Class | Description |
---|---|
PhysicsCharacter |
Basic Bullet Character
|
PhysicsGhostObject |
From Bullet manual:
GhostObject can keep track of all objects that are overlapping. |
PhysicsRigidBody |
PhysicsRigidBody - Basic physics object
|
PhysicsVehicle |
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions
|
VehicleWheel |
Stores info about one wheel of a PhysicsVehicle
|