Package com.jme3.collision
Interface Collidable
- All Known Implementing Classes:
- AbstractTriangle,- ArmatureDebugger,- ArmatureNode,- AssetLinkNode,- AudioNode,- BatchNode,- BitmapText,- BoundingBox,- BoundingSphere,- BoundingVolume,- CameraNode,- Geometry,- GeometryGroupNode,- InstancedGeometry,- InstancedNode,- LightNode,- Node,- ParticleEmitter,- Picture,- Ray,- SimpleBatchNode,- SkeletonDebugger,- Spatial,- StatsView,- TerrainGrid,- TerrainPatch,- TerrainQuad,- Triangle
public interface Collidable
Interface for Collidable objects.
 Classes that implement this interface are marked as collidable, meaning
 they support collision detection between other objects that are also
 collidable.
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Method SummaryModifier and TypeMethodDescriptionintcollideWith(Collidable other, CollisionResults results) Check collision with another Collidable.
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Method Details- 
collideWithCheck collision with another Collidable.- Parameters:
- other- The object to check collision against
- results- Will contain the list of- CollisionResults.
- Returns:
- how many collisions were found between this and other
- Throws:
- UnsupportedCollisionException
 
 
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