Class | Description |
---|---|
BloomUI | |
LightScatteringUI | |
SSAOUI | |
TestBloom | |
TestBloomAlphaThreshold | |
TestCartoonEdge | |
TestCrossHatch | |
TestDepthOfField |
test
|
TestFBOPassthrough |
Demonstrates FrameBuffer usage.
|
TestFog | |
TestLightScattering | |
TestMultiplesFilters | |
TestMultiRenderTarget | |
TestMultiViewsFilters | |
TestPosterization | |
TestPostFilters | |
TestPostFiltersCompositing |
This test showcases the possibility to compose the post filtered outputs of several viewports.
|
TestRenderToCubemap |
Renders a rotating box to a cubemap texture, then applies the cubemap
texture as a sky.
|
TestRenderToMemory |
This test renders a scene to an offscreen framebuffer, then copies
the contents to a Swing JFrame.
|
TestRenderToTexture |
This test renders a scene to a texture, then displays the texture on a cube.
|
TestSSAO | |
TestSSAO2 | |
TestToneMapFilter | |
TestTransparentCartoonEdge | |
TestTransparentSSAO |