See: Description
| Class | Description | 
|---|---|
| EnvironmentCamera | 
 A 360 camera that can capture a cube map of a scene, and then generate the
 Prefiltered Environment cube Map and the Irradiance cube Map needed for PBR
 indirect lighting 
 | 
| LightProbeFactory | 
 Creates LightProbes within a scene, given an EnvironmentCamera. 
 |