- a - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
-
- a - Variable in class com.jme3.math.ColorRGBA
-
The alpha component of the color.
- a - Variable in class com.jme3.system.jopenvr.HmdColor_t
-
- abs(float) - Static method in class com.jme3.math.FastMath
-
Returns Absolute value of a float.
- abs(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- absoluteLocal() - Method in class com.jme3.math.Matrix3f
-
Replaces all 9 elements with their absolute values.
- AbstractAppState - Class in com.jme3.app.state
-
AbstractAppState
implements some common methods
that make creation of AppStates easier.
- AbstractAppState() - Constructor for class com.jme3.app.state.AbstractAppState
-
- AbstractAppState(String) - Constructor for class com.jme3.app.state.AbstractAppState
-
- AbstractBox - Class in com.jme3.scene.shape
-
An eight sided box.
- AbstractBox() - Constructor for class com.jme3.scene.shape.AbstractBox
-
- AbstractCinematicEvent - Class in com.jme3.cinematic.events
-
This call contains the basic behavior of a cinematic event.
- AbstractCinematicEvent() - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event (empty constructor).
- AbstractCinematicEvent(float) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given initial duration.
- AbstractCinematicEvent(LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given loopMode.
- AbstractCinematicEvent(float, LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given loopMode and the given initialDuration.
- AbstractClientService - Class in com.jme3.network.service
-
Convenient base class for ClientServices providing some default ClientService
interface implementations as well as a few convenience methods
such as getServiceManager() and getService(type).
- AbstractClientService() - Constructor for class com.jme3.network.service.AbstractClientService
-
- AbstractControl - Class in com.jme3.scene.control
-
An abstract implementation of the Control interface.
- AbstractControl() - Constructor for class com.jme3.scene.control.AbstractControl
-
- AbstractFilter - Class in com.jme3.terrain.noise.filter
-
- AbstractFilter() - Constructor for class com.jme3.terrain.noise.filter.AbstractFilter
-
- AbstractHeightMap - Class in com.jme3.terrain.heightmap
-
AbstractHeightMap
provides a base implementation of height
data for terrain rendering.
- AbstractHeightMap() - Constructor for class com.jme3.terrain.heightmap.AbstractHeightMap
-
- AbstractHostedConnectionService - Class in com.jme3.network.service
-
Convenient base class for HostedServices providing some default HostedService
interface implementations as well as a few convenience methods
such as getServiceManager() and getService(type).
- AbstractHostedConnectionService() - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
-
Creates a new HostedService that will autohost connections
when detected.
- AbstractHostedConnectionService(boolean) - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
-
Creates a new HostedService that will automatically host
connections only if autoHost is true.
- AbstractHostedService - Class in com.jme3.network.service
-
Convenient base class for HostedServices providing some default HostedService
interface implementations as well as a few convenience methods
such as getServiceManager() and getService(type).
- AbstractHostedService() - Constructor for class com.jme3.network.service.AbstractHostedService
-
- AbstractJoystick - Class in com.jme3.input
-
A joystick represents a single joystick that is installed in the system.
- AbstractJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.AbstractJoystick
-
Creates a new joystick instance.
- AbstractKernel - Class in com.jme3.network.kernel
-
Base implementation of the Kernel interface providing several
useful default implementations of some methods.
- AbstractKernel() - Constructor for class com.jme3.network.kernel.AbstractKernel
-
- AbstractMessage - Class in com.jme3.network
-
Interface implemented by all network messages.
- AbstractMessage() - Constructor for class com.jme3.network.AbstractMessage
-
- AbstractMessage(boolean) - Constructor for class com.jme3.network.AbstractMessage
-
- AbstractMessageDelegator<S extends MessageConnection> - Class in com.jme3.network.util
-
A MessageListener implementation that will forward messages to methods
of a delegate object.
- AbstractMessageDelegator(Class, boolean) - Constructor for class com.jme3.network.util.AbstractMessageDelegator
-
Creates an AbstractMessageDelegator that will forward received
messages to methods of the specified delegate type.
- AbstractOpenCLObject - Class in com.jme3.opencl
-
Abstract implementation of
OpenCLObject
providing the release
mechanisms.
- AbstractOpenCLObject(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.AbstractOpenCLObject
-
- AbstractPhysicsControl - Class in com.jme3.bullet.control
-
Manage the life cycle of a physics object linked to a spatial in a scene
graph.
- AbstractPhysicsControl() - Constructor for class com.jme3.bullet.control.AbstractPhysicsControl
-
- AbstractPhysicsDebugControl - Class in com.jme3.bullet.debug
-
The abstract base class for physics-debug controls (such as
BulletRigidBodyDebugControl) used to visualize individual collision objects
and joints.
- AbstractPhysicsDebugControl(BulletDebugAppState) - Constructor for class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Instantiate an enabled control to serve the specified debug app state.
- AbstractService<S extends ServiceManager> - Class in com.jme3.network.service
-
Base class providing some default Service interface implementations
as well as a few convenience methods such as getServiceManager()
and getService(type).
- AbstractService() - Constructor for class com.jme3.network.service.AbstractService
-
- AbstractShadowFilter<T extends AbstractShadowRenderer> - Class in com.jme3.shadow
-
Generic abstract filter that holds common implementations for the different
shadow filters
- AbstractShadowFilter() - Constructor for class com.jme3.shadow.AbstractShadowFilter
-
used for serialization
- AbstractShadowFilter(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilter
-
Abstract class constructor
- AbstractShadowFilterVR<T extends AbstractShadowRendererVR> - Class in com.jme3.shadow
-
Generic abstract filter that holds common implementations for the different
shadow filters.
- AbstractShadowFilterVR(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
-
Abstract class constructor
- AbstractShadowFilterVR(AssetManager, int, T, String) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
-
- AbstractShadowRenderer - Class in com.jme3.shadow
-
abstract shadow renderer that holds commons feature to have for a shadow
renderer
- AbstractShadowRenderer() - Constructor for class com.jme3.shadow.AbstractShadowRenderer
-
used for serialization
- AbstractShadowRenderer(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRenderer
-
Create an abstract shadow renderer.
- AbstractShadowRendererVR - Class in com.jme3.shadow
-
Abstract shadow renderer that holds commons feature to have for a shadow
renderer.
- AbstractShadowRendererVR() - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
-
used for serialization
- AbstractShadowRendererVR(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
-
Create an abstract shadow renderer.
- AbstractTriangle - Class in com.jme3.math
-
A Collidable with a triangular shape.
- AbstractTriangle() - Constructor for class com.jme3.math.AbstractTriangle
-
- AbstractTween - Class in com.jme3.anim.tween
-
Base implementation of the Tween interface that provides
default implementations of the getLength() and interpolate()
methods that provide common tween clamping and bounds checking.
- AbstractTween(double) - Constructor for class com.jme3.anim.tween.AbstractTween
-
- AbstractVRMouseManager - Class in com.jme3.input.vr
-
- AbstractVRMouseManager(VREnvironment) - Constructor for class com.jme3.input.vr.AbstractVRMouseManager
-
Create a new AbstractVRMouseManager attached to the given
VR environment
.
- AbstractVRViewManager - Class in com.jme3.input.vr
-
A VR view manager.
- AbstractVRViewManager() - Constructor for class com.jme3.input.vr.AbstractVRViewManager
-
- accelerate(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given engine force to all wheels, works continuously
- accelerate(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given engine force, works continuously
- accelerate(float) - Method in class jme3test.bullet.PhysicsHoverControl
-
- accelerationValue - Variable in class jme3test.bullet.PhysicsHoverControl
-
- accept(Field, int) - Method in interface com.jme3.lwjgl3.utils.APIUtil.TokenFilter
-
Should return true if the specified Field passes the filter.
- accept(SelectionKey) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
-
- AcknowledgeQuit_Exiting - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : AcknowledgeQuit_Exiting_callback*
- AcknowledgeQuit_UserPrompt - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : AcknowledgeQuit_UserPrompt_callback*
- acos(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc cosine of a value.
Special cases:
If fValue is smaller than -1, then the result is PI.
- AcousticLab - Static variable in class com.jme3.audio.Environment
-
- acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Buffer
-
Acquires this buffer object for using.
- acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
-
- acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Buffer
-
Acquires this buffer object for using.
- acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
-
- acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Image
-
Acquires this image object for using.
- acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
-
- acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Image
-
Acquires this image object for using.
- acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
-
- acquirePixelFormat(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
It seems it is best to use one pixel format for all shared contexts.
- AcquireVideoStreamingService - Variable in class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable
-
C type : AcquireVideoStreamingService_callback*
- action(String) - Method in class com.jme3.anim.AnimComposer
-
- Action - Class in com.jme3.anim.tween.action
-
- Action(Tween...) - Constructor for class com.jme3.anim.tween.action.Action
-
- actionBlended(String, BlendSpace, String...) - Method in class com.jme3.anim.AnimComposer
-
Creates an action that blends the named clips using the given blend
space.
- actionDown(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
-
- ActionListener - Interface in com.jme3.input.controls
-
ActionListener
is used to receive input events in "digital" style.
- actionMove(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
-
- actions - Variable in class com.jme3.anim.tween.action.Action
-
- actionSequence(String, Tween...) - Method in class com.jme3.anim.AnimComposer
-
Creates an action that will interpolate over an entire sequence
of tweens in order.
- actionUp(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
-
- activate() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
reactivates this PhysicsRigidBody when it has been deactivated because it was not moving
- activateCamera(float, String) - Method in class com.jme3.cinematic.Cinematic
-
schedule an event that will activate the camera at the given time
- active - Variable in class com.jme3.bullet.BulletAppState
-
true if-and-only-if this state is enabled
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
-
C type : VRInputValueHandle_t
- actualContext - Variable in class com.jme3.system.awt.AwtPanelsContext
-
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
-
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRMaterialAdapter
-
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRSpecGlossMaterialAdapter
-
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.UnlitMaterialAdapter
-
- add(T...) - Method in class com.jme3.animation.CompactArray
-
Add objects.
- add(Vector3f) - Method in class com.jme3.bullet.animation.VectorSet
-
Add the value of the specified Vector3f to this set.
- add(Object) - Method in class com.jme3.bullet.PhysicsSpace
-
adds an object to the physics space
- add(Light) - Method in class com.jme3.light.LightList
-
Adds a light to the list.
- add(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
-
Adds each r,g,b,a of this ColorRGBA
by the corresponding
r,g,b,a of the given color and returns the result as a new ColorRGBA
.
- add(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Add the specified matrix.
- add(Quaternion) - Method in class com.jme3.math.Quaternion
-
Adds the argument and returns the sum as a new instance.
- add(Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds the argument and returns the sum as a new instance.
- add(Vector2f, Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds a specified vector and returns the sum in a 3rd vector.
- add(Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds the argument and returns the sum as a new instance.
- add(Vector3f, Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds a specified vector and returns the sum in a 3rd vector.
- add(float, float, float) - Method in class com.jme3.math.Vector3f
-
Adds specified amounts to the vector's components and returns the sum as
a new instance.
- add(Vector4f) - Method in class com.jme3.math.Vector4f
-
add
adds a provided vector to this vector creating a
resultant vector which is returned.
- add(Vector4f, Vector4f) - Method in class com.jme3.math.Vector4f
-
add
adds the values of a provided vector storing the
values in the supplied vector.
- add(float, float, float, float) - Method in class com.jme3.math.Vector4f
-
add
adds the provided values to this vector, creating a
new vector that is then returned.
- add(Geometry) - Method in class com.jme3.renderer.queue.GeometryList
-
Adds a geometry to the list.
- add(String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
-
Use in the case of multiple animation layers in FBX asset
- add(String, String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
-
Use in the case of multiple animation layers in FBX asset
- add(E) - Method in class com.jme3.util.SafeArrayList
-
- add(int, E) - Method in class com.jme3.util.SafeArrayList
-
- add(E) - Method in class com.jme3.util.SafeArrayList.ArrayIterator
-
- addAction(String, Action) - Method in class com.jme3.anim.AnimComposer
-
Register given action with specified name.
- addAll(Spatial) - Method in class com.jme3.bullet.PhysicsSpace
-
adds all physics controls and joints in the given spatial node to the physics space
(e.g.
- addAll(Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
-
- addAll(int, Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
-
- addAllBones() - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add all the bones of the model's skeleton to be
influenced by this animation channel.
- addAncestors(Joint) - Method in class com.jme3.anim.ArmatureMask
-
Add the specified Joint and all its ancestors.
- addAnim(Animation) - Method in class com.jme3.animation.AnimControl
-
Deprecated.
Adds an animation to be available for playing to this
AnimControl
.
- addAnimClip(AnimClip) - Method in class com.jme3.anim.AnimComposer
-
Adds an animation to be available for playing to this
AnimControl
.
- AddApplicationManifest - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
-
C type : AddApplicationManifest_callback*
- addArmatureFrom(SkinningControl) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
-
- addArmatureFrom(Armature, Spatial) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
-
- addAssetEventListener(AssetEventListener) - Method in interface com.jme3.asset.AssetManager
-
- addAssetEventListener(AssetEventListener) - Method in class com.jme3.asset.DesktopAssetManager
-
- addAxis(JoystickAxis) - Method in class com.jme3.input.AbstractJoystick
-
- addAxis(InputDevice.MotionRange) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
-
- addAxis(String, String, int, float) - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
-
- addAxis(int, JoystickAxis) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
-
- addAxis(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
-
- addAxisMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the
joystick's name and axis/button name.
- addAxisMapping(String, String, String, float[]) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the
joystick's name and axis/button name.
- addBasis(Basis) - Method in interface com.jme3.terrain.noise.fractal.Fractal
-
- addBasis(Basis) - Method in class com.jme3.terrain.noise.fractal.FractalSum
-
- addBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add a single bone to be influenced by this animation channel.
- addBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add a single bone to be influenced by this animation channel.
- addBoneName(String) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
Add a bone name to this control.
- addBones(Armature, String...) - Method in class com.jme3.anim.ArmatureMask
-
Add joints to be influenced by this animation mask.
- addBrick(Vector3f) - Method in class jme3test.batching.TestBatchNodeTower
-
- addBrick(Vector3f) - Method in class jme3test.bullet.TestBrickTower
-
- addBrick(Vector3f) - Method in class jme3test.bullet.TestBrickWall
-
- addButton(JoystickButton) - Method in class com.jme3.input.AbstractJoystick
-
- addButton(int) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
-
- addButton(JoystickButton) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
-
- addButton(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
-
- addButtonMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the
joystick's name and axis/button name.
- addBytes(ByteBuffer) - Method in interface com.jme3.network.base.MessageBuffer
-
Adds byte data to the message buffer.
- addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.GreedyMessageBuffer
-
Adds byte data to the message buffer.
- addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.LazyMessageBuffer
-
Adds byte data to the message buffer.
- addChannel(int) - Method in class com.jme3.network.base.DefaultServer
-
- addChannel(int) - Method in interface com.jme3.network.Server
-
Adds an alternate channel to the server, using the specified port.
- addCharacter(int, BitmapCharacter) - Method in class com.jme3.font.BitmapCharacterSet
-
- addChecker(Object, Object) - Method in class com.jme3.app.state.ConstantVerifierState
-
- addChild(Joint) - Method in class com.jme3.anim.Joint
-
Add the specified Joint as a child.
- addChild(Bone) - Method in class com.jme3.animation.Bone
-
Deprecated.
Add a new child to this bone.
- addChildShape(CollisionShape, Vector3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
-
adds a child shape at the given local translation
- addChildShape(CollisionShape, Vector3f, Matrix3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
-
adds a child shape at the given local translation
- addCinematicEvent(float, CinematicEvent) - Method in class com.jme3.cinematic.Cinematic
-
Adds a cinematic event to this cinematic at the given timestamp.
- addCircleFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
-
- addClassLoader(ClassLoader) - Method in interface com.jme3.asset.AssetManager
-
Adds a ClassLoader
that is used to load classes
that are needed for finding and loading Assets.
- addClassLoader(ClassLoader) - Method in class com.jme3.asset.DesktopAssetManager
-
- addClientStateListener(ClientStateListener) - Method in class com.jme3.network.base.DefaultClient
-
- addClientStateListener(ClientStateListener) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified about connection
state changes.
- addCollideWithGroup(int) - Method in class com.jme3.bullet.collision.PhysicsCollisionObject
-
Add a group that this object will collide with.
Two object will collide when one of the parties has the
collisionGroup of the other in its collideWithGroups set.
- addCollision(CollisionResult) - Method in class com.jme3.collision.CollisionResults
-
- addCollisionGroupListener(PhysicsCollisionGroupListener, int) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds a listener for a specific collision group, such a listener can disable collisions when they happen.
There can be only one listener per collision group.
- addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Add a collision listener to this control.
- addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
Add a collision listener to this control.
- addCollisionListener(PhysicsCollisionListener) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds a CollisionListener that will be informed about collision events
- addCollisionObject(PhysicsCollisionObject) - Method in class com.jme3.bullet.PhysicsSpace
-
- addColorBuffer(Image.Format) - Method in class com.jme3.texture.FrameBuffer
-
- addColorTarget(FrameBuffer.FrameBufferBufferTarget) - Method in class com.jme3.texture.FrameBuffer
-
- addColorTarget(FrameBuffer.FrameBufferTextureTarget) - Method in class com.jme3.texture.FrameBuffer
-
- addColorTarget(FrameBuffer.FrameBufferTextureTarget, TextureCubeMap.Face) - Method in class com.jme3.texture.FrameBuffer
-
Adds a texture to one of the color Buffers Array.
- addColorTexture(Texture2D) - Method in class com.jme3.texture.FrameBuffer
-
- addColorTexture(TextureArray, int) - Method in class com.jme3.texture.FrameBuffer
-
- addColorTexture(TextureCubeMap, TextureCubeMap.Face) - Method in class com.jme3.texture.FrameBuffer
-
- addComponent(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
-
- addConnection(HostedConnection) - Method in class com.jme3.network.service.HostedServiceManager
-
Called internally when a new connection has been added so that the
services can be notified.
- addConnectionListener(ConnectionListener) - Method in class com.jme3.network.base.DefaultServer
-
- addConnectionListener(ConnectionListener) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when new hosted connections
arrive.
- addControl(Control) - Method in class com.jme3.scene.Spatial
-
Add a control to the list of controls.
- addControlPoint(Vector3f) - Method in class com.jme3.math.Spline
-
Adds a controlPoint to the spline
- addData(ByteBuffer) - Method in class com.jme3.texture.Image
-
- addDefine(String, VarType) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
Adds a define to the technique def
- addDisplayedClasses(Set<Class<?>>) - Method in class jme3test.TestChooser
-
- added - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.CharacterControl
-
- added - Variable in class com.jme3.bullet.control.GhostControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.RigidBodyControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.VehicleControl
-
true→vehicle is added to the physics space, false→not added
- addEndpoint(SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
-
- addEnvelope(Envelope) - Method in class com.jme3.network.kernel.AbstractKernel
-
- addErrorListener(ErrorListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
-
- addErrorListener(ErrorListener<? super Client>) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when any connection errors
occur.
- addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidJoyInput
-
- addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidTouchInput
-
- addEvent(InputEvent) - Method in class com.jme3.input.ios.IosInputHandler
-
- addEvent(EndpointEvent) - Method in class com.jme3.network.kernel.AbstractKernel
-
- addFault(float[][], Random) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
-
- addFilter(Filter) - Method in class com.jme3.post.FilterPostProcessor
-
Adds a filter to the filters list
- addForcedMatParam(MatParamOverride) - Method in class com.jme3.renderer.RenderManager
-
Adds a forced material parameter to use when rendering geometries.
- addFromJoint(Armature, String) - Method in class com.jme3.anim.ArmatureMask
-
Add a joint and all its sub armature joints to be influenced by this animation mask.
- addFromRootBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add bones to be influenced by this animation channel, starting
from the given named bone and going toward its children.
- addFromRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add bones to be influenced by this animation channel, starting
from the given bone and going toward its children.
- addGeometry(Geometry) - Method in class jme3tools.optimize.TextureAtlas
-
Add a geometries DiffuseMap (or ColorMap), NormalMap and SpecularMap to the atlas.
- addGlSurfaceView() - Method in class com.jme3.app.jmeSurfaceView.JmeSurfaceView
-
Adds the glSurfaceView to the screen immediately, saving the current app instance.
- addHill(float[][], Random) - Method in class com.jme3.terrain.heightmap.HillHeightMap
-
Generates a new hill of random size and height at a random position in
the heightmap.
- addImage(Bitmap) - Method in class com.jme3.app.state.MjpegFileWriter
-
- addImage(Bitmap, float) - Method in class com.jme3.app.state.MjpegFileWriter
-
- addImage(byte[]) - Method in class com.jme3.app.state.MjpegFileWriter
-
- addImageToAtlas(BatchRenderBackend.Image, int, int, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- addInBuffer(Vector3f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
-
Add to a Vector3f in-buffer.
- addInBuffer(Vector2f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
-
Add to a Vector2f in-buffer.
- addInfluencedNode(FbxNode, String) - Method in class com.jme3.scene.plugins.fbx.anim.FbxAnimCurveNode
-
- addInfo(String, int) - Method in class jme3test.input.TestJoystick
-
- addInstance(Geometry) - Method in class com.jme3.scene.instancing.InstancedGeometry
-
- ADDITION - Static variable in class com.jme3.terrain.heightmap.CombinerHeightMap
-
Constant mode to denote adding the two heightmaps.
- ADDITIONAL - Static variable in class com.jme3.material.RenderState
-
The
ADDITIONAL
render state is identical to the
RenderState.DEFAULT
render state except that all apply
values are set to false.
- addJoint(PhysicsJoint) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
do not use manually, joints are added automatically
- addJoystickConnectionListener(JoystickConnectionListener) - Method in class com.jme3.input.InputManager
-
Add a listener that reports when a joystick has been added or removed.
- addJoystickNameRegex(String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Maps a regular expression to a normalized name for that joystick.
- addKerning(int, int) - Method in class com.jme3.font.BitmapCharacter
-
- addKeyFrameAtIndex(int, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
-
- addKeyFrameAtTime(float, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
-
- addKeyFrameRotation(int, Quaternion) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified index.
- addKeyFrameRotation(int, Quaternion) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
- addKeyFrameRotationAngles(int, float, float, float) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given rotation at the given key frame index.
Rotation is expressed by Euler angles in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation
- addKeyFrameScale(int, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified scaling at the specified index.
- addKeyFrameScale(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given scale at the given keyFrame index
- addKeyFrameTransform(int, Transform) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified Transform at the specified index.
- addKeyFrameTransform(int, Transform) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given Transform at the given keyFrame index
- addKeyFrameTranslation(int, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified translation at the specified index.
- addKeyFrameTranslation(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given translation at the given keyFrame index
- addLight(Light) - Method in class com.jme3.scene.Spatial
-
addLight
adds the given light to the Spatial; causing all
child Spatials to be affected by it.
- addLineFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
-
- addLink(String) - Method in class jme3test.app.TestCloner.GraphNode
-
- addLink(TestCloner.GraphNode) - Method in class jme3test.app.TestCloner.GraphNode
-
- addLinkedChild(ModelKey) - Method in class com.jme3.scene.AssetLinkNode
-
Add a "linked" child.
- addListener(AnimEventListener) - Method in class com.jme3.animation.AnimControl
-
Deprecated.
Adds a new listener to receive animation related events.
- addListener(CinematicEventListener) - Method in class com.jme3.cinematic.events.AbstractCinematicEvent
-
Adds a CinematicEventListener to this event.
