Class | Description |
---|---|
BombControl | |
PhysicsHoverControl |
PhysicsHoverControl uses a RayCast Vehicle with "slippery wheels" to simulate a hovering tank
|
PhysicsTestHelper | |
TestAttachDriver |
Tests attaching/detaching nodes via joints
|
TestAttachGhostObject |
Tests attaching ghost nodes to physicsnodes via the scenegraph
|
TestBetterCharacter |
A walking physical character followed by a 3rd person camera.
|
TestBoneRagdoll | |
TestBrickTower | |
TestBrickWall | |
TestCcd | |
TestCollisionGroups | |
TestCollisionListener | |
TestCollisionShapeFactory |
This is a basic Test of jbullet-jme functions
|
TestFancyCar | |
TestGhostObject | |
TestHoveringTank | |
TestIssue1004 |
Test case for JME issue #1004: RagdollUtils can't handle 16-bit bone indices.
|
TestIssue1029 |
Test case for JME issue #1029: sphere-sphere collisions not reported.
|
TestIssue1120 |
Test demonstrating a GImpactCollisionShape falling through a curved mesh, when using JBullet.
|
TestIssue1125 |
Test case for JME issue #1125: heightfield collision shapes don't match
TerrainQuad.
|
TestIssue877 | |
TestIssue883 | |
TestIssue889 | |
TestIssue894 | |
TestIssue911 |
Test case for JME issue #911: PhysicsRigidBody sleeping threshold setters
have unexpected side effects.
|
TestIssue918 |
Test case for JME issue #918: Point2PointJoint.getImpulseClamp() and
.getTau() return the damping value instead.
|
TestIssue919 |
Test case for JME issue #919: native implementation of
TranslationalLimitMotor.getLimitSoftness() has wrong name.
|
TestIssue928 |
Test case for JME issue #928: crash after 64 attached and detached
BulletAppStates with parallel threading.
|
TestIssue931 |
Test case for JME issue #931: RagdollUtils can miss model meshes or use the
non-animated ones.
|
TestIssue970 |
Test case for JME issue #970: RigidBodyControl doesn't read/write velocities.
|
TestKinematicAddToPhysicsSpaceIssue | |
TestLocalPhysics |
This is a basic Test of jbullet-jme functions
|
TestPhysicsCar | |
TestPhysicsCharacter |
A walking physical character followed by a 3rd person camera.
|
TestPhysicsHingeJoint | |
TestPhysicsRayCast | |
TestPhysicsReadWrite |
This is a basic Test of jbullet-jme functions
|
TestQ3 | |
TestRagDoll | |
TestRagdollCharacter | |
TestSimplePhysics |
This is a basic Test of jbullet-jme functions
|
TestSweepTest |
A spatial moves and sweeps its next movement for obstacles before moving
there Run this example with Vsync enabled
|
TestWalkingChar |
A walking animated character followed by a 3rd person camera on a terrain with LOD.
|