public final class FbxMesh extends FbxNodeAttribute<IntMap<Mesh>>
assetManager, className, id, jmeObject, name, sceneFolderName, subclassName
Constructor and Description |
---|
FbxMesh(AssetManager assetManager,
java.lang.String sceneFolderName) |
Modifier and Type | Method and Description |
---|---|
void |
applyCluster(FbxCluster cluster) |
void |
connectObject(FbxObject object) |
void |
connectObjectProperty(FbxObject object,
java.lang.String property) |
void |
fromElement(FbxElement element) |
FbxSkinDeformer |
getSkinDeformer() |
IrMesh |
toIRMesh()
Convert FBXMesh to IRMesh.
|
protected IntMap<Mesh> |
toJmeObject() |
getClassName, getFullClassName, getId, getJmeObject, getName, getSubclassName, isJmeObjectCreated, toString, unsupportedConnectObject, unsupportedConnectObjectProperty
public FbxMesh(AssetManager assetManager, java.lang.String sceneFolderName)
public void fromElement(FbxElement element)
fromElement
in class FbxObject<IntMap<Mesh>>
public FbxSkinDeformer getSkinDeformer()
public void applyCluster(FbxCluster cluster)
public void connectObject(FbxObject object)
connectObject
in class FbxObject<IntMap<Mesh>>
public void connectObjectProperty(FbxObject object, java.lang.String property)
connectObjectProperty
in class FbxObject<IntMap<Mesh>>
protected IntMap<Mesh> toJmeObject()
toJmeObject
in class FbxObject<IntMap<Mesh>>
public IrMesh toIRMesh()