- addListener(MotionPathListener) - Method in class com.jme3.cinematic.MotionPath
-
Adds a motion pathListener to the path
- addListener(InputListener, String...) - Method in class com.jme3.input.InputManager
-
Adds a new listener to receive events on the given mappings.
- addListener(TerrainGridListener) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
-
- addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler
-
- addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler14
-
- addLocal(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
-
Adds each component to the corresponding component of the argument
and returns the result (this).
- addLocal(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Sum in place, with the specified matrix.
- addLocal(Quaternion) - Method in class com.jme3.math.Quaternion
-
Adds the argument and returns the (modified) current instance.
- addLocal(Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds the argument and returns the (modified) current instance.
- addLocal(float, float) - Method in class com.jme3.math.Vector2f
-
Adds specified amounts to the vector's components and returns the
(modified) current instance.
- addLocal(Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds the argument and returns the (modified) current instance.
- addLocal(float, float, float) - Method in class com.jme3.math.Vector3f
-
Adds specified amounts to the vector's components and returns the
(modified) current instance.
- addLocal(Vector4f) - Method in class com.jme3.math.Vector4f
-
addLocal
adds a provided vector to this vector internally,
and returns a handle to this vector for easy chaining of calls.
- addLocal(float, float, float, float) - Method in class com.jme3.math.Vector4f
-
addLocal
adds the provided values to this vector
internally, and returns a handle to this vector for easy chaining of
calls.
- addMapping(String, Trigger...) - Method in class com.jme3.input.InputManager
-
Create a new mapping to the given triggers.
- addMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the
joystick's name and axis/button name.
- addMappings(Properties) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a preconfigured set of mappings in Properties object
form where the names are dot notation
"axis"/"button"/"".
- addMaterialExtension(MaterialExtension) - Method in class com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet
-
Adds a new material extension to the set of extensions.
- addMaterialParam(VarType, String, Object) - Method in class com.jme3.material.MaterialDef
-
Adds a new material parameter.
- addMaterialParamTexture(VarType, String, ColorSpace, Texture) - Method in class com.jme3.material.MaterialDef
-
Adds a new material parameter.
- addMatParamOverride(MatParamOverride) - Method in class com.jme3.scene.Spatial
-
Adds a local material parameter override.
- addMessageListener(MessageListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
-
- addMessageListener(MessageListener<? super Client>, Class...) - Method in class com.jme3.network.base.DefaultClient
-
- addMessageListener(MessageListener<? super HostedConnection>) - Method in class com.jme3.network.base.DefaultServer
-
- addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in class com.jme3.network.base.DefaultServer
-
- addMessageListener(MessageListener<? super S>) - Method in class com.jme3.network.base.MessageListenerRegistry
-
- addMessageListener(MessageListener<? super S>, Class...) - Method in class com.jme3.network.base.MessageListenerRegistry
-
- addMessageListener(MessageListener<? super Client>) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when any message or object
is received from the server.
- addMessageListener(MessageListener<? super Client>, Class...) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when messages of the specified
types are received.
- addMessageListener(MessageListener<? super HostedConnection>) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when any message or object
is received from one of the clients.
- addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when messages of the specified
types are received from one of the clients.
- addModulator(Modulator) - Method in interface com.jme3.terrain.noise.Basis
-
- addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.FilteredBasis
-
- addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.Noise
-
- addMorphTarget(MorphTarget) - Method in class com.jme3.scene.Mesh
-
- addNode(ShaderNode) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate.DeclaredVariable
-
- addNotify() - Method in class com.jme3.system.awt.AwtPanel
-
- addOccluders(Spatial) - Method in class com.jme3.shadow.ShadowUtil.OccludersExtractor
-
Check the rootScene against camera frustum and if intersects process it recursively.
- addParamMapping(String, String) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
-
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DacLinks
-
Add all managed physics objects to the PhysicsSpace.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Add all managed physics objects to the PhysicsSpace.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
-
Add all managed physics objects to the specified space.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.BetterCharacterControl
-
Add all managed physics objects to the specified space.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- addPostFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
-
- addPostFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
-
- addPostIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
-
- addPreFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
-
- addPreFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
-
- addPreIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
-
- addProcessor(SceneProcessor) - Method in class com.jme3.renderer.ViewPort
-
- addQuad(float, float, float, float, Color, Color, Color, Color, float, float, float, float, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- addRawInputListener(RawInputListener) - Method in class com.jme3.input.InputManager
-
- addRemoteClass(ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
-
- addRemoteObject(byte, short, String, ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
-
- address() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the internal ByteBuffer
.
- address(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the specified offset
.
- addressSafe(Object, int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the specified offset
or
NULL
if the specified value
is null.
- addService(ClientService) - Method in class com.jme3.network.service.ClientServiceManager
-
Adds the specified ClientService and initializes it.
- addService(HostedService) - Method in class com.jme3.network.service.HostedServiceManager
-
Adds the specified HostedService and initializes it.
- addService(S) - Method in class com.jme3.network.service.ServiceManager
-
Adds the specified service and initializes it.
- addServices(ClientService...) - Method in class com.jme3.network.service.ClientServiceManager
-
Adds the specified services and initializes them.
- addServices(HostedService...) - Method in class com.jme3.network.service.HostedServiceManager
-
Adds the specified services and initializes them.
- addShaderParamDefine(String, VarType, String) - Method in class com.jme3.material.TechniqueDef
-
Adds a define linked to a material parameter.
- addShaderUnmappedDefine(String, VarType) - Method in class com.jme3.material.TechniqueDef
-
Add an unmapped define which can only be set by define ID.
- addSource(Shader.ShaderType, String, String, String, String) - Method in class com.jme3.shader.Shader
-
Adds source code to a certain pipeline.
- addStandardServices() - Method in class com.jme3.network.base.DefaultClient
-
- addStandardServices() - Method in class com.jme3.network.base.DefaultServer
-
- addStatement(Statement) - Method in class com.jme3.util.blockparser.Statement
-
- addStatement(int, Statement) - Method in class com.jme3.util.blockparser.Statement
-
- addSynonym(String, int) - Method in class com.jme3.bullet.control.ragdoll.RagdollPreset.LexiconEntry
-
Add a synonym with the specified score.
- addTechniqueDef(TechniqueDef) - Method in class com.jme3.material.MaterialDef
-
Adds a new technique definition to this material definition.
- addTerrain(TerrainQuad) - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl
-
Add a terrain that will have its LOD handled by this control.
- addTexture(Texture, String) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name
- addTexture(Texture, String, Texture) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name at the location of another existing texture on the master map.
- addTexture(Texture, String, String) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name at the location of another existing texture (on the master map).
- addTickListener(PhysicsTickListener) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds the specified listener to the physics tick listeners.
- addTimeRotation(float, Quaternion) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified time.
- addTimeRotation(float, float, float, float) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified time, based on
Tait-Bryan angles.
- addTimeRotation(float, Quaternion) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
- addTimeRotationAngles(float, float, float, float) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given rotation at the given time.
Rotation is expressed by Euler angles in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation
- addTimeScale(float, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified scale at the specified time.
- addTimeScale(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given scale at the given time
- addTimeTransform(float, Transform) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified Transform at the specified time.
- addTimeTransform(float, Transform) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given Transform at the given time
- addTimeTranslation(float, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified translation at the specified time.
- addTimeTranslation(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Adds a key frame for the given translation at the given time
- addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.AssetManager
-
Inject an asset into the asset cache.
- addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.cache.AssetCache
-
Adds an asset to the cache.
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.SimpleAssetCache
-
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefAssetCache
-
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
-
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.DesktopAssetManager
-
- addToCache(String, int, Object, int) - Method in class com.jme3.scene.plugins.gltf.GltfLoader
-
- addToExecute(Runnable) - Method in class com.jme3.system.AWTTaskExecutor
-
Add the given runnable
to the list of planned executions.
- addToQueue(Geometry, RenderQueue.Bucket) - Method in class com.jme3.renderer.queue.RenderQueue
-
Adds a geometry to the given bucket.
- addToRootBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add bones to be influenced by this animation channel starting from the
given bone name and going toward the root bone.
- addToRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.
Add bones to be influenced by this animation channel starting from the
given bone and going toward the root bone.
- addTrack(Track) - Method in class com.jme3.animation.Animation
-
Deprecated.
Adds a track to this animation
- addTrack(Track) - Method in class com.jme3.animation.TrackInfo
-
Deprecated.
- addUniformBinding(UniformBinding) - Method in class com.jme3.shader.Shader
-
- addUnlinkedDescendants(Joint, Collection<Joint>) - Method in class com.jme3.bullet.animation.DacConfiguration
-
Add unlinked descendants of the specified bone to the specified
collection.
- addWayPoint(Vector3f) - Method in class com.jme3.cinematic.MotionPath
-
Add a waypoint to the path
- addWheel(Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Add a wheel to this vehicle
- addWheel(Spatial, Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Add a wheel to this vehicle
- addWorldParam(String) - Method in class com.jme3.material.TechniqueDef
-
Adds a new world parameter by the given name.
- adjoint() - Method in class com.jme3.math.Matrix3f
-
Returns the adjoint as a new matrix.
- adjoint(Matrix3f) - Method in class com.jme3.math.Matrix3f
-
Returns the adjoint in the specified storage.
- adjoint() - Method in class com.jme3.math.Matrix4f
-
Generate the adjoint.
- adjoint(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Generate the adjoint.
- adjustGuiDistance(float) - Method in class com.jme3.util.VRGuiManager
-
Adjust the GUI distance from the observer.
- adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
-
- adjustHeight(Vector2f, float) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
- adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
- adjustHeight(Vector2f, float) - Method in interface com.jme3.terrain.Terrain
-
Raise/lower the height in one call (instead of getHeight then setHeight).
- adjustHeight(List<Vector2f>, List<Float>) - Method in interface com.jme3.terrain.Terrain
-
Raise/lower the height at many points.
- AL - Interface in com.jme3.audio.openal
-
- AL_AUXILIARY_SEND_FILTER - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_BITS - Static variable in interface com.jme3.audio.openal.AL
-
- AL_BUFFER - Static variable in interface com.jme3.audio.openal.AL
-
Indicate the buffer to provide sound samples.
- AL_BUFFERS_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_BUFFERS_QUEUED - Static variable in interface com.jme3.audio.openal.AL
-
Buffer Queue params
- AL_BYTE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
-
- AL_CHANNELS - Static variable in interface com.jme3.audio.openal.AL
-
- AL_CONE_INNER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, inner cone angle, in degrees.
- AL_CONE_OUTER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, outer cone angle, in degrees.
- AL_CONE_OUTER_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, outer cone gain.
- AL_DIRECT_FILTER - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_DIRECT_FILTER_GAINHF_AUTO - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_DIRECTION - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current direction.
- AL_DISTANCE_MODEL - Static variable in interface com.jme3.audio.openal.AL
-
Distance models
used in conjunction with DistanceModel
implicit: NONE, which disables distance attenuation.
- AL_DOPPLER_FACTOR - Static variable in interface com.jme3.audio.openal.AL
-
Doppler scale.
- AL_DOPPLER_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
-
Tweaks speed of propagation.
- AL_EFFECT_REVERB - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_EFFECT_TYPE - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_EFFECTSLOT_EFFECT - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_EXPONENT_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
- AL_EXPONENT_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_EXTENSIONS - Static variable in interface com.jme3.audio.openal.AL
-
- AL_FALSE - Static variable in interface com.jme3.audio.openal.AL
-
Boolean False.
- AL_FILTER_HIGHPASS - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_FILTER_LOWPASS - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_FILTER_NULL - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_FILTER_TYPE - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_FORMAT_MONO16 - Static variable in interface com.jme3.audio.openal.AL
-
- AL_FORMAT_MONO8 - Static variable in interface com.jme3.audio.openal.AL
-
Sound samples: format specifier.
- AL_FORMAT_STEREO16 - Static variable in interface com.jme3.audio.openal.AL
-
- AL_FORMAT_STEREO8 - Static variable in interface com.jme3.audio.openal.AL
-
- AL_FREQUENCY - Static variable in interface com.jme3.audio.openal.AL
-
Sound samples: frequency, in units of Hertz [Hz].
- AL_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate the gain (volume amplification) applied.
- AL_INITIAL - Static variable in interface com.jme3.audio.openal.AL
-
- AL_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.AL
-
Invalid parameter passed to AL call.
- AL_INVALID_NAME - Static variable in interface com.jme3.audio.openal.AL
-
Invalid Name parameter passed to AL call.
- AL_INVALID_OPERATION - Static variable in interface com.jme3.audio.openal.AL
-
Illegal call.
- AL_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.AL
-
Invalid enum parameter value.
- AL_INVERSE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
- AL_INVERSE_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_LINEAR_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
- AL_LINEAR_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_LOOPING - Static variable in interface com.jme3.audio.openal.AL
-
Indicate whether source is looping.
- AL_LOWPASS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_LOWPASS_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_MAX_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
Indicate distance above which sources are not attenuated using the
inverse clamped distance model.
- AL_MAX_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate maximum source attenuation Type: ALfloat Range: [0.0 - 1.0]
Logarithmic
- AL_MIN_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate minimum source attenuation
Type: ALfloat
Range: [0.0 - 1.0]
Logarithmic
- AL_NO_ERROR - Static variable in interface com.jme3.audio.openal.AL
-
Errors: No Error.
- AL_NONE - Static variable in interface com.jme3.audio.openal.AL
-
- AL_ORIENTATION - Static variable in interface com.jme3.audio.openal.AL
-
Indicate listener orientation.
- AL_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.AL
-
No mojo.
- AL_PAUSED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_PENDING - Static variable in interface com.jme3.audio.openal.AL
-
- AL_PITCH - Static variable in interface com.jme3.audio.openal.AL
-
Specify the pitch to be applied at source.
- AL_PLAYING - Static variable in interface com.jme3.audio.openal.AL
-
- AL_POSITION - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current location in three-dimensional space.
- AL_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_REFERENCE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
source specific reference distance Type: ALfloat Range: 0.0 - +inf
At 0.0, no distance attenuation occurs.
- AL_RENDERER - Static variable in interface com.jme3.audio.openal.AL
-
- AL_REVERB_AIR_ABSORPTION_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_DECAY_HFLIMIT - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_DECAY_HFRATIO - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_DECAY_TIME - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_DENSITY - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_DIFFUSION - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_LATE_REVERB_DELAY - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_LATE_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_REFLECTIONS_DELAY - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_REFLECTIONS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_REVERB_ROOM_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.EFX
-
- AL_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.AL
-
source specific rolloff factor Type: ALfloat Range: 0.0 - +inf
- AL_SAMPLE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
-
- AL_SEC_OFFSET - Static variable in interface com.jme3.audio.openal.AL
-
Source buffer position information
- AL_SIZE - Static variable in interface com.jme3.audio.openal.AL
-
- AL_SOURCE_RELATIVE - Static variable in interface com.jme3.audio.openal.AL
-
Indicate Source has relative coordinates.
- AL_SOURCE_STATE - Static variable in interface com.jme3.audio.openal.AL
-
Source state information.
- AL_SOURCE_TYPE - Static variable in interface com.jme3.audio.openal.AL
-
Source type (Static, Streaming or undetermined)
Source is Static if a Buffer has been attached using AL_BUFFER
Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
Source is undetermined when it has the NULL buffer attached
- AL_SPEED_OF_SOUND - Static variable in interface com.jme3.audio.openal.AL
-
Speed of Sound in units per second
- AL_STATIC - Static variable in interface com.jme3.audio.openal.AL
-
- AL_STOPPED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_STREAMING - Static variable in interface com.jme3.audio.openal.AL
-
- AL_TRUE - Static variable in interface com.jme3.audio.openal.AL
-
Boolean True.
- AL_UNDETERMINED - Static variable in interface com.jme3.audio.openal.AL
-
- AL_UNUSED - Static variable in interface com.jme3.audio.openal.AL
-
Buffer state.
- AL_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current velocity in three-dimensional space.
- AL_VENDOR - Static variable in interface com.jme3.audio.openal.AL
-
Context strings: Vendor Name.
- AL_VERSION - Static variable in interface com.jme3.audio.openal.AL
-
- ALAudioRenderer - Class in com.jme3.audio.openal
-
- ALAudioRenderer(AL, ALC, EFX) - Constructor for class com.jme3.audio.openal.ALAudioRenderer
-
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
-
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
-
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alAuxiliaryEffectSloti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of an effect slot parameter.
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.android.AndroidAL
-
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.ios.IosAL
-
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alBufferData(int, int, ByteBuffer, int, int) - Method in interface com.jme3.audio.openal.AL
-
Sets the sample data of the specified buffer.
- ALC - Interface in com.jme3.audio.openal
-
- ALC_ALL_ATTRIBUTES - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_ATTRIBUTES_SIZE - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_CAPTURE_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
Capture extension
- ALC_CAPTURE_SAMPLES - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_CONNECTED - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_DEFAULT_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
ALC_ENUMERATE_ALL_EXT enums
- ALC_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
The Specifier string for default device
- ALC_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_EFX_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
-
- ALC_EFX_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
-
- ALC_EXT_EFX_NAME - Static variable in interface com.jme3.audio.openal.EFX
-
- ALC_EXTENSIONS - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_INVALID_CONTEXT - Static variable in interface com.jme3.audio.openal.ALC
-
invalid context ID
- ALC_INVALID_DEVICE - Static variable in interface com.jme3.audio.openal.ALC
-
No device
- ALC_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.ALC
-
bad enum
- ALC_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.ALC
-
bad value
- ALC_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_MAX_AUXILIARY_SENDS - Static variable in interface com.jme3.audio.openal.EFX
-
- ALC_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
-
- ALC_NO_ERROR - Static variable in interface com.jme3.audio.openal.ALC
-
No error
- ALC_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.ALC
-
Out of memory.
- alcDevicePauseSOFT() - Method in class com.jme3.audio.android.AndroidALC
-
- alcDevicePauseSOFT() - Method in class com.jme3.audio.ios.IosALC
-
- alcDevicePauseSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
-
- alcDevicePauseSOFT() - Method in interface com.jme3.audio.openal.ALC
-
Pauses a playback device.
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.android.AndroidALC
-
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.ios.IosALC
-
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
-
- alcDeviceResumeSOFT() - Method in interface com.jme3.audio.openal.ALC
-
Resumes playback of a paused device.
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.android.AndroidALC
-
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.ios.IosALC
-
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.lwjgl.LwjglALC
-
- alcGetInteger(int, IntBuffer, int) - Method in interface com.jme3.audio.openal.ALC
-
Obtains integer value(s) from ALC.
- alcGetString(int) - Method in class com.jme3.audio.android.AndroidALC
-
- alcGetString(int) - Method in class com.jme3.audio.ios.IosALC
-
- alcGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglALC
-
- alcGetString(int) - Method in interface com.jme3.audio.openal.ALC
-
Obtains string value(s) from ALC.
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.android.AndroidALC
-
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.ios.IosALC
-
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.lwjgl.LwjglALC
-
- alcIsExtensionPresent(String) - Method in interface com.jme3.audio.openal.ALC
-
Verifies that a given extension is available for the current context and the device it is associated with.
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of effect slots.
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alDeleteBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests the deletion of a number of buffers.
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alDeleteEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of effects.
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alDeleteFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of filters.
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alDeleteSources(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests the deletion of a number of sources.
- alEffectf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
-
- alEffectf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
-
- alEffectf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alEffectf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
-
Sets the float value of an effect parameter.
- alEffecti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
-
- alEffecti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
-
- alEffecti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alEffecti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of an effect parameter.
- alFilterf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
-
- alFilterf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
-
- alFilterf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alFilterf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
-
Sets the float value of a filter parameter.
- alFilteri(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
-
- alFilteri(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
-
- alFilteri(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alFilteri(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of a filter parameter.
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of effect slots.
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alGenBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests a number of buffer names.
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alGenEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of effects.
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
-
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
-
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
-
- alGenFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of filters.
- alGenSources() - Method in class com.jme3.audio.android.AndroidAL
-
- alGenSources() - Method in class com.jme3.audio.ios.IosAL
-
- alGenSources() - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alGenSources() - Method in interface com.jme3.audio.openal.AL
-
Requests a number of source names.
- alGetError() - Method in class com.jme3.audio.android.AndroidAL
-
- alGetError() - Method in class com.jme3.audio.ios.IosAL
-
- alGetError() - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alGetError() - Method in interface com.jme3.audio.openal.AL
-
Obtains error information.
- alGetSourcei(int, int) - Method in class com.jme3.audio.android.AndroidAL
-
- alGetSourcei(int, int) - Method in class com.jme3.audio.ios.IosAL
-
- alGetSourcei(int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alGetSourcei(int, int) - Method in interface com.jme3.audio.openal.AL
-
Returns the integer value of the specified source parameter.
- alGetString(int) - Method in class com.jme3.audio.android.AndroidAL
-
- alGetString(int) - Method in class com.jme3.audio.ios.IosAL
-
- alGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alGetString(int) - Method in interface com.jme3.audio.openal.AL
-
- aliasCount - Variable in class com.jme3.export.binary.BinaryExporter
-
- alignBuffers(Node, GeometryBatchFactory.AlignOption) - Static method in class jme3tools.optimize.GeometryBatchFactory
-
Will ensure that all the geometries' meshes of the n sub graph have the
same types of buffers
- ALL - Static variable in interface com.jme3.input.TouchInput
-
No filter, get all events
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alListener(int, FloatBuffer) - Method in interface com.jme3.audio.openal.AL
-
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
-
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
-
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alListener3f(int, float, float, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional float values of a listener parameter.
- alListenerf(int, float) - Method in class com.jme3.audio.android.AndroidAL
-
- alListenerf(int, float) - Method in class com.jme3.audio.ios.IosAL
-
- alListenerf(int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alListenerf(int, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the float value of a listener parameter.
- allocate(int) - Method in class com.jme3.util.AndroidBufferAllocator
-
- allocate(int) - Method in interface com.jme3.util.BufferAllocator
-
Allocate a direct ByteBuffer of the specified size.
- allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator
-
- allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator.ConcurrentLWJGLBufferAllocator
-
- allocate(int) - Method in class com.jme3.util.PrimitiveAllocator
-
Allocate a direct ByteBuffer of the specified size.
- allocate(int) - Method in class com.jme3.util.ReflectionAllocator
-
- allocateStack(int) - Method in class com.jme3.util.ListSort
-
Allocate temp variables for the given length This method should be called
at least once, but only if the length of the list to sort changed before
sorting
- allowName(String) - Method in class com.jme3.network.util.AbstractMessageDelegator
-
Returns true if the specified method name is allowed.
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindow
-
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
-
- alpha - Variable in class com.jme3.scene.plugins.MTLLoader
-
- alpha - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
-
- alphaFunc - Variable in class com.jme3.renderer.RenderContext
-
Alpha test function.
- alphaMap - Variable in class com.jme3.scene.plugins.MTLLoader
-
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
-
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
-
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSource3f(int, int, float, float, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional values of a source parameter.
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.android.AndroidAL
-
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.ios.IosAL
-
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSource3i(int, int, int, int, int) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional integer values of a source parameter.
- alSourcef(int, int, float) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourcef(int, int, float) - Method in class com.jme3.audio.ios.IosAL
-
- alSourcef(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourcef(int, int, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the float value of a source parameter.
- alSourcei(int, int, int) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourcei(int, int, int) - Method in class com.jme3.audio.ios.IosAL
-
- alSourcei(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourcei(int, int, int) - Method in interface com.jme3.audio.openal.AL
-
- alSourcePause(int) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourcePause(int) - Method in class com.jme3.audio.ios.IosAL
-
- alSourcePause(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourcePause(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_PAUSED.
