public class LightsDebugState extends BaseAppState
| Constructor and Description | 
|---|
LightsDebugState()  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
cleanup(Application app)
Called after the app state is detached or during
  application shutdown if the state is still attached. 
 | 
float | 
getProbeScale()
returns the scale of the probe's debug sphere 
 | 
protected void | 
initialize(Application app)
Called during initialization once the app state is
  attached and before onEnable() is called. 
 | 
protected void | 
onDisable()
Called when the state was previously enabled but is
  now disabled either because setEnabled(false) was called
  or the state is being cleaned up. 
 | 
protected void | 
onEnable()
Called when the state is fully enabled, ie: is attached
  and isEnabled() is true or when the setEnabled() status
  changes after the state is attached. 
 | 
void | 
render(RenderManager rm)
Render the state. 
 | 
void | 
setProbeScale(float probeScale)
sets the scale of the probe's debug sphere 
 | 
void | 
setScene(Spatial scene)
Set the scenes for which to render light gizmos. 
 | 
void | 
update(float tpf)
Called to update the  
AppState. | 
void | 
updateLights(Spatial scene)  | 
cleanup, getApplication, getId, getState, getState, getState, getState, getStateManager, initialize, isEnabled, isInitialized, postRender, setEnabled, setId, stateAttached, stateDetachedprotected void initialize(Application app)
BaseAppStateinitialize in class BaseAppStateapp - the applicationpublic void update(float tpf)
AppStateAppState. This method will be called 
 every render pass if the AppState is both attached and enabled.update in interface AppStateupdate in class BaseAppStatetpf - Time since the last call to update(), in seconds.public void updateLights(Spatial scene)
public void setScene(Spatial scene)
scene - the root of the desired scene (alias created)public void render(RenderManager rm)
AppStateAppState is both attached and enabled.render in interface AppStaterender in class BaseAppStaterm - RenderManagerpublic float getProbeScale()
public void setProbeScale(float probeScale)
probeScale - the scale factor (default=1)protected void cleanup(Application app)
BaseAppStatecleanup in class BaseAppStateapp - the applicationprotected void onEnable()
BaseAppStateonEnable in class BaseAppStateprotected void onDisable()
BaseAppStateonDisable in class BaseAppState