public class WeightedProbeBlendingStrategy extends java.lang.Object implements LightProbeBlendingStrategy
Image based lighting will be blended between those probes in the shader according to their distance and range.
| Constructor and Description | 
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WeightedProbeBlendingStrategy()  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
populateProbes(Geometry g,
              LightList lightList)
Populates the resulting light probes into the given light list. 
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void | 
registerProbe(LightProbe probe)
Registers a probe with this strategy 
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public void registerProbe(LightProbe probe)
LightProbeBlendingStrategyregisterProbe in interface LightProbeBlendingStrategyprobe - the probe to be registeredpublic void populateProbes(Geometry g, LightList lightList)
LightProbeBlendingStrategypopulateProbes in interface LightProbeBlendingStrategyg - the geometry for which the light list is computedlightList - the result light list