- alSourcePlay(int) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourcePlay(int) - Method in class com.jme3.audio.ios.IosAL
-
- alSourcePlay(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourcePlay(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_PLAYING.
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourceQueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Queues up one or multiple buffer names to the specified source.
- alSourceStop(int) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourceStop(int) - Method in class com.jme3.audio.ios.IosAL
-
- alSourceStop(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourceStop(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_STOPPED.
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
-
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
-
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
-
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Removes a number of buffer entries that have finished processing, in the order of appearance, from the queue of the specified source.
- ALUtil - Class in com.jme3.audio.openal
-
- ambient - Variable in class com.jme3.scene.plugins.MTLLoader
-
- ambientColor - Variable in class com.jme3.scene.plugins.fbx.misc.FbxGlobalSettings
-
- ambientColor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
-
- ambientFactor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
-
- AmbientLight - Class in com.jme3.light
-
An ambient light adds a constant color to the scene.
- AmbientLight() - Constructor for class com.jme3.light.AmbientLight
-
- AmbientLight(ColorRGBA) - Constructor for class com.jme3.light.AmbientLight
-
- AnalogListener - Interface in com.jme3.input.controls
-
AnalogListener
is used to receive events of inputs
in analog format.
- ANDROID_MEDIAPLAYER - Static variable in class com.jme3.system.AppSettings
-
- ANDROID_OPENAL_SOFT - Static variable in class com.jme3.system.AppSettings
-
Use the OpenAL Soft based renderer for Android audio capabilities.
- AndroidAL - Class in com.jme3.audio.android
-
- AndroidAL() - Constructor for class com.jme3.audio.android.AndroidAL
-
- AndroidALC - Class in com.jme3.audio.android
-
- AndroidALC() - Constructor for class com.jme3.audio.android.AndroidALC
-
- AndroidAudioData - Class in com.jme3.audio.android
-
- AndroidAudioData() - Constructor for class com.jme3.audio.android.AndroidAudioData
-
- AndroidAudioData(int) - Constructor for class com.jme3.audio.android.AndroidAudioData
-
- AndroidAudioLoader - Class in com.jme3.audio.plugins
-
AndroidAudioLoader
will create an
AndroidAudioData
object with the specified asset key.
- AndroidAudioLoader() - Constructor for class com.jme3.audio.plugins.AndroidAudioLoader
-
- AndroidBufferAllocator - Class in com.jme3.util
-
- AndroidBufferAllocator() - Constructor for class com.jme3.util.AndroidBufferAllocator
-
- AndroidBufferImageLoader - Class in com.jme3.texture.plugins
-
Loads textures using Android's Bitmap class, but does not have the
RGBA8 alpha bug.
- AndroidBufferImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidBufferImageLoader
-
- AndroidConfigChooser - Class in com.jme3.system.android
-
AndroidConfigChooser is used to determine the best suited EGL Config
- AndroidConfigChooser(AppSettings) - Constructor for class com.jme3.system.android.AndroidConfigChooser
-
- AndroidEFX - Class in com.jme3.audio.android
-
- AndroidEFX() - Constructor for class com.jme3.audio.android.AndroidEFX
-
- AndroidGestureProcessor - Class in com.jme3.input.android
-
AndroidGestureHandler uses Gesture type listeners to create jME TouchEvents
for gestures.
- AndroidGestureProcessor(AndroidTouchInput) - Constructor for class com.jme3.input.android.AndroidGestureProcessor
-
- AndroidGL - Class in com.jme3.renderer.android
-
- AndroidGL() - Constructor for class com.jme3.renderer.android.AndroidGL
-
- AndroidHarness - Class in com.jme3.app
-
AndroidHarness
wraps a jme application object and runs it on
Android
- AndroidHarness() - Constructor for class com.jme3.app.AndroidHarness
-
- AndroidHarnessFragment - Class in com.jme3.app
-
- AndroidHarnessFragment() - Constructor for class com.jme3.app.AndroidHarnessFragment
-
- androidInput - Variable in class com.jme3.input.android.AndroidTouchInput
-
- androidInput - Variable in class com.jme3.system.android.OGLESContext
-
- AndroidInputHandler - Class in com.jme3.input.android
-
AndroidInput
is the main class that connects the Android system
inputs to jME.
- AndroidInputHandler() - Constructor for class com.jme3.input.android.AndroidInputHandler
-
- AndroidInputHandler14 - Class in com.jme3.input.android
-
AndroidInputHandler14
extends AndroidInputHandler
to
add the onHover and onGenericMotion events that where added in Android rev 14 (Android 4.0).
The onGenericMotion events are the main interface to Joystick axes.
- AndroidInputHandler14() - Constructor for class com.jme3.input.android.AndroidInputHandler14
-
- AndroidJoyInput - Class in com.jme3.input.android
-
Main class that manages various joystick devices.
- AndroidJoyInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput
-
- AndroidJoyInput14 - Class in com.jme3.input.android
-
AndroidJoyInput14
extends AndroidJoyInput
to include support for physical joysticks/gamepads.
- AndroidJoyInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput14
-
- AndroidJoystick(InputManager, JoyInput, InputDevice, int, String) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
-
- AndroidJoystickJoyInput14 - Class in com.jme3.input.android
-
Main class that creates and manages Android inputs for physical gamepads/joysticks.
- AndroidJoystickJoyInput14(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14
-
- AndroidJoystickJoyInput14.AndroidJoystick - Class in com.jme3.input.android
-
- AndroidKeyMapping - Class in com.jme3.input.android
-
AndroidKeyMapping is just a utility to convert the Android keyCodes into
jME KeyCodes so that events received in jME's KeyEvent will match between
Desktop and Android.
- AndroidLocator - Class in com.jme3.asset.plugins
-
- AndroidLocator() - Constructor for class com.jme3.asset.plugins.AndroidLocator
-
- AndroidLocator.AndroidAssetInfo - Class in com.jme3.asset.plugins
-
- AndroidLogHandler - Class in com.jme3.util
-
Converts from Java based logging (Logger
to Android based logging
Log
.
- AndroidLogHandler() - Constructor for class com.jme3.util.AndroidLogHandler
-
- AndroidNativeImageLoader - Class in com.jme3.texture.plugins
-
Native image loader to deal with filetypes that support alpha channels.
- AndroidNativeImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidNativeImageLoader
-
- AndroidScreenshots - Class in com.jme3.util
-
- AndroidSensorJoyInput - Class in com.jme3.input.android
-
AndroidSensorJoyInput converts the Android Sensor system into Joystick events.
- AndroidSensorJoyInput(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput
-
- AndroidSensorJoyInput.AndroidSensorJoystick - Class in com.jme3.input.android
-
- AndroidSensorJoyInput.AndroidSensorJoystickAxis - Class in com.jme3.input.android
-
- AndroidSensorJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
-
- AndroidSensorJoystickAxis(InputManager, Joystick, int, String, String, boolean, boolean, float, float) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
-
- AndroidTouchInput - Class in com.jme3.input.android
-
AndroidTouchInput is the base class that receives touch inputs from the
Android system and creates the TouchEvents for jME.
- AndroidTouchInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput
-
- AndroidTouchInput14 - Class in com.jme3.input.android
-
AndroidTouchHandler14 extends AndroidTouchHandler to process the onHover
events added in Android rev 14 (Android 4.0).
- AndroidTouchInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput14
-
- angle - Variable in class com.jme3.effect.Particle
-
Particle rotation angle (in radians).
- angleBetween(Vector2f) - Method in class com.jme3.math.Vector2f
-
Returns the signed angle between the current instance and the argument.
- angleBetween(Vector3f) - Method in class com.jme3.math.Vector3f
-
Returns the angle (in radians) between this vector and the argument,
provided both vectors have length=1.
- angleBetween(Vector4f) - Method in class com.jme3.math.Vector4f
-
angleBetween
returns (in radians) the angle between two vectors.
- angleRotation(Vector3f) - Method in class com.jme3.math.Matrix4f
-
Load a rotation around three axes (x, y, z).
- angularAcceleration - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
-
C type : OSVR_AngularAccelerationState
- angularAccelerationValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
-
C type : OSVR_CBool
- angularOnly - Variable in class com.jme3.bullet.joints.ConeJoint
-
- angularOnly - Variable in class com.jme3.bullet.joints.HingeJoint
-
- angularVelocity - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
-
C type : OSVR_AngularVelocityState
- angularVelocityValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
-
C type : OSVR_CBool
- animateSubtree(PhysicsLink, float) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Begin blending the specified link and all its descendants to kinematic
animation.
- Animation - Class in com.jme3.animation
-
- Animation() - Constructor for class com.jme3.animation.Animation
-
Deprecated.
Serialization-only.
- Animation(String, float) - Constructor for class com.jme3.animation.Animation
-
Deprecated.
Creates a new Animation
with the given name and length.
- AnimationEvent - Class in com.jme3.cinematic.events
-
- AnimationEvent() - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
used for serialization don't call directly use one of the following
constructors
- AnimationEvent(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, LoopMode, int, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
creates an animation event
- AnimationFactory - Class in com.jme3.animation
-
- AnimationFactory(float, String) - Constructor for class com.jme3.animation.AnimationFactory
-
Deprecated.
Creates an AnimationFactory
- AnimationFactory(float, String, int) - Constructor for class com.jme3.animation.AnimationFactory
-
Deprecated.
Creates an AnimationFactory
- AnimationFactory.Rotation - Class in com.jme3.animation
-
Deprecated.
- AnimationList - Class in com.jme3.scene.plugins.fbx
-
Defines animations set that will be created while loading FBX scene
- AnimationList() - Constructor for class com.jme3.scene.plugins.fbx.AnimationList
-
- AnimationMask - Interface in com.jme3.anim
-
Created by Nehon
An AnimationMask is defining a subset of elements on which an animation will be applied.
- animationName - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- AnimationTrack - Class in com.jme3.cinematic.events
-
- AnimationTrack() - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationUtils - Class in com.jme3.animation
-
- AnimChannel - Class in com.jme3.animation
-
Deprecated.
- AnimChannel() - Constructor for class com.jme3.animation.AnimChannel
-
Deprecated.
- AnimChannel(AnimControl) - Constructor for class com.jme3.animation.AnimChannel
-
Deprecated.
- AnimClip - Class in com.jme3.anim
-
A named set of animation tracks that can be played in synchrony.
- AnimClip() - Constructor for class com.jme3.anim.AnimClip
-
No-argument constructor needed by SavableClassUtil.
- AnimClip(String) - Constructor for class com.jme3.anim.AnimClip
-
Instantiate a zero-length clip with the specified name.
- AnimComposer - Class in com.jme3.anim
-
AnimComposer is a Spatial control that allows manipulation of
armature
(skeletal) animation.
- AnimComposer() - Constructor for class com.jme3.anim.AnimComposer
-
Instantiate a composer with a single layer, no actions, and no clips.
- AnimControl - Class in com.jme3.animation
-
- AnimControl(Skeleton) - Constructor for class com.jme3.animation.AnimControl
-
Deprecated.
Creates a new animation control for the given skeleton.
- AnimControl() - Constructor for class com.jme3.animation.AnimControl
-
Deprecated.
Instantiate an animation control with no skeleton, suitable only for
animations that don't contain any bone tracks.
- animCurves - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
-
- AnimData - Class in com.jme3.scene.plugins.ogre
-
- AnimData(Armature, ArrayList<AnimClip>) - Constructor for class com.jme3.scene.plugins.ogre.AnimData
-
- AnimEvent - Class in com.jme3.cinematic.events
-
A CinematicEvent that plays a canned animation action in an
AnimComposer
.
- AnimEvent(AnimComposer, String, String) - Constructor for class com.jme3.cinematic.events.AnimEvent
-
Instantiate a non-looping event to play the named action on the named
layer of the specified AnimComposer.
- AnimEvent() - Constructor for class com.jme3.cinematic.events.AnimEvent
-
No-argument constructor needed by SavableClassUtil.
- AnimEventListener - Interface in com.jme3.animation
-
Deprecated.
- AnimFactory - Class in com.jme3.anim
-
A convenience class to smoothly animate a Spatial using translation,
rotation, and scaling.
- AnimFactory(float, String, float) - Constructor for class com.jme3.anim.AnimFactory
-
Instantiate an AnimFactory with an identity transform at t=0.
- AnimInterpolator<T> - Class in com.jme3.anim.interpolator
-
Created by nehon on 15/04/17.
- AnimInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolator
-
- AnimInterpolators - Class in com.jme3.anim.interpolator
-
Created by nehon on 15/04/17.
- AnimInterpolators.CatmullRomInterpolator - Class in com.jme3.anim.interpolator
-
- AnimInterpolators.TimeInterpolator - Class in com.jme3.anim.interpolator
-
- AnimLayer - Class in com.jme3.anim
-
A named portion of an AnimComposer that can run (at most) one Action at a
time.
- animLayer - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
-
- AnimMigrationUtils - Class in com.jme3.anim.util
-
- animRotation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- animRotations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- anims - Variable in class com.jme3.scene.plugins.ogre.AnimData
-
- animScale(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- animScales - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- animStack - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
-
- AnimTrack<T> - Interface in com.jme3.anim
-
Interface to derive animation data from a track.
- animTranslation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- animTranslations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- anisoFilter - Variable in class com.jme3.texture.image.LastTextureState
-
- Annotations - Class in com.jme3.system
-
This class contains the Annotation definitions for jME3.
- Annotations() - Constructor for class com.jme3.system.Annotations
-
- Annotations.Destructive - Annotation Type in com.jme3.system
-
Annotation used for methods in math primitives that are destructive to the
object (xxxLocal, setXXX etc.).
- Annotations.Internal - Annotation Type in com.jme3.system
-
Annotation used for public methods that are not to be called by users.
- Annotations.ReadOnly - Annotation Type in com.jme3.system
-
Annotation used for math primitive fields, method parameters or method return values.
- antialias - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
-
- APIBuffer - Class in com.jme3.lwjgl3.utils
-
Helper class for alternative API functions.
- APIBuffer() - Constructor for class com.jme3.lwjgl3.utils.APIBuffer
-
- apiBuffer() - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a thread-local
APIBuffer
that has been reset.
- apiClassTokens(APIUtil.TokenFilter, Map<Integer, String>, Class<?>...) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a map of public static final integer fields in the specified
classes, to their String representations.
- apiOptionalClass(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
- apiParseVersion(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Parses a version string.
- apiParseVersion(String, String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Parses a version string.
- apiStack() - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a thread-local
APIBuffer
, without resetting it.
- apiUnknownToken(int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
- apiUnknownToken(String, int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
- APIUtil - Class in com.jme3.lwjgl3.utils
-
Utility class useful to API bindings.
- APIUtil.APIVersion - Class in com.jme3.lwjgl3.utils
-
A data class for API versioning information.
- APIUtil.TokenFilter - Interface in com.jme3.lwjgl3.utils
-
Simple interface for Field filtering.
- APIVersion(int, int) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
-
- APIVersion(int, int, String, String) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
-
- app - Variable in class com.jme3.app.AndroidHarness
-
The jme3 application object
- app - Variable in class com.jme3.app.AppletHarness
-
- app - Variable in class com.jme3.bullet.BulletAppState
-
- app - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
- app - Variable in class com.jme3.system.ios.IosHarness
-
- appCfg - Variable in class com.jme3.app.AppletHarness
-
- appClass - Variable in class com.jme3.app.AndroidHarness
-
The application class to start
- appClass - Variable in class com.jme3.app.AndroidHarnessFragment
-
The application class to start
- appClass - Variable in class com.jme3.app.AppletHarness
-
- appClosed() - Method in class com.jme3.system.ios.IosHarness
-
- appDraw() - Method in class com.jme3.system.ios.IosHarness
-
- appendIndent(StringBuilder) - Method in class com.jme3.shader.Glsl100ShaderGenerator
-
appends indentation.
- appendNodeDeclarationAndMain(String, StringBuilder, StringBuilder, ShaderNode, ShaderGenerationInfo, String) - Method in class com.jme3.shader.ShaderGenerator
-
Appends declaration and main part of a node to the shader declaration and
main part.
- appendOutput(StringBuilder, String, ShaderNodeVariable) - Method in class com.jme3.shader.Glsl100ShaderGenerator
-
Appends an output assignment to a shader globalOutputName =
nameSpace_varName;
- AppHarness - Class in jme3test.awt
-
- AppHarness() - Constructor for class jme3test.awt.AppHarness
-
- AppletHarness - Class in com.jme3.app
-
- AppletHarness() - Constructor for class com.jme3.app.AppletHarness
-
- Application - Interface in com.jme3.app
-
The Application
interface represents the minimum exposed
capabilities of a concrete jME3 application.
- application - Variable in class com.jme3.input.AWTInput
-
- apply(float, FloatBuffer) - Method in class com.jme3.animation.Pose
-
Deprecated.
Applies the offsets of this pose to the vertex buffer given by the blend factor.
- apply(float) - Method in interface com.jme3.math.EaseFunction
-
- apply(float) - Method in class com.jme3.math.Easing.InOut
-
- apply(Matrix3f) - Method in class com.jme3.math.Quaternion
-
Applies the rotation represented by the argument to the current instance.
- apply(Endpoint) - Method in class com.jme3.network.base.DefaultServer.FilterAdapter
-
- apply(T) - Method in interface com.jme3.network.Filter
-
Returns true if the specified input is accepted by this
filter.
- apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.AddApplicationManifest_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.CancelApplicationLaunch_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationAutoLaunch_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationCount_callback
-
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByIndex_callback
-
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByProcessId_callback
-
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationLaunchArguments_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationProcessId_callback
-
- apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyBool_callback
-
- apply(Pointer, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyString_callback
-
- apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyUint64_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsErrorNameFromEnum_callback
-
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsThatSupportMimeType_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsTransitionStateNameFromEnum_callback
-
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationSupportedMimeTypes_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetCurrentSceneProcessId_callback
-
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetDefaultApplicationForMimeType_callback
-
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetStartingApplication_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetTransitionState_callback
-
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IdentifyApplication_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsApplicationInstalled_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsQuitUserPromptRequested_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplication_callback
-
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplicationFromMimeType_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchDashboardOverlay_callback
-
- apply(Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchInternalProcess_callback
-
- apply(Pointer, Pointer, AppOverrideKeys_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchTemplateApplication_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.PerformApplicationPrelaunchCheck_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.RemoveApplicationManifest_callback
-
- apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetApplicationAutoLaunch_callback
-
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetDefaultApplicationForMimeType_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.AreBoundsVisible_callback
-
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ForceBoundsVisible_callback
-
- apply(HmdColor_t, int, float, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetBoundsColor_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetCalibrationState_callback
-
- apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaRect_callback
-
- apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaSize_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ReloadInfo_callback
-
- apply(HmdColor_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.SetSceneColor_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.CommitWorkingCopy_callback
-
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ExportLiveToBuffer_callback
-
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsInfo_callback
-
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsTagsInfo_callback
-
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLivePhysicalBoundsInfo_callback
-
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveSeatedZeroPoseToRawTrackingPose_callback
-
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingCollisionBoundsInfo_callback
-
- apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaRect_callback
-
- apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaSize_callback
-
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingSeatedZeroPoseToRawTrackingPose_callback
-
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingStandingZeroPoseToRawTrackingPose_callback
-
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ImportFromBufferToWorking_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ReloadFromDisk_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.RevertWorkingCopy_callback
-
- apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsInfo_callback
-
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsTagsInfo_callback
-
- apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPhysicalBoundsInfo_callback
-
- apply(float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPlayAreaSize_callback
-
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingSeatedZeroPoseToRawTrackingPose_callback
-
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingStandingZeroPoseToRawTrackingPose_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CanRenderScene_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearLastSubmittedFrame_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearSkyboxOverride_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorBringToFront_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorDumpImages_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorGoToBack_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorQuit_callback
-
- apply(float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeGrid_callback
-
- apply(float, float, float, float, float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeToColor_callback
-
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceInterleavedReprojectionOn_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceReconnectProcess_callback
-
- apply(Compositor_CumulativeStats, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCumulativeStats_callback
-
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentFadeColor_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentGridAlpha_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentSceneFocusProcess_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimeRemaining_callback
-
- apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTiming_callback
-
- apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimings_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastFrameRenderer_callback
-
- apply(int, TrackedDevicePose_t, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoseForTrackedDeviceIndex_callback
-
- apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoses_callback
-
- apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureD3D11_callback
-
- apply(int, IntByReference, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureGL_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetTrackingSpace_callback
-
- apply(JOpenVRLibrary.VkPhysicalDevice_T, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanDeviceExtensionsRequired_callback
-
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanInstanceExtensionsRequired_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.HideMirrorWindow_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsFullscreen_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsMirrorWindowVisible_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.LockGLSharedTextureForAccess_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.PostPresentHandoff_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseMirrorTextureD3D11_callback
-
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseSharedGLTexture_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetExplicitTimingMode_callback
-
- apply(Texture_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetSkyboxOverride_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetTrackingSpace_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShouldAppRenderWithLowResources_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShowMirrorWindow_callback
-
- apply(int, Texture_t, VRTextureBounds_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.Submit_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SubmitExplicitTimingData_callback
-
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SuspendRendering_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.UnlockGLSharedTextureForAccess_callback
-
- apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.WaitGetPoses_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverCount_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverHandle_callback
-
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverName_callback
-
- apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetDXGIOutputInfo_callback
-
- apply(int, IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetEyeOutputViewport_callback
-
- apply(IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetWindowBounds_callback
-
- apply(Pointer, int, IntByReference, VRBoneTransform_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.DecompressSkeletalBoneData_callback
-
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionHandle_callback
-
- apply(long, long, LongByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionOrigins_callback
-
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionSetHandle_callback
-
- apply(long, InputAnalogActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetAnalogActionData_callback
-
- apply(long, InputDigitalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetDigitalActionData_callback
-
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetInputSourceHandle_callback
-
- apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginLocalizedName_callback
-
- apply(long, InputOriginInfo_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginTrackedDeviceInfo_callback
-
- apply(long, int, float, InputPoseActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetPoseActionData_callback
-
- apply(long, InputSkeletalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalActionData_callback
-
- apply(long, int, int, VRBoneTransform_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneData_callback
-
- apply(long, int, int, Pointer, int, IntByReference, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneDataCompressed_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.SetActionManifestPath_callback
-
- apply(long, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowActionOrigins_callback
-
- apply(VRActiveActionSet_t, int, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowBindingsForActionSet_callback
-
- apply(long, float, float, float, float, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.TriggerHapticVibrationAction_callback
-
- apply(VRActiveActionSet_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.UpdateActionState_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Close_callback
-
- apply(Pointer, int, int, int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Open_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.PropertyContainer_callback
-
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Read_callback
-
- apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Write_callback
-
- apply(long, long, int, Pointer, int, NotificationBitmap_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.CreateNotification_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.RemoveNotification_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ClearOverlayTexture_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CloseMessageOverlay_callback
-
- apply(long, VROverlayIntersectionParams_t, VROverlayIntersectionResults_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ComputeOverlayIntersection_callback
-
- apply(Pointer, Pointer, LongByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateDashboardOverlay_callback
-
- apply(Pointer, Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateOverlay_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.DestroyOverlay_callback
-
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.FindOverlay_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetDashboardOverlaySceneProcess_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetGamepadFocusOverlay_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetHighQualityOverlay_callback
-
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetKeyboardText_callback
-
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAlpha_callback
-
- apply(long, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAutoCurveDistanceRangeInMeters_callback
-
- apply(long, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayColor_callback
-
- apply(long, int, HmdVector2_t, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayDualAnalogTransform_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayErrorNameFromEnum_callback
-
- apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlag_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlags_callback
-
- apply(long, Pointer, int, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayImageData_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayInputMethod_callback
-
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayKey_callback
-
- apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayMouseScale_callback
-
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayName_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderingPid_callback
-
- apply(long, Pointer, int, HmdColor_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderModel_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlaySortOrder_callback
-
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexelAspect_callback
-
- apply(long, PointerByReference, Pointer, IntByReference, IntByReference, IntByReference, IntByReference, IntByReference, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexture_callback
-
- apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureBounds_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureColorSpace_callback
-
- apply(long, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureSize_callback
-
- apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformAbsolute_callback
-
- apply(long, LongByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformOverlayRelative_callback
-
- apply(long, IntByReference, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceComponent_callback
-
- apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceRelative_callback
-
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformType_callback
-
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayWidthInMeters_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetPrimaryDashboardDevice_callback
-
- apply(long, int, HmdVector2_t.ByValue, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetTransformForOverlayCoordinates_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideKeyboard_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideOverlay_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsActiveDashboardOverlay_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsDashboardVisible_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsHoverTargetOverlay_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsOverlayVisible_callback
-
- apply(int, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.MoveGamepadFocusToNeighbor_callback
-
- apply(long, VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.PollNextOverlayEvent_callback
-
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ReleaseNativeOverlayHandle_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetDashboardOverlaySceneProcess_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetGamepadFocusOverlay_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetHighQualityOverlay_callback
-
- apply(long, HmdRect2_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardPositionForOverlay_callback
-
- apply(int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardTransformAbsolute_callback
-
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAlpha_callback
-
- apply(long, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAutoCurveDistanceRangeInMeters_callback
-
- apply(long, float, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayColor_callback
-
- apply(long, int, HmdVector2_t, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayDualAnalogTransform_callback
-
- apply(long, int, byte) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFlag_callback
-
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFromFile_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayInputMethod_callback
-
- apply(long, VROverlayIntersectionMaskPrimitive_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayIntersectionMask_callback
-
- apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayMouseScale_callback
-
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayName_callback
-
- apply(int, long, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayNeighbor_callback
-
- apply(long, Pointer, int, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRaw_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderingPid_callback
-
- apply(long, Pointer, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderModel_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlaySortOrder_callback
-
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexelAspect_callback
-
- apply(long, Texture_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexture_callback
-
- apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureBounds_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureColorSpace_callback
-
- apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformAbsolute_callback
-
- apply(long, long, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformOverlayRelative_callback
-
- apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceComponent_callback
-
- apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceRelative_callback
-
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayWidthInMeters_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowDashboard_callback
-
- apply(int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboard_callback
-
- apply(long, int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboardForOverlay_callback
-
- apply(Pointer, Pointer, Pointer, Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowMessageOverlay_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowOverlay_callback
-
- apply(RenderModel_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeRenderModel_callback
-
- apply(RenderModel_TextureMap_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTexture_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTextureD3D11_callback
-
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentButtonMask_callback
-
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentCount_callback
-
- apply(Pointer, int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentName_callback
-
- apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentRenderModelName_callback
-
- apply(Pointer, Pointer, VRControllerState_t, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentState_callback
-
- apply(Pointer, Pointer, long, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentStateForDevicePath_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelCount_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelErrorNameFromEnum_callback
-
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelName_callback
-
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelOriginalPath_callback
-
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelThumbnailURL_callback
-
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadIntoTextureD3D11_Async_callback
-
- apply(Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadRenderModel_Async_callback
-
- apply(int, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTexture_Async_callback
-
- apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTextureD3D11_Async_callback
-
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.RenderModelHasComponent_callback
-
- apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.GetResourceFullPath_callback
-
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.LoadSharedResource_callback
-
- apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyFilename_callback
-
- apply(int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyType_callback
-
- apply(IntByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.HookScreenshot_callback
-
- apply(IntByReference, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.RequestScreenshot_callback
-
- apply(int, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.SubmitScreenshot_callback
-
- apply(IntByReference, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.TakeStereoScreenshot_callback
-
- apply(int, float) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.UpdateScreenshotProgress_callback
-
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetBool_callback
-
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetFloat_callback
-
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetInt32_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetSettingsErrorNameFromEnum_callback
-
- apply(Pointer, Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetString_callback
-
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveKeyInSection_callback
-
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveSection_callback
-
- apply(Pointer, Pointer, byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetBool_callback
-
- apply(Pointer, Pointer, float, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetFloat_callback
-
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetInt32_callback
-
- apply(Pointer, Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetString_callback
-
- apply(byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.Sync_callback
-
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromDescriptor_callback
-
- apply(int, int, SpatialAnchorPose_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromPose_callback
-
- apply(int, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorDescriptor_callback
-
- apply(int, int, SpatialAnchorPose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorPose_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_Exiting_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_UserPrompt_callback
-
- apply(TrackedDevicePose_t, TrackedDevicePose_t, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ApplyTransform_callback
-
- apply(int, float, float, DistortionCoordinates_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ComputeDistortion_callback
-
- apply(int, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.DriverDebugRequest_callback
-
- apply(int, int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetArrayTrackedDeviceProperty_callback
-
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetBoolTrackedDeviceProperty_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetButtonIdNameFromEnum_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerAxisTypeNameFromEnum_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerRoleForTrackedDeviceIndex_callback
-
- apply(int, VRControllerState_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerState_callback
-
- apply(int, int, VRControllerState_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerStateWithPose_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetD3D9AdapterIndex_callback
-
- apply(int, float, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDeviceToAbsoluteTrackingPose_callback
-
- apply(IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDXGIOutputInfo_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEventTypeNameFromEnum_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEyeToHeadTransform_callback
-
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetFloatTrackedDeviceProperty_callback
-
- apply(int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetHiddenAreaMesh_callback
-
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetInt32TrackedDeviceProperty_callback
-
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetMatrix34TrackedDeviceProperty_callback
-
- apply(LongByReference, int, JOpenVRLibrary.VkInstance_T) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetOutputDevice_callback
-
- apply(int, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionMatrix_callback
-
- apply(int, FloatByReference, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionRaw_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetPropErrorNameFromEnum_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRawZeroPoseToStandingAbsoluteTrackingPose_callback
-
- apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRecommendedRenderTargetSize_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSeatedZeroPoseToStandingAbsoluteTrackingPose_callback
-
- apply(int, IntByReference, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSortedTrackedDeviceIndicesOfClass_callback
-
- apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetStringTrackedDeviceProperty_callback
-
- apply(FloatByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTimeSinceLastVsync_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceActivityLevel_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceClass_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceIndexForControllerRole_callback
-
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetUint64TrackedDeviceProperty_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsDisplayOnDesktop_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsInputAvailable_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsSteamVRDrawingControllers_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsTrackedDeviceConnected_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PerformFirmwareUpdate_callback
-
- apply(VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEvent_callback
-
- apply(int, VREvent_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEventWithPose_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ResetSeatedZeroPose_callback
-
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.SetDisplayVisibility_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationPause_callback
-
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationReduceRenderingWork_callback
-
- apply(int, int, short) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.TriggerHapticPulse_callback
-
- apply(int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.AcquireVideoStreamingService_callback
-
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraErrorNameFromEnum_callback
-
- apply(int, int, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraFrameSize_callback
-
- apply(int, int, HmdVector2_t, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraIntrinsics_callback
-
- apply(int, int, float, float, HmdMatrix44_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraProjection_callback
-
- apply(long, int, Pointer, int, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamFrameBuffer_callback
-
- apply(long, int, Pointer, PointerByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureD3D11_callback
-
- apply(long, int, IntByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureGL_callback
-
- apply(int, int, VRTextureBounds_t, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureSize_callback
-
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.HasCamera_callback
-
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamingService_callback
-
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamTextureGL_callback
-
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.create_callback
-
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.destroy_callback
-
- apply(Pointer, NativeSize, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplayFrameBuffer_callback
-
- apply(Pointer, NativeSize, IntByReference, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplaySizeOverride_callback
-
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.handleEvents_callback
-
- apply(Pointer, OSVR_OpenGLContextParams) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback
-
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback2
-
- apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback3
-
- apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback4
-
- apply(Pointer, byte) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback5
-
- applyBindPose() - Method in class com.jme3.anim.Armature
-
This method sets this armature to its bind pose (aligned with the mesh to deform).
- applyBindPose() - Method in class com.jme3.anim.Joint
-
Sets the local transform with the bind transforms
- applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.MatrixJointModelTransform
-
- applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.SeparateJointModelTransform
-
- applyBindPose(Transform, Matrix4f, Joint) - Method in interface com.jme3.anim.util.JointModelTransform
-
Configure joint's local transform for bind pose.
- applyCentralForce(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call
updates the physics space.
To apply an impulse, use applyImpulse.
- applyCluster(FbxCluster) - Method in class com.jme3.scene.plugins.fbx.mesh.FbxMesh
-
- applyCoords(Geometry) - Method in class jme3tools.optimize.TextureAtlas
-
Applies the texture coordinates to the given geometry
if its DiffuseMap or ColorMap exists in the atlas.
- applyCoords(Geometry, int, Mesh) - Method in class jme3tools.optimize.TextureAtlas
-
Applies the texture coordinates to the given output mesh
if the DiffuseMap or ColorMap of the input geometry exist in the atlas.
- applyFadeInfo - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyFilterMode - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyForce(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call
updates the physics space.
To apply an impulse, use applyImpulse, use applyContinuousForce to apply continuous force.
- applyGravity() - Method in class com.jme3.bullet.PhysicsSpace
-
applies gravity value to all objects
- applyHWShadows - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyImpulse(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply an impulse to the PhysicsRigidBody in the next physics update.
- applyInitialPose() - Method in class com.jme3.anim.Armature
-
Applies the initial pose to this armature
- applyInitialPose() - Method in class com.jme3.anim.Joint
-
Sets the local transform with the initial transform
- applyLocal - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
-
true → physics coordinates match local transform, false →
physics coordinates match world transform
- applyLocal - Variable in class com.jme3.bullet.control.CharacterControl
-
- applyLocal - Variable in class com.jme3.bullet.control.GhostControl
-
true → physics coordinates match local transform, false →
physics coordinates match world transform
- applyPCFEdge - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
-
Apply a physics transform to the spatial.
- applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Apply the specified location and orientation to the controlled spatial.
- applyPhysicsTransform(Vector3f, Quaternion, Spatial) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Apply the specified location and orientation to the specified spatial.
- applyRenderState(RenderState) - Method in class com.jme3.renderer.opengl.GLRenderer
-
- applyRenderState(RenderState) - Method in interface com.jme3.renderer.Renderer
-
Applies the given
RenderState
, making the necessary
GL calls so that the state is applied.
- applyRenderState(RenderState) - Method in class com.jme3.system.NullRenderer
-
- applyShadowIntensity - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applySmoothingGroups(IrMesh) - Static method in class com.jme3.scene.plugins.IrUtils
-
Applies smoothing groups to vertex normals.
- applyTextures(Material) - Method in class com.jme3.water.SimpleWaterProcessor
-
- applyTorque(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call
updates the physics space.
To apply an impulse, use applyImpulse.
- applyTorqueImpulse(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a torque impulse to the PhysicsRigidBody in the next physics update.
- applyTransform(Spatial) - Method in class com.jme3.bullet.objects.infos.RigidBodyMotionState
-
applies the current transform to the given jme Node if the location has been updated on the physics side
- ApplyTransform - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : ApplyTransform_callback*
- applyUserControl() - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
Ensure that user control is enabled for any bones used by inverse
kinematics and disabled for any other bones.
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
-
This method applies the variation to the particle with already set velocity.
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
-
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.RadialParticleInfluencer
-
This method applies the variation to the particle with already set velocity.
- applyWheelTransform() - Method in class com.jme3.bullet.objects.VehicleWheel
-
- applyWheelTransforms() - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
used internally
- AppOverrideKeys_t - Class in com.jme3.system.jopenvr
-
- AppOverrideKeys_t() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
-
- AppOverrideKeys_t(Pointer, Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
-
- AppOverrideKeys_t(Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
-
- AppOverrideKeys_t.ByReference - Class in com.jme3.system.jopenvr
-
- AppOverrideKeys_t.ByValue - Class in com.jme3.system.jopenvr
-
- appPaused() - Method in class com.jme3.system.ios.IosHarness
-
- AppProfiler - Interface in com.jme3.profile
-
Can be hooked into the application (and render manager)
to receive callbacks about specific frame steps.
- appReactivated() - Method in class com.jme3.system.ios.IosHarness
-
- appReshape(int, int) - Method in class com.jme3.system.ios.IosHarness
-
- APPROVE_SELECTION - Static variable in class com.jme3.app.SettingsDialog
-
- approximateEquals(float, float) - Static method in class com.jme3.math.FastMath
-
Determine if two floats are approximately equal.
- AppSettings - Class in com.jme3.system
-
AppSettings
provides a store of configuration
to be used by the application.
- AppSettings(boolean) - Constructor for class com.jme3.system.AppSettings
-
Create a new instance of AppSettings
.
- AppState - Interface in com.jme3.app.state
-
AppState represents continuously executing code inside the main loop.
- AppStateManager - Class in com.jme3.app.state
-
- AppStateManager(Application) - Constructor for class com.jme3.app.state.AppStateManager
-
- appStep(AppStep) - Method in class com.jme3.app.BasicProfiler
-
- appStep(AppStep) - Method in class com.jme3.app.DefaultAndroidProfiler
-
- appStep(AppStep) - Method in class com.jme3.app.DetailedProfiler
-
- appStep(AppStep) - Method in interface com.jme3.profile.AppProfiler
-
Called at the beginning of the specified AppStep.
- AppStep - Enum in com.jme3.profile
-
Indicates an application-level step within the profiled
frame.
- appSubStep(String...) - Method in class com.jme3.app.BasicProfiler
-
- appSubStep(String...) - Method in class com.jme3.app.DefaultAndroidProfiler
-
- appSubStep(String...) - Method in class com.jme3.app.DetailedProfiler
-
- appSubStep(String...) - Method in interface com.jme3.profile.AppProfiler
-
Called as a substep of the previous AppStep
- AppTask<V> - Class in com.jme3.app
-
AppTask
is used in AppTaskQueue
to manage tasks that have
yet to be accomplished.
- AppTask(Callable<V>) - Constructor for class com.jme3.app.AppTask
-
Create an AppTask
that will execute the given
Callable
.
- appToApplet - Static variable in class com.jme3.app.AppletHarness
-
- appUpdate() - Method in class com.jme3.system.ios.IosHarness
-
- ar - Variable in class com.jme3.niftygui.SoundDeviceJme
-
- AreaUtils - Class in com.jme3.scene.control
-
AreaUtils
is used to calculate the area of various objects, such as bounding volumes.
- AreBoundsVisible - Variable in class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable
-
C type : AreBoundsVisible_callback*
- ARGB8_to_RGB565(int) - Static method in class jme3tools.converters.RGB565
-
- args - Variable in class com.jme3.network.rmi.RemoteMethodCallMessage
-
Arguments of the remote method invocation.
- Armature - Class in com.jme3.anim
-
Created by Nehon on 15/12/2017.
- Armature() - Constructor for class com.jme3.anim.Armature
-
Serialization only
- Armature(Joint[]) - Constructor for class com.jme3.anim.Armature
-
Creates an armature from a joint list.
- armature - Variable in class com.jme3.scene.plugins.ogre.AnimData
-
- ArmatureDebugAppState - Class in com.jme3.scene.debug.custom
-
- ArmatureDebugAppState() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugAppState
-
- ArmatureDebugger - Class in com.jme3.scene.debug.custom
-
The class that creates a mesh to display how bones behave.
- ArmatureDebugger() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
-
- ArmatureDebugger(String, Armature, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
-
Creates a debugger with no length data.
- ArmatureInterJointsWire - Class in com.jme3.scene.debug.custom
-
A class that displays a dotted line between a bone tail and its children's heads.
- ArmatureInterJointsWire(Vector3f, Vector3f[]) - Constructor for class com.jme3.scene.debug.custom.ArmatureInterJointsWire
-
- ArmatureMask - Class in com.jme3.anim
-
An AnimationMask to select joints from a single Armature.
- ArmatureMask() - Constructor for class com.jme3.anim.ArmatureMask
-
Instantiate a mask that affects no joints.
- ArmatureMask(Armature) - Constructor for class com.jme3.anim.ArmatureMask
-
Instantiate a mask that affects all joints in the specified Armature.
- ArmatureNode - Class in com.jme3.scene.debug.custom
-
The class that displays either wires between the bones' heads if no length
data is supplied and full bones' shapes otherwise.
- ArmatureNode(Armature, Node, Node, Node, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureNode
-
Creates a wire with bone lengths data.
- array - Variable in class com.jme3.animation.CompactArray
-
- arrayClone(T) - Method in class com.jme3.util.clone.Cloner
-
Clones a primitive array by coping it and clones an object
array by coping it and then running each of its values through
Cloner.clone().
- ArrayHolder(int...) - Constructor for class jme3test.app.TestCloner.ArrayHolder
-
- ArrayIterator(E[], int) - Constructor for class com.jme3.util.SafeArrayList.ArrayIterator
-
- ArraySerializer - Class in com.jme3.network.serializing.serializers
-
Array serializer
- ArraySerializer() - Constructor for class com.jme3.network.serializing.serializers.ArraySerializer
-
- arraySize - Variable in class com.jme3.opencl.Image.ImageDescriptor
-
- Arrow - Class in com.jme3.scene.debug
-
The Arrow
debug shape represents an arrow.
- Arrow() - Constructor for class com.jme3.scene.debug.Arrow
-
Serialization only.
- Arrow(Vector3f) - Constructor for class com.jme3.scene.debug.Arrow
-
Creates an arrow mesh with the given extent.
- arrowA - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
-
- arrowB - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
-
- arrowBlue - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the blue arrow
- arrowBlueGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the blue arrow
- arrowGreen - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the green arrow
- arrowGreenGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the green arrow
- arrowMagenta - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the magenta arrow
- arrowMagentaGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the magenta arrow
- arrowPink - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the pink arrow
- arrowPinkGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the pink arrow
- arrowRed - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the red arrow
- arrowRedGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the red arrow
- arrowYellow - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the yellow arrow
- arrowYellowGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the yellow arrow
- asBytesRGBA() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this ColorRGBA
as
a four element byte
array in the order: r,g,b,a.
- asin(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc sine of a value.
Special cases:
If fValue is smaller than -1, then the result is -HALF_PI.
- asIntABGR() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this ColorRGBA
as an
int
in a,b,g,r order.
- asIntARGB() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this ColorRGBA
as an
int
in a,r,g,b order.
- asIntRGBA() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this ColorRGBA
as an
int
in r,g,b,a order.
- assertNotNull(Object, String) - Static method in class com.jme3.scene.plugins.gltf.GltfUtils
-
- AssetCache - Interface in com.jme3.asset.cache
-
AssetCache
is an interface for asset caches.
- assetCfg - Variable in class com.jme3.app.AppletHarness
-
- assetChildren - Variable in class com.jme3.scene.AssetLinkNode
-
- AssetConfig - Class in com.jme3.asset
-
AssetConfig
loads a config file to configure the asset manager.
- assetDependencyNotFound(AssetKey, AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset dependency cannot be found for an asset.
- AssetEventListener - Interface in com.jme3.asset
-
AssetEventListener
is an interface for listening to various
events happening inside
AssetManager
.
- AssetInfo - Class in com.jme3.asset
-
The result of locating an asset through an AssetKey.
- AssetInfo(AssetManager, AssetKey) - Constructor for class com.jme3.asset.AssetInfo
-
- AssetKey<T> - Class in com.jme3.asset
-
AssetKey
is a key that is used to
look up a resource from a cache.
- AssetKey(String) - Constructor for class com.jme3.asset.AssetKey
-
- AssetKey() - Constructor for class com.jme3.asset.AssetKey
-
- assetKey - Variable in class com.jme3.audio.android.AndroidAudioData
-
- AssetLinkNode - Class in com.jme3.scene
-
The AssetLinkNode does not store its children when exported to file.
- AssetLinkNode() - Constructor for class com.jme3.scene.AssetLinkNode
-
- AssetLinkNode(ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
-
- AssetLinkNode(String, ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
-
- assetLoaded(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset has been successfully loaded (e.g: loaded from
file system and parsed).
- AssetLoader - Interface in com.jme3.asset
-
An interface for asset loaders.
- assetLoaderKeys - Variable in class com.jme3.scene.AssetLinkNode
-
- AssetLoadException - Exception in com.jme3.asset
-
AssetLoadException
is thrown when the
AssetManager
is able to find the requested asset, but there was a problem while loading
it.
- AssetLoadException(String) - Constructor for exception com.jme3.asset.AssetLoadException
-
- AssetLoadException(String, Throwable) - Constructor for exception com.jme3.asset.AssetLoadException
-
- AssetLocator - Interface in com.jme3.asset
-
AssetLocator
is used to locate a resource based on an AssetKey.
- assetManager - Variable in class com.jme3.app.LegacyApplication
-
- AssetManager - Interface in com.jme3.asset
-
AssetManager
provides an interface for managing the data assets
of a jME3 application.
- assetManager - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
- assetManager - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
- assetManager - Variable in class com.jme3.niftygui.NiftyJmeDisplay
-
- assetManager - Variable in class com.jme3.niftygui.SoundDeviceJme
-
- assetManager - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
-
- assetManager - Variable in class com.jme3.scene.plugins.fbx.SceneLoader
-
- assetManager - Variable in class com.jme3.scene.plugins.MTLLoader
-
- assetManager - Variable in class com.jme3.scene.plugins.OBJLoader
-
- assetManager - Variable in class com.jme3.shader.ShaderGenerator
-
the asset manager
- assetManager - Variable in class com.jme3.shadow.AbstractShadowRenderer
-
- assetManager - Variable in class com.jme3.shadow.AbstractShadowRendererVR
-
- assetManager - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- AssetNotFoundException - Exception in com.jme3.asset
-
AssetNotFoundException
is thrown when the
AssetManager
is unable to locate the requested asset using any of the registered
AssetLocator
s.
- AssetNotFoundException(String) - Constructor for exception com.jme3.asset.AssetNotFoundException
-
- AssetNotFoundException(String, Exception) - Constructor for exception com.jme3.asset.AssetNotFoundException
-
- AssetProcessor - Interface in com.jme3.asset
-
AssetProcessor
is used to apply processing to assets
after they have been loaded.
- assetRequested(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset has been requested (e.g.
- AssetTileLoader - Class in com.jme3.terrain.geomipmap.grid
-
- AssetTileLoader() - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
-
- AssetTileLoader(AssetManager, String, String) - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
-
- assignAxis(String, String, int) - Method in class com.jme3.input.AbstractJoystick
-
- assignAxis(String, String) - Method in class com.jme3.input.DefaultJoystickAxis
-
Assign the mappings to receive events from the given joystick axis.
- assignAxis(String, String, int) - Method in interface com.jme3.input.Joystick
-
- assignAxis(String, String) - Method in interface com.jme3.input.JoystickAxis
-
Assign the mappings to receive events from the given joystick axis.
- assignButton(String, int) - Method in class com.jme3.input.AbstractJoystick
-
- assignButton(String) - Method in class com.jme3.input.DefaultJoystickButton
-
Assign the mapping name to receive events from the given button index
on the joystick.
- assignButton(String, int) - Method in interface com.jme3.input.Joystick
-
- assignButton(String) - Method in interface com.jme3.input.JoystickButton
-
Assign the mapping name to receive events from the given button index
on the joystick.
