(String) - Method in interface com.jme3.audio.openal.ALC
Verifies that a given extension is available for the current context and the device it is associated with.
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Deletes a number of effect slots.
alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alDeleteBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
Requests the deletion of a number of buffers.
alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Deletes a number of effects.
alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Deletes a number of filters.
alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alDeleteSources(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
Requests the deletion of a number of sources.
alEffectf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
 
alEffectf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
 
alEffectf(int, int, float) - Method in class com.jme3.audio.joal.JoalEFX
 
alEffectf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alEffectf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
Sets the float value of an effect parameter.
alEffecti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
 
alEffecti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
 
alEffecti(int, int, int) - Method in class com.jme3.audio.joal.JoalEFX
 
alEffecti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alEffecti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
Sets the integer value of an effect parameter.
alFilterf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
 
alFilterf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
 
alFilterf(int, int, float) - Method in class com.jme3.audio.joal.JoalEFX
 
alFilterf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alFilterf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
Sets the float value of a filter parameter.
alFilteri(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
 
alFilteri(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
 
alFilteri(int, int, int) - Method in class com.jme3.audio.joal.JoalEFX
 
alFilteri(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alFilteri(int, int, int) - Method in interface com.jme3.audio.openal.EFX
Sets the integer value of a filter parameter.
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Requests a number of effect slots.
alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGenBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
Requests a number of buffer names.
alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Requests a number of effects.
alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
 
alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
 
alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.joal.JoalEFX
 
alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
Requests a number of filters.
alGenSources() - Method in class com.jme3.audio.android.AndroidAL
 
alGenSources() - Method in class com.jme3.audio.ios.IosAL
 
alGenSources() - Method in class com.jme3.audio.joal.JoalAL
 
alGenSources() - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGenSources() - Method in interface com.jme3.audio.openal.AL
Requests a number of source names.
alGetError() - Method in class com.jme3.audio.android.AndroidAL
 
alGetError() - Method in class com.jme3.audio.ios.IosAL
 
alGetError() - Method in class com.jme3.audio.joal.JoalAL
 
alGetError() - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetError() - Method in interface com.jme3.audio.openal.AL
Obtains error information.
alGetSourcei(int, int) - Method in class com.jme3.audio.android.AndroidAL
 
alGetSourcei(int, int) - Method in class com.jme3.audio.ios.IosAL
 
alGetSourcei(int, int) - Method in class com.jme3.audio.joal.JoalAL
 
alGetSourcei(int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetSourcei(int, int) - Method in interface com.jme3.audio.openal.AL
Returns the integer value of the specified source parameter.
alGetString(int) - Method in class com.jme3.audio.android.AndroidAL
 
alGetString(int) - Method in class com.jme3.audio.ios.IosAL
 
alGetString(int) - Method in class com.jme3.audio.joal.JoalAL
 
alGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetString(int) - Method in interface com.jme3.audio.openal.AL
 
aliasCount - Variable in class com.jme3.export.binary.BinaryExporter
 
alignBuffers(Node, GeometryBatchFactory.AlignOption) - Static method in class jme3tools.optimize.GeometryBatchFactory
Will ensure that all the geometries' meshes of the n sub graph have the same types of buffers
alignPosition(int) - Method in class com.jme3.scene.plugins.blender.file.BlenderInputStream
This method aligns cursor position forward to a given amount of bytes.
ALL - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
Deprecated.
 
ALL - Static variable in interface com.jme3.input.TouchInput
No filter, get all events
alListener(int, FloatBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alListener(int, FloatBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alListener(int, FloatBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alListener(int, FloatBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListener(int, FloatBuffer) - Method in interface com.jme3.audio.openal.AL
Pointer version of Listenerf.
alListener3f(int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
 
alListener3f(int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
 
alListener3f(int, float, float, float) - Method in class com.jme3.audio.joal.JoalAL
 
alListener3f(int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListener3f(int, float, float, float) - Method in interface com.jme3.audio.openal.AL
Sets the 3 dimensional float values of a listener parameter.
alListenerf(int, float) - Method in class com.jme3.audio.android.AndroidAL
 
alListenerf(int, float) - Method in class com.jme3.audio.ios.IosAL
 
alListenerf(int, float) - Method in class com.jme3.audio.joal.JoalAL
 
alListenerf(int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListenerf(int, float) - Method in interface com.jme3.audio.openal.AL
Sets the float value of a listener parameter.
allocate(int) - Method in class com.jme3.util.AndroidBufferAllocator
 
allocate(int) - Method in interface com.jme3.util.BufferAllocator
 
allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator
 
allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator.ConcurrentLWJGLBufferAllocator
 
allocate(int) - Method in class com.jme3.util.PrimitiveAllocator
 
allocate(int) - Method in class com.jme3.util.ReflectionAllocator
 
allocateStack(int) - Method in class com.jme3.util.ListSort
Allocate temp variables for the given length This method should be called at least once, but only if the length of the list to sort changed before sorting
allowName(String) - Method in class com.jme3.network.util.AbstractMessageDelegator
Returns true if the specified method name is allowed.
allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindow
 
allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
 
alpha - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
The pixel data.
alpha - Variable in class com.jme3.scene.plugins.MTLLoader
 
alpha - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
 
ALPHA_MASK_CIRCLE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
ALPHA_MASK_CONE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
ALPHA_MASK_HYPERBOLE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
ALPHA_MASK_NONE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
alphaFunc - Variable in class com.jme3.renderer.RenderContext
alpha test function
alphaMap - Variable in class com.jme3.scene.plugins.MTLLoader
 
alphaMasks - Variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
 
alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
 
alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.joal.JoalAL
 
alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSource3f(int, int, float, float, float) - Method in interface com.jme3.audio.openal.AL
Sets the 3 dimensional values of a source parameter.
alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.android.AndroidAL
 
alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.ios.IosAL
 
alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.joal.JoalAL
 
alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSource3i(int, int, int, int, int) - Method in interface com.jme3.audio.openal.AL
Sets the 3 dimensional integer values of a source parameter.
alSourcef(int, int, float) - Method in class com.jme3.audio.android.AndroidAL
 
alSourcef(int, int, float) - Method in class com.jme3.audio.ios.IosAL
 
alSourcef(int, int, float) - Method in class com.jme3.audio.joal.JoalAL
 
alSourcef(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcef(int, int, float) - Method in interface com.jme3.audio.openal.AL
Sets the float value of a source parameter.
alSourcei(int, int, int) - Method in class com.jme3.audio.android.AndroidAL
 
alSourcei(int, int, int) - Method in class com.jme3.audio.ios.IosAL
 
alSourcei(int, int, int) - Method in class com.jme3.audio.joal.JoalAL
 
alSourcei(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcei(int, int, int) - Method in interface com.jme3.audio.openal.AL
Integer version of Sourcef.
alSourcePause(int) - Method in class com.jme3.audio.android.AndroidAL
 
alSourcePause(int) - Method in class com.jme3.audio.ios.IosAL
 
alSourcePause(int) - Method in class com.jme3.audio.joal.JoalAL
 
alSourcePause(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcePause(int) - Method in interface com.jme3.audio.openal.AL
Sets the source state to AL_PAUSED.
alSourcePlay(int) - Method in class com.jme3.audio.android.AndroidAL
 
alSourcePlay(int) - Method in class com.jme3.audio.ios.IosAL
 
alSourcePlay(int) - Method in class com.jme3.audio.joal.JoalAL
 
alSourcePlay(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcePlay(int) - Method in interface com.jme3.audio.openal.AL
Sets the source state to AL_PLAYING.
alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceQueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
Queues up one or multiple buffer names to the specified source.
alSourceStop(int) - Method in class com.jme3.audio.android.AndroidAL
 
alSourceStop(int) - Method in class com.jme3.audio.ios.IosAL
 
alSourceStop(int) - Method in class com.jme3.audio.joal.JoalAL
 
alSourceStop(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceStop(int) - Method in interface com.jme3.audio.openal.AL
Sets the source state to AL_STOPPED.
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
 
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
 
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.joal.JoalAL
 
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
Removes a number of buffer entries that have finished processing, in the order of apperance, from the queue of the specified source.
alteredOmas - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
Stores the OMA addresses of all features whose transform had been altered beside the constraint owner.
alterTextureType(Image.Format, TextureBlender) - Static method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory
This method changes the image format in the texture blender.
ALUtil - Class in com.jme3.audio.openal
 
ambient - Variable in class com.jme3.scene.plugins.MTLLoader
 
ambientColor - Variable in class com.jme3.scene.plugins.fbx.misc.FbxGlobalSettings
 
ambientColor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
 
ambientFactor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
 
AmbientLight - Class in com.jme3.light
An ambient light adds a constant color to the scene.
AmbientLight() - Constructor for class com.jme3.light.AmbientLight
 
AmbientLight(ColorRGBA) - Constructor for class com.jme3.light.AmbientLight
 
AnalogListener - Interface in com.jme3.input.controls
AnalogListener is used to receive events of inputs in analog format.
analogListener - Variable in class jme3test.input.TestControls
 
ANDROID_MEDIAPLAYER - Static variable in class com.jme3.system.AppSettings
Deprecated.
This audio renderer has too many limitations. use AppSettings.ANDROID_OPENAL_SOFT instead.
ANDROID_OPENAL_SOFT - Static variable in class com.jme3.system.AppSettings
Use the OpenAL Soft based renderer for Android audio capabilities.
AndroidAL - Class in com.jme3.audio.android
 
AndroidAL() - Constructor for class com.jme3.audio.android.AndroidAL
 
AndroidALC - Class in com.jme3.audio.android
 
AndroidALC() - Constructor for class com.jme3.audio.android.AndroidALC
 
AndroidAudioData - Class in com.jme3.audio.android
 
AndroidAudioData() - Constructor for class com.jme3.audio.android.AndroidAudioData
 
AndroidAudioData(int) - Constructor for class com.jme3.audio.android.AndroidAudioData
 
AndroidAudioLoader - Class in com.jme3.audio.plugins
AndroidAudioLoader will create an AndroidAudioData object with the specified asset key.
AndroidAudioLoader() - Constructor for class com.jme3.audio.plugins.AndroidAudioLoader
 
AndroidBufferAllocator - Class in com.jme3.util
 
AndroidBufferAllocator() - Constructor for class com.jme3.util.AndroidBufferAllocator
 
AndroidBufferImageLoader - Class in com.jme3.texture.plugins
Deprecated.
AndroidBufferImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidBufferImageLoader
Deprecated.
 
AndroidConfigChooser - Class in com.jme3.system.android
AndroidConfigChooser is used to determine the best suited EGL Config
AndroidConfigChooser(AppSettings) - Constructor for class com.jme3.system.android.AndroidConfigChooser
 
AndroidEFX - Class in com.jme3.audio.android
 
AndroidEFX() - Constructor for class com.jme3.audio.android.AndroidEFX
 
AndroidGestureProcessor - Class in com.jme3.input.android
AndroidGestureHandler uses Gesture type listeners to create jME TouchEvents for gestures.
AndroidGestureProcessor(AndroidTouchInput) - Constructor for class com.jme3.input.android.AndroidGestureProcessor
 
AndroidGL - Class in com.jme3.renderer.android
 
AndroidGL() - Constructor for class com.jme3.renderer.android.AndroidGL
 
AndroidHarness - Class in com.jme3.app
AndroidHarness wraps a jme application object and runs it on Android
AndroidHarness() - Constructor for class com.jme3.app.AndroidHarness
 
AndroidHarnessFragment - Class in com.jme3.app
 
AndroidHarnessFragment() - Constructor for class com.jme3.app.AndroidHarnessFragment
 
androidInput - Variable in class com.jme3.input.android.AndroidTouchInput
 
androidInput - Variable in class com.jme3.system.android.OGLESContext
 
AndroidInputHandler - Class in com.jme3.input.android
AndroidInput is the main class that connects the Android system inputs to jME.
AndroidInputHandler() - Constructor for class com.jme3.input.android.AndroidInputHandler
 
AndroidInputHandler14 - Class in com.jme3.input.android
AndroidInputHandler14 extends AndroidInputHandler to add the onHover and onGenericMotion events that where added in Android rev 14 (Android 4.0).
The onGenericMotion events are the main interface to Joystick axes.
AndroidInputHandler14() - Constructor for class com.jme3.input.android.AndroidInputHandler14
 
AndroidJoyInput - Class in com.jme3.input.android
Main class that manages various joystick devices.
AndroidJoyInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput
 
AndroidJoyInput14 - Class in com.jme3.input.android
AndroidJoyInput14 extends AndroidJoyInput to include support for physical joysticks/gamepads.
AndroidJoyInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput14
 
AndroidJoystick(InputManager, JoyInput, InputDevice, int, String) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
 
AndroidJoystickJoyInput14 - Class in com.jme3.input.android
Main class that creates and manages Android inputs for physical gamepads/joysticks.
AndroidJoystickJoyInput14(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14
 
AndroidJoystickJoyInput14.AndroidJoystick - Class in com.jme3.input.android
 
AndroidKeyMapping - Class in com.jme3.input.android
AndroidKeyMapping is just a utility to convert the Android keyCodes into jME KeyCodes so that events received in jME's KeyEvent will match between Desktop and Android.
AndroidKeyMapping() - Constructor for class com.jme3.input.android.AndroidKeyMapping
 
AndroidLocator - Class in com.jme3.asset.plugins
 
AndroidLocator() - Constructor for class com.jme3.asset.plugins.AndroidLocator
 
AndroidLocator.AndroidAssetInfo - Class in com.jme3.asset.plugins
 
AndroidLogHandler - Class in com.jme3.util
Converts from Java based logging (Logger to Android based logging Log.
AndroidLogHandler() - Constructor for class com.jme3.util.AndroidLogHandler
 
AndroidNativeImageLoader - Class in com.jme3.texture.plugins
Native image loader to deal with filetypes that support alpha channels.
AndroidNativeImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidNativeImageLoader
 
AndroidScreenshots - Class in com.jme3.util
 
AndroidScreenshots() - Constructor for class com.jme3.util.AndroidScreenshots
 
AndroidSensorJoyInput - Class in com.jme3.input.android
AndroidSensorJoyInput converts the Android Sensor system into Joystick events.
AndroidSensorJoyInput(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput
 
AndroidSensorJoyInput.AndroidSensorJoystick - Class in com.jme3.input.android
 
AndroidSensorJoyInput.AndroidSensorJoystickAxis - Class in com.jme3.input.android
 
AndroidSensorJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
 
AndroidSensorJoystickAxis(InputManager, Joystick, int, String, String, boolean, boolean, float, float) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
 
AndroidTouchInput - Class in com.jme3.input.android
AndroidTouchInput is the base class that receives touch inputs from the Android system and creates the TouchEvents for jME.
AndroidTouchInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput
 
AndroidTouchInput14 - Class in com.jme3.input.android
AndroidTouchHandler14 extends AndroidTouchHandler to process the onHover events added in Android rev 14 (Android 4.0).
AndroidTouchInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput14
 
angle - Variable in class com.jme3.effect.Particle
Particle rotation angle (in radians).
angleBetween(Vector2f) - Method in class com.jme3.math.Vector2f
angleBetween returns (in radians) the angle required to rotate a ray represented by this vector to be colinear with a ray described by the given vector.
angleBetween(Vector3f) - Method in class com.jme3.math.Vector3f
angleBetween returns (in radians) the angle between two vectors.
angleBetween(Vector4f) - Method in class com.jme3.math.Vector4f
angleBetween returns (in radians) the angle between two vectors.
angleBetween(Vector3d) - Method in class com.jme3.scene.plugins.blender.math.Vector3d
angleBetween returns (in radians) the angle between two vectors.
angleRotation(Vector3f) - Method in class com.jme3.math.Matrix4f
angleRotation sets this matrix to that of a rotation about three axes (x, y, z).
angularAcceleration - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
C type : OSVR_AngularAccelerationState
angularAccelerationValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
C type : OSVR_CBool
angularOnly - Variable in class com.jme3.bullet.joints.ConeJoint
 
angularOnly - Variable in class com.jme3.bullet.joints.HingeJoint
copy of the angular-only flag (default=false)
angularVelocity - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
C type : OSVR_AngularVelocityState
angularVelocityValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
C type : OSVR_CBool
animateSubtree(PhysicsLink, float) - Method in class com.jme3.bullet.animation.DynamicAnimControl
Begin blending the specified link and all its descendants to kinematic animation.
Animation - Class in com.jme3.animation
Deprecated.
Animation() - Constructor for class com.jme3.animation.Animation
Deprecated.
Serialization-only.
Animation(String, float) - Constructor for class com.jme3.animation.Animation
Deprecated.
Creates a new Animation with the given name and length.
AnimationEvent - Class in com.jme3.cinematic.events
Deprecated.
AnimationEvent() - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
used for serialization don't call directly use one of the following constructors
AnimationEvent(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, LoopMode, int, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationEvent(Spatial, String, float, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
Deprecated.
creates an animation event
AnimationFactory - Class in com.jme3.animation
A convenience class to easily setup a spatial keyframed animation you can add some keyFrames for a given time or a given keyFrameIndex, for translation rotation and scale.
AnimationFactory(float, String) - Constructor for class com.jme3.animation.AnimationFactory
Creates and AnimationHelper
AnimationFactory(float, String, int) - Constructor for class com.jme3.animation.AnimationFactory
Creates and AnimationHelper
AnimationFactory.Rotation - Class in com.jme3.animation
Inner Rotation type class to kep track on a rotation Euler angle
AnimationHelper - Class in com.jme3.scene.plugins.blender.animations
The helper class that helps in animations loading.
AnimationHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.animations.AnimationHelper
 
AnimationList - Class in com.jme3.scene.plugins.fbx
Defines animations set that will be created while loading FBX scene
AnimationList() - Constructor for class com.jme3.scene.plugins.fbx.AnimationList
 
AnimationMask - Interface in com.jme3.anim
Created by Nehon An AnimationMask is defining a subset of elements on which an animation will be applied.
animationMatchMethod - Variable in class com.jme3.asset.BlenderKey
The method of matching animations to skeletons.
animationName - Variable in class com.jme3.cinematic.events.AnimationEvent
Deprecated.
 
ANIMATIONS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
Deprecated.
 
AnimationTrack - Class in com.jme3.cinematic.events
Deprecated.
use AnimationEvent instead
AnimationTrack() - Constructor for class com.jme3.cinematic.events.AnimationTrack
Deprecated.
 
AnimationTrack(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationTrack
Deprecated.
 
AnimationTrack(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationTrack
Deprecated.
 
AnimationTrack(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
Deprecated.
 
AnimationTrack(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
Deprecated.
 
