public static class OSVR_RenderBufferOpenGL.ByValue extends OSVR_RenderBufferOpenGL implements com.sun.jna.Structure.ByValue
OSVR_RenderBufferOpenGL.ByReference, OSVR_RenderBufferOpenGL.ByValue
colorBufferName, depthStencilBufferName
Constructor and Description |
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ByValue() |
getFieldOrder
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField