Package com.jme3.animation
Enum Class LoopMode
- All Implemented Interfaces:
- Serializable,- Comparable<LoopMode>,- Constable
Deprecated.
LoopMode determines how animations repeat, or if they
 do not repeat.- 
Nested Class SummaryNested classes/interfaces inherited from class java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
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Enum Constant SummaryEnum Constants
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Method Summary
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Enum Constant Details- 
LoopDeprecated.The animation will play repeatedly, when it reaches the end the animation will play again from the beginning, and so on.
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DontLoopDeprecated.The animation will not loop. It will play until the last frame, and then freeze at that frame. It is possible to decide to play a new animation when that happens by using an AnimEventListener.
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CycleDeprecated.The animation will cycle back and forth. When reaching the end, the animation will play backwards from the last frame until it reaches the first frame.
 
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Method Details- 
valuesDeprecated.Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
 
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valueOfDeprecated.Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
- name- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
- IllegalArgumentException- if this enum class has no constant with the specified name
- NullPointerException- if the argument is null
 
 
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