AnimationUtils - Class in com.jme3.animation
 
AnimationUtils() - Constructor for class com.jme3.animation.AnimationUtils
 
animator - Variable in class com.jme3.system.jogl.JoglAbstractDisplay
 
animator - Variable in class com.jme3.system.jogl.JoglNewtAbstractDisplay
 
AnimChannel - Class in com.jme3.animation
Deprecated.
AnimChannel() - Constructor for class com.jme3.animation.AnimChannel
Deprecated.
 
AnimChannel(AnimControl) - Constructor for class com.jme3.animation.AnimChannel
Deprecated.
 
AnimClip - Class in com.jme3.anim
Created by Nehon on 20/12/2017.
AnimClip() - Constructor for class com.jme3.anim.AnimClip
 
AnimClip(String) - Constructor for class com.jme3.anim.AnimClip
 
AnimComposer - Class in com.jme3.anim
Created by Nehon on 20/12/2017.
AnimComposer() - Constructor for class com.jme3.anim.AnimComposer
 
AnimComposerTest - Class in com.jme3.anim
 
AnimComposerTest() - Constructor for class com.jme3.anim.AnimComposerTest
 
AnimControl - Class in com.jme3.animation
Deprecated.
AnimControl(Skeleton) - Constructor for class com.jme3.animation.AnimControl
Deprecated.
Creates a new animation control for the given skeleton.
AnimControl() - Constructor for class com.jme3.animation.AnimControl
Deprecated.
Instantiate an animation control with no skeleton, suitable only for animations that don't contain any bone tracks.
animCurves - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
 
AnimData - Class in com.jme3.scene.plugins.ogre
 
AnimData(Armature, ArrayList<AnimClip>) - Constructor for class com.jme3.scene.plugins.ogre.AnimData
 
AnimEventListener - Interface in com.jme3.animation
Deprecated.
AnimInterpolator<T> - Class in com.jme3.anim.interpolator
Created by nehon on 15/04/17.
AnimInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolator
 
AnimInterpolators - Class in com.jme3.anim.interpolator
Created by nehon on 15/04/17.
AnimInterpolators() - Constructor for class com.jme3.anim.interpolator.AnimInterpolators
 
AnimInterpolators.CatmullRomInterpolator - Class in com.jme3.anim.interpolator
 
AnimInterpolators.TimeInterpolator - Class in com.jme3.anim.interpolator
 
animLayer - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
 
AnimMigrationUtils - Class in com.jme3.anim.util
 
AnimMigrationUtils() - Constructor for class com.jme3.anim.util.AnimMigrationUtils
 
animRotation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
animRotations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
anims - Variable in class com.jme3.scene.plugins.ogre.AnimData
 
animScale(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
animScales - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
animStack - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
 
AnimTrack<T> - Interface in com.jme3.anim
 
animTranslation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
animTranslations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
anisoFilter - Variable in class com.jme3.texture.image.LastTextureState
 
Annotations - Class in com.jme3.system
This class contains the Annotation definitions for jME3.
Annotations() - Constructor for class com.jme3.system.Annotations
 
Annotations.Destructive - Annotation Type in com.jme3.system
Annotation used for methods in math primitives that are destructive to the object (xxxLocal, setXXX etc.).
Annotations.Internal - Annotation Type in com.jme3.system
Annotation used for public methods that are not to be called by users.
Annotations.ReadOnly - Annotation Type in com.jme3.system
Annotation used for math primitive fields, method parameters or method return values.
antialias - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
 
APIBuffer - Class in com.jme3.lwjgl3.utils
Helper class for alternative API functions.
APIBuffer() - Constructor for class com.jme3.lwjgl3.utils.APIBuffer
 
apiBuffer() - Static method in class com.jme3.lwjgl3.utils.APIUtil
Returns a thread-local APIBuffer that has been reset.
apiClassTokens(APIUtil.TokenFilter, Map<Integer, String>, Class<?>...) - Static method in class com.jme3.lwjgl3.utils.APIUtil
Returns a map of public static final integer fields in the specified classes, to their String representations.
apiOptionalClass(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
 
apiParseVersion(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
Parses a version string.
apiParseVersion(String, String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
Parses a version string.
apiStack() - Static method in class com.jme3.lwjgl3.utils.APIUtil
Returns a thread-local APIBuffer, without resetting it.
apiUnknownToken(int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
 
apiUnknownToken(String, int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
 
APIUtil - Class in com.jme3.lwjgl3.utils
Utility class useful to API bindings.
APIUtil.APIVersion - Class in com.jme3.lwjgl3.utils
A data class for API versioning information.
APIUtil.TokenFilter - Interface in com.jme3.lwjgl3.utils
Simple interface for Field filtering.
APIVersion(int, int) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
 
APIVersion(int, int, String, String) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
 
app - Variable in class com.jme3.app.AndroidHarness
The jme3 application object
app - Variable in class com.jme3.app.AppletHarness
 
app - Variable in class com.jme3.bullet.BulletAppState
 
app - Variable in class com.jme3.bullet.debug.BulletDebugAppState
 
app - Variable in class com.jme3.system.ios.IosHarness
 
appCfg - Variable in class com.jme3.app.AppletHarness
 
appClass - Variable in class com.jme3.app.AndroidHarness
The application class to start
appClass - Variable in class com.jme3.app.AndroidHarnessFragment
The application class to start
appClass - Variable in class com.jme3.app.AppletHarness
 
appClosed() - Method in class com.jme3.system.ios.IosHarness
 
appDraw() - Method in class com.jme3.system.ios.IosHarness
 
append(TemporalMesh) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
The method appends the given mesh to the current one.
appendIndent(StringBuilder) - Method in class com.jme3.shader.Glsl100ShaderGenerator
appends indentation.
appendNodeDeclarationAndMain(String, StringBuilder, StringBuilder, ShaderNode, ShaderGenerationInfo, String) - Method in class com.jme3.shader.ShaderGenerator
Appends declaration and main part of a node to the shader declaration and main part.
appendOutput(StringBuilder, String, ShaderNodeVariable) - Method in class com.jme3.shader.Glsl100ShaderGenerator
Appends an output assignment to a shader globalOutputName = nameSpace_varName;
AppHarness - Class in jme3test.awt
 
AppHarness() - Constructor for class jme3test.awt.AppHarness
 
AppletHarness - Class in com.jme3.app
 
AppletHarness() - Constructor for class com.jme3.app.AppletHarness
 
Application - Interface in com.jme3.app
The Application interface represents the minimum exposed capabilities of a concrete jME3 application.
application - Variable in class com.jme3.input.AWTInput
The JMonkey application that provide the context.
apply(float, FloatBuffer) - Method in class com.jme3.animation.Pose
Deprecated.
Applies the offsets of this pose to the vertex buffer given by the blend factor.
apply(float) - Method in interface com.jme3.math.EaseFunction
 
apply(float) - Method in class com.jme3.math.Easing.InOut
 
apply(Matrix3f) - Method in class com.jme3.math.Quaternion
apply multiplies this quaternion by a parameter matrix internally.
apply(Endpoint) - Method in class com.jme3.network.base.DefaultServer.FilterAdapter
 
apply(T) - Method in interface com.jme3.network.Filter
Returns true if the specified input is accepted by this filter.
apply(int) - Method in class com.jme3.scene.plugins.blender.constraints.Constraint
Applies the constraint to owner (and in some cases can alter other bones of the skeleton).
apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.Modifier
This method applies the modifier to the given node.
apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.SubdivisionSurfaceModifier
 
apply(Node, BlenderContext) - Method in class com.jme3.scene.plugins.blender.modifiers.TriangulateModifier
 
apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.AddApplicationManifest_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.CancelApplicationLaunch_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationAutoLaunch_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationCount_callback
 
apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByIndex_callback
 
apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByProcessId_callback
 
apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationLaunchArguments_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationProcessId_callback
 
apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyBool_callback
 
apply(Pointer, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyString_callback
 
apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyUint64_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsErrorNameFromEnum_callback
 
apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsThatSupportMimeType_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsTransitionStateNameFromEnum_callback
 
apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationSupportedMimeTypes_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetCurrentSceneProcessId_callback
 
apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetDefaultApplicationForMimeType_callback
 
apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetStartingApplication_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetTransitionState_callback
 
apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IdentifyApplication_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsApplicationInstalled_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsQuitUserPromptRequested_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplication_callback
 
apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplicationFromMimeType_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchDashboardOverlay_callback
 
apply(Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchInternalProcess_callback
 
apply(Pointer, Pointer, AppOverrideKeys_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchTemplateApplication_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.PerformApplicationPrelaunchCheck_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.RemoveApplicationManifest_callback
 
apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetApplicationAutoLaunch_callback
 
apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetDefaultApplicationForMimeType_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.AreBoundsVisible_callback
 
apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ForceBoundsVisible_callback
 
apply(HmdColor_t, int, float, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetBoundsColor_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetCalibrationState_callback
 
apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaRect_callback
 
apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaSize_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ReloadInfo_callback
 
apply(HmdColor_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.SetSceneColor_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.CommitWorkingCopy_callback
 
apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ExportLiveToBuffer_callback
 
apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsInfo_callback
 
apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsTagsInfo_callback
 
apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLivePhysicalBoundsInfo_callback
 
apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveSeatedZeroPoseToRawTrackingPose_callback
 
apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingCollisionBoundsInfo_callback
 
apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaRect_callback
 
apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaSize_callback
 
apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingSeatedZeroPoseToRawTrackingPose_callback
 
apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingStandingZeroPoseToRawTrackingPose_callback
 
apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ImportFromBufferToWorking_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ReloadFromDisk_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.RevertWorkingCopy_callback
 
apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsInfo_callback
 
apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsTagsInfo_callback
 
apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPhysicalBoundsInfo_callback
 
apply(float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPlayAreaSize_callback
 
apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingSeatedZeroPoseToRawTrackingPose_callback
 
apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingStandingZeroPoseToRawTrackingPose_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CanRenderScene_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearLastSubmittedFrame_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearSkyboxOverride_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorBringToFront_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorDumpImages_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorGoToBack_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorQuit_callback
 
apply(float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeGrid_callback
 
apply(float, float, float, float, float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeToColor_callback
 
apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceInterleavedReprojectionOn_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceReconnectProcess_callback
 
apply(Compositor_CumulativeStats, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCumulativeStats_callback
 
apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentFadeColor_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentGridAlpha_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentSceneFocusProcess_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimeRemaining_callback
 
apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTiming_callback
 
apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimings_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastFrameRenderer_callback
 
apply(int, TrackedDevicePose_t, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoseForTrackedDeviceIndex_callback
 
apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoses_callback
 
apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureD3D11_callback
 
apply(int, IntByReference, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureGL_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetTrackingSpace_callback
 
apply(JOpenVRLibrary.VkPhysicalDevice_T, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanDeviceExtensionsRequired_callback
 
apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanInstanceExtensionsRequired_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.HideMirrorWindow_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsFullscreen_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsMirrorWindowVisible_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.LockGLSharedTextureForAccess_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.PostPresentHandoff_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseMirrorTextureD3D11_callback
 
apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseSharedGLTexture_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetExplicitTimingMode_callback
 
apply(Texture_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetSkyboxOverride_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetTrackingSpace_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShouldAppRenderWithLowResources_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShowMirrorWindow_callback
 
apply(int, Texture_t, VRTextureBounds_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.Submit_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SubmitExplicitTimingData_callback
 
apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SuspendRendering_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.UnlockGLSharedTextureForAccess_callback
 
apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.WaitGetPoses_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverCount_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverHandle_callback
 
apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverName_callback
 
apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetDXGIOutputInfo_callback
 
apply(int, IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetEyeOutputViewport_callback
 
apply(IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetWindowBounds_callback
 
apply(Pointer, int, IntByReference, VRBoneTransform_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.DecompressSkeletalBoneData_callback
 
apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionHandle_callback
 
apply(long, long, LongByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionOrigins_callback
 
apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionSetHandle_callback
 
apply(long, InputAnalogActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetAnalogActionData_callback
 
apply(long, InputDigitalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetDigitalActionData_callback
 
apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetInputSourceHandle_callback
 
apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginLocalizedName_callback
 
apply(long, InputOriginInfo_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginTrackedDeviceInfo_callback
 
apply(long, int, float, InputPoseActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetPoseActionData_callback
 
apply(long, InputSkeletalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalActionData_callback
 
apply(long, int, int, VRBoneTransform_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneData_callback
 
apply(long, int, int, Pointer, int, IntByReference, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneDataCompressed_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.SetActionManifestPath_callback
 
apply(long, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowActionOrigins_callback
 
apply(VRActiveActionSet_t, int, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowBindingsForActionSet_callback
 
apply(long, float, float, float, float, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.TriggerHapticVibrationAction_callback
 
apply(VRActiveActionSet_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.UpdateActionState_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Close_callback
 
apply(Pointer, int, int, int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Open_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.PropertyContainer_callback
 
apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Read_callback
 
apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Write_callback
 
apply(long, long, int, Pointer, int, NotificationBitmap_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.CreateNotification_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.RemoveNotification_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ClearOverlayTexture_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CloseMessageOverlay_callback
 
apply(long, VROverlayIntersectionParams_t, VROverlayIntersectionResults_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ComputeOverlayIntersection_callback
 
apply(Pointer, Pointer, LongByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateDashboardOverlay_callback
 
apply(Pointer, Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateOverlay_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.DestroyOverlay_callback
 
apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.FindOverlay_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetDashboardOverlaySceneProcess_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetGamepadFocusOverlay_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetHighQualityOverlay_callback
 
apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetKeyboardText_callback
 
apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAlpha_callback
 
apply(long, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAutoCurveDistanceRangeInMeters_callback
 
apply(long, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayColor_callback
 
apply(long, int, HmdVector2_t, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayDualAnalogTransform_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayErrorNameFromEnum_callback
 
apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlag_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlags_callback
 
apply(long, Pointer, int, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayImageData_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayInputMethod_callback
 
apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayKey_callback
 
apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayMouseScale_callback
 
apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayName_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderingPid_callback
 
apply(long, Pointer, int, HmdColor_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderModel_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlaySortOrder_callback
 
apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexelAspect_callback
 
apply(long, PointerByReference, Pointer, IntByReference, IntByReference, IntByReference, IntByReference, IntByReference, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexture_callback
 
apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureBounds_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureColorSpace_callback
 
apply(long, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureSize_callback
 
apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformAbsolute_callback
 
apply(long, LongByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformOverlayRelative_callback
 
apply(long, IntByReference, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceComponent_callback
 
apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceRelative_callback
 
apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformType_callback
 
apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayWidthInMeters_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetPrimaryDashboardDevice_callback
 
apply(long, int, HmdVector2_t.ByValue, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetTransformForOverlayCoordinates_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideKeyboard_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideOverlay_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsActiveDashboardOverlay_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsDashboardVisible_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsHoverTargetOverlay_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsOverlayVisible_callback
 
apply(int, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.MoveGamepadFocusToNeighbor_callback
 
apply(long, VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.PollNextOverlayEvent_callback
 
apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ReleaseNativeOverlayHandle_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetDashboardOverlaySceneProcess_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetGamepadFocusOverlay_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetHighQualityOverlay_callback
 
apply(long, HmdRect2_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardPositionForOverlay_callback
 
apply(int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardTransformAbsolute_callback
 
apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAlpha_callback
 
apply(long, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAutoCurveDistanceRangeInMeters_callback
 
apply(long, float, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayColor_callback
 
apply(long, int, HmdVector2_t, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayDualAnalogTransform_callback
 
apply(long, int, byte) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFlag_callback
 
apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFromFile_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayInputMethod_callback
 
apply(long, VROverlayIntersectionMaskPrimitive_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayIntersectionMask_callback
 
apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayMouseScale_callback
 
apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayName_callback
 
apply(int, long, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayNeighbor_callback
 
apply(long, Pointer, int, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRaw_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderingPid_callback
 
apply(long, Pointer, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderModel_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlaySortOrder_callback
 
apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexelAspect_callback
 
apply(long, Texture_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexture_callback
 
apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureBounds_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureColorSpace_callback
 
apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformAbsolute_callback
 
apply(long, long, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformOverlayRelative_callback
 
apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceComponent_callback
 
apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceRelative_callback
 
apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayWidthInMeters_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowDashboard_callback
 
apply(int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboard_callback
 
apply(long, int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboardForOverlay_callback
 
apply(Pointer, Pointer, Pointer, Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowMessageOverlay_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowOverlay_callback
 
apply(RenderModel_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeRenderModel_callback
 
apply(RenderModel_TextureMap_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTexture_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTextureD3D11_callback
 
apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentButtonMask_callback
 
apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentCount_callback
 
apply(Pointer, int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentName_callback
 
apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentRenderModelName_callback
 
apply(Pointer, Pointer, VRControllerState_t, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentState_callback
 
apply(Pointer, Pointer, long, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentStateForDevicePath_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelCount_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelErrorNameFromEnum_callback
 
apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelName_callback
 
apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelOriginalPath_callback
 
apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelThumbnailURL_callback
 
apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadIntoTextureD3D11_Async_callback
 
apply(Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadRenderModel_Async_callback
 
apply(int, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTexture_Async_callback
 
apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTextureD3D11_Async_callback
 
apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.RenderModelHasComponent_callback
 
apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.GetResourceFullPath_callback
 
apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.LoadSharedResource_callback
 
apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyFilename_callback
 
apply(int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyType_callback
 
apply(IntByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.HookScreenshot_callback
 
apply(IntByReference, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.RequestScreenshot_callback
 
apply(int, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.SubmitScreenshot_callback
 
apply(IntByReference, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.TakeStereoScreenshot_callback
 
apply(int, float) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.UpdateScreenshotProgress_callback
 
apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetBool_callback
 
apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetFloat_callback
 
apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetInt32_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetSettingsErrorNameFromEnum_callback
 
apply(Pointer, Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetString_callback
 
apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveKeyInSection_callback
 
apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveSection_callback
 
apply(Pointer, Pointer, byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetBool_callback
 
apply(Pointer, Pointer, float, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetFloat_callback
 
apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetInt32_callback
 
apply(Pointer, Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetString_callback
 
apply(byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.Sync_callback
 
apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromDescriptor_callback
 
apply(int, int, SpatialAnchorPose_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromPose_callback
 
apply(int, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorDescriptor_callback
 
apply(int, int, SpatialAnchorPose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorPose_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_Exiting_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_UserPrompt_callback
 
apply(TrackedDevicePose_t, TrackedDevicePose_t, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ApplyTransform_callback
 
apply(int, float, float, DistortionCoordinates_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ComputeDistortion_callback
 
apply(int, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.DriverDebugRequest_callback
 
apply(int, int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetArrayTrackedDeviceProperty_callback
 
apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetBoolTrackedDeviceProperty_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetButtonIdNameFromEnum_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerAxisTypeNameFromEnum_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerRoleForTrackedDeviceIndex_callback
 
apply(int, VRControllerState_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerState_callback
 
apply(int, int, VRControllerState_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerStateWithPose_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetD3D9AdapterIndex_callback
 
apply(int, float, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDeviceToAbsoluteTrackingPose_callback
 
apply(IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDXGIOutputInfo_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEventTypeNameFromEnum_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEyeToHeadTransform_callback
 
apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetFloatTrackedDeviceProperty_callback
 
apply(int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetHiddenAreaMesh_callback
 
apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetInt32TrackedDeviceProperty_callback
 
apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetMatrix34TrackedDeviceProperty_callback
 
apply(LongByReference, int, JOpenVRLibrary.VkInstance_T) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetOutputDevice_callback
 
apply(int, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionMatrix_callback
 
apply(int, FloatByReference, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionRaw_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetPropErrorNameFromEnum_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRawZeroPoseToStandingAbsoluteTrackingPose_callback
 
apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRecommendedRenderTargetSize_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSeatedZeroPoseToStandingAbsoluteTrackingPose_callback
 
apply(int, IntByReference, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSortedTrackedDeviceIndicesOfClass_callback
 
apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetStringTrackedDeviceProperty_callback
 
apply(FloatByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTimeSinceLastVsync_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceActivityLevel_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceClass_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceIndexForControllerRole_callback
 
apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetUint64TrackedDeviceProperty_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsDisplayOnDesktop_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsInputAvailable_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsSteamVRDrawingControllers_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsTrackedDeviceConnected_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PerformFirmwareUpdate_callback
 
apply(VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEvent_callback
 
apply(int, VREvent_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEventWithPose_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ResetSeatedZeroPose_callback
 
apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.SetDisplayVisibility_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationPause_callback
 
apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationReduceRenderingWork_callback
 
apply(int, int, short) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.TriggerHapticPulse_callback
 
apply(int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.AcquireVideoStreamingService_callback
 
apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraErrorNameFromEnum_callback
 
apply(int, int, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraFrameSize_callback
 
apply(int, int, HmdVector2_t, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraIntrinsics_callback
 
apply(int, int, float, float, HmdMatrix44_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraProjection_callback
 
apply(long, int, Pointer, int, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamFrameBuffer_callback
 
apply(long, int, Pointer, PointerByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureD3D11_callback
 
apply(long, int, IntByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureGL_callback
 
apply(int, int, VRTextureBounds_t, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureSize_callback
 
apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.HasCamera_callback
 
apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamingService_callback
 
apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamTextureGL_callback
 
apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.create_callback
 
apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.destroy_callback
 
apply(Pointer, NativeSize, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplayFrameBuffer_callback
 
apply(Pointer, NativeSize, IntByReference, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplaySizeOverride_callback
 
apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.handleEvents_callback
 
apply(Pointer, OSVR_OpenGLContextParams) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback
 
apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback2
 
apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback3
 
apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback4
 
apply(Pointer, byte) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback5
 
applyAfterMeshCreate(Modifier) - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
The modifier to be applied after the geometries are created.
applyAnimations(Node, BlenderKey.AnimationMatchMethod) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
The method applies animations to the given node.
applyAnimations(Node, Skeleton, BlenderKey.AnimationMatchMethod) - Method in class com.jme3.scene.plugins.blender.animations.AnimationHelper
The method applies skeleton animations to the given node.
applyBindPose() - Method in class com.jme3.anim.Armature
This methods sets this armature in its bind pose (aligned with the mesh to deform) Note that this is only useful for debugging purpose.
applyBindPose() - Method in class com.jme3.anim.Joint
Sets the local transform with the bind transforms
applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.MatrixJointModelTransform
 
applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.SeparateJointModelTransform
 
applyBindPose(Transform, Matrix4f, Joint) - Method in interface com.jme3.anim.util.JointModelTransform
 
applyBrightnessAndContrast(TextureGenerator.BrightnessAndContrastData, TexturePixel) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
This method applies brightness and contrast for RGB textures.
applyBrightnessAndContrast(TexturePixel, float, float) - Method in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
This method applies brightness and contrast for Luminance textures.
applyCentralForce(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Apply a force to the PhysicsRigidBody.
applyCluster(FbxCluster) - Method in class com.jme3.scene.plugins.fbx.mesh.FbxMesh
 
applyCoords(Geometry) - Method in class jme3tools.optimize.TextureAtlas
Applies the texture coordinates to the given geometry if its DiffuseMap or ColorMap exists in the atlas.
applyCoords(Geometry, int, Mesh) - Method in class jme3tools.optimize.TextureAtlas
Applies the texture coordinates to the given output mesh if the DiffuseMap or ColorMap of the input geometry exist in the atlas.
applyFadeInfo - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
applyFilterMode - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
applyForce(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Apply a force to the PhysicsRigidBody.
applyHWShadows - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
applyImpulse(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Apply an impulse to the body the next physics update.
applyInitialPose() - Method in class com.jme3.anim.Armature
Applies the initial pose to this armature
applyInitialPose() - Method in class com.jme3.anim.Joint
Sets the local transform with the initial transform
applyLocal - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
true → physics coordinates match local transform, false → physics coordinates match world transform
applyLocal - Variable in class com.jme3.bullet.control.CharacterControl
 
applyLocal - Variable in class com.jme3.bullet.control.GhostControl
true → physics coordinates match local transform, false → physics coordinates match world transform
applyMaterial(Geometry, Long, Map<String, List<Vector2f>>, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialContext
Applies material to a given geometry.
applyOwnerTransform(Transform, ConstraintHelper.Space) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
The method applies the given transformation to the owner.
applyPCFEdge - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
Apply a physics transform to the spatial.
applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
Apply the specified location and orientation to the controlled spatial.
applyPhysicsTransform(Vector3f, Quaternion, Spatial) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
Apply the specified location and orientation to the specified spatial.
applyProperties(Spatial, Properties) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
The method applies properties to the given spatial.
applyRenderState(RenderState) - Method in class com.jme3.renderer.opengl.GLRenderer
 
applyRenderState(RenderState) - Method in interface com.jme3.renderer.Renderer
Applies the given RenderState, making the necessary GL calls so that the state is applied.
applyRenderState(RenderState) - Method in class com.jme3.system.NullRenderer
 
applySettings(AppSettings) - Method in class com.jme3.system.jogl.JoglDisplay
 
applySettings(AppSettings) - Method in class com.jme3.system.jogl.JoglNewtDisplay
 
applyShadowIntensity - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
applySmoothingGroups(IrMesh) - Static method in class com.jme3.scene.plugins.IrUtils
Applies smoothing groups to vertex normals.
applyTextures(Material) - Method in class com.jme3.water.SimpleWaterProcessor
 
applyTorque(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Apply a force to the PhysicsRigidBody.
applyTorqueImpulse(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Apply a torque impulse to the body in the next physics update.
applyTransform(Spatial) - Method in class com.jme3.bullet.objects.infos.RigidBodyMotionState
If the motion state has been updated, apply the new transform to the specified spatial.
applyTransform(Long, String, ConstraintHelper.Space, Transform) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
Applies transform to a feature (bone or spatial).
ApplyTransform - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
C type : ApplyTransform_callback*
applyUserControl() - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
Ensure that user control is enabled for any bones used by inverse kinematics and disabled for any other bones.
applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
This method applies the variation to the particle with already set velocity.
applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
 
applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.RadialParticleInfluencer
This method applies the variation to the particle with already set velocity.
applyWheelTransform() - Method in class com.jme3.bullet.objects.VehicleWheel
Apply this wheel's physics location and orientation to its associated spatial, if any.
applyWheelTransforms() - Method in class com.jme3.bullet.objects.PhysicsVehicle
used internally
AppOverrideKeys_t - Class in com.jme3.system.jopenvr
native declaration : headers\openvr_capi.h:1485
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java , Rococoa, or JNA.
AppOverrideKeys_t() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
 
AppOverrideKeys_t(Pointer, Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
 
AppOverrideKeys_t(Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
 
AppOverrideKeys_t.ByReference - Class in com.jme3.system.jopenvr
 
AppOverrideKeys_t.ByValue - Class in com.jme3.system.jopenvr
 
appPaused() - Method in class com.jme3.system.ios.IosHarness
 
AppProfiler - Interface in com.jme3.profile
Can be hooked into the application (and render manager) to receive callbacks about specific frame steps.
appReactivated() - Method in class com.jme3.system.ios.IosHarness
 
appReshape(int, int) - Method in class com.jme3.system.ios.IosHarness
 
APPROVE_SELECTION - Static variable in class com.jme3.app.SettingsDialog
 
approximateEquals(float, float) - Static method in class com.jme3.math.FastMath
Determine if two floats are approximately equal.
AppSettings - Class in com.jme3.system
AppSettings provides a store of configuration to be used by the application.
AppSettings(boolean) - Constructor for class com.jme3.system.AppSettings
Create a new instance of AppSettings.
AppState - Interface in com.jme3.app.state
AppState represents continously executing code inside the main loop.
AppStateManager - Class in com.jme3.app.state
The AppStateManager holds a list of AppStates which it will update and render.
When an AppState is attached or detached, the AppState.stateAttached(com.jme3.app.state.AppStateManager) and AppState.stateDetached(com.jme3.app.state.AppStateManager) methods will be called respectively.
AppStateManager(Application) - Constructor for class com.jme3.app.state.AppStateManager
 
appStep(AppStep) - Method in class com.jme3.app.BasicProfiler
 
appStep(AppStep) - Method in class com.jme3.app.DefaultAndroidProfiler
 
appStep(AppStep) - Method in class com.jme3.app.DetailedProfiler
 
appStep(AppStep) - Method in interface com.jme3.profile.AppProfiler
Called at the beginning of the specified AppStep.
AppStep - Enum in com.jme3.profile
Indicates an application-level step within the profiled frame.
appSubStep(String...) - Method in class com.jme3.app.BasicProfiler
 
appSubStep(String...) - Method in class com.jme3.app.DefaultAndroidProfiler
 
appSubStep(String...) - Method in class com.jme3.app.DetailedProfiler
 
appSubStep(String...) - Method in interface com.jme3.profile.AppProfiler
Called as a substep of the previous AppStep
AppTask<V> - Class in com.jme3.app
AppTask is used in AppTaskQueue to manage tasks that have yet to be accomplished.
AppTask(Callable<V>) - Constructor for class com.jme3.app.AppTask
Create an AppTask that will execute the given Callable.
appToApplet - Static variable in class com.jme3.app.AppletHarness
 
appUpdate() - Method in class com.jme3.system.ios.IosHarness
 
ar - Variable in class com.jme3.niftygui.SoundDeviceJme
 
AreaUtils - Class in com.jme3.scene.control
AreaUtils is used to calculate the area of various objects, such as bounding volumes.
AreaUtils() - Constructor for class com.jme3.scene.control.AreaUtils
 
AreBoundsVisible - Variable in class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable
C type : AreBoundsVisible_callback*
areNeighbours(Integer, Integer) - Method in class com.jme3.scene.plugins.blender.meshes.IndexesLoop
Tells if the given indexes are neighbours.
ARGB8_to_RGB565(int) - Static method in class jme3tools.converters.RGB565
 
args - Variable in class com.jme3.network.rmi.RemoteMethodCallMessage
Arguments of the remote method invocation.
Armature - Class in com.jme3.anim
Created by Nehon on 15/12/2017.
Armature() - Constructor for class com.jme3.anim.Armature
Serialization only
Armature(Joint[]) - Constructor for class com.jme3.anim.Armature
Creates an armature from a joint list.
armature - Variable in class com.jme3.scene.plugins.ogre.AnimData
 
ARMATURE_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
 
ARMATURE_NODE_MARKER - Static variable in class com.jme3.scene.plugins.blender.objects.ObjectHelper
 
ArmatureDebugAppState - Class in com.jme3.scene.debug.custom
 
ArmatureDebugAppState() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugAppState
 
ArmatureDebugger - Class in com.jme3.scene.debug.custom
The class that creates a mesh to display how bones behave.
ArmatureDebugger() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
 
ArmatureDebugger(String, Armature, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
Creates a debugger with no length data.
ArmatureInterJointsWire - Class in com.jme3.scene.debug.custom
A class that displays a dotted line between a bone tail and its childrens' heads.
ArmatureInterJointsWire(Vector3f, Vector3f[]) - Constructor for class com.jme3.scene.debug.custom.ArmatureInterJointsWire
 
ArmatureMask - Class in com.jme3.anim
 
ArmatureMask() - Constructor for class com.jme3.anim.ArmatureMask
 
ArmatureNode - Class in com.jme3.scene.debug.custom
The class that displays either wires between the bones' heads if no length data is supplied and full bones' shapes otherwise.
ArmatureNode(Armature, Node, Node, Node, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureNode
Creates a wire with bone lengths data.
array - Variable in class com.jme3.animation.CompactArray
 
ARRAY_MODIFIER_DATA - Static variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
 
arrayClone(T) - Method in class com.jme3.util.clone.Cloner
Clones a primitive array by coping it and clones an object array by coping it and then running each of its values through Cloner.clone().
ArrayHolder(int...) - Constructor for class jme3test.app.TestCloner.ArrayHolder
 
ArrayIterator(E[], int) - Constructor for class com.jme3.util.SafeArrayList.ArrayIterator
 
ArraySerializer - Class in com.jme3.network.serializing.serializers
Array serializer
ArraySerializer() - Constructor for class com.jme3.network.serializing.serializers.ArraySerializer
 
arraySize - Variable in class com.jme3.opencl.Image.ImageDescriptor
 
Arrow - Class in com.jme3.scene.debug
The Arrow debug shape represents an arrow.
Arrow() - Constructor for class com.jme3.scene.debug.Arrow
Serialization only.
Arrow(Vector3f) - Constructor for class com.jme3.scene.debug.Arrow
Creates an arrow mesh with the given extent.
arrowA - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
 
arrowB - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
 
arrowBlue - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the blue arrow
arrowBlueGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the blue arrow
arrowGreen - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the green arrow
arrowGreenGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the green arrow
arrowMagenta - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the magenta arrow
arrowMagentaGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the magenta arrow
arrowPink - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the pink arrow
arrowPinkGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the pink arrow
arrowRed - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the red arrow
arrowRedGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the red arrow
arrowYellow - Variable in class com.jme3.bullet.debug.DebugTools
mesh for the yellow arrow
arrowYellowGeom - Variable in class com.jme3.bullet.debug.DebugTools
geometry for the yellow arrow
asBytesRGBA() - Method in class com.jme3.math.ColorRGBA
Retrieves the component values of this ColorRGBA as a four element byte array in the order: r,g,b,a.
asin(float) - Static method in class com.jme3.math.FastMath
Returns the arc sine of a value.
Special cases: If fValue is smaller than -1, then the result is -HALF_PI.
asIntABGR() - Method in class com.jme3.math.ColorRGBA
Retrieves the component values of this ColorRGBA as an int in a,b,g,r order.
asIntARGB() - Method in class com.jme3.math.ColorRGBA
Retrieves the component values of this ColorRGBA as an int in a,r,g,b order.
asIntRGBA() - Method in class com.jme3.math.ColorRGBA
Retrieves the component values of this ColorRGBA as an int in r,g,b,a order.
assertNotNull(Object, String) - Static method in class com.jme3.scene.plugins.gltf.GltfUtils
 
AssetCache - Interface in com.jme3.asset.cache
AssetCache is an interface for asset caches.
assetCfg - Variable in class com.jme3.app.AppletHarness
 
assetChildren - Variable in class com.jme3.scene.AssetLinkNode
 
AssetConfig - Class in com.jme3.asset
AssetConfig loads a config file to configure the asset manager.
assetDependencyNotFound(AssetKey, AssetKey) - Method in interface com.jme3.asset.AssetEventListener
Called when an asset dependency cannot be found for an asset.
AssetEventListener - Interface in com.jme3.asset
AssetEventListener is an interface for listening to various events happening inside AssetManager.
AssetInfo - Class in com.jme3.asset
The result of locating an asset through an AssetKey.
AssetInfo(AssetManager, AssetKey) - Constructor for class com.jme3.asset.AssetInfo
 
AssetKey<T> - Class in com.jme3.asset
AssetKey is a key that is used to look up a resource from a cache.
AssetKey(String) - Constructor for class com.jme3.asset.AssetKey
 
AssetKey() - Constructor for class com.jme3.asset.AssetKey
 
assetKey - Variable in class com.jme3.audio.android.AndroidAudioData
 
AssetLinkNode - Class in com.jme3.scene
The AssetLinkNode does not store its children when exported to file.
AssetLinkNode() - Constructor for class com.jme3.scene.AssetLinkNode
 
AssetLinkNode(ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
 
AssetLinkNode(String, ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
 
assetLoaded(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
Called when an asset has been successfully loaded (e.g: loaded from file system and parsed).
AssetLoader - Interface in com.jme3.asset
An interface for asset loaders.
assetLoaderKeys - Variable in class com.jme3.scene.AssetLinkNode
 
AssetLoadException - Exception in com.jme3.asset
AssetLoadException is thrown when the AssetManager is able to find the requested asset, but there was a problem while loading it.
AssetLoadException(String) - Constructor for exception com.jme3.asset.AssetLoadException
 
AssetLoadException(String, Throwable) - Constructor for exception com.jme3.asset.AssetLoadException
 
AssetLocator - Interface in com.jme3.asset
AssetLocator is used to locate a resource based on an AssetKey.
assetManager - Variable in class com.jme3.app.LegacyApplication
 
AssetManager - Interface in com.jme3.asset
AssetManager provides an interface for managing the data assets of a jME3 application.
assetManager - Variable in class com.jme3.bullet.debug.BulletDebugAppState
 
assetManager - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
 
assetManager - Variable in class com.jme3.niftygui.NiftyJmeDisplay
 
assetManager - Variable in class com.jme3.niftygui.SoundDeviceJme
 
assetManager - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
 
assetManager - Variable in class com.jme3.scene.plugins.fbx.SceneLoader
 
assetManager - Variable in class com.jme3.scene.plugins.MTLLoader
 
assetManager - Variable in class com.jme3.scene.plugins.OBJLoader
 
assetManager - Variable in class com.jme3.shader.ShaderGenerator
the asset manager
assetManager - Variable in class com.jme3.shadow.AbstractShadowRenderer
 
assetManager - Variable in class com.jme3.shadow.AbstractShadowRendererVR
 
assetManager - Variable in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
AssetNotFoundException - Exception in com.jme3.asset
AssetNotFoundException is thrown when the AssetManager is unable to locate the requested asset using any of the registered AssetLocators.
AssetNotFoundException(String) - Constructor for exception com.jme3.asset.AssetNotFoundException
 
