Enum Constant and Description |
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ColorTextureSamples
Maximum number of color texture samples.
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CubemapSize
Maximum cubemap size.
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DepthTextureSamples
Maximum number of depth texture samples.
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FragmentTextureUnits
Maximum number of fragment texture units, or number of textures that can
be used in the fragment shader.
|
FragmentUniformVectors
Maximum number of fragment uniform vectors.
|
FrameBufferAttachments
Maximum number of FrameBuffer attachments.
|
FrameBufferMrtAttachments
Maximum number of FrameBuffer MRT attachments.
|
FrameBufferSamples
Maximum number of FrameBuffer samples.
|
RenderBufferSize
Maximum render buffer size.
|
ShaderStorageBufferObjectMaxBlockSize
Maximum size of an SSBO.
|
ShaderStorageBufferObjectMaxCombineBlocks
Maximum number shader storage blocks across all active programs.
|
ShaderStorageBufferObjectMaxComputeBlocks
Not implemented yet.
|
ShaderStorageBufferObjectMaxFragmentBlocks
Maximum number of active SSBOs that may be accessed by a fragment shader.
|
ShaderStorageBufferObjectMaxGeometryBlocks
Maximum number of active SSBOs that may be accessed by a geometry shader.
|
ShaderStorageBufferObjectMaxTessControlBlocks
Maximum number of active SSBOs that may be accessed by a tessellation control shader.
|
ShaderStorageBufferObjectMaxTessEvaluationBlocks
Maximum number of active SSBOs that may be accessed by a tessellation evaluation shader.
|
ShaderStorageBufferObjectMaxVertexBlocks
Maximum number of active SSBOs that may be accessed by a vertex shader.
|
TextureAnisotropy
Maximum degree of texture anisotropy.
|
TextureSize
Maximum texture size.
|
UniformBufferObjectMaxBlockSize
Maximum block size of a UBO.
|
UniformBufferObjectMaxFragmentBlocks
Maximum number of UBOs that may be accessed by a fragment shader.
|
UniformBufferObjectMaxGeometryBlocks
Maximum number of UBOs that may be accessed by a geometry shader.
|
UniformBufferObjectMaxVertexBlocks
Maximum number of UBOs that may be accessed by a vertex shader.
|
VertexAttributes
Maximum number of vertex attributes.
|
VertexTextureUnits
Maximum number of vertex texture units, or number of textures that can be
used in the vertex shader.
|
VertexUniformVectors
Maximum number of vertex uniform vectors.
|
Modifier and Type | Method and Description |
---|---|
static Limits |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static Limits[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Limits VertexTextureUnits
public static final Limits FragmentTextureUnits
public static final Limits FragmentUniformVectors
public static final Limits VertexUniformVectors
public static final Limits VertexAttributes
public static final Limits FrameBufferSamples
public static final Limits FrameBufferAttachments
public static final Limits FrameBufferMrtAttachments
public static final Limits RenderBufferSize
public static final Limits TextureSize
public static final Limits CubemapSize
public static final Limits ColorTextureSamples
public static final Limits DepthTextureSamples
public static final Limits TextureAnisotropy
public static final Limits UniformBufferObjectMaxVertexBlocks
public static final Limits UniformBufferObjectMaxFragmentBlocks
public static final Limits UniformBufferObjectMaxGeometryBlocks
public static final Limits UniformBufferObjectMaxBlockSize
public static final Limits ShaderStorageBufferObjectMaxBlockSize
public static final Limits ShaderStorageBufferObjectMaxVertexBlocks
public static final Limits ShaderStorageBufferObjectMaxFragmentBlocks
public static final Limits ShaderStorageBufferObjectMaxGeometryBlocks
public static final Limits ShaderStorageBufferObjectMaxTessControlBlocks
public static final Limits ShaderStorageBufferObjectMaxTessEvaluationBlocks
public static final Limits ShaderStorageBufferObjectMaxComputeBlocks
public static final Limits ShaderStorageBufferObjectMaxCombineBlocks
public static Limits[] values()
for (Limits c : Limits.values()) System.out.println(c);
public static Limits valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is null