public class BoneEnvelope
extends java.lang.Object
| Constructor and Description | 
|---|
| BoneEnvelope(Structure boneStructure,
            Matrix4f armatureWorldMatrix,
            boolean fixUpAxis)The constructor of bone envelope. | 
| Modifier and Type | Method and Description | 
|---|---|
| float | getWeight() | 
| boolean | isInEnvelope(Vector3f point)The method verifies if the given point is inside the envelope. | 
| java.lang.String | toString() | 
public BoneEnvelope(Structure boneStructure, Matrix4f armatureWorldMatrix, boolean fixUpAxis)
boneStructure - the blender bone structurearmatureWorldMatrix - the world matrix of the armature objectfixUpAxis - a variable that tells if we use the Y-is up axis orientationpublic boolean isInEnvelope(Vector3f point)
point - the point in 3D space (MUST be in a world coordinate space)public float getWeight()
public java.lang.String toString()
toString in class java.lang.Object