Package com.jme3.audio
Class Environment
java.lang.Object
com.jme3.audio.Environment
Audio environment, for reverb effects.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Environmentstatic final Environmentstatic final Environmentstatic final Environmentstatic final Environment - 
Constructor Summary
ConstructorsConstructorDescriptionEnvironment(float[] e) Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay) Environment(Environment source)  - 
Method Summary
Modifier and TypeMethodDescriptionbooleanfloatfloatfloatfloatfloatfloatgetGain()floatfloatfloatfloatfloatfloatbooleanvoidsetAirAbsorbGainHf(float airAbsorbGainHf) voidsetDecayHfLimit(boolean decayHfLimit) voidsetDecayHFRatio(float decayHFRatio) voidsetDecayTime(float decayTime) voidsetDensity(float density) voidsetDiffusion(float diffusion) voidsetGain(float gain) voidsetGainHf(float gainHf) voidsetLateReverbDelay(float lateReverbDelay) voidsetLateReverbGain(float lateReverbGain) voidsetReflectDelay(float reflectDelay) voidsetReflectGain(float reflectGain) voidsetRoomRolloffFactor(float roomRolloffFactor)  
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Field Details
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Garage
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Dungeon
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Cavern
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AcousticLab
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Closet
 
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Constructor Details
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Environment
public Environment() - 
Environment
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Environment
public Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay)  - 
Environment
public Environment(float[] e)  
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Method Details
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getAirAbsorbGainHf
public float getAirAbsorbGainHf() - 
setAirAbsorbGainHf
public void setAirAbsorbGainHf(float airAbsorbGainHf)  - 
getDecayHFRatio
public float getDecayHFRatio() - 
setDecayHFRatio
public void setDecayHFRatio(float decayHFRatio)  - 
isDecayHfLimit
public boolean isDecayHfLimit() - 
setDecayHfLimit
public void setDecayHfLimit(boolean decayHfLimit)  - 
getDecayTime
public float getDecayTime() - 
setDecayTime
public void setDecayTime(float decayTime)  - 
getDensity
public float getDensity() - 
setDensity
public void setDensity(float density)  - 
getDiffusion
public float getDiffusion() - 
setDiffusion
public void setDiffusion(float diffusion)  - 
getGain
public float getGain() - 
setGain
public void setGain(float gain)  - 
getGainHf
public float getGainHf() - 
setGainHf
public void setGainHf(float gainHf)  - 
getLateReverbDelay
public float getLateReverbDelay() - 
setLateReverbDelay
public void setLateReverbDelay(float lateReverbDelay)  - 
getLateReverbGain
public float getLateReverbGain() - 
setLateReverbGain
public void setLateReverbGain(float lateReverbGain)  - 
getReflectDelay
public float getReflectDelay() - 
setReflectDelay
public void setReflectDelay(float reflectDelay)  - 
getReflectGain
public float getReflectGain() - 
setReflectGain
public void setReflectGain(float reflectGain)  - 
getRoomRolloffFactor
public float getRoomRolloffFactor() - 
setRoomRolloffFactor
public void setRoomRolloffFactor(float roomRolloffFactor)  - 
equals
 
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