public class WeightedProbeBlendingStrategy extends java.lang.Object implements LightProbeBlendingStrategy
Image based lighting will be blended between those probes in the shader according to their distance and range.
| Constructor and Description |
|---|
WeightedProbeBlendingStrategy() |
| Modifier and Type | Method and Description |
|---|---|
void |
populateProbes(Geometry g,
LightList lightList)
Populates the resulting light probes into the given light list.
|
void |
registerProbe(LightProbe probe)
Registers a probe with this strategy
|
public void registerProbe(LightProbe probe)
LightProbeBlendingStrategyregisterProbe in interface LightProbeBlendingStrategypublic void populateProbes(Geometry g, LightList lightList)
LightProbeBlendingStrategypopulateProbes in interface LightProbeBlendingStrategyg - the geometry for which the light list is computedlightList - the result light list