public class SkeletonPoints extends Mesh
| Constructor and Description | 
|---|
| SkeletonPoints(Skeleton skeleton)Creates a points with no length data. | 
| SkeletonPoints(Skeleton skeleton,
              java.util.Map<java.lang.Integer,java.lang.Float> boneLengths)Creates a points with bone lengths data. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | updateGeometry()The method updates the geometry according to the positions of the bones. | 
addMorphTarget, clearBuffer, clearCollisionData, clone, cloneFields, cloneForAnim, collideWith, createCollisionData, deepClone, extractVertexData, generateBindPose, generateBindPose, getBound, getBuffer, getBufferList, getBuffers, getElementLengths, getFloatBuffer, getId, getIndexBuffer, getIndicesAsList, getInstanceCount, getLineWidth, getLodLevel, getMaxNumWeights, getMode, getModeStart, getMorphIndex, getMorphTargetNames, getMorphTargets, getNumLodLevels, getPatchVertexCount, getPointSize, getShortBuffer, getTriangle, getTriangle, getTriangle, getTriangleCount, getTriangleCount, getVertexCount, hasMorphTargets, isAnimated, isAnimatedByBone, isAnimatedByJoint, jmeClone, prepareForAnim, read, scaleTextureCoordinates, setBound, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setDynamic, setElementLengths, setId, setInterleaved, setLineWidth, setLodLevels, setMaxNumWeights, setMode, setModeStart, setPatchVertexCount, setPointSize, setStatic, setStreamed, updateBound, updateCounts, writepublic SkeletonPoints(Skeleton skeleton)
skeleton - the skeleton that will be shownpublic SkeletonPoints(Skeleton skeleton, java.util.Map<java.lang.Integer,java.lang.Float> boneLengths)
skeleton - the skeleton that will be shownboneLengths - a map between the bone's index and the bone's length