public class FbxMesh extends FbxObject
Modifier and Type | Field and Description |
---|---|
double[] |
binormals |
java.lang.String |
binormalsMapping |
java.lang.String |
binormalsReference |
int[] |
edges |
java.util.List<Geometry> |
geometries |
int |
iCount |
java.util.List<java.lang.Integer> |
indexMap |
int[] |
indices |
int |
lastMaterialId |
int[] |
materials |
java.lang.String |
materialsMapping |
java.lang.String |
materialsReference |
double[] |
normals |
java.lang.String |
normalsMapping |
java.lang.String |
normalsReference |
FbxNode |
parent |
java.util.List<java.util.List<java.lang.Integer>> |
reverseVertexMap |
int[] |
smoothing |
java.lang.String |
smoothingMapping |
java.lang.String |
smoothingReference |
int |
srcVertexCount |
double[] |
tangents |
java.lang.String |
tangentsMapping |
java.lang.String |
tangentsReference |
double[] |
uv |
int[] |
uvIndex |
java.util.List<int[]> |
uvIndexes |
java.lang.String |
uvMapping |
java.lang.String |
uvReference |
java.util.List<double[]> |
uvs |
int |
vCount |
java.util.List<java.lang.Integer> |
vertexMap |
double[] |
vertices |
Constructor and Description |
---|
FbxMesh(SceneLoader scene,
FbxElement element) |
Modifier and Type | Method and Description |
---|---|
void |
clearMaterials() |
void |
link(FbxObject otherObject) |
void |
linkToZero() |
void |
setParent(Node node) |
link, readVectorFromProp
public double[] vertices
public int[] indices
public int[] edges
public java.lang.String normalsMapping
public java.lang.String normalsReference
public double[] normals
public java.lang.String tangentsMapping
public java.lang.String tangentsReference
public double[] tangents
public java.lang.String binormalsMapping
public java.lang.String binormalsReference
public double[] binormals
public java.lang.String uvMapping
public java.lang.String uvReference
public double[] uv
public int[] uvIndex
public java.util.List<int[]> uvIndexes
public java.util.List<double[]> uvs
public java.lang.String smoothingMapping
public java.lang.String smoothingReference
public int[] smoothing
public java.lang.String materialsMapping
public java.lang.String materialsReference
public int[] materials
public int iCount
public int vCount
public int srcVertexCount
public java.util.List<java.lang.Integer> vertexMap
public java.util.List<java.util.List<java.lang.Integer>> reverseVertexMap
public java.util.List<java.lang.Integer> indexMap
public java.util.List<Geometry> geometries
public FbxNode parent
public int lastMaterialId
public FbxMesh(SceneLoader scene, FbxElement element) throws java.io.IOException
java.io.IOException