AssetNotFoundException(String, Exception) - Constructor for exception com.jme3.asset.AssetNotFoundException
 
AssetProcessor - Interface in com.jme3.asset
AssetProcessor is used to apply processing to assets after they have been loaded.
assetRequested(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
Called when an asset has been requested (e.g any of the load*** methods in AssetManager are called).
assetRootPath - Variable in class com.jme3.asset.BlenderKey
The root path for all the assets.
AssetTileLoader - Class in com.jme3.terrain.geomipmap.grid
 
AssetTileLoader() - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
 
AssetTileLoader(AssetManager, String, String) - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
 
assignAxis(String, String, int) - Method in class com.jme3.input.AbstractJoystick
Deprecated.
Use JoystickAxis.assignAxis() instead.
assignAxis(String, String) - Method in class com.jme3.input.DefaultJoystickAxis
Assign the mappings to receive events from the given joystick axis.
assignAxis(String, String, int) - Method in interface com.jme3.input.Joystick
Deprecated.
Use JoystickAxis.assignAxis() instead.
assignAxis(String, String) - Method in interface com.jme3.input.JoystickAxis
Assign the mappings to receive events from the given joystick axis.
assignButton(String, int) - Method in class com.jme3.input.AbstractJoystick
Deprecated.
Use JoystickButton.assignButton() instead.
assignButton(String) - Method in class com.jme3.input.DefaultJoystickButton
Assign the mapping name to receive events from the given button index on the joystick.
assignButton(String, int) - Method in interface com.jme3.input.Joystick
Deprecated.
Use JoystickButton.assignButton() instead.
assignButton(String) - Method in interface com.jme3.input.JoystickButton
Assign the mapping name to receive events from the given button index on the joystick.
associateUTCTime(String) - Method in class jme3tools.navigation.Position
Add a reference time for this position - useful for historical tracking
associateWithGroupNode(GeometryGroupNode, int) - Method in class com.jme3.scene.Geometry
Associate this Geometry with a GeometryGroupNode.
Asynchronous - Annotation Type in com.jme3.network.service.rmi
Indicates that a given method should be executed asynchronously through the RMI service.
AsyncMapping(Event, ByteBuffer) - Constructor for class com.jme3.opencl.Buffer.AsyncMapping
 
atan(float) - Static method in class com.jme3.math.FastMath
Returns the arc tangent of an angle given in radians.
atan2(float, float) - Static method in class com.jme3.math.FastMath
A direct call to Math.atan2.
attach(AppState) - Method in class com.jme3.app.state.AppStateManager
Attach a state to the AppStateManager, the same state cannot be attached twice.
attachAll(AppState...) - Method in class com.jme3.app.state.AppStateManager
Attaches many state to the AppStateManager in a way that is guaranteed that they will all get initialized before any of their updates are run.
attachAll(Iterable<AppState>) - Method in class com.jme3.app.state.AppStateManager
Attaches many state to the AppStateManager in a way that is guaranteed that they will all get initialized before any of their updates are run.
attachBoundChildren(Node) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
A handy method that will attach all bounding boxes of this terrain to the node you supply.
attachChild(Spatial) - Method in class com.jme3.scene.Node
attachChild attaches a child to this node.
attachChild(Spatial) - Method in class com.jme3.scene.SimpleBatchNode
 
attachChild(String) - Method in interface jme3test.network.TestRemoteCall.ServerAccess
Attaches the model with the given name to the server's scene.
attachChild(String) - Method in class jme3test.network.TestRemoteCall.ServerAccessImpl
 
attachChildAt(Spatial, int) - Method in class com.jme3.scene.Node
attachChildAt attaches a child to this node at an index.
attachCollisionShape(long, long) - Method in class com.jme3.bullet.collision.PhysicsCollisionObject
Attach the identified btCollisionShape to the identified btCollisionObject.
attachLinkedChild(AssetManager, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
 
attachLinkedChild(Spatial, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
 
attachLinkedChildren(AssetManager) - Method in class com.jme3.scene.AssetLinkNode
Loads the linked children AssetKeys from the AssetManager and attaches them to the Node
If they are already attached, they will be reloaded.
attachQuadAt(TerrainQuad, int, Vector3f, boolean) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
Runs on the rendering thread
attachScene(Spatial) - Method in class com.jme3.renderer.ViewPort
Attaches a new scene to render in this ViewPort.
attachTo(boolean, ViewPort...) - Method in class com.jme3.system.awt.AwtPanel
 
attribIndexList - Variable in class com.jme3.renderer.RenderContext
IDList for vertex attributes
Attribute - Class in com.jme3.shader
An attribute is a shader variable mapping to a VertexBuffer data on the CPU.
Attribute() - Constructor for class com.jme3.shader.Attribute
 
ATTRIBUTE_NAME - Static variable in class com.jme3.network.service.rmi.RmiHostedService
 
ATTRIBUTE_SIZE - Static variable in class com.jme3.export.xml.XMLExporter
 
attributeNames() - Method in class com.jme3.network.base.DefaultServer.Connection
 
attributeNames() - Method in interface com.jme3.network.HostedConnection
Returns a read-only set of attribute names currently stored for this client session.
attributes - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
 
attributes - Variable in class com.jme3.material.ShaderGenerationInfo
the list of attributes of the vertex shader
atttach(AppState, Application) - Method in class com.jme3.app.VREnvironment
Attach the VR environment to the given app state and application.
AudioBuffer - Class in com.jme3.audio
An AudioBuffer is an implementation of AudioData where the audio is buffered (stored in memory).
AudioBuffer() - Constructor for class com.jme3.audio.AudioBuffer
 
AudioBuffer(int) - Constructor for class com.jme3.audio.AudioBuffer
 
AudioContext - Class in com.jme3.audio
Holds render thread specific audio context information.
AudioContext() - Constructor for class com.jme3.audio.AudioContext
 
audioData - Variable in class com.jme3.audio.AudioBuffer
The audio data buffer.
AudioData - Class in com.jme3.audio
AudioData is an abstract representation of audio data.
AudioData() - Constructor for class com.jme3.audio.AudioData
 
AudioData(int) - Constructor for class com.jme3.audio.AudioData
 
AudioData.DataType - Enum in com.jme3.audio
 
AudioKey - Class in com.jme3.audio
AudioKey is extending AssetKey by holding stream flag.
AudioKey(String, boolean, boolean) - Constructor for class com.jme3.audio.AudioKey
Create a new AudioKey.
AudioKey(String, boolean) - Constructor for class com.jme3.audio.AudioKey
Create a new AudioKey
AudioKey(String) - Constructor for class com.jme3.audio.AudioKey
 
AudioKey() - Constructor for class com.jme3.audio.AudioKey
 
audioKey - Variable in class com.jme3.audio.AudioNode
 
AudioListenerState - Class in com.jme3.audio
AudioListenerState updates the audio listener's position, orientation, and velocity from a Camera.
AudioListenerState() - Constructor for class com.jme3.audio.AudioListenerState
 
AudioNode - Class in com.jme3.audio
An AudioNode is a scene Node which can play audio assets.
AudioNode() - Constructor for class com.jme3.audio.AudioNode
Creates a new AudioNode without any audio data set.
AudioNode(AudioData, AudioKey) - Constructor for class com.jme3.audio.AudioNode
Creates a new AudioNode with the given data and key.
AudioNode(AssetManager, String, AudioData.DataType) - Constructor for class com.jme3.audio.AudioNode
Creates a new AudioNode with the given audio file.
AudioNode(AssetManager, String, boolean, boolean) - Constructor for class com.jme3.audio.AudioNode
AudioNode(AssetManager, String, boolean) - Constructor for class com.jme3.audio.AudioNode
AudioNode(AudioRenderer, AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
Deprecated.
AudioRenderer parameter is ignored.
AudioNode(AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
audioNode - Variable in class com.jme3.cinematic.events.SoundEvent
 
AudioNode.Status - Enum in com.jme3.audio
Deprecated.
- use AudioSource.Status instead
AudioParam - Enum in com.jme3.audio
 
audioRenderer - Variable in class com.jme3.app.LegacyApplication
 
AudioRenderer - Interface in com.jme3.audio
Interface to be implemented by audio renderers.
audioRendererType - Variable in class com.jme3.app.AndroidHarness
Sets the type of Audio Renderer to be used.
audioRendererType - Variable in class com.jme3.app.AndroidHarnessFragment
Sets the type of Audio Renderer to be used.
AudioSource - Interface in com.jme3.audio
 
AudioSource.Status - Enum in com.jme3.audio
Status indicates the current status of the audio source.
AudioStream - Class in com.jme3.audio
AudioStream is an implementation of AudioData that acquires the audio from an InputStream.
AudioStream() - Constructor for class com.jme3.audio.AudioStream
 
AudioStream(int[]) - Constructor for class com.jme3.audio.AudioStream
 
AudioTrack - Class in com.jme3.animation
Deprecated.
AudioTrack() - Constructor for class com.jme3.animation.AudioTrack
Deprecated.
constructor for serialization only
AudioTrack(AudioNode, float) - Constructor for class com.jme3.animation.AudioTrack
Deprecated.
Creates an AudioTrack
AudioTrack(AudioNode, float, float) - Constructor for class com.jme3.animation.AudioTrack
Deprecated.
Creates an AudioTrack
AUTO_INTERLEAVE - Static variable in class com.jme3.scene.plugins.ogre.MeshLoader
 
autoFlush - Variable in class com.jme3.system.android.OGLESContext
 
autoFlush - Variable in class com.jme3.system.ios.IGLESContext
 
autoFlush - Variable in class com.jme3.system.jogl.JoglAbstractDisplay
 
autoFlush - Variable in class com.jme3.system.jogl.JoglNewtAbstractDisplay
 
autoFlush - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindow
 
autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
 
automap() - Method in class com.jme3.network.util.AbstractMessageDelegator
Calls the map(Set) method with a null argument causing all available matching methods to mapped to message types.
available() - Method in interface com.jme3.network.kernel.Connector
Returns true if there is currently data available for reading.
available() - Method in class com.jme3.network.kernel.tcp.SocketConnector
 
available() - Method in class com.jme3.network.kernel.udp.UdpConnector
This always returns false since the simple DatagramSocket usage cannot be run in a non-blocking way.
available() - Method in class com.jme3.util.LittleEndien
 
averageNormalsTangents(Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.terrain.geomipmap.TerrainPatch
 
averagePoints(Vector3f[]) - Method in class com.jme3.bounding.BoundingSphere
averagePoints selects the sphere center to be the average of the points and the sphere radius to be the smallest value to enclose all points.
AWT_RGBA4444 - Static variable in class com.jme3.texture.plugins.AWTLoader
 
AWT_RGBA5551 - Static variable in class com.jme3.texture.plugins.AWTLoader
 
AWTComponentAppState - Class in com.jme3.app.state
An app state dedicated to the rendering of a JMonkey application within an AWT component.
AWTComponentAppState(Component) - Constructor for class com.jme3.app.state.AWTComponentAppState
Create a new app state dedicated to the rendering of a JMonkey application within the given AWT component.
AWTComponentRenderer - Class in com.jme3.system
This class enables to update graphics of an AWT component with the result of JMonkey 3D rendering.
AWTComponentRenderer(Component, int, int, AWTFrameProcessor.TransferMode) - Constructor for class com.jme3.system.AWTComponentRenderer
Create a new component renderer attached to the given destination.
AWTComponentRenderer(Component, AWTFrameProcessor.TransferMode, FrameBuffer, int, int) - Constructor for class com.jme3.system.AWTComponentRenderer
Create a new component renderer attached to the given destination.
AWTContext - Class in com.jme3.system
A JMonkey context that is dedicated to AWT component rendering.
AWTContext() - Constructor for class com.jme3.system.AWTContext
 
AWTFrameProcessor - Class in com.jme3.system
A frame processor that enables to render JMonkey frame buffer onto an AWT component.
AWTFrameProcessor() - Constructor for class com.jme3.system.AWTFrameProcessor
 
AWTFrameProcessor.TransferMode - Enum in com.jme3.system
 
AWTInput - Class in com.jme3.input
The implementation of the Input dedicated to AWT component.
AWTInput(AWTContext) - Constructor for class com.jme3.input.AWTInput
 
AwtKeyInput - Class in com.jme3.input.awt
AwtKeyInput
AwtKeyInput() - Constructor for class com.jme3.input.awt.AwtKeyInput
 
AWTKeyInput - Class in com.jme3.input
The implementation of the KeyInput dedicated to AWT component.
AWTKeyInput(AWTContext) - Constructor for class com.jme3.input.AWTKeyInput
 
AWTLoader - Class in com.jme3.texture.plugins
 
AWTLoader() - Constructor for class com.jme3.texture.plugins.AWTLoader
 
AwtMouseInput - Class in com.jme3.input.awt
AwtMouseInput
AwtMouseInput() - Constructor for class com.jme3.input.awt.AwtMouseInput
 
AWTMouseInput - Class in com.jme3.input
The implementation of the MouseInput dedicated to AWT component.
AWTMouseInput(AWTContext) - Constructor for class com.jme3.input.AWTMouseInput
 
AwtPanel - Class in com.jme3.system.awt
 
AwtPanel(PaintMode) - Constructor for class com.jme3.system.awt.AwtPanel
 
AwtPanel(PaintMode, boolean) - Constructor for class com.jme3.system.awt.AwtPanel
 
AwtPanelsContext - Class in com.jme3.system.awt
 
AwtPanelsContext() - Constructor for class com.jme3.system.awt.AwtPanelsContext
 
AWTTaskExecutor - Class in com.jme3.system
This class is dedicated to the queuing of AWT related tasks and their execution.
axis - Variable in class com.jme3.bullet.collision.shapes.ConeCollisionShape
copy of main (height) axis (0→X, 1→Y, 2→Z)
axis - Variable in class com.jme3.bullet.collision.shapes.CylinderCollisionShape
copy of main (height) axis (0→X, 1→Y, 2→Z)
AXIS_POV_X - Static variable in interface com.jme3.input.JoyInput
The X axis for POV (point of view hat).
AXIS_POV_Y - Static variable in interface com.jme3.input.JoyInput
The Y axis for POV (point of view hat).
AXIS_WHEEL - Static variable in interface com.jme3.input.MouseInput
Mouse wheel axis.
AXIS_X - Static variable in class com.jme3.bullet.PhysicsSpace
index of the X axis
AXIS_X - Static variable in interface com.jme3.input.MouseInput
Mouse X axis.
AXIS_Y - Static variable in class com.jme3.bullet.PhysicsSpace
index of the Y axis
AXIS_Y - Static variable in interface com.jme3.input.MouseInput
Mouse Y axis.
AXIS_Z - Static variable in class com.jme3.bullet.PhysicsSpace
index of the Z axis
axisA - Variable in class com.jme3.bullet.joints.HingeJoint
 
axisB - Variable in class com.jme3.bullet.joints.HingeJoint
 
axisX - Static variable in class com.jme3.environment.EnvironmentCamera
 
axisY - Static variable in class com.jme3.environment.EnvironmentCamera
 
axisZ - Static variable in class com.jme3.environment.EnvironmentCamera
 
axle - Variable in class com.jme3.bullet.objects.VehicleWheel
axis direction (in chassis coordinates, typically to the right/-1,0,0)

B

b - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
 
b - Variable in class com.jme3.math.ColorRGBA
The blue component of the color.
b - Variable in class com.jme3.system.jopenvr.HmdColor_t
 
b - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB
 
b - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB
 
b16 - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16 - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16d - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16d - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16f - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16f - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16i - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16i - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16l - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16l - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16s - Variable in class com.jme3.opencl.jocl.Utils.TempBuffer
 
b16s - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b80 - Static variable in class com.jme3.opencl.jocl.Utils
 
b80 - Static variable in class com.jme3.opencl.lwjgl.Utils
 
b80f - Static variable in class com.jme3.opencl.jocl.Utils
 
b80f - Static variable in class com.jme3.opencl.lwjgl.Utils
 
b80l - Static variable in class com.jme3.opencl.jocl.Utils
 
b80l - Static variable in class com.jme3.opencl.lwjgl.Utils
 
bacd - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
 
backColor - Variable in class com.jme3.renderer.ViewPort
 
backGroundColor - Variable in class com.jme3.environment.EnvironmentCamera
 
backgroundContext - Variable in class com.jme3.system.AWTContext
The background context.
backStencilDepthFailOperation - Variable in class com.jme3.renderer.RenderContext
 
backStencilDepthPassOperation - Variable in class com.jme3.renderer.RenderContext
 
backStencilFunction - Variable in class com.jme3.renderer.RenderContext
 
backStencilStencilFailOperation - Variable in class com.jme3.renderer.RenderContext
 
bActive - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
 
bActive - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
 
bActive - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
 
bActive - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
 
bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
Bakes the constraint for the current feature (bone or spatial) position.
bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionIK
 
bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionMaintainVolume
 
bake(ConstraintHelper.Space, ConstraintHelper.Space, Transform, float) - Method in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinitionTransLike
 
bakeConstraints(BlenderContext) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
The method bakes all available and valid constraints.
baked - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
Indicates if the constraint is already baked or not.
bakeLods(LodGenerator.TriangleReductionMethod, float...) - Method in class jme3tools.optimize.LodGenerator
Computes the lods and bake them into the mesh
This method must be fed with the reduction method LodGenerator.TriangleReductionMethod and a list of reduction values.
for each value a lod will be generated.
BaseAction - Class in com.jme3.anim.tween.action
 
BaseAction(Tween) - Constructor for class com.jme3.anim.tween.action.BaseAction
 
BaseAppState - Class in com.jme3.app.state
A base app state implementation the provides more built-in management convenience than AbstractAppState, including methods for enable/disable/initialize state management.
BaseAppState() - Constructor for class com.jme3.app.state.BaseAppState
 
BaseAppState(String) - Constructor for class com.jme3.app.state.BaseAppState
 
BaseAWTTest - Class in com.jme3.terrain.collision
This class provides some utility functions to properly test the jMonkeyEngine.
Thus it contains simple methods to get and create a headless assetManager amongst other things.
In comparison to BaseTest it provides a DesktopAssetManager capable of loading image formats using AWT, which however makes those tests unsuitable for headless ci testing.
BaseAWTTest() - Constructor for class com.jme3.terrain.collision.BaseAWTTest
 
basePoint - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
C type : OSVR_PositionState
basePointValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
C type : OSVR_CBool
baseRigidBody - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
BaseTest - Class in com.jme3.terrain.collision
This class provides some utility functions to properly test the jMonkeyEngine.
Thus it contains simple methods to get and create a headless assetManager amongst other things.
If you need support for image/texture formats (png, tga, jpg, ...) see BaseAWTTest
BaseTest() - Constructor for class com.jme3.terrain.collision.BaseTest
 