- associateWithGroupNode(GeometryGroupNode, int) - Method in class com.jme3.scene.Geometry
-
- Asynchronous - Annotation Type in com.jme3.network.service.rmi
-
Indicates that a given method should be executed asynchronously
through the RMI service.
- AsyncMapping(Event, ByteBuffer) - Constructor for class com.jme3.opencl.Buffer.AsyncMapping
-
- atan(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc tangent of an angle given in radians.
- atan2(float, float) - Static method in class com.jme3.math.FastMath
-
A direct call to Math.atan2.
- attach(AppState) - Method in class com.jme3.app.state.AppStateManager
-
Attach a state to the AppStateManager, the same state cannot be attached
twice.
- attachAll(AppState...) - Method in class com.jme3.app.state.AppStateManager
-
Attaches many state to the AppStateManager in a way that is guaranteed
that they will all get initialized before any of their updates are run.
- attachAll(Iterable<AppState>) - Method in class com.jme3.app.state.AppStateManager
-
Attaches many state to the AppStateManager in a way that is guaranteed
that they will all get initialized before any of their updates are run.
- attachBoundChildren(Node) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
A handy method that will attach all bounding boxes of this terrain
to the node you supply.
- attachChild(Spatial) - Method in class com.jme3.scene.Node
-
attachChild
attaches a child to this node.
- attachChild(Spatial) - Method in class com.jme3.scene.SimpleBatchNode
-
- attachChild(String) - Method in interface jme3test.network.TestRemoteCall.ServerAccess
-
Attaches the model with the given name to the server's scene.
- attachChild(String) - Method in class jme3test.network.TestRemoteCall.ServerAccessImpl
-
- attachChildAt(Spatial, int) - Method in class com.jme3.scene.Node
-
attachChildAt
attaches a child to this node at an index.
- attachLinkedChild(AssetManager, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
-
- attachLinkedChild(Spatial, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
-
- attachLinkedChildren(AssetManager) - Method in class com.jme3.scene.AssetLinkNode
-
Loads the linked children AssetKeys from the AssetManager and attaches them to the Node
If they are already attached, they will be reloaded.
- attachQuadAt(TerrainQuad, int, Vector3f, boolean) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
-
Runs on the rendering thread
- attachScene(Spatial) - Method in class com.jme3.renderer.ViewPort
-
Attaches a new scene to render in this ViewPort.
- attachTo(boolean, ViewPort...) - Method in class com.jme3.system.awt.AwtPanel
-
- attribIndexList - Variable in class com.jme3.renderer.RenderContext
-
IDList for vertex attributes.
- Attribute - Class in com.jme3.shader
-
An attribute is a shader variable mapping to a VertexBuffer data
on the CPU.
- Attribute() - Constructor for class com.jme3.shader.Attribute
-
- ATTRIBUTE_NAME - Static variable in class com.jme3.network.service.rmi.RmiHostedService
-
- ATTRIBUTE_SIZE - Static variable in class com.jme3.export.xml.XMLExporter
-
- attributeNames() - Method in class com.jme3.network.base.DefaultServer.Connection
-
- attributeNames() - Method in interface com.jme3.network.HostedConnection
-
Returns a read-only set of attribute names currently stored
for this client session.
- attributes - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
- attributes - Variable in class com.jme3.material.ShaderGenerationInfo
-
the list of attributes of the vertex shader
- atttach(AppState, Application) - Method in class com.jme3.app.VREnvironment
-
Attach the VR environment to the given app state and application.
- AudioBuffer - Class in com.jme3.audio
-
An AudioBuffer
is an implementation of AudioData
where the audio is buffered (stored in memory).
- AudioBuffer() - Constructor for class com.jme3.audio.AudioBuffer
-
- AudioBuffer(int) - Constructor for class com.jme3.audio.AudioBuffer
-
- AudioContext - Class in com.jme3.audio
-
Holds render thread specific audio context information.
- audioData - Variable in class com.jme3.audio.AudioBuffer
-
The audio data buffer.
- AudioData - Class in com.jme3.audio
-
AudioData
is an abstract representation
of audio data.
- AudioData() - Constructor for class com.jme3.audio.AudioData
-
- AudioData(int) - Constructor for class com.jme3.audio.AudioData
-
- AudioData.DataType - Enum in com.jme3.audio
-
- AudioKey - Class in com.jme3.audio
-
AudioKey
is extending AssetKey by holding stream flag.
- AudioKey(String, boolean, boolean) - Constructor for class com.jme3.audio.AudioKey
-
Create a new AudioKey.
- AudioKey(String, boolean) - Constructor for class com.jme3.audio.AudioKey
-
Create a new AudioKey
- AudioKey(String) - Constructor for class com.jme3.audio.AudioKey
-
- AudioKey() - Constructor for class com.jme3.audio.AudioKey
-
- audioKey - Variable in class com.jme3.audio.AudioNode
-
- AudioListenerState - Class in com.jme3.audio
-
AudioListenerState
updates the audio listener's position,
orientation, and velocity from a
Camera
.
- AudioListenerState() - Constructor for class com.jme3.audio.AudioListenerState
-
- AudioNode - Class in com.jme3.audio
-
An AudioNode
is a scene Node which can play audio assets.
- AudioNode() - Constructor for class com.jme3.audio.AudioNode
-
Creates a new AudioNode
without any audio data set.
- AudioNode(AudioData, AudioKey) - Constructor for class com.jme3.audio.AudioNode
-
Creates a new AudioNode
with the given data and key.
- AudioNode(AssetManager, String, AudioData.DataType) - Constructor for class com.jme3.audio.AudioNode
-
Creates a new AudioNode
with the given audio file.
- AudioNode(AssetManager, String, boolean, boolean) - Constructor for class com.jme3.audio.AudioNode
-
- AudioNode(AssetManager, String, boolean) - Constructor for class com.jme3.audio.AudioNode
-
- AudioNode(AudioRenderer, AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
-
- AudioNode(AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
-
- audioNode - Variable in class com.jme3.cinematic.events.SoundEvent
-
- AudioNode.Status - Enum in com.jme3.audio
-
- AudioParam - Enum in com.jme3.audio
-
- audioRenderer - Variable in class com.jme3.app.LegacyApplication
-
- AudioRenderer - Interface in com.jme3.audio
-
Interface to be implemented by audio renderers.
- audioRendererType - Variable in class com.jme3.app.AndroidHarness
-
Sets the type of Audio Renderer to be used.
- audioRendererType - Variable in class com.jme3.app.AndroidHarnessFragment
-
Sets the type of Audio Renderer to be used.
- audioRendererType - Variable in class com.jme3.app.jmeSurfaceView.JmeSurfaceView
-
- AudioSource - Interface in com.jme3.audio
-
- AudioSource.Status - Enum in com.jme3.audio
-
Status
indicates the current status of the audio source.
- AudioStream - Class in com.jme3.audio
-
AudioStream
is an implementation of AudioData that acquires the
audio from an InputStream.
- AudioStream() - Constructor for class com.jme3.audio.AudioStream
-
- AudioStream(int[]) - Constructor for class com.jme3.audio.AudioStream
-
- AudioTrack - Class in com.jme3.animation
-
Deprecated.
- AudioTrack() - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.
constructor for serialization only
- AudioTrack(AudioNode, float) - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.
Creates an AudioTrack
- AudioTrack(AudioNode, float, float) - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.
Creates an AudioTrack
- AUTO_INTERLEAVE - Static variable in class com.jme3.scene.plugins.ogre.MeshLoader
-
- autoFlush - Variable in class com.jme3.system.android.OGLESContext
-
- autoFlush - Variable in class com.jme3.system.ios.IGLESContext
-
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindow
-
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
-
- automap() - Method in class com.jme3.network.util.AbstractMessageDelegator
-
Calls the map(Set) method with a null argument causing
all available matching methods to mapped to message types.
- available() - Method in interface com.jme3.network.kernel.Connector
-
Returns true if there is currently data available for
reading.
- available() - Method in class com.jme3.network.kernel.tcp.SocketConnector
-
- available() - Method in class com.jme3.network.kernel.udp.UdpConnector
-
This always returns false since the simple DatagramSocket usage
cannot be run in a non-blocking way.
- available() - Method in class com.jme3.util.LittleEndien
-
- averageNormalsTangents(Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
- averagePoints(Vector3f[]) - Method in class com.jme3.bounding.BoundingSphere
-
averagePoints
selects the sphere center to be the average
of the points and the sphere radius to be the smallest value to enclose
all points.
- AWT_RGBA4444 - Static variable in class com.jme3.texture.plugins.AWTLoader
-
- AWT_RGBA5551 - Static variable in class com.jme3.texture.plugins.AWTLoader
-
- AWTComponentAppState - Class in com.jme3.app.state
-
An app state dedicated to the rendering of a JMonkey application within an AWT component.
- AWTComponentAppState(Component) - Constructor for class com.jme3.app.state.AWTComponentAppState
-
Create a new app state dedicated to the rendering of a JMonkey application within the given AWT component
.
- AWTComponentRenderer - Class in com.jme3.system
-
This class enables to update graphics of an AWT component with the result of JMonkey 3D rendering.
- AWTComponentRenderer(Component, int, int, AWTFrameProcessor.TransferMode) - Constructor for class com.jme3.system.AWTComponentRenderer
-
Create a new component renderer attached to the given destination
.
- AWTComponentRenderer(Component, AWTFrameProcessor.TransferMode, FrameBuffer, int, int) - Constructor for class com.jme3.system.AWTComponentRenderer
-
Create a new component renderer attached to the given destination
.
- AWTContext - Class in com.jme3.system
-
A JMonkey
context
that is dedicated to AWT component rendering.
- AWTContext() - Constructor for class com.jme3.system.AWTContext
-
- AWTFrameProcessor - Class in com.jme3.system
-
A frame processor that enables to render JMonkey frame buffer onto an AWT component.
- AWTFrameProcessor() - Constructor for class com.jme3.system.AWTFrameProcessor
-
- AWTFrameProcessor.TransferMode - Enum in com.jme3.system
-
- AWTInput - Class in com.jme3.input
-
The implementation of the
Input
dedicated to AWT
component
.
- AWTInput(AWTContext) - Constructor for class com.jme3.input.AWTInput
-
- AwtKeyInput - Class in com.jme3.input.awt
-
AwtKeyInput
- AwtKeyInput() - Constructor for class com.jme3.input.awt.AwtKeyInput
-
- AWTKeyInput - Class in com.jme3.input
-
The implementation of the
KeyInput
dedicated to AWT
component
.
- AWTKeyInput(AWTContext) - Constructor for class com.jme3.input.AWTKeyInput
-
- AWTLoader - Class in com.jme3.texture.plugins
-
- AWTLoader() - Constructor for class com.jme3.texture.plugins.AWTLoader
-
- AwtMouseInput - Class in com.jme3.input.awt
-
AwtMouseInput
- AwtMouseInput() - Constructor for class com.jme3.input.awt.AwtMouseInput
-
- AWTMouseInput - Class in com.jme3.input
-
The implementation of the
MouseInput
dedicated to AWT
component
.
- AWTMouseInput(AWTContext) - Constructor for class com.jme3.input.AWTMouseInput
-
- AwtPanel - Class in com.jme3.system.awt
-
- AwtPanel(PaintMode) - Constructor for class com.jme3.system.awt.AwtPanel
-
- AwtPanel(PaintMode, boolean) - Constructor for class com.jme3.system.awt.AwtPanel
-
- AwtPanelsContext - Class in com.jme3.system.awt
-
- AwtPanelsContext() - Constructor for class com.jme3.system.awt.AwtPanelsContext
-
- AWTTaskExecutor - Class in com.jme3.system
-
This class is dedicated to the queuing of AWT related tasks and their execution.
- axis - Variable in class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
- axis - Variable in class com.jme3.bullet.collision.shapes.ConeCollisionShape
-
- axis - Variable in class com.jme3.bullet.collision.shapes.CylinderCollisionShape
-
- AXIS_POV_X - Static variable in interface com.jme3.input.JoyInput
-
The X axis for POV (point of view hat).
- AXIS_POV_Y - Static variable in interface com.jme3.input.JoyInput
-
The Y axis for POV (point of view hat).
- AXIS_WHEEL - Static variable in interface com.jme3.input.MouseInput
-
Mouse wheel axis.
- AXIS_X - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the X axis
- AXIS_X - Static variable in interface com.jme3.input.MouseInput
-
Mouse X axis.
- AXIS_Y - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the Y axis
- AXIS_Y - Static variable in interface com.jme3.input.MouseInput
-
Mouse Y axis.
- AXIS_Z - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the Z axis
- axisA - Variable in class com.jme3.bullet.joints.HingeJoint
-
- axisB - Variable in class com.jme3.bullet.joints.HingeJoint
-
- axisX - Static variable in class com.jme3.environment.EnvironmentCamera
-
- axisY - Static variable in class com.jme3.environment.EnvironmentCamera
-
- axisZ - Static variable in class com.jme3.environment.EnvironmentCamera
-
- axle - Variable in class com.jme3.bullet.objects.VehicleWheel
-
- b - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
-
- b - Variable in class com.jme3.math.ColorRGBA
-
The blue component of the color.
- b - Variable in class com.jme3.system.jopenvr.HmdColor_t
-
- b - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB
-
- b - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB
-
- b16 - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b16d - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b16f - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b16i - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b16l - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b16s - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
-
- b80 - Static variable in class com.jme3.opencl.lwjgl.Utils
-
- b80f - Static variable in class com.jme3.opencl.lwjgl.Utils
-
- b80l - Static variable in class com.jme3.opencl.lwjgl.Utils
-
- backColor - Variable in class com.jme3.renderer.ViewPort
-
Color applied when the color buffer is cleared.
- backGroundColor - Variable in class com.jme3.environment.EnvironmentCamera
-
- backgroundContext - Variable in class com.jme3.system.AWTContext
-
The background context.
- backStencilDepthFailOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when the stencil test passes but the depth test fails on a back-facing polygon.
- backStencilDepthPassOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when both tests pass on a back-facing polygon.
- backStencilFunction - Variable in class com.jme3.renderer.RenderContext
-
Stencil test function for back-facing polygons.
- backStencilStencilFailOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when the stencil test fails on a back-facing polygon.
- backToStand(AnimComposer) - Method in class jme3test.model.anim.TestOgreAnim
-
- bActive - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
-
- bActive - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
-
- bActive - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
-
- bActive - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
-
- bakeLods(LodGenerator.TriangleReductionMethod, float...) - Method in class jme3tools.optimize.LodGenerator
-
Computes the LODs and bakes them into the mesh.
- BaseAction - Class in com.jme3.anim.tween.action
-
- BaseAction(Tween) - Constructor for class com.jme3.anim.tween.action.BaseAction
-
- BaseAppState - Class in com.jme3.app.state
-
A base app state implementation the provides more built-in
management convenience than AbstractAppState, including methods
for enable/disable/initialize state management.
- BaseAppState() - Constructor for class com.jme3.app.state.BaseAppState
-
- BaseAppState(String) - Constructor for class com.jme3.app.state.BaseAppState
-
- basePoint - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
-
C type : OSVR_PositionState
- basePointValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
-
C type : OSVR_CBool
- baseRigidBody - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- BasicProbeBlendingStrategy - Class in com.jme3.light
-
This strategy returns the closest probe from the rendered object.
- BasicProbeBlendingStrategy() - Constructor for class com.jme3.light.BasicProbeBlendingStrategy
-
- BasicProfiler - Class in com.jme3.app
-
An AppProfiler implementation that collects two
per-frame application-wide timings for update versus
render and uses it to create a bar chart style Mesh.
- BasicProfiler() - Constructor for class com.jme3.app.BasicProfiler
-
- BasicProfiler(int) - Constructor for class com.jme3.app.BasicProfiler
-
- BasicProfilerState - Class in com.jme3.app
-
Provides a basic profiling visualization that shows
per-frame application-wide timings for update and
rendering.
- BasicProfilerState() - Constructor for class com.jme3.app.BasicProfilerState
-
- BasicProfilerState(boolean) - Constructor for class com.jme3.app.BasicProfilerState
-
- BasicShadowRenderer - Class in com.jme3.shadow
-
- BasicShadowRenderer(AssetManager, int) - Constructor for class com.jme3.shadow.BasicShadowRenderer
-
Deprecated.
Creates a BasicShadowRenderer
- Basis - Interface in com.jme3.terrain.noise
-
Interface for - basically 3D - noise generation algorithms, based on the
book: Texturing & Modeling - A Procedural Approach
The main concept is to look at noise as a basis for generating fractals.
- batch() - Method in class com.jme3.scene.BatchNode
-
Batch this batchNode
every geometry of the sub scene graph of this node will be batched into a single mesh that will be rendered in one call
- Batch() - Constructor for class com.jme3.scene.BatchNode.Batch
-
- batch() - Method in class com.jme3.scene.SimpleBatchNode
-
- batches - Variable in class com.jme3.scene.BatchNode
-
the list of geometry holding the batched meshes
- batchesByGeom - Variable in class com.jme3.scene.BatchNode
-
a map for storing the batches by geometry to quickly access the batch when updating
- batchHint - Variable in class com.jme3.scene.Spatial
-
- BatchNode - Class in com.jme3.scene
-
BatchNode holds geometries that are a batched version of all the geometries that are in its sub scenegraph.
- BatchNode() - Constructor for class com.jme3.scene.BatchNode
-
Construct a batchNode
- BatchNode(String) - Constructor for class com.jme3.scene.BatchNode
-
- BatchNode.Batch - Class in com.jme3.scene
-
- batchRendererBackend - Variable in class com.jme3.niftygui.NiftyJmeDisplay
-
- bbox - Variable in class com.jme3.util.TempVars
-
BoundingVolumes (for shadows etc.)
- bChanged - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
-
- bDeviceIsConnected - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
-
- beforeRender() - Method in class com.jme3.post.Filter.Pass
-
- beginBatch(BlendMode, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- beginFrame() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- beginFrame() - Method in class com.jme3.niftygui.RenderDeviceJme
-
- beginInput() - Method in class com.jme3.input.InputManager
-
Callback from RawInputListener.
- beginInput() - Method in interface com.jme3.input.RawInputListener
-
Called before a batch of input will be sent to this
RawInputListener
.
- beginInput() - Method in class com.jme3.niftygui.InputSystemJme
-
- beginInput() - Method in class jme3test.input.TestJoystick.JoystickEventListener
-
- BetterCharacterControl - Class in com.jme3.bullet.control
-
Intended to replace the CharacterControl class.
- BetterCharacterControl() - Constructor for class com.jme3.bullet.control.BetterCharacterControl
-
No-argument constructor needed by SavableClassUtil.
- BetterCharacterControl(float, float, float) - Constructor for class com.jme3.bullet.control.BetterCharacterControl
-
Instantiate an enabled control with the specified properties.
- bFingerDown - Variable in class com.jme3.system.jopenvr.VREvent_TouchPadMove_t
-
- bForced - Variable in class com.jme3.system.jopenvr.VREvent_Process_t
-
- bias(float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- biasFactor - Variable in class com.jme3.bullet.joints.HingeJoint
-
- BIHNode - Class in com.jme3.collision.bih
-
Bounding Interval Hierarchy.
- BIHNode(int, int) - Constructor for class com.jme3.collision.bih.BIHNode
-
- BIHNode(int) - Constructor for class com.jme3.collision.bih.BIHNode
-
- BIHNode() - Constructor for class com.jme3.collision.bih.BIHNode
-
- BIHNode.BIHStackData - Class in com.jme3.collision.bih
-
- bihStack - Variable in class com.jme3.util.TempVars
-
- bihSwapTmp - Variable in class com.jme3.util.TempVars
-
- BIHTree - Class in com.jme3.collision.bih
-
- BIHTree(Mesh, int) - Constructor for class com.jme3.collision.bih.BIHTree
-
- BIHTree(Mesh) - Constructor for class com.jme3.collision.bih.BIHTree
-
- BIHTree() - Constructor for class com.jme3.collision.bih.BIHTree
-
- BIHTriangle - Class in com.jme3.collision.bih
-
- BIHTriangle(Vector3f, Vector3f, Vector3f) - Constructor for class com.jme3.collision.bih.BIHTriangle
-
- BillboardControl - Class in com.jme3.scene.control
-
- BillboardControl() - Constructor for class com.jme3.scene.control.BillboardControl
-
- BillboardControl.Alignment - Enum in com.jme3.scene.control
-
Determines how the billboard is aligned to the screen/camera.
- BinaryExporter - Class in com.jme3.export.binary
-
Exports savable objects in jMonkeyEngine's native binary format.
- BinaryExporter() - Constructor for class com.jme3.export.binary.BinaryExporter
-
- BinaryImporter - Class in com.jme3.export.binary
-
- BinaryImporter() - Constructor for class com.jme3.export.binary.BinaryImporter
-
- BinaryLoader - Class in com.jme3.export.binary
-
The default loader to load binaries files.
- BinaryLoader() - Constructor for class com.jme3.export.binary.BinaryLoader
-
- bind(Component) - Method in class com.jme3.input.AWTInput
-
- bind(Component) - Method in class com.jme3.input.AWTKeyInput
-
- bind(Component) - Method in class com.jme3.input.AWTMouseInput
-
- bind(Component, Application) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bind(Component, Application, ViewPort) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bind(Component, Application, ViewPort, boolean) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bind(Nifty, Screen) - Method in class jme3test.niftygui.StartScreenController
-
Nifty invokes this method when the screen gets enabled for the first
time.
- bind(Nifty, Screen) - Method in class jme3test.niftygui.TestIssue1013
-
- bind(Nifty, Screen) - Method in class jme3test.niftygui.TestIssue99
-
A callback from Nifty, invoked when the screen gets enabled for the first
time.
- bind(Nifty, Screen) - Method in class jme3test.opencl.TestContextSwitching
-
- bindAppStateToActivityLifeCycle(boolean) - Method in class com.jme3.app.jmeSurfaceView.JmeSurfaceView
-
Binds/Unbinds the game life cycle to the holder activity life cycle.
- bindCamera(String, Camera) - Method in class com.jme3.cinematic.Cinematic
-
Binds a camera to this Cinematic, tagged by a unique name.
- bindDestination(Application, Component) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3-image.
- bindImage(Texture, int, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3 texture.
- bindImage(Texture, MemoryAccess) - Method in class com.jme3.opencl.Context
-
- bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
-
- binding - Variable in class com.jme3.shader.Uniform
-
Binding to a renderer value, or null if user-defined uniform
- bindListeners() - Method in class com.jme3.system.AWTFrameProcessor
-
- bindProgram(Shader) - Method in class com.jme3.renderer.opengl.GLRenderer
-
- bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
-
- bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
-
- bindRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3 render buffer.
- bindTransform - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared buffer from a VertexBuffer.
- bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
-
- BinLoader - Class in com.jme3.scene.plugins.gltf
-
Created by Nehon on 08/08/2017.
- BinLoader() - Constructor for class com.jme3.scene.plugins.gltf.BinLoader
-
- binormal - Variable in class com.jme3.util.TangentBinormalGenerator.TriangleData
-
- binormals - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
-
- binormalsMapping - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
-
- binormalsReference - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
-
- bitang - Variable in class com.jme3.scene.plugins.IrVertex
-
- BitmapCharacter - Class in com.jme3.font
-
Represents a single bitmap character.
- BitmapCharacter() - Constructor for class com.jme3.font.BitmapCharacter
-
- BitmapCharacter(char) - Constructor for class com.jme3.font.BitmapCharacter
-
- BitmapCharacterSet - Class in com.jme3.font
-
- BitmapCharacterSet() - Constructor for class com.jme3.font.BitmapCharacterSet
-
- BitmapFont - Class in com.jme3.font
-
Represents a font within jME that is generated with the AngelCode Bitmap Font Generator
- BitmapFont() - Constructor for class com.jme3.font.BitmapFont
-
- BitmapFont.Align - Enum in com.jme3.font
-
Specifies horizontal alignment for text.
