public static enum Shader.ShaderType extends java.lang.Enum<Shader.ShaderType>
| Enum Constant and Description | 
|---|
Fragment
Control fragment rasterization. 
 | 
Geometry
Control geometry assembly. 
 | 
TessellationControl
Controls tessellation factor (e.g. 
 | 
TessellationEvaluation
Controls tessellation transform (e.g. 
 | 
Vertex
Control vertex processing. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
java.lang.String | 
getExtension()  | 
static Shader.ShaderType | 
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. 
 | 
static Shader.ShaderType[] | 
values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
public static final Shader.ShaderType Fragment
public static final Shader.ShaderType Vertex
public static final Shader.ShaderType Geometry
public static final Shader.ShaderType TessellationControl
public static final Shader.ShaderType TessellationEvaluation
public static Shader.ShaderType[] values()
for (Shader.ShaderType c : Shader.ShaderType.values()) System.out.println(c);
public static Shader.ShaderType valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is nullpublic java.lang.String getExtension()