BasicProbeBlendingStrategy - Class in com.jme3.light
This strategy returns the closest probe from the rendered object.
BasicProbeBlendingStrategy() - Constructor for class com.jme3.light.BasicProbeBlendingStrategy
 
BasicProfiler - Class in com.jme3.app
An AppProfiler implementation that collects two per-frame application-wide timings for update versus render and uses it to create a bar chart style Mesh.
BasicProfiler() - Constructor for class com.jme3.app.BasicProfiler
 
BasicProfiler(int) - Constructor for class com.jme3.app.BasicProfiler
 
BasicProfilerState - Class in com.jme3.app
Provides a basic profiling visualization that shows per-frame application-wide timings for update and rendering.
BasicProfilerState() - Constructor for class com.jme3.app.BasicProfilerState
 
BasicProfilerState(boolean) - Constructor for class com.jme3.app.BasicProfilerState
 
BasicShadowRenderer - Class in com.jme3.shadow
Deprecated.
use DirectionalLightShadowRenderer with one split.
BasicShadowRenderer(AssetManager, int) - Constructor for class com.jme3.shadow.BasicShadowRenderer
Deprecated.
Creates a BasicShadowRenderer
Basis - Interface in com.jme3.terrain.noise
Interface for - basically 3D - noise generation algorithms, based on the book: Texturing & Modeling - A Procedural Approach The main concept is to look at noise as a basis for generating fractals.
batch() - Method in class com.jme3.scene.BatchNode
Batch this batchNode every geometry of the sub scene graph of this node will be batched into a single mesh that will be rendered in one call
Batch() - Constructor for class com.jme3.scene.BatchNode.Batch
 
batch() - Method in class com.jme3.scene.SimpleBatchNode
 
batches - Variable in class com.jme3.scene.BatchNode
the list of geometry holding the batched meshes
batchesByGeom - Variable in class com.jme3.scene.BatchNode
a map for storing the batches by geometry to quickly access the batch when updating
batchHint - Variable in class com.jme3.scene.Spatial
 
BatchNode - Class in com.jme3.scene
BatchNode holds geometries that are a batched version of all the geometries that are in its sub scenegraph.
BatchNode() - Constructor for class com.jme3.scene.BatchNode
Construct a batchNode
BatchNode(String) - Constructor for class com.jme3.scene.BatchNode
 
batchNode - Variable in class jme3test.batching.TestBatchNodeCluster
 
BatchNode.Batch - Class in com.jme3.scene
 
batchRendererBackend - Variable in class com.jme3.niftygui.NiftyJmeDisplay
 
bbox - Variable in class com.jme3.util.TempVars
BoundingVolumes (for shadows etc.)
bbuf - Variable in class com.jme3.bullet.collision.shapes.HeightfieldCollisionShape
buffer for passing height data to Bullet
bChanged - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
 
bDeviceIsConnected - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
 
beforeRender() - Method in class com.jme3.post.Filter.Pass
 
beginBatch(BlendMode, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
beginFrame() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
beginFrame() - Method in class com.jme3.niftygui.RenderDeviceJme
 
beginInput() - Method in class com.jme3.input.InputManager
Callback from RawInputListener.
beginInput() - Method in interface com.jme3.input.RawInputListener
Called before a batch of input will be sent to this RawInputListener.
beginInput() - Method in class com.jme3.niftygui.InputSystemJme
 
beginInput() - Method in class jme3test.input.TestJoystick.JoystickEventListener
 
BetterCharacterControl - Class in com.jme3.bullet.control
This class is intended to replace the CharacterControl class.
BetterCharacterControl() - Constructor for class com.jme3.bullet.control.BetterCharacterControl
No-argument constructor needed by SavableClassUtil.
BetterCharacterControl(float, float, float) - Constructor for class com.jme3.bullet.control.BetterCharacterControl
Instantiate an enabled control with the specified properties.
bevelEnd - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
 
bevelObject - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
 
bevelStart - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
 
BezierCurve - Class in com.jme3.scene.plugins.blender.curves
A class that helps to calculate the bezier curves calues.
BezierCurve(int, List<Structure>, int) - Constructor for class com.jme3.scene.plugins.blender.curves.BezierCurve
 
BezierCurve(int, List<Structure>, int, boolean) - Constructor for class com.jme3.scene.plugins.blender.curves.BezierCurve
 
BezierLine(Vector3f[], int, boolean, boolean) - Constructor for class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh.BezierLine
 
beziers - Variable in class com.jme3.scene.plugins.blender.curves.CurvesTemporalMesh
 
bFactor - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
 
bFingerDown - Variable in class com.jme3.system.jopenvr.VREvent_TouchPadMove_t
 
bForced - Variable in class com.jme3.system.jopenvr.VREvent_Process_t
 
bias(float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
biasFactor - Variable in class com.jme3.bullet.joints.HingeJoint
copy of the limit's bias factor, how strictly position errors (drift) is corrected (default=0.3)
BIHNode - Class in com.jme3.collision.bih
Bounding Interval Hierarchy.
BIHNode(int, int) - Constructor for class com.jme3.collision.bih.BIHNode
 
BIHNode(int) - Constructor for class com.jme3.collision.bih.BIHNode
 
BIHNode() - Constructor for class com.jme3.collision.bih.BIHNode
 
BIHNode.BIHStackData - Class in com.jme3.collision.bih
 
bihStack - Variable in class com.jme3.util.TempVars
 
bihSwapTmp - Variable in class com.jme3.util.TempVars
 
BIHTree - Class in com.jme3.collision.bih
 
BIHTree(Mesh, int) - Constructor for class com.jme3.collision.bih.BIHTree
 
BIHTree(Mesh) - Constructor for class com.jme3.collision.bih.BIHTree
 
BIHTree() - Constructor for class com.jme3.collision.bih.BIHTree
 
BIHTriangle - Class in com.jme3.collision.bih
 
BIHTriangle(Vector3f, Vector3f, Vector3f) - Constructor for class com.jme3.collision.bih.BIHTriangle
 
BillboardControl - Class in com.jme3.scene.control
 
BillboardControl() - Constructor for class com.jme3.scene.control.BillboardControl
 
BillboardControl.Alignment - Enum in com.jme3.scene.control
Determines how the billboard is aligned to the screen/camera.
BinaryExporter - Class in com.jme3.export.binary
Exports to the jME Binary Format.
BinaryExporter() - Constructor for class com.jme3.export.binary.BinaryExporter
 
BinaryImporter - Class in com.jme3.export.binary
 
BinaryImporter() - Constructor for class com.jme3.export.binary.BinaryImporter
 
BinaryLoader - Class in com.jme3.export.binary
The default loader to load binaries files.
BinaryLoader() - Constructor for class com.jme3.export.binary.BinaryLoader
 
bind(Component) - Method in class com.jme3.input.AWTInput
 
bind(Component) - Method in class com.jme3.input.AWTKeyInput
 
bind(Component) - Method in class com.jme3.input.AWTMouseInput
 
bind(Component, Application) - Method in class com.jme3.system.AWTFrameProcessor
Bind this processor.
bind(Component, Application, ViewPort) - Method in class com.jme3.system.AWTFrameProcessor
Bind this processor.
bind(Component, Application, ViewPort, boolean) - Method in class com.jme3.system.AWTFrameProcessor
Bind this processor.
bind(Nifty, Screen) - Method in class jme3test.niftygui.TestIssue1013
 
bind(Nifty, Screen) - Method in class jme3test.niftygui.TestIssue99
A callback from Nifty, invoked when the screen gets enabled for the first time.
bind(Nifty, Screen) - Method in class jme3test.niftygui.TestNiftyGui
 
bind(Nifty, Screen) - Method in class jme3test.opencl.TestContextSwitching
 
bindCamera(String, Camera) - Method in class com.jme3.cinematic.Cinematic
Binds a camera to this cinematic, tagged by a unique name.
bindDestination(Application, Component) - Method in class com.jme3.system.AWTFrameProcessor
Bind this processor.
bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.Context
Creates a shared image object from a jME3-image.
bindImage(Texture, int, MemoryAccess) - Method in class com.jme3.opencl.Context
Creates a shared image object from a jME3 texture.
bindImage(Texture, MemoryAccess) - Method in class com.jme3.opencl.Context
bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.jocl.JoclContext
 
bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
binding - Variable in class com.jme3.shader.Uniform
Binding to a renderer value, or null if user-defined uniform
bindListeners() - Method in class com.jme3.system.AWTFrameProcessor
 
bindProgram(Shader) - Method in class com.jme3.renderer.opengl.GLRenderer
 
bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
 
bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.jocl.JoclContext
 
bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
bindRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
Creates a shared image object from a jME3 render buffer.
bindTransform - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
Creates a shared buffer from a VertexBuffer.
bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.jocl.JoclContext
 
bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
BinLoader - Class in com.jme3.scene.plugins.gltf
Created by Nehon on 08/08/2017.
BinLoader() - Constructor for class com.jme3.scene.plugins.gltf.BinLoader
 
binormal - Variable in class com.jme3.util.TangentBinormalGenerator.TriangleData
 
binormals - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
 
binormalsMapping - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
 
binormalsReference - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
 
bitang - Variable in class com.jme3.scene.plugins.IrVertex
 
BitmapCharacter - Class in com.jme3.font
Represents a single bitmap character.
BitmapCharacter() - Constructor for class com.jme3.font.BitmapCharacter
 
BitmapCharacter(char) - Constructor for class com.jme3.font.BitmapCharacter
 
BitmapCharacterSet - Class in com.jme3.font
 
BitmapCharacterSet() - Constructor for class com.jme3.font.BitmapCharacterSet
 
BitmapFont - Class in com.jme3.font
Represents a font within jME that is generated with the AngelCode Bitmap Font Generator
BitmapFont() - Constructor for class com.jme3.font.BitmapFont
 
BitmapFont.Align - Enum in com.jme3.font
Specifies horizontal alignment for text.
BitmapFont.VAlign - Enum in com.jme3.font
Specifies vertical alignment for text.
BitmapFontLoader - Class in com.jme3.font.plugins
 
BitmapFontLoader() - Constructor for class com.jme3.font.plugins.BitmapFontLoader
 
BitmapText - Class in com.jme3.font
 
BitmapText(BitmapFont) - Constructor for class com.jme3.font.BitmapText
 
BitmapText(BitmapFont, boolean) - Constructor for class com.jme3.font.BitmapText
 
BitmapText(BitmapFont, boolean, boolean) - Constructor for class com.jme3.font.BitmapText
 
bitRate - Variable in class com.jme3.audio.plugins.NativeVorbisFile
 
bitsPerPixel - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams
 
bitsPerSample - Variable in class com.jme3.audio.AudioData
 
Black - Static variable in class com.jme3.math.ColorRGBA
The color black (0,0,0).
BlackNoAlpha - Static variable in class com.jme3.math.ColorRGBA
The black color with no alpha (0, 0, 0, 0).
blend(Image, Image, BlenderContext) - Method in interface com.jme3.scene.plugins.blender.textures.blending.TextureBlender
This method blends the given texture with material color and the defined color in 'map to' panel.
blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
 
blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderDDS
 
blend(Image, Image, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
 
BlendableAction - Class in com.jme3.anim.tween.action
 
BlendableAction(Tween...) - Constructor for class com.jme3.anim.tween.action.BlendableAction
 
BlendAction - Class in com.jme3.anim.tween.action
 
BlendAction(BlendSpace, BlendableAction...) - Constructor for class com.jme3.anim.tween.action.BlendAction
 
blendedControl - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
blendEquation - Variable in class com.jme3.renderer.RenderContext
 
blendEquationAlpha - Variable in class com.jme3.renderer.RenderContext
 
BlenderAction - Class in com.jme3.scene.plugins.blender.animations
An abstract representation of animation.
BlenderAction(String, int) - Constructor for class com.jme3.scene.plugins.blender.animations.BlenderAction
 
blenderContext - Variable in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
The blender context.
BlenderContext - Class in com.jme3.scene.plugins.blender
The class that stores temporary data and manages it during loading the belnd file.
BlenderContext() - Constructor for class com.jme3.scene.plugins.blender.BlenderContext
 
blenderContext - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
The blender context.
blenderContext - Variable in class com.jme3.scene.plugins.blender.constraints.definitions.ConstraintDefinition
The blender context.
blenderContext - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
The blender context.
BlenderContext.LoadedDataType - Enum in com.jme3.scene.plugins.blender
This enum defines what loaded data type user wants to retrieve.
BlenderFileException - Exception in com.jme3.scene.plugins.blender.file
This exception is thrown when blend file data is somehow invalid.
BlenderFileException() - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
Constructor.
BlenderFileException(String) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
Constructor.
BlenderFileException(Throwable) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
Constructor.
BlenderFileException(String, Throwable) - Constructor for exception com.jme3.scene.plugins.blender.file.BlenderFileException
Constructor.
BlenderInputStream - Class in com.jme3.scene.plugins.blender.file
An input stream with random access to data.
BlenderInputStream(InputStream) - Constructor for class com.jme3.scene.plugins.blender.file.BlenderInputStream
Constructor.
BlenderKey - Class in com.jme3.asset
Blender key.
BlenderKey() - Constructor for class com.jme3.asset.BlenderKey
Constructor used by serialization mechanisms.
BlenderKey(String) - Constructor for class com.jme3.asset.BlenderKey
Constructor.
BlenderKey.AnimationMatchMethod - Enum in com.jme3.asset
This enum describes which animations should be attached to which armature.
BlenderKey.FeaturesToLoad - Interface in com.jme3.asset
Deprecated.
this interface is deprecated and is not used anymore; to ensure the loading models consistency everything must be loaded because in blender one feature might depend on another
BlenderKey.MipmapGenerationMethod - Enum in com.jme3.asset
This enum tells the importer if the mipmaps for textures will be generated by jme.
BlenderKey.SkyGeneratedTextureShape - Enum in com.jme3.asset
The shape againts which the sky generated texture will be created.
BlenderLoader - Class in com.jme3.scene.plugins.blender
This is the main loading class.
BlenderLoader() - Constructor for class com.jme3.scene.plugins.blender.BlenderLoader
 
BlenderLoader.LinkedContentLocator - Class in com.jme3.scene.plugins.blender
 
BlenderModelLoader - Class in com.jme3.scene.plugins.blender
Deprecated.
this class is deprecated; use BlenderLoader instead
BlenderModelLoader() - Constructor for class com.jme3.scene.plugins.blender.BlenderModelLoader
Deprecated.
 
blenderValue - Variable in enum com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordinatesType
 
blenderVersion - Variable in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
The version of the blend file.
blenderVersion - Variable in class com.jme3.scene.plugins.blender.animations.Ipo
Depending on the blender version rotations are stored in degrees or radians so we need to know the version that is used.
blendMode - Variable in class com.jme3.renderer.RenderContext
 
blendPixel(float[], float[], float[], BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
This method blends the single pixel depending on the blending type.
blendPixel(float[], float[], float[], float, float, int, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
This method blends the texture with an appropriate color.
BlendSpace - Interface in com.jme3.anim.tween.action
 
blendStart - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
blendTime - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
blending interval for animations (in seconds, ≥0)
blendTime - Variable in class com.jme3.cinematic.events.AnimationEvent
Deprecated.
 
blendToKinematicMode(KinematicSubmode, float) - Method in class com.jme3.bullet.animation.BoneLink
Begin blending this link to a purely kinematic mode.
blendToKinematicMode(float, Transform) - Method in class com.jme3.bullet.animation.DynamicAnimControl
Begin blending all links to purely kinematic mode, driven by animation.
blendToKinematicMode(float) - Method in class com.jme3.bullet.animation.PhysicsLink
Begin blending this link to a purely kinematic mode.
blendToKinematicMode(KinematicSubmode, float, Transform) - Method in class com.jme3.bullet.animation.TorsoLink
Begin blending this link to a purely kinematic mode.
blendToKinematicMode(float) - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
Smoothly blend from Ragdoll mode to Kinematic mode This is useful to blend ragdoll actual position to a keyframe animation for example
BLOCK_SENTINEL_DATA - Static variable in class com.jme3.scene.plugins.fbx.file.FbxReader
 
BLOCK_SENTINEL_LENGTH - Static variable in class com.jme3.scene.plugins.fbx.file.FbxReader
 
BlockLanguageParser - Class in com.jme3.util.blockparser
 
blocks - Variable in class com.jme3.scene.plugins.blender.BlenderContext
The blocks read from the file.
BloomFilter - Class in com.jme3.post.filters
BloomFilter is used to make objects in the scene have a glow effect.
There are 2 mode : Scene and Objects.
Scene mode extracts the bright parts of the scene to make them glow
Object mode make objects glow according to their material's glowMap or their GlowColor
See advanced:bloom_and_glow for more details
BloomFilter() - Constructor for class com.jme3.post.filters.BloomFilter
Creates a Bloom filter
BloomFilter(BloomFilter.GlowMode) - Constructor for class com.jme3.post.filters.BloomFilter
Creates the bloom filter with the specific glow mode
BloomFilter.GlowMode - Enum in com.jme3.post.filters
GlowMode specifies if the glow will be applied to the whole scene,or to objects that have aglow color or a glow map
BloomUI - Class in jme3test.post
 
BloomUI(InputManager, BloomFilter) - Constructor for class jme3test.post.BloomUI
 
Blue - Static variable in class com.jme3.math.ColorRGBA
The color blue (0,0,1).
blue - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
The pixel data.
bodies - Variable in class com.jme3.bullet.debug.BulletDebugAppState
map rigid bodies to visualizations
body - Variable in class com.jme3.bullet.debug.BulletCharacterDebugControl
character to visualize (not null)
body - Variable in class com.jme3.bullet.debug.BulletGhostObjectDebugControl
ghost object to visualize (not null)
body - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
 
body - Variable in class com.jme3.bullet.debug.BulletRigidBodyDebugControl
rigid body to visualize (not null)
body - Variable in class com.jme3.bullet.debug.BulletVehicleDebugControl
 
BombControl - Class in jme3test.bullet
 
BombControl(CollisionShape, float) - Constructor for class jme3test.bullet.BombControl
 
BombControl(AssetManager, CollisionShape, float) - Constructor for class jme3test.bullet.BombControl
 
Bone - Class in com.jme3.animation
Deprecated.
use Joint
Bone(String) - Constructor for class com.jme3.animation.Bone
Deprecated.
Creates a new bone with the given name.
Bone() - Constructor for class com.jme3.animation.Bone
Deprecated.
Serialization only.
bone - Variable in class com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink
Deprecated.
 
