public class TextureArray extends Texture
Texture.MagFilter, Texture.MinFilter, Texture.ShadowCompareMode, Texture.Type, Texture.WrapAxis, Texture.WrapMode| Constructor and Description | 
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TextureArray()
Construct a TextureArray
 warning, this feature is only supported on opengl 3.0 version. 
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TextureArray(java.util.List<Image> images)
Construct a TextureArray from the given list of images. 
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| Modifier and Type | Method and Description | 
|---|---|
Texture | 
createSimpleClone()  | 
Texture | 
createSimpleClone(Texture rVal)
Retrieve a basic clone of this Texture (ie, clone everything but the
 image data, which is shared) 
 | 
Texture.Type | 
getType()  | 
Texture.WrapMode | 
getWrap(Texture.WrapAxis axis)
getWrap returns the wrap mode for a given coordinate axis
 on this texture. | 
void | 
setWrap(Texture.WrapAxis axis,
       Texture.WrapMode mode)
setWrap sets the wrap mode of this texture for a
 particular axis. | 
void | 
setWrap(Texture.WrapMode mode)
setWrap sets the wrap mode of this texture for all axis. | 
clone, equals, getAnisotropicFilter, getImage, getKey, getMagFilter, getMinFilter, getName, getShadowCompareMode, hashCode, read, setAnisotropicFilter, setImage, setKey, setMagFilter, setMinFilter, setName, setShadowCompareMode, toString, writepublic TextureArray()
public TextureArray(java.util.List<Image> images)
images - the images to use (not null)public Texture createSimpleClone()
createSimpleClone in class Texturepublic Texture createSimpleClone(Texture rVal)
TexturecreateSimpleClone in class TexturerVal - storage for the clone (not null, modified)public Texture.Type getType()
public Texture.WrapMode getWrap(Texture.WrapAxis axis)
TexturegetWrap returns the wrap mode for a given coordinate axis
 on this texture.public void setWrap(Texture.WrapAxis axis, Texture.WrapMode mode)
TexturesetWrap sets the wrap mode of this texture for a
 particular axis.public void setWrap(Texture.WrapMode mode)
TexturesetWrap sets the wrap mode of this texture for all axis.