- BitmapFont.VAlign - Enum in com.jme3.font
-
Specifies vertical alignment for text.
- BitmapFontLoader - Class in com.jme3.font.plugins
-
- BitmapFontLoader() - Constructor for class com.jme3.font.plugins.BitmapFontLoader
-
- BitmapText - Class in com.jme3.font
-
- BitmapText(BitmapFont) - Constructor for class com.jme3.font.BitmapText
-
- BitmapText(BitmapFont, boolean) - Constructor for class com.jme3.font.BitmapText
-
- BitmapText(BitmapFont, boolean, boolean) - Constructor for class com.jme3.font.BitmapText
-
- bitRate - Variable in class com.jme3.audio.plugins.NativeVorbisFile
-
- bitsPerPixel - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams
-
- bitsPerSample - Variable in class com.jme3.audio.AudioData
-
- Black - Static variable in class com.jme3.math.ColorRGBA
-
The color black (0,0,0).
- BlackNoAlpha - Static variable in class com.jme3.math.ColorRGBA
-
The black color with no alpha (0, 0, 0, 0).
- BlendableAction - Class in com.jme3.anim.tween.action
-
- BlendableAction(Tween...) - Constructor for class com.jme3.anim.tween.action.BlendableAction
-
- BlendAction - Class in com.jme3.anim.tween.action
-
- BlendAction(BlendSpace, BlendableAction...) - Constructor for class com.jme3.anim.tween.action.BlendAction
-
- blendedControl - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- blendEquation - Variable in class com.jme3.renderer.RenderContext
-
RGB blend equation for BlendMode.Custom.
- blendEquationAlpha - Variable in class com.jme3.renderer.RenderContext
-
Alpha blend equation for BlendMode.Custom.
- blendMode - Variable in class com.jme3.renderer.RenderContext
-
How to blend input pixels with those already in the color buffer.
- BlendSpace - Interface in com.jme3.anim.tween.action
-
- blendStart - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- blendTime - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
blending interval for animations (in seconds, ≥0)
- blendTime - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- blendToKinematicMode(KinematicSubmode, float) - Method in class com.jme3.bullet.animation.BoneLink
-
Begin blending this link to a purely kinematic mode.
- blendToKinematicMode(float, Transform) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Begin blending all links to purely kinematic mode, driven by animation.
- blendToKinematicMode(float) - Method in class com.jme3.bullet.animation.PhysicsLink
-
Begin blending this link to a purely kinematic mode.
- blendToKinematicMode(KinematicSubmode, float, Transform) - Method in class com.jme3.bullet.animation.TorsoLink
-
Begin blending this link to a purely kinematic mode.
- blendToKinematicMode(float) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
Smoothly blend from Ragdoll mode to Kinematic mode This is useful to
blend ragdoll actual position to a keyframe animation for example
- BLOCK_SENTINEL_DATA - Static variable in class com.jme3.scene.plugins.fbx.file.FbxReader
-
- BLOCK_SENTINEL_LENGTH - Static variable in class com.jme3.scene.plugins.fbx.file.FbxReader
-
- BlockLanguageParser - Class in com.jme3.util.blockparser
-
- BloomFilter - Class in com.jme3.post.filters
-
BloomFilter is used to make objects in the scene have a glow effect.
There are 2 mode : Scene and Objects.
Scene mode extracts the bright parts of the scene to make them glow
Object mode makes objects glow according to their material's glowMap or their GlowColor
See
advanced:bloom_and_glow for more details
- BloomFilter() - Constructor for class com.jme3.post.filters.BloomFilter
-
Creates a Bloom filter
- BloomFilter(BloomFilter.GlowMode) - Constructor for class com.jme3.post.filters.BloomFilter
-
Creates the bloom filter with the specified glow mode
- BloomFilter.GlowMode - Enum in com.jme3.post.filters
-
GlowMode specifies if the glow will be applied to the whole scene or to objects that have a glow color or a glow map
- BloomUI - Class in jme3test.post
-
- BloomUI(InputManager, BloomFilter) - Constructor for class jme3test.post.BloomUI
-
- Blue - Static variable in class com.jme3.math.ColorRGBA
-
The color blue (0,0,1).
- bodies - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
map rigid bodies to visualizations
- body - Variable in class com.jme3.bullet.debug.BulletCharacterDebugControl
-
character to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletGhostObjectDebugControl
-
ghost object to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
-
- body - Variable in class com.jme3.bullet.debug.BulletRigidBodyDebugControl
-
rigid body to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletVehicleDebugControl
-
- BombControl - Class in jme3test.bullet
-
- BombControl(CollisionShape, float) - Constructor for class jme3test.bullet.BombControl
-
- BombControl(AssetManager, CollisionShape, float) - Constructor for class jme3test.bullet.BombControl
-
- Bone - Class in com.jme3.animation
-
- Bone(String) - Constructor for class com.jme3.animation.Bone
-
Deprecated.
Creates a new bone with the given name.
- Bone() - Constructor for class com.jme3.animation.Bone
-
Deprecated.
Serialization only.
- bone - Variable in class com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink
-
Deprecated.
- bone - Variable in class com.jme3.scene.plugins.fbx.anim.FbxLimbNode
-
- bone - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- boneCount - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
-
- boneIndex - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- BoneLink - Class in com.jme3.bullet.animation
-
Link an animated bone in a skeleton to a jointed rigid body in a ragdoll.
- BoneLink() - Constructor for class com.jme3.bullet.animation.BoneLink
-
No-argument constructor needed by SavableClassUtil.
- boneLinks - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- boneList - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- boneMap - Variable in class com.jme3.bullet.control.ragdoll.RagdollPreset
-
map bone names to joint presets
- boneName() - Method in class com.jme3.bullet.animation.PhysicsLink
-
Read the name of the corresponding bone.
- boneRecursion(Spatial, Bone, PhysicsRigidBody, int, Map<Integer, List<Float>>) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
Generate a physics shape and bone links for the specified bone.
- bones - Variable in class com.jme3.scene.plugins.fbx.objects.FbxSkin
-
- BoneTrack - Class in com.jme3.animation
-
- BoneTrack() - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.
Serialization-only.
- BoneTrack(int, float[], Vector3f[], Quaternion[]) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.
Creates a bone track for the given bone index
- BoneTrack(int, float[], Vector3f[], Quaternion[], Vector3f[]) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.
Creates a bone track for the given bone index
- BoneTrack(int) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.
Creates a bone track for the given bone index
- boneWeightsIndices - Variable in class com.jme3.scene.plugins.IrVertex
-
- booleanParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional boolean value and returns the address
offset.
- booleanParam(boolean) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional boolean value, sets the specified value
at the allocated offset and returns that offset.
- BooleanSerializer - Class in com.jme3.network.serializing.serializers
-
Boolean serializer.
- BooleanSerializer() - Constructor for class com.jme3.network.serializing.serializers.BooleanSerializer
-
- booleanValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the boolean value at the specified offset.
- bottom - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix
-
- bottom - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix
-
- bottomNeighbour - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
-
- boundArrayVBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound array vertex buffer.
- boundAttribs - Variable in class com.jme3.renderer.RenderContext
-
Vertex attribs currently bound and enabled.
- boundDrawBuf - Variable in class com.jme3.renderer.RenderContext
-
Currently bound draw buffer.
- boundElementArrayVBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound element array vertex buffer.
- boundFB - Variable in class com.jme3.renderer.RenderContext
-
Currently bound FrameBuffer.
- boundFBO - Variable in class com.jme3.renderer.RenderContext
-
ID of the bound FrameBuffer.
- BoundingBox - Class in com.jme3.bounding
-
BoundingBox
describes a bounding volume as an axis-aligned box.
- BoundingBox() - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a BoundingBox
without initializing it.
- BoundingBox(Vector3f, float, float, float) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a BoundingBox
with given center and extents.
- BoundingBox(BoundingBox) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a BoundingBox
equivalent to an existing box.
- BoundingBox(Vector3f, Vector3f) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a BoundingBox with the specified extremes.
- BoundingSphere - Class in com.jme3.bounding
-
BoundingSphere
defines a sphere that defines a container for a
group of vertices of a particular piece of geometry.
- BoundingSphere() - Constructor for class com.jme3.bounding.BoundingSphere
-
Default constructor instantiates a new BoundingSphere
object.
- BoundingSphere(float, Vector3f) - Constructor for class com.jme3.bounding.BoundingSphere
-
Constructor instantiates a new BoundingSphere
object.
- BoundingSphereDebug - Class in com.jme3.environment.util
-
A debugging shape for a BoundingSphere
Consists of 3 axis aligned circles.
- BoundingSphereDebug() - Constructor for class com.jme3.environment.util.BoundingSphereDebug
-
- BoundingVolume - Class in com.jme3.bounding
-
BoundingVolume
defines an interface for dealing with
containment of a collection of points.
- BoundingVolume() - Constructor for class com.jme3.bounding.BoundingVolume
-
- BoundingVolume(Vector3f) - Constructor for class com.jme3.bounding.BoundingVolume
-
- BoundingVolume.Type - Enum in com.jme3.bounding
-
The type of bounding volume being used.
- boundPixelPackPBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound pixel pack pixel buffer.
- boundRB - Variable in class com.jme3.renderer.RenderContext
-
Currently bound Renderbuffer.
- boundReadBuf - Variable in class com.jme3.renderer.RenderContext
-
Currently bound read buffer.
- boundShader - Variable in class com.jme3.renderer.RenderContext
-
Shader for rendering.
- boundShaderProgram - Variable in class com.jme3.renderer.RenderContext
-
ID of the shader for rendering.
- boundTextures - Variable in class com.jme3.renderer.RenderContext
-
Current bound texture IDs for each texture unit.
- boundTextureUnit - Variable in class com.jme3.renderer.RenderContext
-
Currently bound texture unit.
- boundVertexArray - Variable in class com.jme3.renderer.RenderContext
-
ID of the bound vertex array.
- Box - Class in com.jme3.scene.shape
-
A box with solid (filled) faces.
- Box(float, float, float) - Constructor for class com.jme3.scene.shape.Box
-
Creates a new box.
- Box(Vector3f, float, float, float) - Constructor for class com.jme3.scene.shape.Box
-
- Box(Vector3f, Vector3f) - Constructor for class com.jme3.scene.shape.Box
-
Constructor instantiates a new Box
object.
- Box() - Constructor for class com.jme3.scene.shape.Box
-
Empty constructor for serialization only.
- BoxCollisionShape - Class in com.jme3.bullet.collision.shapes
-
Basic box collision shape
- BoxCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
-
- BoxCollisionShape(Vector3f) - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
-
creates a collision box from the given halfExtents
- boxstep(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- bPoseIsValid - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
-
- brake(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given brake force to all wheels, works continuously
- brake(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given brake force, works continuously
- BRANCH_NAME - Static variable in class com.jme3.system.JmeVersion
-
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Geometry
-
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Node
-
- breadthFirstTraversal(SceneGraphVisitor) - Method in class com.jme3.scene.Spatial
-
Visit each scene graph element ordered by BFS
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Spatial
-
- BresenhamTerrainPicker - Class in com.jme3.terrain.geomipmap.picking
-
It basically works by casting a pick ray
against the bounding volumes of the TerrainQuad and its children, gathering
all of the TerrainPatches hit (in distance order.) The triangles of each patch
are then tested using the BresenhamYUpGridTracer to determine which triangles
to test and in what order.
- BresenhamTerrainPicker(TerrainQuad) - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
-
- BresenhamYUpGridTracer - Class in com.jme3.terrain.geomipmap.picking
-
Works on the XZ plane, with positive Y as up.
- BresenhamYUpGridTracer() - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer
-
- BresenhamYUpGridTracer.Direction - Enum in com.jme3.terrain.geomipmap.picking
-
- bResetBySystemMenu - Variable in class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t
-
- broadcast(Message) - Method in class com.jme3.network.base.DefaultServer
-
- broadcast(Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
-
- broadcast(int, Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
-
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.base.KernelAdapter
-
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in interface com.jme3.network.kernel.Kernel
-
Dispatches the data to all endpoints managed by the
kernel that match the specified endpoint filter.
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
-
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.udp.UdpKernel
-
Dispatches the data to all endpoints managed by the
kernel.
- broadcast(Message) - Method in interface com.jme3.network.Server
-
Sends the specified message to all connected clients.
- broadcast(Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
-
Sends the specified message to all connected clients that match
the filter.
- broadcast(int, Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
-
Sends the specified message over the specified alternate channel to all connected
clients that match the filter.
- broadphaseType - Variable in class com.jme3.bullet.BulletAppState
-
broadphase collision-detection algorithm for the physics space to use
(not null)
- Brown - Static variable in class com.jme3.math.ColorRGBA
-
The color brown (65/255, 40/255, 25/255).
- bScrollWheelVisible - Variable in class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t
-
- bState - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
-
- buffer() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the
ByteBuffer
that backs this
APIBuffer
.
- Buffer - Class in com.jme3.opencl
-
Wrapper for an OpenCL buffer object.
- Buffer(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.Buffer
-
- buffer - Variable in class com.jme3.opencl.Buffer.AsyncMapping
-
- buffer - Variable in class com.jme3.opencl.Image.ImageMapping
-
The raw byte buffer
- Buffer.AsyncMapping - Class in com.jme3.opencl
-
Result of an async mapping operation, contains the event and the target byte buffer.
- BufferAllocator - Interface in com.jme3.util
-
Interface to create/destroy direct buffers.
- BufferAllocatorFactory - Class in com.jme3.util
-
The factory of buffer allocators.
- BufferObject - Class in com.jme3.shader
-
The base implementation of BO.
- BufferObject(int, BufferObject.Layout, BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject(int, BufferObject.Layout) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject(int, BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject(BufferObject.BufferType) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject(BufferObject.Layout) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject(int) - Constructor for class com.jme3.shader.BufferObject
-
- BufferObject() - Constructor for class com.jme3.shader.BufferObject
-
- bufferObject - Variable in class com.jme3.shader.ShaderBufferBlock
-
Current used buffer object.
- BufferObject.BufferType - Enum in com.jme3.shader
-
- BufferObject.Layout - Enum in com.jme3.shader
-
- BufferObjectField - Class in com.jme3.shader
-
The class to describe a filed in BO.
- BufferObjectField(String, VarType) - Constructor for class com.jme3.shader.BufferObjectField
-
- bufferParam(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional buffer with the specified size (in bytes)
and returns the address offset.
- buffers - Variable in class com.jme3.environment.EnvironmentCamera
-
- buffers - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL
-
C type : OSVR_RenderBufferOpenGL
- BufferUtils - Class in com.jme3.util
-
BufferUtils
is a helper class for generating nio buffers from
jME data classes such as Vectors and ColorRGBA.
- bufType - Variable in class com.jme3.scene.VertexBuffer
-
- build(String, Device...) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
-
- build(String, Device...) - Method in class com.jme3.opencl.Program
-
Builds this program with the specified argument string on the specified
devices.
- build() - Method in class com.jme3.opencl.Program
-
Builds this program without additional arguments
- BUILD_DATE - Static variable in class com.jme3.system.JmeVersion
-
- buildAnimation(HasLocalTransform) - Method in class com.jme3.anim.AnimFactory
-
Create an AnimClip based on the keyframes added to this factory.
- buildAnimation() - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.
Creates an Animation based on the keyFrames previously added to the factory.
- buildBindPoseBoneTransform() - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
-
- buildObject() - Method in class com.jme3.bullet.objects.PhysicsCharacter
-
- buildObject() - Method in class com.jme3.bullet.objects.PhysicsGhostObject
-
- buildPointMap(Spatial) - Static method in class com.jme3.bullet.control.ragdoll.RagdollUtils
-
Build a map of mesh vertices in a subtree of the scene graph.
- buildScene() - Method in class jme3test.post.TestMultiRenderTarget
-
Add 5 colorful cubes to the main scene.
- buildShader(List<ShaderNode>, ShaderGenerationInfo, Shader.ShaderType) - Method in class com.jme3.shader.ShaderGenerator
-
This method is responsible for the shader generation.
- BulletAppState - Class in com.jme3.bullet
-
An app state to manage a single Bullet physics space.
- BulletAppState() - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace with DBVT collision
detection.
- BulletAppState(PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace.
- BulletAppState(Vector3f, Vector3f) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace with AXIS_SWEEP_3
collision detection.
- BulletAppState(Vector3f, Vector3f, PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace.
- BulletAppState.ThreadingType - Enum in com.jme3.bullet
-
Enumerate threading modes.
- BulletCharacterDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsCharacter.
- BulletCharacterDebugControl(BulletDebugAppState, PhysicsCharacter) - Constructor for class com.jme3.bullet.debug.BulletCharacterDebugControl
-
Instantiate an enabled control to visualize the specified character.
- BulletDebugAppState - Class in com.jme3.bullet.debug
-
An app state to manage a debug visualization of a physics space.
- BulletDebugAppState(PhysicsSpace) - Constructor for class com.jme3.bullet.debug.BulletDebugAppState
-
Instantiate an app state to visualize the specified space.
- BulletDebugAppState.DebugAppStateFilter - Interface in com.jme3.bullet.debug
-
Interface to restrict which physics objects are visualized.
- BulletGhostObjectDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsGhostObject.
- BulletGhostObjectDebugControl(BulletDebugAppState, PhysicsGhostObject) - Constructor for class com.jme3.bullet.debug.BulletGhostObjectDebugControl
-
Instantiate an enabled control to visualize the specified ghost object.
- BulletJointDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsJoint.
- BulletJointDebugControl(BulletDebugAppState, PhysicsJoint) - Constructor for class com.jme3.bullet.debug.BulletJointDebugControl
-
Instantiate an enabled control to visualize the specified joint.
- bulletMesh - Variable in class com.jme3.bullet.collision.shapes.GImpactCollisionShape
-
- bulletMesh - Variable in class com.jme3.bullet.collision.shapes.MeshCollisionShape
-
- BulletRigidBodyDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsRigidBody.
- BulletRigidBodyDebugControl(BulletDebugAppState, PhysicsRigidBody) - Constructor for class com.jme3.bullet.debug.BulletRigidBodyDebugControl
-
Instantiate an enabled control to visualize the specified body.
- BulletVehicleDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsVehicle.
- BulletVehicleDebugControl(BulletDebugAppState, PhysicsVehicle) - Constructor for class com.jme3.bullet.debug.BulletVehicleDebugControl
-
Instantiate an enabled control to visualize the specified vehicle.
- button - Variable in class com.jme3.system.jopenvr.VREvent_Controller_t
-
- button - Variable in class com.jme3.system.jopenvr.VREvent_Mouse_t
-
- BUTTON_0 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_1 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_10 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_11 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_2 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_3 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_4 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_5 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_6 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_7 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_8 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_9 - Static variable in interface com.jme3.input.JoystickButton
-
- BUTTON_LEFT - Static variable in interface com.jme3.input.MouseInput
-
Left mouse button.
- BUTTON_MIDDLE - Static variable in interface com.jme3.input.MouseInput
-
Middle mouse button.
- BUTTON_RIGHT - Static variable in interface com.jme3.input.MouseInput
-
Right mouse button.
- ButtonView(String, float, float, float, float) - Constructor for class jme3test.input.TestJoystick.ButtonView
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByReference
-
- ByReference() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByReference
-
- byteBuffer - Variable in class com.jme3.system.AWTComponentRenderer
-
The byte buffer.
- ByteOffsetImageCodec - Class in com.jme3.texture.image
-
- ByteOffsetImageCodec(int, int, int, int, int, int) - Constructor for class com.jme3.texture.image.ByteOffsetImageCodec
-
- byteParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional byte value and returns the address
offset.
- byteParam(byte) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional byte value, sets the specified value at
the allocated offset and returns that offset.
- ByteSerializer - Class in com.jme3.network.serializing.serializers
-
Byte serializer.
- ByteSerializer() - Constructor for class com.jme3.network.serializing.serializers.ByteSerializer
-
- ByteUtils - Class in com.jme3.export.binary
-
ByteUtils
is a helper class for converting numeric primitives
to and from byte representations.
- byteValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the boolean value at the specified offset.
- ByValue() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByValue
-
- ByValue() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByValue
-
- c2i(float[]) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- cache - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
-
- CachedOggStream - Class in com.jme3.audio.plugins
-
Implementation of the PhysicalOggStream
interface for reading
and caching an Ogg stream from a URL.
- CachedOggStream(InputStream) - Constructor for class com.jme3.audio.plugins.CachedOggStream
-
- cachedWorldBindPose - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
-
- cachedWorldMat - Variable in class com.jme3.scene.Geometry
-
- cacheExecutor - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
-
- cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
Caches the transforms (except rotation) so the LOD calculator,
which runs on a separate thread, can access them safely.
- cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
Caches the transforms (except rotation) so the LOD calculator,
which runs on a separate thread, can access them safely.
- calcHeight(float, Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
-
- calcRotationMatrix(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- calcScreenArea(BoundingVolume, float, float) - Static method in class com.jme3.scene.control.AreaUtils
-
Estimate the screen area of a bounding volume.
- calculateCenter() - Method in class com.jme3.math.Triangle
-
Recalculate the stored centroid based on the current vertex locations.
- calculateD() - Method in class com.jme3.math.Rectangle
-
Returns the coordinates of the 4th corner, calculated by the formula
D = (B + C) - A .
- calculateEigen(Matrix3f) - Method in class com.jme3.math.Eigen3f
-
Calculate the eigenvalues and eigenvectors of the specified matrix.
- calculateHeight(float, float, float) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
-
Get the grayscale value, or override in your own sub-classes
- calculateHeight(ColorRGBA) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
-
- calculateLocalInertia(float, Vector3f) - Method in class com.jme3.bullet.collision.shapes.CollisionShape
-
used internally, not safe
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
-
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
-
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
-
- calculateLod(List<Vector3f>, HashMap<String, UpdatedTerrainPatch>, LodCalculator) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
- calculateNewForward(Quaternion, Vector3f, Vector3f) - Method in class com.jme3.bullet.control.BetterCharacterControl
-
This method works similar to Camera.lookAt but where lookAt sets the
priority on the direction, this method sets the priority on the up vector
so that the result direction vector and rotation is guaranteed to be
perpendicular to the up vector.
- calculateNormal(Vector3f) - Method in class com.jme3.math.Rectangle
-
Returns a normal vector, calculated by the formula
- calculateNormal() - Method in class com.jme3.math.Triangle
-
Recalculate the stored normal based on the current vertex locations.
- calculateTangent(Vector3f[], Vector2f[], Vector3f, Vector3f) - Static method in class com.jme3.terrain.geomipmap.LODGeomap
-
- calcWelzl(FloatBuffer) - Method in class com.jme3.bounding.BoundingSphere
-
Calculates a minimum bounding sphere for the set of points.
- calibrateCenter() - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
-
- calibrateCenter() - Method in interface com.jme3.input.SensorJoystickAxis
-
Calibrates the axis to the current value.
- call() - Method in class com.jme3.asset.ThreadingManager.LoadingTask
-
- call(RpcConnection, short, short, Object...) - Method in interface com.jme3.network.service.rpc.RpcHandler
-
Called when a remote procedure call request is received for a particular
object from the other end of the network connection.
- call() - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl.UpdateMultiLOD
-
- call() - Method in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
-
- callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
-
Performs a synchronous call on the server against the specified
object using the specified procedure ID.
- callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
-
Performs a remote procedure call with the specified arguments and waits
for the response.
- callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
-
Performs an asynchronous call on the server against the specified
object using the specified procedure ID.
- callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
-
Performs a remote procedure call with the specified arguments but does
not wait for a response.
- callMethod(Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
-
Creates a Tween that will call the specified method and optional arguments
whenever supplied a time value greater than or equal to 0.
- callTweenMethod(double, Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
-
Creates a Tween that will call the specified method and optional arguments,
including the time value scaled between 0 and 1.
- CallType - Enum in com.jme3.network.service.rmi
-
Internal type denoting the type of call to make when remotely
invoking methods.
- cam - Variable in class com.jme3.app.LegacyApplication
-
- cam - Variable in class com.jme3.input.ChaseCamera
-
- cam - Variable in class com.jme3.input.FlyByCamera
-
camera controlled by this controller (not null)
- cam - Variable in class com.jme3.renderer.ViewPort
-
Camera used for rendering.
- CAM_NUMBER - Static variable in class com.jme3.shadow.PointLightShadowRenderer
-
- Camera - Class in com.jme3.renderer
-
A standalone, purely mathematical class for doing
camera-related computations.
- Camera() - Constructor for class com.jme3.renderer.Camera
-
Serialization only.
- Camera(int, int) - Constructor for class com.jme3.renderer.Camera
-
Instantiates a new Camera
object.
- camera - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
-
The camera from render view port.
- Camera.FrustumIntersect - Enum in com.jme3.renderer
-
The result of a culling check operation.
- CameraControl - Class in com.jme3.scene.control
-
This Control maintains a reference to a Camera,
which will be synched with the position (worldTranslation)
of the current spatial.
- CameraControl() - Constructor for class com.jme3.scene.control.CameraControl
-
Constructor used for Serialization.
- CameraControl(Camera) - Constructor for class com.jme3.scene.control.CameraControl
-
- CameraControl(Camera, CameraControl.ControlDirection) - Constructor for class com.jme3.scene.control.CameraControl
-
- CameraControl.ControlDirection - Enum in com.jme3.scene.control
-
- CameraEvent - Class in com.jme3.cinematic.events
-
- CameraEvent() - Constructor for class com.jme3.cinematic.events.CameraEvent
-
- CameraEvent(Cinematic, String) - Constructor for class com.jme3.cinematic.events.CameraEvent
-
- CameraInput - Class in com.jme3.input
-
This class defines all the constants used in camera handlers for registration
with the inputManager
- cameraLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
-
- CameraNode - Class in com.jme3.scene
-
CameraNode
simply uses
CameraControl
to implement
linking of camera and node data.
- CameraNode() - Constructor for class com.jme3.scene.CameraNode
-
Serialization only.
- CameraNode(String, Camera) - Constructor for class com.jme3.scene.CameraNode
-
- CameraNode(String, CameraControl) - Constructor for class com.jme3.scene.CameraNode
-
- cameras - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
-
The list of cameras for when terrain supports multiple cameras (ie split screen)
- CameraVideoStreamFrameHeader_t - Class in com.jme3.system.jopenvr
-
- CameraVideoStreamFrameHeader_t() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
-
- CameraVideoStreamFrameHeader_t(int, int, int, int, int, TrackedDevicePose_t) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
-
- CameraVideoStreamFrameHeader_t(Pointer) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
-
- CameraVideoStreamFrameHeader_t.ByReference - Class in com.jme3.system.jopenvr
-
- CameraVideoStreamFrameHeader_t.ByValue - Class in com.jme3.system.jopenvr
-
- camLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
-
- camNode - Variable in class com.jme3.app.ChaseCameraAppState
-
- cancel(boolean) - Method in class com.jme3.app.AppTask
-
- CANCEL - Static variable in interface com.jme3.input.controls.SoftTextDialogInputListener
-
- cancel(NioEndpoint) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
-
- cancel(SelectionKey, SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
-
- CANCEL_SELECTION - Static variable in class com.jme3.app.SettingsDialog
-
- CancelApplicationLaunch - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
-
C type : CancelApplicationLaunch_callback*
- CanRenderScene - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : CanRenderScene_callback*
- canRotate - Variable in class com.jme3.app.ChaseCameraAppState
-
- canRotate - Variable in class com.jme3.input.ChaseCamera
-
- canRotate - Variable in class com.jme3.input.FlyByCamera
-
- canUseFastBuffers() - Static method in class com.jme3.export.binary.BinaryImporter
-
- canvas - Variable in class com.jme3.app.AppletHarness
-
- Caps - Enum in com.jme3.renderer
-
Specifies a capability that the
Renderer
supports.
- CapsuleCollisionShape - Class in com.jme3.bullet.collision.shapes
-
Basic capsule collision shape
- CapsuleCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
- CapsuleCollisionShape(float, float) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
Creates a new CapsuleCollisionShape with the given radius and height.
- CapsuleCollisionShape(float, float, int) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
Creates a capsule shape around the given axis (0=X,1=Y,2=Z).
- cartesianToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
-
Converts a point from Cartesian coordinates (using positive Y as up) to
Spherical and stores the results in the store var.
- cartesianZToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
-
Converts a point from Cartesian coordinates (using positive Z as up) to
Spherical and stores the results in the store var.
- CartoonEdgeFilter - Class in com.jme3.post.filters
-
Applies a cartoon-style edge detection filter to all objects in the scene.
- CartoonEdgeFilter() - Constructor for class com.jme3.post.filters.CartoonEdgeFilter
-
Creates a CartoonEdgeFilter
- CartoonSSAO - Class in com.jme3.post
-
A Cartoon Screen Space Ambient Occlusion filter with instance rendering capabilities.
- CartoonSSAO(boolean) - Constructor for class com.jme3.post.CartoonSSAO
-
Create a Screen Space Ambient Occlusion Filter.
- CartoonSSAO(float, boolean) - Constructor for class com.jme3.post.CartoonSSAO
-
Create a Screen Space Ambient Occlusion Filter.
- CartoonSSAO(CartoonSSAO) - Constructor for class com.jme3.post.CartoonSSAO
-
Create a Screen Space Ambient Occlusion Filter from the given one (by copy).
- casterCount - Variable in class com.jme3.shadow.ShadowUtil.OccludersExtractor
-
- CatmullRom - Static variable in class com.jme3.anim.interpolator.AnimInterpolators
-
CatmullRom interpolation
- CatmullRomInterpolator(float) - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
-
- CatmullRomInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
-
- CatRom2 - Class in com.jme3.terrain.noise.modulator
-
- CatRom2(int) - Constructor for class com.jme3.terrain.noise.modulator.CatRom2
-
- Cavern - Static variable in class com.jme3.audio.Environment
-
- ceil(float) - Static method in class com.jme3.math.FastMath
-
Rounds a fValue up.
- ceil(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- cellsLoaded - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
-
- center - Variable in class com.jme3.bounding.BoundingVolume
-
- center - Variable in class com.jme3.scene.shape.AbstractBox
-
- center() - Method in class com.jme3.scene.Spatial
-
Centers the spatial in the origin of the world bound.
- centerMouse() - Method in class com.jme3.input.vr.AbstractVRMouseManager
-
- centerMouse() - Method in interface com.jme3.input.vr.VRMouseManager
-
Center the mouse on the display.
- centerOfMass(Vector3f, Vector3f) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Calculate the ragdoll's total mass and center of mass.
- CenterQuad - Class in com.jme3.scene
-
- CenterQuad(float, float) - Constructor for class com.jme3.scene.CenterQuad
-
Deprecated.
Create a quad with the given width and height.
- CenterQuad(float, float, boolean) - Constructor for class com.jme3.scene.CenterQuad
-
Deprecated.
Create a quad with the given width and height.
- CenterQuad - Class in com.jme3.scene.shape
-
A static, indexed, Triangles-mode mesh for an axis-aligned rectangle in the
X-Y plane.
- CenterQuad() - Constructor for class com.jme3.scene.shape.CenterQuad
-
For serialization only.
- CenterQuad(float, float) - Constructor for class com.jme3.scene.shape.CenterQuad
-
Instantiate an unflipped quad in the X-Y plane with the specified width
and height.
- CenterQuad(float, float, boolean) - Constructor for class com.jme3.scene.shape.CenterQuad
-
Instantiate a quad in the X-Y plane with the specified width and height.
- CenterSplitQuad - Static variable in class com.jme3.scene.CenterQuad
-
Deprecated.
- CgcValidator - Class in jme3tools.shadercheck
-
- CgcValidator() - Constructor for class jme3tools.shadercheck.CgcValidator
-
- channel - Variable in class com.jme3.audio.AudioNode
-
- channel - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- CHANNEL_DEFAULT_RELIABLE - Static variable in interface com.jme3.network.MessageConnection
-
Indicates the default reliable channel that is used
when calling the channel-less send() with a reliable
message.
- CHANNEL_DEFAULT_UNRELIABLE - Static variable in interface com.jme3.network.MessageConnection
-
Indicates the default unreliable channel that is used
when calling the channel-less send() with a reliable=false
message.
- channelIndex - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- ChannelInfoMessage - Class in com.jme3.network.message
-
Contains information about any extra server channels (if they exist).
- ChannelInfoMessage() - Constructor for class com.jme3.network.message.ChannelInfoMessage
-
- ChannelInfoMessage(long, List<Integer>) - Constructor for class com.jme3.network.message.ChannelInfoMessage
-
- channelOrder - Variable in class com.jme3.opencl.Image.ImageFormat
-
- channels - Variable in class com.jme3.audio.AudioData
-
- channels - Variable in class com.jme3.audio.plugins.NativeVorbisFile
-
- channelType - Variable in class com.jme3.opencl.Image.ImageFormat
-
- chaperone - Variable in class com.jme3.system.jopenvr.VREvent_Data_t
-
C type : VREvent_Chaperone_t
- ChaperoneCalibrationState_Error - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:972
- ChaperoneCalibrationState_Error_BaseStationConflict - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:974
- ChaperoneCalibrationState_Error_BaseStationUninitialized - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:973
- ChaperoneCalibrationState_Error_CollisionBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:976
- ChaperoneCalibrationState_Error_PlayAreaInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:975
- ChaperoneCalibrationState_OK - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:967
- ChaperoneCalibrationState_Warning - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:968
- ChaperoneCalibrationState_Warning_BaseStationMayHaveMoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:969
- ChaperoneCalibrationState_Warning_BaseStationRemoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:970
- ChaperoneCalibrationState_Warning_SeatedBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:971
- character - Variable in class com.jme3.bullet.objects.PhysicsCharacter
-
- CharacterControl - Class in com.jme3.bullet.control
-
You might want to try BetterCharacterControl
as well.
- CharacterControl() - Constructor for class com.jme3.bullet.control.CharacterControl
-
- CharacterControl(CollisionShape, float) - Constructor for class com.jme3.bullet.control.CharacterControl
-
- characters - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
map physics characters to visualizations
- characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.MeshLoader
-
- characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.SceneLoader
-
- CharSerializer - Class in com.jme3.network.serializing.serializers
-
Char serializer.
- CharSerializer() - Constructor for class com.jme3.network.serializing.serializers.CharSerializer
-
- CHASECAM_DOWN - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving down.
- CHASECAM_MOVELEFT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving left.
- CHASECAM_MOVERIGHT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving right.
- CHASECAM_TOGGLEROTATE - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping to initiate the rotation of the cam.
- CHASECAM_UP - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving up.
- CHASECAM_ZOOMIN - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for zooming in.
- CHASECAM_ZOOMOUT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for zooming out.
- ChaseCamDown - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamera - Class in com.jme3.input
-
A camera that follows a spatial and can turn around it by dragging the mouse
- ChaseCamera(Camera, Spatial) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera
- ChaseCamera(Camera) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera
if you use this constructor you have to attach the cam later to a spatial
doing spatial.addControl(chaseCamera);
- ChaseCamera(Camera, InputManager) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera, and registers inputs
if you use this constructor you have to attach the cam later to a spatial
doing spatial.addControl(chaseCamera);
- ChaseCamera(Camera, Spatial, InputManager) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera, and registers inputs
- ChaseCameraAppState - Class in com.jme3.app
-
This class is a camera controller that allow the camera to follow a target
Spatial.
- ChaseCameraAppState() - Constructor for class com.jme3.app.ChaseCameraAppState
-
- ChaseCamMoveLeft - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamMoveRight - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamToggleRotate - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamUp - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamZoomIn - Static variable in class com.jme3.input.ChaseCamera
-
- ChaseCamZoomOut - Static variable in class com.jme3.input.ChaseCamera
-
- chasing - Variable in class com.jme3.input.ChaseCamera
-
- chasingSensitivity - Variable in class com.jme3.input.ChaseCamera
-
- ChatMessage() - Constructor for class jme3test.network.TestChatServer.ChatMessage
-
- ChatMessage(String, String) - Constructor for class jme3test.network.TestChatServer.ChatMessage
-
- checkALError(AL) - Static method in class com.jme3.audio.openal.ALUtil
-
- checkCanUnDuck() - Method in class com.jme3.bullet.control.BetterCharacterControl
-
This checks if the character can go from ducked to unducked state by
doing a ray test.
- checkChannel(int) - Method in class com.jme3.network.base.DefaultServer
-
- checkClass(Class) - Method in class com.jme3.network.serializing.serializers.FieldSerializer
-
- checkCLError(ByteBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
-
Checks the
errcode
present in the current position of the
specified
errcode_ret
buffer and throws an
OpenCLException
if it's not equal to
CL10.CL_SUCCESS
.
- checkCLError(IntBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
-
Checks the
errcode
present in the current position of the
specified
errcode_ret
buffer and throws an
OpenCLException
if it's not equal to
CL10.CL_SUCCESS
.
- checkCLError(int) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
-
Checks the specified
errcode
and throws an
OpenCLException
if it's not equal to
CL10.CL_SUCCESS
.
- checkClosed() - Method in class com.jme3.network.kernel.tcp.SocketConnector
-
- checkClosed() - Method in class com.jme3.network.kernel.udp.UdpConnector
-
- checkCulling(Camera) - Method in class com.jme3.scene.Geometry
-
- checkCulling(Camera) - Method in class com.jme3.scene.instancing.InstancedGeometry
-
- checkCulling(Camera) - Method in class com.jme3.scene.Spatial
-
checkCulling
checks the spatial with the camera to see if it
should be culled.
- checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRenderer
-
- checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
returns true if the light source bounding box is in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
-
Directional light are always in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
-
Directional light is always in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.PointLightShadowRenderer
-
- checkCulling(Camera) - Method in class com.jme3.shadow.SpotLightShadowRenderer
-
- checkEGLError(EGL10) - Static method in class com.jme3.renderer.android.RendererUtil
-
- checkError(IntBuffer, String) - Static method in class com.jme3.opencl.lwjgl.Utils
-
- checkError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
-
- checkError() - Method in class com.jme3.renderer.opengl.GLDebug
-
- checkers.quals - package checkers.quals
-
Contains the basic annotations to be used by all type systems
and meta-annotations to qualify annotations (qualifiers).
- checkGLError() - Static method in class com.jme3.renderer.android.RendererUtil
-
- checkGLError() - Static method in class com.jme3.renderer.ios.JmeIosGLES
-
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
-
- checkGLErrorForced() - Static method in class com.jme3.renderer.android.RendererUtil
-
- checkLimit(Buffer) - Static method in class com.jme3.renderer.lwjgl.LwjglRender
-
- checkMappingFormat(String[], Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
Checks if once a mapping expression is split by "=" the resulting array
have 2 elements.
- checkMinMax(Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.bounding.BoundingBox
-
- checkMotionAllowed(Vector3f, Vector3f) - Method in interface com.jme3.collision.MotionAllowedListener
-
Check if motion allowed.
- checkOnGround() - Method in class com.jme3.bullet.control.BetterCharacterControl
-
Test whether the character is on the ground, by means of a ray test.
- checkPlane - Variable in class com.jme3.bounding.BoundingVolume
-
- checkRunning() - Method in class com.jme3.network.base.DefaultClient
-
- checkTimesConsistantcy() - Method in class com.jme3.scene.plugins.gltf.TrackData
-
- checkTriangles(float, float, Ray, Vector3f, TerrainPatch, Triangle) - Method in class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
-
- checkTypes(VariableMapping, Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
check the types of a mapping, left type must match right type take the
swizzle into account
- checkValues() - Method in class com.jme3.app.state.ConstantVerifierState
-
- checkVisibilityState() - Method in class com.jme3.system.awt.AwtPanel
-
- checkWayPoint(MotionEvent, float) - Method in class com.jme3.cinematic.MotionPath
-
- ChildCollisionShape - Class in com.jme3.bullet.collision.shapes.infos
-
An element of a CompoundCollisionShape, consisting of a (non-compound) child
shape, offset and rotated with respect to its parent.
- ChildCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
-
No-argument constructor needed by SavableClassUtil.
- ChildCollisionShape(Vector3f, Matrix3f, CollisionShape) - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
-
Instantiate a child shape for use in a compound shape.
- children - Variable in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
-
- children - Variable in class com.jme3.scene.Node
-
This node's children.
- children - Variable in class com.jme3.scene.plugins.fbx.file.FbxElement
-
- children - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
-
- chooseConfig(EGL10, EGLDisplay) - Method in class com.jme3.system.android.AndroidConfigChooser
-
Gets called by the GLSurfaceView class to return the best config
- chooseDevices(List<? extends Platform>) - Method in class com.jme3.opencl.DefaultPlatformChooser
-
- chooseDevices(List<? extends Platform>) - Method in interface com.jme3.opencl.PlatformChooser
-
Chooses one or more devices for the opencl context.
- chooseDevices(List<? extends Platform>) - Method in class jme3test.opencl.TestContextSwitching.CustomPlatformChooser
-
- chooseDevices(List<? extends Platform>) - Method in class jme3test.opencl.TestMultipleApplications.CustomPlatformChooser
-
- Cinematic - Class in com.jme3.cinematic
-
An appstate for composing and playing cutscenes in a game.
- Cinematic() - Constructor for class com.jme3.cinematic.Cinematic
-
Used for serialization creates a cinematic, don't use this constructor
directly
- Cinematic(float) - Constructor for class com.jme3.cinematic.Cinematic
-
- Cinematic(LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
- Cinematic(float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
- Cinematic(Node) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, float) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- cinematic - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- CinematicEvent - Interface in com.jme3.cinematic.events
-
- CinematicEventListener - Interface in com.jme3.cinematic.events
-
- clamp() - Method in class com.jme3.math.ColorRGBA
-
Saturate that color ensuring all channels have a value between 0 and 1
- clamp(float, float, float) - Static method in class com.jme3.math.FastMath
-
Take a float input and clamp it between min and max.
- clamp(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
-
- clampWrapTime(float, float, LoopMode) - Static method in class com.jme3.animation.AnimationUtils
-
Clamps the time according to duration and loopMode
- ClassInfo - Class in com.jme3.network.service.rmi
-
Internal information about a shared class.
- ClassInfo() - Constructor for class com.jme3.network.service.rmi.ClassInfo
-
For serialization only.
- ClassInfo(short, Class) - Constructor for class com.jme3.network.service.rmi.ClassInfo
-
- ClassInfoRegistry - Class in com.jme3.network.service.rmi
-
Internal registry of shared types and their ClassInfo and MethodInfo
objects.
- ClassInfoRegistry() - Constructor for class com.jme3.network.service.rmi.ClassInfoRegistry
-
- className - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
-
- ClasspathLocator - Class in com.jme3.asset.plugins
-
The ClasspathLocator
looks up an asset in the classpath.
- ClasspathLocator() - Constructor for class com.jme3.asset.plugins.ClasspathLocator
-
- clContext - Variable in class com.jme3.system.lwjgl.LwjglContext
-
- clean() - Method in class com.jme3.bullet.collision.PhysicsCollisionEvent
-
used by event factory, called when event is destroyed
- cleanUp() - Method in class com.jme3.animation.AudioTrack
-
Deprecated.
- cleanUp() - Method in interface com.jme3.animation.ClonableTrack
-
Deprecated.
Method responsible for cleaning UserData on referenced Spatials when the Track is deleted
- cleanUp() - Method in class com.jme3.animation.EffectTrack
-
Deprecated.
- cleanup(Application) - Method in class com.jme3.app.BasicProfilerState
-
- cleanup() - Method in class com.jme3.app.DebugKeysAppState
-
- cleanup(Application) - Method in class com.jme3.app.DetailedProfilerState
-
- cleanup() - Method in class com.jme3.app.FlyCamAppState
-
- cleanup() - Method in class com.jme3.app.state.AbstractAppState
-
- cleanup() - Method in interface com.jme3.app.state.AppState
-
Called by
AppStateManager
when transitioning this
AppState
from
terminating to
detached.
- cleanup() - Method in class com.jme3.app.state.AppStateManager
-
Calls cleanup on attached states, do not call directly.
- cleanup() - Method in class com.jme3.app.state.AWTComponentAppState
-
- cleanup(Application) - Method in class com.jme3.app.state.BaseAppState
-
Called after the app state is detached or during
application shutdown if the state is still attached.
- cleanup() - Method in class com.jme3.app.state.BaseAppState
-
Do not call directly: Called by the state manager to terminate this
state post-detachment or during state manager termination.
- cleanup(Application) - Method in class com.jme3.app.state.ConstantVerifierState
-
- cleanup() - Method in class com.jme3.app.state.RootNodeAppState
-
- cleanup() - Method in class com.jme3.app.state.ScreenshotAppState
-
Clean up this AppState during the first update after it gets detached.
- cleanup() - Method in class com.jme3.app.state.VideoRecorderAppState
-
- cleanup() - Method in class com.jme3.app.StatsAppState
-
- cleanup() - Method in class com.jme3.app.VRAppState
-
- cleanup(Application) - Method in class com.jme3.audio.AudioListenerState
-
- cleanup() - Method in interface com.jme3.audio.AudioRenderer
-
Cleanup/destroy the audio system.
- cleanup() - Method in class com.jme3.audio.openal.ALAudioRenderer
-
- cleanup() - Method in class com.jme3.bullet.BulletAppState
-
Transition this state from terminating to detached.
- cleanup() - Method in class com.jme3.bullet.debug.BulletDebugAppState
-
Transition this state from terminating to detached.
- cleanup() - Method in class com.jme3.cinematic.Cinematic
-
called internally
- cleanup(Application) - Method in class com.jme3.environment.EnvironmentCamera
-
- cleanup(Application) - Method in class com.jme3.environment.util.LightsDebugState
-
- cleanup() - Method in class com.jme3.niftygui.NiftyJmeDisplay
-
- cleanup(Renderer) - Method in class com.jme3.post.Filter
-
cleanup this filter
- cleanup(Renderer) - Method in class com.jme3.post.Filter.Pass
-
- cleanup() - Method in class com.jme3.post.FilterPostProcessor
-
- cleanup() - Method in class com.jme3.post.HDRRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.post.PreDepthProcessor
-
- cleanup() - Method in interface com.jme3.post.SceneProcessor
-
Called when the SP is removed from the RM.
- cleanup() - Method in class com.jme3.renderer.opengl.GLRenderer
-
- cleanup() - Method in interface com.jme3.renderer.Renderer
-
Deletes all previously used
Native Objects
on this Renderer, and
then resets the native objects.
- cleanup(Application) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
-
- cleanup() - Method in class com.jme3.scene.instancing.InstancedGeometry
-
Destroy internal buffers.