bone - Variable in class com.jme3.scene.plugins.fbx.anim.FbxLimbNode
 
bone - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
BONE_ARMATURE_TRANSFORMATION_MATRIX - Static variable in class com.jme3.scene.plugins.blender.animations.BoneContext
The bones' matrices have, unlike objects', the coordinate system identical to JME's (Y axis is UP, X to the right and Z toward us).
BoneContext - Class in com.jme3.scene.plugins.blender.animations
This class holds the basic data that describes a bone.
BoneContext(Long, Structure, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.animations.BoneContext
Constructor.
boneContexts - Variable in class com.jme3.scene.plugins.blender.BlenderContext
A map of bone contexts.
boneCount - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
 
BoneEnvelope - Class in com.jme3.scene.plugins.blender.animations
An implementation of bone envelope.
BoneEnvelope(Structure, Matrix4f, boolean) - Constructor for class com.jme3.scene.plugins.blender.animations.BoneEnvelope
The constructor of bone envelope.
boneIndex - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
boneIndexes - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
The bone indexes.
BoneLink - Class in com.jme3.bullet.animation
Link an animated bone in a skeleton to a jointed rigid body in a ragdoll.
BoneLink() - Constructor for class com.jme3.bullet.animation.BoneLink
No-argument constructor needed by SavableClassUtil.
boneLinks - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
boneList - Variable in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
 
boneMap - Variable in class com.jme3.bullet.control.ragdoll.RagdollPreset
map bone names to joint presets
boneName() - Method in class com.jme3.bullet.animation.PhysicsLink
Read the name of the corresponding bone.
boneRecursion(Spatial, Bone, PhysicsRigidBody, int, Map<Integer, List<Float>>) - Method in class com.jme3.bullet.control.KinematicRagdollControl
Deprecated.
Generate a physics shape and bone links for the specified bone.
bones - Variable in class com.jme3.scene.plugins.fbx.objects.FbxSkin
 
BoneTrack - Class in com.jme3.animation
Deprecated.
BoneTrack() - Constructor for class com.jme3.animation.BoneTrack
Deprecated.
Serialization-only.
BoneTrack(int, float[], Vector3f[], Quaternion[]) - Constructor for class com.jme3.animation.BoneTrack
Deprecated.
Creates a bone track for the given bone index
BoneTrack(int, float[], Vector3f[], Quaternion[], Vector3f[]) - Constructor for class com.jme3.animation.BoneTrack
Deprecated.
Creates a bone track for the given bone index
BoneTrack(int) - Constructor for class com.jme3.animation.BoneTrack
Deprecated.
Creates a bone track for the given bone index
boneWeightsIndices - Variable in class com.jme3.scene.plugins.IrVertex
 
boolArrToStr(boolean[]) - Method in class jme3tools.navigation.StringUtil
 
booleanParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
Ensures space for an additional boolean value and returns the address offset.
booleanParam(boolean) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Ensures space for an additional boolean value, sets the specified value at the allocated offset and returns that offset.
BooleanSerializer - Class in com.jme3.network.serializing.serializers
Boolean serializer.
BooleanSerializer() - Constructor for class com.jme3.network.serializing.serializers.BooleanSerializer
 
booleanValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the boolean value at the specified offset.
bottom - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix
 
bottom - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix
 
bottomNeighbour - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
boundArrayVBO - Variable in class com.jme3.renderer.RenderContext
Currently bound array vertex buffer.
boundAttribs - Variable in class com.jme3.renderer.RenderContext
Vertex attribs currently bound and enabled.
boundDrawBuf - Variable in class com.jme3.renderer.RenderContext
Currently bound draw buffer -2 = GL_NONE -1 = GL_BACK 0 = GL_COLOR_ATTACHMENT0 n = GL_COLOR_ATTACHMENTn where n is an integer greater than 1
boundElementArrayVBO - Variable in class com.jme3.renderer.RenderContext
Currently bound element array vertex buffer.
boundFB - Variable in class com.jme3.renderer.RenderContext
 
boundFBO - Variable in class com.jme3.renderer.RenderContext
 
BoundingBox - Class in com.jme3.bounding
BoundingBox describes a bounding volume as an axis-aligned box.
BoundingBox() - Constructor for class com.jme3.bounding.BoundingBox
Instantiate a BoundingBox without initializing it.
BoundingBox(Vector3f, float, float, float) - Constructor for class com.jme3.bounding.BoundingBox
Instantiate a BoundingBox with given center and extents.
BoundingBox(BoundingBox) - Constructor for class com.jme3.bounding.BoundingBox
Instantiate a BoundingBox equivalent to an existing box.
BoundingBox(Vector3f, Vector3f) - Constructor for class com.jme3.bounding.BoundingBox
 
boundingBox - Variable in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
The bounding box of the temporal mesh.
BoundingCollisionTest - Class in com.jme3.collision
Tests collision detection between bounding volumes.
BoundingCollisionTest() - Constructor for class com.jme3.collision.BoundingCollisionTest
 
BoundingSphere - Class in com.jme3.bounding
BoundingSphere defines a sphere that defines a container for a group of vertices of a particular piece of geometry.
BoundingSphere() - Constructor for class com.jme3.bounding.BoundingSphere
Default contstructor instantiates a new BoundingSphere object.
BoundingSphere(float, Vector3f) - Constructor for class com.jme3.bounding.BoundingSphere
Constructor instantiates a new BoundingSphere object.
BoundingSphereDebug - Class in com.jme3.environment.util
A debuging shape for a BoundingSphere Consists of 3 axis aligned circles.
BoundingSphereDebug() - Constructor for class com.jme3.environment.util.BoundingSphereDebug
 
BoundingVolume - Class in com.jme3.bounding
BoundingVolume defines an interface for dealing with containment of a collection of points.
BoundingVolume() - Constructor for class com.jme3.bounding.BoundingVolume
 
BoundingVolume(Vector3f) - Constructor for class com.jme3.bounding.BoundingVolume
 
BoundingVolume.Type - Enum in com.jme3.bounding
The type of bounding volume being used.
boundPixelPackPBO - Variable in class com.jme3.renderer.RenderContext
Currently bound pixel pack pixel buffer.
boundRB - Variable in class com.jme3.renderer.RenderContext
Currently bound Renderbuffer
boundReadBuf - Variable in class com.jme3.renderer.RenderContext
Currently bound read buffer
boundShader - Variable in class com.jme3.renderer.RenderContext
 
boundShaderProgram - Variable in class com.jme3.renderer.RenderContext
 
boundTextures - Variable in class com.jme3.renderer.RenderContext
Current bound texture IDs for each texture unit.
boundTextureUnit - Variable in class com.jme3.renderer.RenderContext
Currently bound texture unit
boundVertexArray - Variable in class com.jme3.renderer.RenderContext
 
Box - Class in com.jme3.scene.shape
A box with solid (filled) faces.
Box(float, float, float) - Constructor for class com.jme3.scene.shape.Box
Creates a new box.
Box(Vector3f, float, float, float) - Constructor for class com.jme3.scene.shape.Box
Deprecated.
Due to constant confusion of geometry centers and the center of the box mesh this method has been deprecated.
Box(Vector3f, Vector3f) - Constructor for class com.jme3.scene.shape.Box
Constructor instantiates a new Box object.
Box() - Constructor for class com.jme3.scene.shape.Box
Empty constructor for serialization only.
BoxCollisionShape - Class in com.jme3.bullet.collision.shapes
A rectangular-solid collision shape based on Bullet's btBoxShape.
BoxCollisionShape - Class in com.jme3.bullet.collision.shapes
Basic box collision shape
BoxCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
No-argument constructor needed by SavableClassUtil.
BoxCollisionShape(Vector3f) - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
Instantiate a box shape with the specified half extents.
boxstep(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
bPoseIsValid - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
 
brake(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Apply the given brake force to all wheels.
brake(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
Apply the given brake force to the indexed wheel.
BRANCH_NAME - Static variable in class com.jme3.system.JmeVersion
 
breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Geometry
 
breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Node
 
breadthFirstTraversal(SceneGraphVisitor) - Method in class com.jme3.scene.Spatial
Visit each scene graph element ordered by BFS
breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Spatial
 
BresenhamTerrainPicker - Class in com.jme3.terrain.geomipmap.picking
It basically works by casting a pick ray against the bounding volumes of the TerrainQuad and its children, gathering all of the TerrainPatches hit (in distance order.) The triangles of each patch are then tested using the BresenhamYUpGridTracer to determine which triangles to test and in what order.
BresenhamTerrainPicker(TerrainQuad) - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
 
BresenhamYUpGridTracer - Class in com.jme3.terrain.geomipmap.picking
Works on the XZ plane, with positive Y as up.
BresenhamYUpGridTracer() - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer
 
BresenhamYUpGridTracer.Direction - Enum in com.jme3.terrain.geomipmap.picking
 
bResetBySystemMenu - Variable in class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t
 
brightness - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
 
BrightnessAndContrastData(Structure) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
Constructor reads the required data from the given structure.
broadcast(Message) - Method in class com.jme3.network.base.DefaultServer
 
broadcast(Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
 
broadcast(int, Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
 
broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.base.KernelAdapter
 
broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in interface com.jme3.network.kernel.Kernel
Dispatches the data to all endpoints managed by the kernel that match the specified endpoint filter..
broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
 
broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.udp.UdpKernel
Dispatches the data to all endpoints managed by the kernel.
broadcast(Message) - Method in interface com.jme3.network.Server
Sends the specified message to all connected clients.
broadcast(Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
Sends the specified message to all connected clients that match the filter.
broadcast(int, Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
Sends the specified message over the specified alternate channel to all connected clients that match the filter.
broadphaseType - Variable in class com.jme3.bullet.BulletAppState
broadphase collision-detection algorithm for the physics space to use (not null)
Brown - Static variable in class com.jme3.math.ColorRGBA
The color brown (65/255, 40/255, 25/255).
bScrollWheelVisible - Variable in class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t
 
bState - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
 
buffer() - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the ByteBuffer that backs this APIBuffer.
Buffer - Class in com.jme3.opencl
Wrapper for an OpenCL buffer object.
Buffer(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.Buffer
 
buffer - Variable in class com.jme3.opencl.Buffer.AsyncMapping
 
buffer - Variable in class com.jme3.opencl.Image.ImageMapping
The raw byte buffer
Buffer.AsyncMapping - Class in com.jme3.opencl
Result of an async mapping operation, contains the event and the target byte buffer.
BufferAllocator - Interface in com.jme3.util
 
BufferAllocatorFactory - Class in com.jme3.util
The factory of buffer allocators.
BufferAllocatorFactory() - Constructor for class com.jme3.util.BufferAllocatorFactory
 
BufferObject - Class in com.jme3.shader
The base implementation of BO.
BufferObject(int, BufferObject.Layout, BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject(int, BufferObject.Layout) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject(int, BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject(BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject(BufferObject.Layout) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject(int) - Constructor for class com.jme3.shader.BufferObject
 
BufferObject() - Constructor for class com.jme3.shader.BufferObject
 
bufferObject - Variable in class com.jme3.shader.ShaderBufferBlock
Current used buffer object.
BufferObject.BufferType - Enum in com.jme3.shader
 
BufferObject.Layout - Enum in com.jme3.shader
 
BufferObjectField - Class in com.jme3.shader
The class to describe a filed in BO.
BufferObjectField(String, VarType) - Constructor for class com.jme3.shader.BufferObjectField
 
bufferParam(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Ensures space for an additional buffer with the specified size (in bytes) and returns the address offset.
buffers - Variable in class com.jme3.environment.EnvironmentCamera
 
buffers - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL
C type : OSVR_RenderBufferOpenGL
BufferUtils - Class in com.jme3.util
BufferUtils is a helper class for generating nio buffers from jME data classes such as Vectors and ColorRGBA.
BufferUtils() - Constructor for class com.jme3.util.BufferUtils
 
bufType - Variable in class com.jme3.scene.VertexBuffer
 
build(String, Device...) - Method in class com.jme3.opencl.jocl.JoclProgram
 
build(String, Device...) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 
build(String, Device...) - Method in class com.jme3.opencl.Program
Builds this program with the specified argument string on the specified devices.
build() - Method in class com.jme3.opencl.Program
Builds this program without additional arguments
BUILD_DATE - Static variable in class com.jme3.system.JmeVersion
 
buildAnimation() - Method in class com.jme3.animation.AnimationFactory
Creates an Animation based on the keyFrames previously added to the helper.
buildBindPoseBoneTransform() - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
 
buildBone(List<Bone>, Long, BlenderContext) - Method in class com.jme3.scene.plugins.blender.animations.BoneContext
This method builds the bone.
buildObject() - Method in class com.jme3.bullet.objects.PhysicsCharacter
Create the configured character in Bullet.
buildObject() - Method in class com.jme3.bullet.objects.PhysicsGhostObject
Create the configured object in Bullet.
buildPointMap(Spatial) - Static method in class com.jme3.bullet.control.ragdoll.RagdollUtils
Build a map of mesh vertices in a subtree of the scene graph.
buildShader(List<ShaderNode>, ShaderGenerationInfo, Shader.ShaderType) - Method in class com.jme3.shader.ShaderGenerator
This method is responsible for the shader generation.
BulletAppState - Class in com.jme3.bullet
An app state to manage a single Bullet physics space.
BulletAppState() - Constructor for class com.jme3.bullet.BulletAppState
Instantiate an app state to manage a new PhysicsSpace with DBVT collision detection.
BulletAppState(PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
Instantiate an app state to manage a new PhysicsSpace.
BulletAppState(Vector3f, Vector3f) - Constructor for class com.jme3.bullet.BulletAppState
Instantiate an app state to manage a new PhysicsSpace with AXIS_SWEEP_3 collision detection.
BulletAppState(Vector3f, Vector3f, PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
Instantiate an app state to manage a new PhysicsSpace.
BulletAppState.ThreadingType - Enum in com.jme3.bullet
Enumerate threading modes.
BulletCharacterDebugControl - Class in com.jme3.bullet.debug
A physics-debug control used to visualize a PhysicsCharacter.
BulletCharacterDebugControl(BulletDebugAppState, PhysicsCharacter) - Constructor for class com.jme3.bullet.debug.BulletCharacterDebugControl
Instantiate an enabled control to visualize the specified character.
BulletDebugAppState - Class in com.jme3.bullet.debug
An app state to manage a debug visualization of a physics space.
BulletDebugAppState(PhysicsSpace) - Constructor for class com.jme3.bullet.debug.BulletDebugAppState
Instantiate an app state to visualize the specified space.
BulletDebugAppState.DebugAppStateFilter - Interface in com.jme3.bullet.debug
Interface to restrict which physics objects are visualized.
BulletGhostObjectDebugControl - Class in com.jme3.bullet.debug
A physics-debug control used to visualize a PhysicsGhostObject.
BulletGhostObjectDebugControl(BulletDebugAppState, PhysicsGhostObject) - Constructor for class com.jme3.bullet.debug.BulletGhostObjectDebugControl
Instantiate an enabled control to visualize the specified ghost object.
BulletJointDebugControl - Class in com.jme3.bullet.debug
A physics-debug control used to visualize a PhysicsJoint.
BulletJointDebugControl(BulletDebugAppState, PhysicsJoint) - Constructor for class com.jme3.bullet.debug.BulletJointDebugControl
Instantiate an enabled control to visualize the specified joint.
BulletRigidBodyDebugControl - Class in com.jme3.bullet.debug
A physics-debug control used to visualize a PhysicsRigidBody.
BulletRigidBodyDebugControl(BulletDebugAppState, PhysicsRigidBody) - Constructor for class com.jme3.bullet.debug.BulletRigidBodyDebugControl
Instantiate an enabled control to visualize the specified body.
BulletVehicleDebugControl - Class in com.jme3.bullet.debug
A physics-debug control used to visualize a PhysicsVehicle.
BulletVehicleDebugControl(BulletDebugAppState, PhysicsVehicle) - Constructor for class com.jme3.bullet.debug.BulletVehicleDebugControl
Instantiate an enabled control to visualize the specified vehicle.
button - Variable in class com.jme3.system.jopenvr.VREvent_Controller_t
 
button - Variable in class com.jme3.system.jopenvr.VREvent_Mouse_t
 
BUTTON_0 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_1 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_10 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_11 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_2 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_3 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_4 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_5 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_6 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_7 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_8 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_9 - Static variable in interface com.jme3.input.JoystickButton
 
BUTTON_LEFT - Static variable in interface com.jme3.input.MouseInput
Left mouse button.
BUTTON_MIDDLE - Static variable in interface com.jme3.input.MouseInput
Middle mouse button.
BUTTON_RIGHT - Static variable in interface com.jme3.input.MouseInput
Right mouse button.
ButtonView(String, float, float, float, float) - Constructor for class jme3test.input.TestJoystick.ButtonView
 
ByReference() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByReference
 
ByReference() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByReference
 
byteBuffer - Variable in class com.jme3.system.AWTComponentRenderer
The byte buffer.
ByteOffsetImageCodec - Class in com.jme3.texture.image
 
ByteOffsetImageCodec(int, int, int, int, int, int) - Constructor for class com.jme3.texture.image.ByteOffsetImageCodec
 
byteParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
Ensures space for an additional byte value and returns the address offset.
byteParam(byte) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Ensures space for an additional byte value, sets the specified value at the allocated offset and returns that offset.
ByteSerializer - Class in com.jme3.network.serializing.serializers
Byte serializer.
ByteSerializer() - Constructor for class com.jme3.network.serializing.serializers.ByteSerializer
 
ByteUtils - Class in com.jme3.export.binary
ByteUtils is a helper class for converting numeric primitives to and from byte representations.
ByteUtils() - Constructor for class com.jme3.export.binary.ByteUtils
 
byteValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
Returns the boolean value at the specified offset.
ByValue() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByValue
 
