public class HelloAnimation extends SimpleApplication implements AnimEventListener
flyCam, fpsText, guiFont, guiNode, INPUT_MAPPING_CAMERA_POS, INPUT_MAPPING_EXIT, INPUT_MAPPING_HIDE_STATS, INPUT_MAPPING_MEMORY, rootNode, showSettings
assetManager, audioRenderer, cam, context, guiViewPort, inputEnabled, inputManager, joyInput, keyInput, listener, lostFocusBehavior, mouseInput, paused, prof, renderer, renderManager, settings, speed, stateManager, timer, touchInput, viewPort
Constructor and Description |
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HelloAnimation() |
Modifier and Type | Method and Description |
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static void |
main(java.lang.String[] args) |
void |
onAnimChange(AnimControl control,
AnimChannel channel,
java.lang.String animName)
Use this listener to trigger something between two animations.
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void |
onAnimCycleDone(AnimControl control,
AnimChannel channel,
java.lang.String animName)
Use this listener to trigger something after an animation is done.
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void |
simpleInitApp() |
getFlyByCamera, getGuiNode, getRootNode, getSpeed, initialize, isShowSettings, loadGuiFont, setDisplayFps, setDisplayStatView, setShowSettings, setSpeed, simpleRender, simpleUpdate, start, update
createCanvas, destroy, destroyInput, enqueue, enqueue, gainFocus, getAppProfiler, getAssetManager, getAudioRenderer, getCamera, getContext, getGuiViewPort, getInputManager, getListener, getLostFocusBehavior, getRenderer, getRenderManager, getStateManager, getTimer, getViewPort, handleError, isPauseOnLostFocus, loseFocus, requestClose, reshape, restart, runQueuedTasks, setAppProfiler, setAssetManager, setLostFocusBehavior, setPauseOnLostFocus, setSettings, setTimer, start, start, start, startCanvas, startCanvas, stop, stop
public static void main(java.lang.String[] args)
public void simpleInitApp()
simpleInitApp
in class SimpleApplication
public void onAnimCycleDone(AnimControl control, AnimChannel channel, java.lang.String animName)
onAnimCycleDone
in interface AnimEventListener
control
- The control to which the listener is assigned.channel
- The channel being alteredanimName
- The new animation that is done.public void onAnimChange(AnimControl control, AnimChannel channel, java.lang.String animName)
onAnimChange
in interface AnimEventListener
control
- The control to which the listener is assigned.channel
- The channel being alteredanimName
- The new animation name set.