Class Environment

java.lang.Object
com.jme3.audio.Environment

public class Environment extends Object
Audio environment, for reverb effects.
  • Field Details

  • Constructor Details

    • Environment

      public Environment()
    • Environment

      public Environment(Environment source)
    • Environment

      public Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay)
    • Environment

      public Environment(float[] e)
  • Method Details

    • getAirAbsorbGainHf

      public float getAirAbsorbGainHf()
    • setAirAbsorbGainHf

      public void setAirAbsorbGainHf(float airAbsorbGainHf)
    • getDecayHFRatio

      public float getDecayHFRatio()
    • setDecayHFRatio

      public void setDecayHFRatio(float decayHFRatio)
    • isDecayHfLimit

      public boolean isDecayHfLimit()
    • setDecayHfLimit

      public void setDecayHfLimit(boolean decayHfLimit)
    • getDecayTime

      public float getDecayTime()
    • setDecayTime

      public void setDecayTime(float decayTime)
    • getDensity

      public float getDensity()
    • setDensity

      public void setDensity(float density)
    • getDiffusion

      public float getDiffusion()
    • setDiffusion

      public void setDiffusion(float diffusion)
    • getGain

      public float getGain()
    • setGain

      public void setGain(float gain)
    • getGainHf

      public float getGainHf()
    • setGainHf

      public void setGainHf(float gainHf)
    • getLateReverbDelay

      public float getLateReverbDelay()
    • setLateReverbDelay

      public void setLateReverbDelay(float lateReverbDelay)
    • getLateReverbGain

      public float getLateReverbGain()
    • setLateReverbGain

      public void setLateReverbGain(float lateReverbGain)
    • getReflectDelay

      public float getReflectDelay()
    • setReflectDelay

      public void setReflectDelay(float reflectDelay)
    • getReflectGain

      public float getReflectGain()
    • setReflectGain

      public void setReflectGain(float reflectGain)
    • getRoomRolloffFactor

      public float getRoomRolloffFactor()
    • setRoomRolloffFactor

      public void setRoomRolloffFactor(float roomRolloffFactor)