ByValue() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByValue
 

C

c2i(float[]) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
cache - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
 
cachedBuffer - Variable in class com.jme3.scene.plugins.blender.file.BlenderInputStream
The buffer we store the read data to.
CachedOggStream - Class in com.jme3.audio.plugins
Implementation of the PhysicalOggStream interface for reading and caching an Ogg stream from a URL.
CachedOggStream(InputStream) - Constructor for class com.jme3.audio.plugins.CachedOggStream
 
cachedWorldBindPose - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
 
cachedWorldMat - Variable in class com.jme3.scene.Geometry
 
cacheExecutor - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
 
cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
Caches the transforms (except rotation) so the LOD calculator, which runs on a separate thread, can access them safely.
cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
Caches the transforms (except rotation) so the LOD calculator, which runs on a separate thread, can access them safely.
calcHeight(float, Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
 
calcRotationMatrix(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
calcScreenArea(BoundingVolume, float, float) - Static method in class com.jme3.scene.control.AreaUtils
Estimate the screen area of a bounding volume.
calculateCenter() - Method in class com.jme3.math.Triangle
calculateCenter finds the average point of the triangle.
calculateEigen(Matrix3f) - Method in class com.jme3.math.Eigen3f
 
calculateHeight(float, float, float) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
Get the grayscale value, or override in your own sub-classes
calculateHeight(ColorRGBA) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
 
calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
 
calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
 
calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
 
calculateLod(List<Vector3f>, HashMap<String, UpdatedTerrainPatch>, LodCalculator) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
 
calculateMinutesPerPixel(double) - Method in class jme3tools.navigation.MapModel2D
Calculates the number of minutes per pixels using a given map width in longitude
calculateMinutesPerWorldUnit(double) - Method in class jme3tools.navigation.MapModel3D
Calculates the number of minutes per pixels using a given map width in longitude.
calculateNewForward(Quaternion, Vector3f, Vector3f) - Method in class com.jme3.bullet.control.BetterCharacterControl
This method works similar to Camera.lookAt but where lookAt sets the priority on the direction, this method sets the priority on the up vector so that the result direction vector and rotation is guaranteed to be perpendicular to the up vector.
calculateNormal() - Method in class com.jme3.math.Triangle
calculateNormal generates the normal for this triangle
calculateTangent(Vector3f[], Vector2f[], Vector3f, Vector3f) - Static method in class com.jme3.terrain.geomipmap.LODGeomap
 
calculateTrack(int, BoneContext, Vector3f, Quaternion, Vector3f, int, int, int, boolean) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
This method calculates the value of the curves as a bone track between the specified frames.
calculateValue(int) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
This method calculates the ipo value for the first curve.
calculateValue(int, int) - Method in class com.jme3.scene.plugins.blender.animations.Ipo
This method calculates the ipo value for the curve of the specified index.
calcWelzl(FloatBuffer) - Method in class com.jme3.bounding.BoundingSphere
Calculates a minimum bounding sphere for the set of points.
calibrateCenter() - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
 
calibrateCenter() - Method in interface com.jme3.input.SensorJoystickAxis
Calibrates the axis to the current value.
call() - Method in class com.jme3.asset.ThreadingManager.LoadingTask
 
call(RpcConnection, short, short, Object...) - Method in interface com.jme3.network.service.rpc.RpcHandler
Called when a remote procedure call request is received for a particular object from the other end of the network connection.
call() - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl.UpdateMultiLOD
 
call() - Method in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
 
callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
Performs a synchronous call on the server against the specified object using the specified procedure ID.
callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
Performs a remote procedure call with the specified arguments and waits for the response.
callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
Performs an asynchronous call on the server against the specified object using the specified procedure ID.
callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
Performs a remote procedure call with the specified arguments but does not wait for a response.
callMethod(Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
Creates a Tween that will call the specified method and optional arguments whenever supplied a time value greater than or equal to 0.
callTweenMethod(double, Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
Creates a Tween that will call the specified method and optional arguments, including the time value scaled between 0 and 1.
CallType - Enum in com.jme3.network.service.rmi
Internal type denoting the type of call to make when remotely invoking methods.
cam - Variable in class com.jme3.app.LegacyApplication
 
cam - Variable in class com.jme3.input.ChaseCamera
 
cam - Variable in class com.jme3.input.FlyByCamera
camera controlled by this controller (not null)
cam - Variable in class com.jme3.renderer.ViewPort
 
CAM_NUMBER - Static variable in class com.jme3.shadow.PointLightShadowRenderer
 
Camera - Class in com.jme3.renderer
Camera is a standalone, purely mathematical class for doing camera-related computations.
Camera() - Constructor for class com.jme3.renderer.Camera
Serialization only.
Camera(int, int) - Constructor for class com.jme3.renderer.Camera
Constructor instantiates a new Camera object.
camera - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
The camera from render view port.
Camera.FrustumIntersect - Enum in com.jme3.renderer
The FrustumIntersect enum is returned as a result of a culling check operation, see Camera.contains(com.jme3.bounding.BoundingVolume)
CameraControl - Class in com.jme3.scene.control
This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
CameraControl() - Constructor for class com.jme3.scene.control.CameraControl
Constructor used for Serialization.
CameraControl(Camera) - Constructor for class com.jme3.scene.control.CameraControl
 
CameraControl(Camera, CameraControl.ControlDirection) - Constructor for class com.jme3.scene.control.CameraControl
 
CameraControl.ControlDirection - Enum in com.jme3.scene.control
 
CameraEvent - Class in com.jme3.cinematic.events
 
CameraEvent() - Constructor for class com.jme3.cinematic.events.CameraEvent
 
CameraEvent(Cinematic, String) - Constructor for class com.jme3.cinematic.events.CameraEvent
 
CameraHelper - Class in com.jme3.scene.plugins.blender.cameras
A class that is used to load cameras into the scene.
CameraHelper(String, BlenderContext) - Constructor for class com.jme3.scene.plugins.blender.cameras.CameraHelper
This constructor parses the given blender version and stores the result.
CameraInput - Class in com.jme3.input
This class defines all the constants used in camera handlers for registration with the inputManager
CameraInput() - Constructor for class com.jme3.input.CameraInput
 
cameraLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
 
CameraNode - Class in com.jme3.scene
CameraNode simply uses CameraControl to implement linking of camera and node data.
CameraNode() - Constructor for class com.jme3.scene.CameraNode
Serialization only.
CameraNode(String, Camera) - Constructor for class com.jme3.scene.CameraNode
 
CameraNode(String, CameraControl) - Constructor for class com.jme3.scene.CameraNode
 
CAMERAS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
Deprecated.
 
cameras - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
The list of cameras for when terrain supports multiple cameras (ie split screen)
CameraVideoStreamFrameHeader_t - Class in com.jme3.system.jopenvr
native declaration : headers\openvr_capi.h:1466
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java , Rococoa, or JNA.
CameraVideoStreamFrameHeader_t() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
 
CameraVideoStreamFrameHeader_t(int, int, int, int, int, TrackedDevicePose_t) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
 
CameraVideoStreamFrameHeader_t(Pointer) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
 
CameraVideoStreamFrameHeader_t.ByReference - Class in com.jme3.system.jopenvr
 
CameraVideoStreamFrameHeader_t.ByValue - Class in com.jme3.system.jopenvr
 
camLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
 
camNode - Variable in class com.jme3.app.ChaseCameraAppState
 
canBeAppliedMultipleTimes(String) - Static method in class com.jme3.scene.plugins.blender.modifiers.Modifier
Determines if the modifier can be applied multiple times over one mesh.
cancel(boolean) - Method in class com.jme3.app.AppTask
 
CANCEL - Static variable in interface com.jme3.input.controls.SoftTextDialogInputListener
 
cancel(NioEndpoint) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
 
cancel(SelectionKey, SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
 
CANCEL_SELECTION - Static variable in class com.jme3.app.SettingsDialog
 
CancelApplicationLaunch - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
C type : CancelApplicationLaunch_callback*
CanRenderScene - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
C type : CanRenderScene_callback*
canRotate - Variable in class com.jme3.app.ChaseCameraAppState
 
canRotate - Variable in class com.jme3.input.ChaseCamera
 
canRotate - Variable in class com.jme3.input.FlyByCamera
 
canUseFastBuffers() - Static method in class com.jme3.export.binary.BinaryImporter
 
canvas - Variable in class com.jme3.app.AppletHarness
 
canvas - Variable in class com.jme3.system.jogl.JoglAbstractDisplay
 
canvas - Variable in class com.jme3.system.jogl.JoglNewtAbstractDisplay
 
Caps - Enum in com.jme3.renderer
Caps is an enum specifying a capability that the Renderer supports.
caps - Variable in class jme3test.renderer.TestAlphaToCoverage
 
CapsuleCollisionShape - Class in com.jme3.bullet.collision.shapes
A capsule collision shape based on Bullet's btCapsuleShapeX, btCapsuleShape, or btCapsuleShapeZ.
CapsuleCollisionShape - Class in com.jme3.bullet.collision.shapes
Basic capsule collision shape
CapsuleCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
No-argument constructor needed by SavableClassUtil.
CapsuleCollisionShape(float, float) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
Instantiate a Y-axis capsule shape with the specified radius and height.
CapsuleCollisionShape(float, float, int) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
Instantiate a capsule shape around the specified main (height) axis.
cartesianToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Converts a point from Cartesian coordinates (using positive Y as up) to Spherical and stores the results in the store var.
cartesianZToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Converts a point from Cartesian coordinates (using positive Z as up) to Spherical and stores the results in the store var.
CartoonEdgeFilter - Class in com.jme3.post.filters
Applies a cartoon-style edge detection filter to all objects in the scene.
CartoonEdgeFilter() - Constructor for class com.jme3.post.filters.CartoonEdgeFilter
Creates a CartoonEdgeFilter
CartoonSSAO - Class in com.jme3.post
A Cartoon Screen Space Ambient Occlusion filter with instance rendering capabilities.
CartoonSSAO(boolean) - Constructor for class com.jme3.post.CartoonSSAO
Create a Screen Space Ambient Occlusion Filter.
CartoonSSAO(float, boolean) - Constructor for class com.jme3.post.CartoonSSAO
Create a Screen Space Ambient Occlusion Filter.
CartoonSSAO(CartoonSSAO) - Constructor for class com.jme3.post.CartoonSSAO
Create a Screen Space Ambient Occlusion Filter from the given one (by copy).
casterCount - Variable in class com.jme3.shadow.ShadowUtil.OccludersExtractor
 
CatmullRom - Static variable in class com.jme3.anim.interpolator.AnimInterpolators
CatmullRom interpolation
CatmullRomInterpolator(float) - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
 
CatmullRomInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
 
CatRom2 - Class in com.jme3.terrain.noise.modulator
 
CatRom2(int) - Constructor for class com.jme3.terrain.noise.modulator.CatRom2
 
Cavern - Static variable in class com.jme3.audio.Environment
 
ceil(float) - Static method in class com.jme3.math.FastMath
Rounds a fValue up.
ceil(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
cellsLoaded - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
 
center - Variable in class com.jme3.bounding.BoundingVolume
 
center - Variable in class com.jme3.scene.shape.AbstractBox
 
center() - Method in class com.jme3.scene.Spatial
Centers the spatial in the origin of the world bound.
centerMouse() - Method in class com.jme3.input.vr.AbstractVRMouseManager
 
centerMouse() - Method in interface com.jme3.input.vr.VRMouseManager
Center the mouse on the display.
centerOfMass(Vector3f, Vector3f) - Method in class com.jme3.bullet.animation.DynamicAnimControl
Calculate the ragdoll's total mass and center of mass.
CenterQuad - Class in com.jme3.scene
Quad represents a rectangular plane in space defined by 4 vertices.
CenterQuad(float, float) - Constructor for class com.jme3.scene.CenterQuad
Create a quad with the given width and height.
CenterQuad(float, float, boolean) - Constructor for class com.jme3.scene.CenterQuad
Create a quad with the given width and height.
CenterSplitQuad - Static variable in class com.jme3.scene.CenterQuad
 
CgcValidator - Class in jme3tools.shadercheck
 
CgcValidator() - Constructor for class jme3tools.shadercheck.CgcValidator
 
channel - Variable in class com.jme3.audio.AudioNode
 
channel - Variable in class com.jme3.cinematic.events.AnimationEvent
Deprecated.
 
CHANNEL_DEFAULT_RELIABLE - Static variable in interface com.jme3.network.MessageConnection
Indicates the default reliable channel that is used when calling the channel-less send() with a reliable message.
CHANNEL_DEFAULT_UNRELIABLE - Static variable in interface com.jme3.network.MessageConnection
Indicates the default unreliable channel that is used when calling the channel-less send() with a reliable=false message.
channelIndex - Variable in class com.jme3.cinematic.events.AnimationEvent
Deprecated.
 
ChannelInfoMessage - Class in com.jme3.network.message
Contains information about any extra server channels (if they exist).
ChannelInfoMessage() - Constructor for class com.jme3.network.message.ChannelInfoMessage
 
ChannelInfoMessage(long, List<Integer>) - Constructor for class com.jme3.network.message.ChannelInfoMessage
 
channelOrder - Variable in class com.jme3.opencl.Image.ImageFormat
 
channels - Variable in class com.jme3.audio.AudioData
 
channels - Variable in class com.jme3.audio.plugins.NativeVorbisFile
 
channelType - Variable in class com.jme3.opencl.Image.ImageFormat
 
chaperone - Variable in class com.jme3.system.jopenvr.VREvent_Data_t
C type : VREvent_Chaperone_t
ChaperoneCalibrationState_Error - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:972
ChaperoneCalibrationState_Error_BaseStationConflict - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:974
ChaperoneCalibrationState_Error_BaseStationUninitialized - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:973
ChaperoneCalibrationState_Error_CollisionBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:976
ChaperoneCalibrationState_Error_PlayAreaInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:975
ChaperoneCalibrationState_OK - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:967
ChaperoneCalibrationState_Warning - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:968
ChaperoneCalibrationState_Warning_BaseStationMayHaveMoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:969
ChaperoneCalibrationState_Warning_BaseStationRemoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:970
ChaperoneCalibrationState_Warning_SeatedBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
native declaration : headers\openvr_capi.h:971
CHARACTER_OBJECT - Static variable in class com.jme3.bullet.collision.CollisionFlag
flag for a character object, such as a PhysicsCharacter
CharacterControl - Class in com.jme3.bullet.control
You might want to try BetterCharacterControl as well.
CharacterControl() - Constructor for class com.jme3.bullet.control.CharacterControl
 
CharacterControl(CollisionShape, float) - Constructor for class com.jme3.bullet.control.CharacterControl
 
characterId - Variable in class com.jme3.bullet.objects.PhysicsCharacter
Unique identifier of btKinematicCharacterController (as opposed to its collision object, which is a ghost).
characters - Variable in class com.jme3.bullet.debug.BulletDebugAppState
map physics characters to visualizations
characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.MeshLoader
 
characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.SceneLoader
 
CharSerializer - Class in com.jme3.network.serializing.serializers
Char serializer.
CharSerializer() - Constructor for class com.jme3.network.serializing.serializers.CharSerializer
 
CHASECAM_DOWN - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for moving down.
CHASECAM_MOVELEFT - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for moving left.
CHASECAM_MOVERIGHT - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for moving right.
CHASECAM_TOGGLEROTATE - Static variable in class com.jme3.input.CameraInput
Chase camera mapping to initiate the rotation of the cam.
CHASECAM_UP - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for moving up.
CHASECAM_ZOOMIN - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for zooming in.
CHASECAM_ZOOMOUT - Static variable in class com.jme3.input.CameraInput
Chase camera mapping for zooming out.
ChaseCamDown - Static variable in class com.jme3.input.ChaseCamera
Deprecated.
ChaseCamera - Class in com.jme3.input
A camera that follows a spatial and can turn around it by dragging the mouse
ChaseCamera(Camera, Spatial) - Constructor for class com.jme3.input.ChaseCamera
Constructs the chase camera
ChaseCamera(Camera) - Constructor for class com.jme3.input.ChaseCamera
Constructs the chase camera if you use this constructor you have to attach the cam later to a spatial doing spatial.addControl(chaseCamera);
ChaseCamera(Camera, InputManager) - Constructor for class com.jme3.input.ChaseCamera
Constructs the chase camera, and registers inputs if you use this constructor you have to attach the cam later to a spatial doing spatial.addControl(chaseCamera);
ChaseCamera(Camera, Spatial, InputManager) - Constructor for class com.jme3.input.ChaseCamera
Constructs the chase camera, and registers inputs
ChaseCameraAppState - Class in com.jme3.app
This class is a camera controller that allow the camera to follow a target Spatial.
ChaseCameraAppState() - Constructor for class com.jme3.app.ChaseCameraAppState
 
ChaseCamMoveLeft - Static variable in class com.jme3.input.ChaseCamera
ChaseCamMoveRight - Static variable in class com.jme3.input.ChaseCamera
ChaseCamToggleRotate - Static variable in class com.jme3.input.ChaseCamera
ChaseCamUp - Static variable in class com.jme3.input.ChaseCamera
Deprecated.
ChaseCamZoomIn - Static variable in class com.jme3.input.ChaseCamera
ChaseCamZoomOut - Static variable in class com.jme3.input.ChaseCamera
chasing - Variable in class com.jme3.input.ChaseCamera
 
chasingSensitivity - Variable in class com.jme3.input.ChaseCamera
 
ChatMessage() - Constructor for class jme3test.network.TestChatServer.ChatMessage
 
ChatMessage(String, String) - Constructor for class jme3test.network.TestChatServer.ChatMessage
 
checkALError(AL) - Static method in class com.jme3.audio.openal.ALUtil
 
checkCanUnDuck() - Method in class com.jme3.bullet.control.BetterCharacterControl
This checks if the character can go from ducked to unducked state by doing a ray test.
checkChannel(int) - Method in class com.jme3.network.base.DefaultServer
 
checkClass(Class) - Method in class com.jme3.network.serializing.serializers.FieldSerializer
 
checkCLError(ByteBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
Checks the errcode present in the current position of the specified errcode_ret buffer and throws an OpenCLException if it's not equal to CL10.CL_SUCCESS.
checkCLError(IntBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
Checks the errcode present in the current position of the specified errcode_ret buffer and throws an OpenCLException if it's not equal to CL10.CL_SUCCESS.
checkCLError(int) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
Checks the specified errcode and throws an OpenCLException if it's not equal to CL10.CL_SUCCESS.
checkClosed() - Method in class com.jme3.network.kernel.tcp.SocketConnector
 
checkClosed() - Method in class com.jme3.network.kernel.udp.UdpConnector
 
checkCulling(Camera) - Method in class com.jme3.scene.Geometry
 
checkCulling(Camera) - Method in class com.jme3.scene.Spatial
checkCulling checks the spatial with the camera to see if it should be culled.
checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRenderer
 
checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRendererVR
returns true if the light source bounding box is in the view frustum
checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
Directional light are always in the view frustum
checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
Directional light is always in the view frustum
checkCulling(Camera) - Method in class com.jme3.shadow.PointLightShadowRenderer
 
checkCulling(Camera) - Method in class com.jme3.shadow.SpotLightShadowRenderer
 
checkEGLError(EGL10) - Static method in class com.jme3.renderer.android.RendererUtil
Checks for an EGL error and throws a RendererException if there is one.
checkError(IntBuffer, String) - Static method in class com.jme3.opencl.jocl.Utils
 
checkError(int, String) - Static method in class com.jme3.opencl.jocl.Utils
 
checkError(IntBuffer, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
checkError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
checkError() - Method in class com.jme3.renderer.opengl.GLDebug
 
checkers.quals - package checkers.quals
Contains the basic annotations to be used by all type systems and meta-annotations to qualify annotations (qualifiers).
checkGLError() - Static method in class com.jme3.renderer.android.RendererUtil
Checks for an OpenGL error and throws a RendererException if there is one.
checkGLError() - Static method in class com.jme3.renderer.ios.JmeIosGLES
 
checkGLError() - Method in class com.jme3.system.jogl.JoglOffscreenBuffer
 
checkGLError() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
checkGLError() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
checkGLErrorForced() - Static method in class com.jme3.renderer.android.RendererUtil
Checks for an OpenGL error and throws a RendererException if there is one.
checkLimit(Buffer) - Static method in class com.jme3.renderer.lwjgl.LwjglRender
 
checkMappingFormat(String[], Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
Checks if once a mapping expression is split by "=" the resulting array have 2 elements.
checkMinMax(Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.bounding.BoundingBox
 
checkMotionAllowed(Vector3f, Vector3f) - Method in interface com.jme3.collision.MotionAllowedListener
Check if motion allowed.
checkOnGround() - Method in class com.jme3.bullet.control.BetterCharacterControl
Test whether the character is on the ground, by means of a ray test.
checkPlane - Variable in class com.jme3.bounding.BoundingVolume
 
checkRunning() - Method in class com.jme3.network.base.DefaultClient
 
checkTimesConsistantcy() - Method in class com.jme3.scene.plugins.gltf.TrackData
 
checkTriangles(float, float, Ray, Vector3f, TerrainPatch, Triangle) - Method in class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
 
checkTypes(VariableMapping, Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
check the types of a mapping, left type must match right type take the swizzle into account
checkValues() - Method in class com.jme3.app.state.ConstantVerifierState
 
checkVisibilityState() - Method in class com.jme3.system.awt.AwtPanel
 
checkWayPoint(MotionEvent, float) - Method in class com.jme3.cinematic.MotionPath
 
