See: Description
Interface | Description |
---|---|
Client |
Represents a remote connection to a server that can be used
for sending and receiving messages.
|
ClientStateListener |
Listener that is notified about the connection state of
a Client.
|
ConnectionListener |
Listener that is notified about connection arrivals and
removals within a server.
|
ErrorListener<S> |
Notified when errors happen on a connection.
|
Filter<T> |
Determines a true or false value for a given input.
|
HostedConnection |
This is the connection back to a client that is being
hosted in a server instance.
|
Message |
Interface implemented by all network messages.
|
MessageConnection |
The source of a received message and the common abstract interface
of client->server and server->client objects.
|
MessageListener<S> |
Listener notified about new messages.
|
NetworkClient |
A Client whose network connection information can
be provided post-creation.
|
Server |
Represents a host that can send and receive messages to
a set of remote client connections.
|
Class | Description |
---|---|
AbstractMessage |
Interface implemented by all network messages.
|
ClientStateListener.DisconnectInfo |
Provided with the clientDisconnected() notification to
include additional information about the disconnect.
|
Filters |
Static utility methods pertaining to Filter instances.
|
Network |
The main service provider for conveniently creating
server and client instances.
|
Network.NetworkClientImpl |