public class TextureGeneratorClouds extends TextureGenerator
TextureGenerator.BrightnessAndContrastData
Modifier and Type | Field and Description |
---|---|
protected boolean |
isHard |
protected int |
noiseBasis |
protected int |
noiseDepth |
protected com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator.NoiseFunction |
noiseFunction |
protected float |
noisesize |
protected int |
noiseType |
protected int |
sType |
protected static int |
TEX_COLOR |
protected static int |
TEX_DEFAULT |
protected static int |
TEX_NOISEPERL |
protected static int |
TEX_NOISESOFT |
bacd, colorBand, flag, imageFormat, noiseGenerator
Constructor and Description |
---|
TextureGeneratorClouds(com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator noiseGenerator)
Constructor stores the given noise generator.
|
Modifier and Type | Method and Description |
---|---|
void |
getPixel(TexturePixel pixel,
float x,
float y,
float z) |
void |
readData(Structure tex,
BlenderContext blenderContext) |
applyBrightnessAndContrast, applyBrightnessAndContrast, getImageFormat
protected static final int TEX_NOISESOFT
protected static final int TEX_NOISEPERL
protected static final int TEX_DEFAULT
protected static final int TEX_COLOR
protected float noisesize
protected int noiseDepth
protected int noiseBasis
protected com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator.NoiseFunction noiseFunction
protected int noiseType
protected boolean isHard
protected int sType
public TextureGeneratorClouds(com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator noiseGenerator)
noiseGenerator
- the noise generatorpublic void readData(Structure tex, BlenderContext blenderContext)
readData
in class TextureGenerator
public void getPixel(TexturePixel pixel, float x, float y, float z)
getPixel
in class TextureGenerator