- cleanup() - Method in class com.jme3.shadow.AbstractShadowRenderer
-
- cleanup() - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
- cleanup() - Method in class com.jme3.shadow.BasicShadowRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.system.awt.AwtPanel
-
- cleanup() - Method in class com.jme3.system.AWTFrameProcessor
-
- cleanup() - Method in class com.jme3.system.NullRenderer
-
- cleanup() - Method in class com.jme3.water.ReflectionProcessor
-
- cleanup() - Method in class com.jme3.water.SimpleWaterProcessor
-
- cleanup() - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
-
- cleanup() - Method in class jme3test.app.TestAppStateLifeCycle.TestState
-
- cleanup() - Method in class jme3test.games.WorldOfInception.InceptionLevel
-
- cleanup() - Method in class jme3test.post.TestMultiRenderTarget
-
- cleanup() - Method in class jme3test.post.TestRenderToMemory
-
- cleanUpFilter(Renderer) - Method in class com.jme3.post.Filter
-
override this method if you have some cleanup to do
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.BloomFilter
-
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.TranslucentBucketFilter
-
- cleanUpFilter(Renderer) - Method in class com.jme3.post.ssao.SSAOFilter
-
- cleanUpFilter(Renderer) - Method in class com.jme3.water.WaterFilter
-
- cleanupWithInput(InputManager) - Method in class com.jme3.input.ChaseCamera
-
Cleans up the input mappings from the input manager.
- clear() - Method in class com.jme3.cinematic.Cinematic
-
Remove all events from the Cinematic.
- clear() - Method in class com.jme3.collision.CollisionResults
-
Clears all collision results added to this list
- clear() - Method in class com.jme3.light.LightList
-
Resets list size to 0.
- clear() - Method in class com.jme3.material.plugin.export.material.J3MOutputCapsule
-
- clear() - Method in class com.jme3.material.plugin.export.material.J3MRenderStateOutputCapsule
-
- clear() - Method in class com.jme3.material.plugin.export.material.J3MRootOutputCapsule
-
- clear() - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
- clear() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- clear() - Method in class com.jme3.niftygui.RenderDeviceJme
-
- clear() - Method in class com.jme3.renderer.queue.GeometryList
-
Resets list size to 0.
- clear() - Method in class com.jme3.renderer.queue.RenderQueue
-
- clear() - Method in class com.jme3.shader.DefineList
-
- clear() - Method in class com.jme3.terrain.geomipmap.LRUCache
-
Clears the cache.
- clear() - Method in class com.jme3.util.IntMap
-
- clear() - Method in class com.jme3.util.ListMap
-
- clear() - Method in class com.jme3.util.SafeArrayList
-
- clearAssetEventListeners() - Method in interface com.jme3.asset.AssetManager
-
Removes all asset event listeners.
- clearAssetEventListeners() - Method in class com.jme3.asset.DesktopAssetManager
-
- clearBuffer(VertexBuffer.Type) - Method in class com.jme3.scene.Mesh
-
Unsets the
VertexBuffer
set on this mesh
with the given type.
- clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.renderer.opengl.GLRenderer
-
- clearBuffers(boolean, boolean, boolean) - Method in interface com.jme3.renderer.Renderer
-
Clears certain channels of the currently bound framebuffer.
- clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.system.NullRenderer
-
- clearCache() - Method in interface com.jme3.asset.AssetManager
-
Clears the asset cache.
- clearCache() - Method in interface com.jme3.asset.cache.AssetCache
-
Deletes all assets from the cache.
- clearCache() - Method in class com.jme3.asset.cache.SimpleAssetCache
-
- clearCache() - Method in class com.jme3.asset.cache.WeakRefAssetCache
-
- clearCache() - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
-
- clearCache() - Method in class com.jme3.asset.DesktopAssetManager
-
- clearCache() - Method in class com.jme3.opencl.ProgramCache
-
Clears the cache.
- clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
Removes any references when the terrain is being removed.
- clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
Removes any cached references this terrain is holding, in particular
the TerrainPatch's neighbour references.
- clearChannels() - Method in class com.jme3.animation.AnimControl
-
Deprecated.
Clears all the channels that were created.
- clearClipRect() - Method in class com.jme3.renderer.opengl.GLRenderer
-
- clearClipRect() - Method in interface com.jme3.renderer.Renderer
-
- clearClipRect() - Method in class com.jme3.system.NullRenderer
-
- clearCollisionData() - Method in class com.jme3.scene.Mesh
-
Clears any previously generated collision data.
- clearColor - Variable in class com.jme3.renderer.RenderContext
-
Color applied when a color buffer is cleared.
- clearColor - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the color buffer.
- clearColorTargets() - Method in class com.jme3.texture.FrameBuffer
-
Clears all color targets that were set or added previously.
- clearControlPoints() - Method in class com.jme3.math.Spline
-
- clearDeltas() - Method in class com.jme3.input.lwjgl.GlfwMouseInputVR
-
Clear the last x and y deltas.
- clearDepth - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the depth buffer.
- clearForces() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Clear all forces from the PhysicsRigidBody
- clearForces() - Method in class com.jme3.bullet.PhysicsSpace
-
clears forces of all objects
- clearFrame() - Method in class com.jme3.renderer.Statistics
-
Clears all frame-specific statistics such as objects used per frame.
- clearIndex() - Method in class com.jme3.util.clone.Cloner
-
Clears the object index allowing the cloner to be reused for a brand-new
cloning operation.
- clearJoystickConnectionListeners() - Method in class com.jme3.input.InputManager
-
Remove all joystick connection listeners.
- ClearLastSubmittedFrame - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : ClearLastSubmittedFrame_callback*
- clearListeners() - Method in class com.jme3.animation.AnimControl
-
Deprecated.
Clears all the listeners added to this AnimControl
- clearMappings() - Method in class com.jme3.input.InputManager
-
Clears all the input mappings from this InputManager.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRenderer
-
This method is called once per frame and is responsible for clearing any
material parameters that subclasses may need to clear on the post material.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
This method is called once per frame and is responsible for clearing any
material parameters that subclasses may need to clear on the post material.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
-
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
-
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.PointLightShadowRenderer
-
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.SpotLightShadowRenderer
-
- clearMaterials() - Method in class com.jme3.scene.plugins.fbx.objects.FbxMesh
-
- clearMatParamOverrides() - Method in class com.jme3.scene.Spatial
-
Remove all local material parameter overrides.
- clearMemory() - Method in class com.jme3.renderer.Statistics
-
Called when video memory is cleared.
- ClearOverlayTexture - Variable in class com.jme3.system.jopenvr.VR_IVROverlay_FnTable
-
C type : ClearOverlayTexture_callback*
- clearParam(String) - Method in class com.jme3.material.Material
-
Clear a parameter from this material.
- clearProcessors() - Method in class com.jme3.renderer.ViewPort
-
- clearQueue(ViewPort) - Method in class com.jme3.renderer.RenderManager
-
Clears the queue of the given ViewPort.
- clearRawInputListeners() - Method in class com.jme3.input.InputManager
-
- clearScenes() - Method in class com.jme3.renderer.ViewPort
-
Removes all attached scenes.
- clearSetByCurrentMaterial() - Method in class com.jme3.shader.Uniform
-
- ClearSkyboxOverride - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : ClearSkyboxOverride_callback*
- clearStencil - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the stencil buffer.
- clearTextureAtlas(int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
-
- clearUniformsSetByCurrentFlag() - Method in class com.jme3.shader.Shader
-
Removes the "set-by-current-material" flag from all uniforms.
- clearUpdateNeeded() - Method in class com.jme3.scene.VertexBuffer
-
- clearUpdateNeeded() - Method in class com.jme3.shader.ShaderBufferBlock
-
- clearUpdateNeeded() - Method in class com.jme3.shader.Uniform
-
- clearUpdateNeeded() - Method in class com.jme3.util.NativeObject
-
Internal use only.
- clearValue() - Method in class com.jme3.shader.Uniform
-
- clearVertexAttribs() - Method in class com.jme3.renderer.opengl.GLRenderer
-
- clearViewportChanged() - Method in class com.jme3.renderer.Camera
-
Clears the viewport changed flag once it has been updated inside
the renderer.
- clearWayPoints() - Method in class com.jme3.cinematic.MotionPath
-
- clGetCommandQueueInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetCommandQueueInfo
- clGetCommandQueueInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetCommandQueueInfo
- clGetCommandQueueInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetCommandQueueInfo
- clGetContextInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetContextInfo
- clGetContextInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetContextInfo
- clGetContextInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetContextInfo
- clGetDeviceInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of CL10#clGetDeviceInfo
- clGetDeviceInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetDeviceInfo
- clGetDeviceInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of CL10#clGetDeviceInfo
- clGetDeviceInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetDeviceInfo
- clGetDeviceInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of CL10#clGetDeviceInfo
- clGetEventInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of: GetEventInfo
- clGetEventInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of: GetEventInfo
- clGetEventInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of: GetEventInfo
- clGetEventProfilingInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetEventProfilingInfo
- clGetGLTextureInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetGLTextureInfo
- clGetImageInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetImageInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetImageInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetKernelArgInfoInt(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetKernelArgInfo
- clGetKernelArgInfoLong(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetKernelArgInfo
- clGetKernelArgInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of: GetKernelArgInfo
- clGetKernelArgInfoStringASCII(long, int, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of: GetKernelArgInfo
- clGetKernelArgInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of: GetKernelArgInfo
- clGetKernelArgInfoStringUTF8(long, int, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetKernelArgInfo
- clGetKernelInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of: GetKernelInfo
- clGetKernelInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetKernelInfo
- clGetKernelInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of: GetKernelInfo
- clGetKernelInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of: GetKernelInfo
- clGetKernelInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of: GetKernelInfo
- clGetKernelInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of: GetKernelInfo
- clGetKernelInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetKernelInfo
- clGetKernelWorkGroupInfoLong(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetKernelWorkGroupInfo
- clGetKernelWorkGroupInfoPointer(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetKernelWorkGroupInfo
- clGetKernelWorkGroupInfoPointers(long, long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetKernelWorkGroupInfo
- clGetMemObjectInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of CL10#clGetMemObjectInfo
- clGetMemObjectInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetPipeInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL20#clGetPipeInfo
- clGetPlatformInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of CL10#clGetPlatformInfo
- clGetProgramBuildInfoInt(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetProgramBuildInfo
- clGetProgramBuildInfoPointer(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetProgramBuildInfo
- clGetProgramBuildInfoPointers(long, long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringASCII(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of: GetProgramBuildInfo
- clGetProgramBuildInfoStringASCII(long, long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of: GetProgramBuildInfo
- clGetProgramBuildInfoStringUTF8(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringUTF8(long, long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetProgramBuildInfo
- clGetProgramInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of: GetProgramInfo
- clGetProgramInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetProgramInfo
- clGetSamplerInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of:
GetSamplerInfo
- clGetSamplerInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of: GetSamplerInfo
- clGetSamplerInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetSamplerInfo
- clGetSamplerInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of: GetSamplerInfo
- CLICK_MAX_DELAY - Static variable in class com.jme3.scene.debug.custom.ArmatureDebugAppState
-
- Client - Interface in com.jme3.network
-
Represents a remote connection to a server that can be used
for sending and receiving messages.
- clientConnected(Client) - Method in interface com.jme3.network.ClientStateListener
-
Called when the specified client is fully connected to
the remote server.
- clientConnected(Client) - Method in class com.jme3.network.rmi.ObjectStore.ClientEventHandler
-
- clientDisconnected(Client, ClientStateListener.DisconnectInfo) - Method in interface com.jme3.network.ClientStateListener
-
Called when the client has disconnected from the remote
server.
- clientDisconnected(Client, ClientStateListener.DisconnectInfo) - Method in class com.jme3.network.rmi.ObjectStore.ClientEventHandler
-
- ClientEventHandler() - Constructor for class com.jme3.network.rmi.ObjectStore.ClientEventHandler
-
- ClientRegistrationMessage - Class in com.jme3.network.message
-
Client registration is a message that contains a unique ID.
- ClientRegistrationMessage() - Constructor for class com.jme3.network.message.ClientRegistrationMessage
-
- ClientRegistrationMessage.ClientRegistrationSerializer - Class in com.jme3.network.message
-
A message-specific serializer to avoid compatibility issues
between versions.
- ClientRegistrationSerializer() - Constructor for class com.jme3.network.message.ClientRegistrationMessage.ClientRegistrationSerializer
-
- ClientSerializerRegistrationsService - Class in com.jme3.network.service.serializer
-
- ClientSerializerRegistrationsService() - Constructor for class com.jme3.network.service.serializer.ClientSerializerRegistrationsService
-
- ClientService - Interface in com.jme3.network.service
-
Interface implemented by Client-side services that augment
a network Client's functionality.
- ClientServiceManager - Class in com.jme3.network.service
-
Manages ClientServices on behalf of a network Client object.
- ClientServiceManager(Client) - Constructor for class com.jme3.network.service.ClientServiceManager
-
Creates a new ClientServiceManager for the specified network Client.
- ClientStateListener - Interface in com.jme3.network
-
Listener that is notified about the connection state of
a Client.
- ClientStateListener.DisconnectInfo - Class in com.jme3.network
-
Provided with the clientDisconnected() notification to
include additional information about the disconnect.
- clip(FloatBuffer, int, int, int) - Method in class com.jme3.terrain.noise.basis.FilteredBasis
-
- ClipAction - Class in com.jme3.anim.tween.action
-
- ClipAction(AnimClip) - Constructor for class com.jme3.anim.tween.action.ClipAction
-
- clipRectEnabled - Variable in class com.jme3.renderer.RenderContext
-
Enables the clipping rectangle.
- ClonableTrack - Interface in com.jme3.animation
-
Deprecated.
- clone() - Method in class com.jme3.animation.Animation
-
Deprecated.
This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.AudioTrack
-
Deprecated.
Clone this track
- clone() - Method in class com.jme3.animation.BoneTrack
-
Deprecated.
Create a deep clone of this track.
- clone() - Method in class com.jme3.animation.CompactArray
-
Create a deep clone of this array.
- clone() - Method in class com.jme3.animation.EffectTrack
-
Deprecated.
Clone this track
- clone() - Method in class com.jme3.animation.Pose
-
Deprecated.
This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.PoseTrack
-
Deprecated.
This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.PoseTrack.PoseFrame
-
Deprecated.
This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.SpatialTrack
-
Deprecated.
Create a clone with the same track spatial.
- clone() - Method in interface com.jme3.animation.Track
-
Deprecated.
This method creates a clone of the current object.
- clone() - Method in class com.jme3.asset.AssetKey
-
- clone() - Method in interface com.jme3.asset.CloneableSmartAsset
-
Creates a clone of the asset.
- clone() - Method in class com.jme3.audio.AudioNode
-
- clone(BoundingVolume) - Method in class com.jme3.bounding.BoundingBox
-
clone
creates a new BoundingBox object containing the same
data as this one.
- clone(BoundingVolume) - Method in class com.jme3.bounding.BoundingSphere
-
clone
creates a new BoundingSphere object containing the
same data as this one.
- clone(BoundingVolume) - Method in class com.jme3.bounding.BoundingVolume
-
clone
creates a new BoundingVolume object containing the
same data as this one.
- clone() - Method in class com.jme3.bounding.BoundingVolume
-
- clone() - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
-
- clone() - Method in class com.jme3.effect.influencers.EmptyParticleInfluencer
-
- clone() - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
-
- clone() - Method in interface com.jme3.effect.influencers.ParticleInfluencer
-
This method clones the influencer instance.
- clone() - Method in class com.jme3.effect.ParticleEmitter
-
- clone(boolean) - Method in class com.jme3.effect.ParticleEmitter
-
- clone() - Method in class com.jme3.font.BitmapCharacter
-
- clone() - Method in class com.jme3.font.BitmapText
-
- clone() - Method in class com.jme3.font.Rectangle
-
- clone() - Method in class com.jme3.light.DirectionalLight
-
- clone() - Method in class com.jme3.light.Light
-
- clone() - Method in class com.jme3.light.LightList
-
- clone() - Method in class com.jme3.light.OrientedBoxProbeArea
-
- clone() - Method in class com.jme3.light.PointLight
-
- clone() - Method in class com.jme3.light.SphereProbeArea
-
- clone() - Method in class com.jme3.light.SpotLight
-
- clone() - Method in class com.jme3.material.Material
-
Clones this material.
- clone() - Method in class com.jme3.material.MatParam
-
- clone() - Method in class com.jme3.material.RenderState
-
Create a clone of this RenderState
- clone() - Method in class com.jme3.material.ShaderGenerationInfo
-
- clone() - Method in class com.jme3.material.TechniqueDef
-
- clone() - Method in class com.jme3.math.ColorRGBA
-
Create a copy of this color.
- clone() - Method in class com.jme3.math.Line
-
Create a copy of this line.
- clone() - Method in class com.jme3.math.LineSegment
-
Create a copy of this segment.
- clone() - Method in class com.jme3.math.Matrix3f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Matrix4f
-
Create a copy.
- clone() - Method in class com.jme3.math.Plane
-
Create a copy of this plane.
- clone() - Method in class com.jme3.math.Quaternion
-
Creates a copy.
- clone() - Method in class com.jme3.math.Ray
-
Create a copy of this ray.
- clone() - Method in class com.jme3.math.Rectangle
-
Create a copy of this rectangle.
- clone() - Method in class com.jme3.math.Ring
-
Create a copy of this ring.
- clone() - Method in class com.jme3.math.Transform
-
Creates a copy.
- clone() - Method in class com.jme3.math.Triangle
-
Create a copy of this triangle.
- clone() - Method in class com.jme3.math.Vector2f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Vector3f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Vector4f
-
Create a copy of this vector.
- clone() - Method in class com.jme3.renderer.Camera
-
- clone(boolean) - Method in class com.jme3.scene.BatchNode
-
- clone(boolean) - Method in class com.jme3.scene.Geometry
-
This version of clone is a shallow clone, in other words, the
same mesh is referenced as the original geometry.
- clone() - Method in class com.jme3.scene.Geometry
-
This version of clone is a shallow clone, in other words, the
same mesh is referenced as the original geometry.
- clone() - Method in class com.jme3.scene.instancing.InstancedNode
-
- clone(boolean) - Method in class com.jme3.scene.instancing.InstancedNode
-
- clone() - Method in class com.jme3.scene.Mesh
-
Create a shallow clone of this Mesh.
- clone(boolean) - Method in class com.jme3.scene.Node
-
- clone() - Method in class com.jme3.scene.plugins.IrBoneWeightIndex
-
- clone() - Method in class com.jme3.scene.shape.Box
-
Creates a clone of this box.
- clone() - Method in class com.jme3.scene.shape.StripBox
-
Creates a clone of this box.
- clone(boolean) - Method in class com.jme3.scene.Spatial
-
- clone() - Method in class com.jme3.scene.Spatial
-
- clone() - Method in class com.jme3.scene.VertexBuffer
-
- clone(VertexBuffer.Type) - Method in class com.jme3.scene.VertexBuffer
-
- clone() - Method in class com.jme3.shader.ShaderNode
-
- clone() - Method in class com.jme3.shader.ShaderNodeVariable
-
- clone() - Method in class com.jme3.shader.VariableMapping
-
- clone() - Method in class com.jme3.shadow.VRDirectionalLightShadowRenderer
-
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
-
- clone() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
-
- clone() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodThreshold
-
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
-
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.SimpleLodThreshold
-
- clone() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
- clone() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
- clone(boolean) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
- clone() - Method in class com.jme3.texture.Image
-
- clone() - Method in class com.jme3.texture.Texture
-
- clone(Buffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a clone of the given buffer.
- clone(DoubleBuffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a new DoubleBuffer with the same contents as the given
DoubleBuffer.
- clone(FloatBuffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a new FloatBuffer with the same contents as the given
FloatBuffer.
- clone(IntBuffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a new IntBuffer with the same contents as the given IntBuffer.
- clone(ByteBuffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a new ByteBuffer with the same contents as the given ByteBuffer.
- clone(ShortBuffer) - Static method in class com.jme3.util.BufferUtils
-
Creates a new ShortBuffer with the same contents as the given
ShortBuffer.
- clone(T) - Method in class com.jme3.util.clone.Cloner
-
Deeps clones the specified object, reusing previous clones when possible.
- clone(T, boolean) - Method in class com.jme3.util.clone.Cloner
-
Deeps clones the specified object, reusing previous clones when possible.
- clone() - Method in class com.jme3.util.IntMap
-
- clone() - Method in class com.jme3.util.IntMap.Entry
-
- clone() - Method in class com.jme3.util.ListMap
-
- clone() - Method in class com.jme3.util.NativeObject
-
This should create a deep clone.
- clone() - Method in class com.jme3.util.SafeArrayList
-
- clone() - Method in class jme3test.app.TestCloner.Parent
-
- clone() - Method in class jme3test.app.TestCloner.RegularObject
-
- CloneableAssetProcessor - Class in com.jme3.asset
-
CloneableAssetProcessor
simply calls Object.clone()
on assets to clone them.
- CloneableAssetProcessor() - Constructor for class com.jme3.asset.CloneableAssetProcessor
-
- CloneableSmartAsset - Interface in com.jme3.asset
-
Implementing the CloneableSmartAsset
interface allows use
of cloneable smart asset management.
- cloneDirectionalLightShadowFilter(AssetManager, DirectionalLightShadowFilter) - Static method in class com.jme3.post.FilterUtil
-
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.AnimClip
-
Callback from
Cloner
to convert this
shallow-cloned clip into a deep-cloned one, using the specified Cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.AnimComposer
-
Callback from
Cloner
to convert this
shallow-cloned composer into a deep-cloned one, using the specified
Cloner and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.AnimLayer
-
Converts this shallow-cloned layer into a deep-cloned one, using the
specified Cloner and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.Armature
-
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.Joint
-
Callback from
Cloner
to convert this
shallow-cloned Joint into a deep-cloned one, using the specified Cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.MorphControl
-
Callback from
Cloner
to convert this
shallow-cloned Control into a deep-cloned one, using the specified Cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.MorphTrack
-
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.SkinningControl
-
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.TransformTrack
-
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.tween.AbstractTween
-
Callback from
Cloner
to convert this
shallow-cloned tween into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.tween.action.Action
-
Callback from
Cloner
to convert this
shallow-cloned action into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.tween.action.BlendableAction
-
Callback from
Cloner
to convert this
shallow-cloned action into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.anim.tween.action.ClipAction
-
Callback from
Cloner
to convert this
shallow-cloned action into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.Animation
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.AnimControl
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.AudioTrack
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.Bone
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.BoneTrack
-
Deprecated.
Callback from
Cloner
to convert this
shallow-cloned track into a deep-cloned one, using the specified cloner
to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.CompactArray
-
Callback from
Cloner
to convert this
shallow-cloned array into a deep-cloned one, using the specified cloner
to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.EffectTrack
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.Skeleton
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.SkeletonControl
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.SpatialTrack
-
Deprecated.
Callback from
Cloner
to convert this
shallow-cloned track into a deep-cloned one, using the specified cloner
to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.animation.TrackInfo
-
Deprecated.
- cloneFields(Cloner, Object) - Method in class com.jme3.app.StatsView
-
- cloneFields(Cloner, Object) - Method in class com.jme3.audio.AudioNode
-
Called internally by com.jme3.util.clone.Cloner.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.BoneLink
-
Callback from
Cloner
to convert this
shallow-cloned link into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.DacConfiguration
-
Callback from
Cloner
to convert this
shallow-cloned control into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.DacLinks
-
Callback from
Cloner
to convert this
shallow-cloned control into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Callback from
Cloner
to convert this
shallow-cloned control into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.PhysicsLink
-
Callback from
Cloner
to convert this
shallow-cloned link into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.animation.TorsoLink
-
Callback from
Cloner
to convert this
shallow-cloned link into a deep-cloned one, using the specified cloner
and original to resolve copied fields.
- cloneFields(Cloner, Object) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
-