ChildCollisionShape - Class in com.jme3.bullet.collision.shapes.infos
An element of a CompoundCollisionShape, consisting of a (non-compound) child shape, offset and rotated with respect to its parent.
ChildCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
No-argument constructor needed by SavableClassUtil.
ChildCollisionShape(Vector3f, Matrix3f, CollisionShape) - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
Instantiate a child shape for use in a compound shape.
children - Variable in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
children of this shape
children - Variable in class com.jme3.scene.Node
This node's children.
children - Variable in class com.jme3.scene.plugins.fbx.file.FbxElement
 
children - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
 
chooseConfig(EGL10, EGLDisplay) - Method in class com.jme3.system.android.AndroidConfigChooser
Gets called by the GLSurfaceView class to return the best config
chooseDevices(List<? extends Platform>) - Method in class com.jme3.opencl.DefaultPlatformChooser
 
chooseDevices(List<? extends Platform>) - Method in interface com.jme3.opencl.PlatformChooser
Chooses one or more devices for the opencl context.
chooseDevices(List<? extends Platform>) - Method in class jme3test.opencl.TestContextSwitching.CustomPlatformChooser
 
chooseDevices(List<? extends Platform>) - Method in class jme3test.opencl.TestMultipleApplications.CustomPlatformChooser
 
Cinematic - Class in com.jme3.cinematic
An appstate for composing and playing cut scenes in a game.
Cinematic() - Constructor for class com.jme3.cinematic.Cinematic
Used for serialization creates a cinematic, don't use this constructor directly
Cinematic(float) - Constructor for class com.jme3.cinematic.Cinematic
 
Cinematic(LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
 
Cinematic(float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
 
Cinematic(Node) - Constructor for class com.jme3.cinematic.Cinematic
creates a cinematic
Cinematic(Node, float) - Constructor for class com.jme3.cinematic.Cinematic
creates a cinematic
Cinematic(Node, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
creates a cinematic
Cinematic(Node, float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
creates a cinematic
cinematic - Variable in class com.jme3.cinematic.events.AnimationEvent
Deprecated.
 
CinematicEvent - Interface in com.jme3.cinematic.events
 
CinematicEventListener - Interface in com.jme3.cinematic.events
 
CinematicTest - Class in com.jme3.cinematic
 
CinematicTest() - Constructor for class com.jme3.cinematic.CinematicTest
 
circ - Variable in class jme3test.batching.TestBatchNodeCluster
 
clamp() - Method in class com.jme3.math.ColorRGBA
Saturate that color ensuring all channels have a value between 0 and 1
clamp(float, float, float) - Static method in class com.jme3.math.FastMath
Take a float input and clamp it between min and max.
clamp(float, float) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
This method clamps the pixel values to the given borders.
clamp(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
clampWrapTime(float, float, LoopMode) - Static method in class com.jme3.animation.AnimationUtils
Clamps the time according to duration and loopMode
ClassInfo - Class in com.jme3.network.service.rmi
Internal information about a shared class.
ClassInfo() - Constructor for class com.jme3.network.service.rmi.ClassInfo
For serialization only.
ClassInfo(short, Class) - Constructor for class com.jme3.network.service.rmi.ClassInfo
 
ClassInfoRegistry - Class in com.jme3.network.service.rmi
Internal registry of shared types and their ClassInfo and MethodInfo objects.
ClassInfoRegistry() - Constructor for class com.jme3.network.service.rmi.ClassInfoRegistry
 
className - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
 
ClasspathLocator - Class in com.jme3.asset.plugins
The ClasspathLocator looks up an asset in the classpath.
ClasspathLocator() - Constructor for class com.jme3.asset.plugins.ClasspathLocator
 
clContext - Variable in class com.jme3.system.jogl.JoglContext
 
clContext - Variable in class com.jme3.system.lwjgl.LwjglContext
 
clean() - Method in class com.jme3.bullet.collision.PhysicsCollisionEvent
Destroy this event.
cleanUp() - Method in class com.jme3.animation.AudioTrack
Deprecated.
 
cleanUp() - Method in interface com.jme3.animation.ClonableTrack
Deprecated.
Method responsible of cleaning UserData on referenced Spatials when the Track is deleted
cleanUp() - Method in class com.jme3.animation.EffectTrack
Deprecated.
 
cleanup(Application) - Method in class com.jme3.app.BasicProfilerState
 
cleanup() - Method in class com.jme3.app.DebugKeysAppState
 
cleanup(Application) - Method in class com.jme3.app.DetailedProfilerState
 
cleanup() - Method in class com.jme3.app.FlyCamAppState
 
cleanup() - Method in class com.jme3.app.state.AbstractAppState
 
cleanup() - Method in interface com.jme3.app.state.AppState
Called by AppStateManager when transitioning this AppState from terminating to detached.
cleanup() - Method in class com.jme3.app.state.AppStateManager
Calls cleanup on attached states, do not call directly.
cleanup() - Method in class com.jme3.app.state.AWTComponentAppState
 
cleanup(Application) - Method in class com.jme3.app.state.BaseAppState
Called after the app state is detached or during application shutdown if the state is still attached.
cleanup() - Method in class com.jme3.app.state.BaseAppState
Do not call directly: Called by the state manager to terminate this state post-detachment or during state manager termination.
cleanup(Application) - Method in class com.jme3.app.state.ConstantVerifierState
 
cleanup() - Method in class com.jme3.app.state.RootNodeAppState
 
cleanup() - Method in class com.jme3.app.state.VideoRecorderAppState
 
cleanup() - Method in class com.jme3.app.StatsAppState
 
cleanup() - Method in class com.jme3.app.VRAppState
 
cleanup(Application) - Method in class com.jme3.audio.AudioListenerState
 
cleanup() - Method in interface com.jme3.audio.AudioRenderer
Cleanup/destroy the audio system.
cleanup() - Method in class com.jme3.audio.openal.ALAudioRenderer
 
cleanup() - Method in class com.jme3.bullet.BulletAppState
Transition this state from terminating to detached.
cleanup() - Method in class com.jme3.bullet.debug.BulletDebugAppState
Transition this state from terminating to detached.
cleanup() - Method in class com.jme3.cinematic.Cinematic
called internally
cleanup(Application) - Method in class com.jme3.environment.EnvironmentCamera
 
cleanup(Application) - Method in class com.jme3.environment.util.LightsDebugState
 
cleanup() - Method in class com.jme3.niftygui.NiftyJmeDisplay
 
cleanup(Renderer) - Method in class com.jme3.post.Filter
cleanup this filter
cleanup(Renderer) - Method in class com.jme3.post.Filter.Pass
 
cleanup() - Method in class com.jme3.post.FilterPostProcessor
 
cleanup() - Method in class com.jme3.post.HDRRenderer
Deprecated.
 
cleanup() - Method in class com.jme3.post.PreDepthProcessor
 
cleanup() - Method in interface com.jme3.post.SceneProcessor
Called when the SP is removed from the RM.
cleanup() - Method in class com.jme3.renderer.opengl.GLRenderer
 
cleanup() - Method in interface com.jme3.renderer.Renderer
Deletes all previously used Native Objects on this Renderer, and then resets the native objects.
cleanup(Application) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
 
cleanup() - Method in class com.jme3.shadow.AbstractShadowRenderer
 
cleanup() - Method in class com.jme3.shadow.AbstractShadowRendererVR
 
cleanup() - Method in class com.jme3.shadow.BasicShadowRenderer
Deprecated.
 
cleanup() - Method in class com.jme3.shadow.PssmShadowRenderer
Deprecated.
 
cleanup() - Method in class com.jme3.system.awt.AwtPanel
 
cleanup() - Method in class com.jme3.system.AWTFrameProcessor
 
cleanup() - Method in class com.jme3.system.NullRenderer
 
cleanup() - Method in class com.jme3.water.ReflectionProcessor
 
cleanup() - Method in class com.jme3.water.SimpleWaterProcessor
 
cleanup() - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
 
cleanup() - Method in class jme3test.app.TestAppStateLifeCycle.TestState
 
cleanup() - Method in class jme3test.games.WorldOfInception.InceptionLevel
 
cleanup() - Method in class jme3test.post.TestMultiRenderTarget
 
cleanup() - Method in class jme3test.post.TestRenderToMemory
 
cleanUpFilter(Renderer) - Method in class com.jme3.post.Filter
override this method if you have some cleanup to do
cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.BloomFilter
 
cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.CartoonEdgeFilter
 
cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.TranslucentBucketFilter
 
cleanUpFilter(Renderer) - Method in class com.jme3.post.ssao.SSAOFilter
 
cleanUpFilter(Renderer) - Method in class com.jme3.water.WaterFilter
 
cleanupWithInput(InputManager) - Method in class com.jme3.input.ChaseCamera
Cleans up the input mappings from the input manager.
clear() - Method in class com.jme3.cinematic.Cinematic
clear the cinematic of its events.
clear() - Method in class com.jme3.collision.CollisionResults
Clears all collision results added to this list
clear() - Method in class com.jme3.light.LightList
Resets list size to 0.
clear() - Method in class com.jme3.material.plugin.export.material.J3MOutputCapsule
 
clear() - Method in class com.jme3.material.plugin.export.material.J3MRenderStateOutputCapsule
 
clear() - Method in class com.jme3.material.plugin.export.material.J3MRootOutputCapsule
 
clear() - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
 
clear() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
clear() - Method in class com.jme3.niftygui.RenderDeviceJme
 
clear() - Method in class com.jme3.renderer.queue.GeometryList
Resets list size to 0.
clear() - Method in class com.jme3.renderer.queue.RenderQueue
 
clear(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
The internal data is only needed during loading so make it unreachable so that the GC can release that memory (which can be quite large amount).
clear() - Method in class com.jme3.scene.plugins.blender.meshes.TemporalMesh
Removes all vertices from the mesh.
clear() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
This method clears the pixel values.
clear() - Method in class com.jme3.shader.DefineList
 
clear() - Method in class com.jme3.terrain.geomipmap.LRUCache
Clears the cache.
clear() - Method in class com.jme3.util.IntMap
 
clear() - Method in class com.jme3.util.ListMap
 
clear() - Method in class com.jme3.util.SafeArrayList
 
clearAnimationEvent() - Method in class com.jme3.cinematic.CinematicTest
No ClassCastException when clear() a Cinematic with AnimationEvent
clearAssetEventListeners() - Method in interface com.jme3.asset.AssetManager
Removes all asset event listeners.
clearAssetEventListeners() - Method in class com.jme3.asset.DesktopAssetManager
 
clearBuffer(VertexBuffer.Type) - Method in class com.jme3.scene.Mesh
Unsets the VertexBuffer set on this mesh with the given type.
clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.renderer.opengl.GLRenderer
 
clearBuffers(boolean, boolean, boolean) - Method in interface com.jme3.renderer.Renderer
Clears certain channels of the currently bound framebuffer.
clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.system.NullRenderer
 
clearCache() - Method in interface com.jme3.asset.AssetManager
Clears the asset cache.
clearCache() - Method in interface com.jme3.asset.cache.AssetCache
Deletes all assets from the cache.
clearCache() - Method in class com.jme3.asset.cache.SimpleAssetCache
 
clearCache() - Method in class com.jme3.asset.cache.WeakRefAssetCache
 
clearCache() - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
 
clearCache() - Method in class com.jme3.asset.DesktopAssetManager
 
clearCache() - Method in class com.jme3.opencl.ProgramCache
Clears the cache.
clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
Removes any references when the terrain is being removed.
clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
Removes any cached references this terrain is holding, in particular the TerrainPatch's neighbour references.
clearChannels() - Method in class com.jme3.animation.AnimControl
Deprecated.
Clears all the channels that were created.
clearClipRect() - Method in class com.jme3.renderer.opengl.GLRenderer
 
clearClipRect() - Method in interface com.jme3.renderer.Renderer
Clears the clipping rectangle set with Renderer.setClipRect(int, int, int, int).
clearClipRect() - Method in class com.jme3.system.NullRenderer
 
clearCollisionData() - Method in class com.jme3.scene.Mesh
Clears any previously generated collision data.
clearColor - Variable in class com.jme3.renderer.RenderContext
 
clearColor - Variable in class com.jme3.renderer.ViewPort
 
clearColorTargets() - Method in class com.jme3.texture.FrameBuffer
Clears all color targets that were set or added previously.
clearControlPoints() - Method in class com.jme3.math.Spline
 
clearDeltas() - Method in class com.jme3.input.lwjgl.GlfwMouseInputVR
Clear the last x and y deltas.
clearDepth - Variable in class com.jme3.renderer.ViewPort
 
clearEmpty() - Method in class com.jme3.cinematic.CinematicTest
No NPE or any exception when clear() a new Cinematic
clearForces() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
Clear all forces acting on this body.
clearFrame() - Method in class com.jme3.renderer.Statistics
Clears all frame-specific statistics such as objects used per frame.
clearIndex() - Method in class com.jme3.util.clone.Cloner
Clears the object index allowing the cloner to be reused for a brand new cloning operation.
clearJoystickConnectionListeners() - Method in class com.jme3.input.InputManager
Remove all joystick connection listeners.
ClearLastSubmittedFrame - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
C type : ClearLastSubmittedFrame_callback*
clearListeners() - Method in class com.jme3.animation.AnimControl
Deprecated.
Clears all the listeners added to this AnimControl
clearMappings() - Method in class com.jme3.input.InputManager
Clears all the input mappings from this InputManager.
clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRenderer
This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.
clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRendererVR
This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.
clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
 
clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
 
clearMaterialParameters(Material) - Method in class com.jme3.shadow.PointLightShadowRenderer
 
clearMaterialParameters(Material) - Method in class com.jme3.shadow.SpotLightShadowRenderer
 
clearMaterials() - Method in class com.jme3.scene.plugins.fbx.objects.FbxMesh
 
clearMatParamOverrides() - Method in class com.jme3.scene.Spatial
Remove all local material parameter overrides.
clearMemory() - Method in class com.jme3.renderer.Statistics
Called when video memory is cleared.
ClearOverlayTexture - Variable in class com.jme3.system.jopenvr.VR_IVROverlay_FnTable
C type : ClearOverlayTexture_callback*
clearParam(String) - Method in class com.jme3.material.Material
Clear a parameter from this material.
clearProcessors() - Method in class com.jme3.renderer.ViewPort
Removes all scene processors from this ViewPort.
clearQueue(ViewPort) - Method in class com.jme3.renderer.RenderManager
Clears the queue of the given ViewPort.
clearRawInputListeners() - Method in class com.jme3.input.InputManager
Clears all RawInputListeners.
clearScenes() - Method in class com.jme3.renderer.ViewPort
Removes all attached scenes.
clearSetByCurrentMaterial() - Method in class com.jme3.shader.Uniform
 
ClearSkyboxOverride - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
C type : ClearSkyboxOverride_callback*
clearStencil - Variable in class com.jme3.renderer.ViewPort
 
clearTextureAtlas(int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
 
clearUniformsSetByCurrentFlag() - Method in class com.jme3.shader.Shader
Removes the "set-by-current-material" flag from all uniforms.
clearUpdateNeeded() - Method in class com.jme3.scene.VertexBuffer
 
clearUpdateNeeded() - Method in class com.jme3.shader.ShaderBufferBlock
clearUpdateNeeded() - Method in class com.jme3.shader.Uniform
 
clearUpdateNeeded() - Method in class com.jme3.util.NativeObject
Internal use only.
clearValue() - Method in class com.jme3.shader.Uniform
 
clearVertexAttribs() - Method in class com.jme3.renderer.opengl.GLRenderer
 
clearViewportChanged() - Method in class com.jme3.renderer.Camera
Clears the viewport changed flag once it has been updated inside the renderer.
clearWayPoints() - Method in class com.jme3.cinematic.MotionPath
 
clGetCommandQueueInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single int value version of CL10#clGetCommandQueueInfo
clGetCommandQueueInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single pointer value version of CL10#clGetCommandQueueInfo
clGetCommandQueueInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
PointBuffer version of CL10#clGetCommandQueueInfo
clGetContextInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single int value version of CL10#clGetContextInfo
clGetContextInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single pointer value version of CL10#clGetContextInfo
clGetContextInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
PointBuffer version of CL10#clGetContextInfo
clGetDeviceInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single boolean value version of CL10#clGetDeviceInfo
clGetDeviceInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single int value version of CL10#clGetDeviceInfo
clGetDeviceInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single long value version of CL10#clGetDeviceInfo
clGetDeviceInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single pointer value version of CL10#clGetDeviceInfo
clGetDeviceInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
PointBuffer version of CL10#clGetDeviceInfo
clGetDeviceInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
String version of CL10#clGetDeviceInfo
clGetDeviceInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
String with explicit length version of CL10#clGetDeviceInfo
clGetDeviceInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
UTF-8 string version of CL10#clGetDeviceInfo
clGetDeviceInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
UTF-8 string with explicit length version of CL10#clGetDeviceInfo
clGetEventInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
Single int value version of: GetEventInfo
clGetEventInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.