com.jme3.texture.FrameBuffer.addColorBuffer(Image.Format)
|
com.jme3.texture.FrameBuffer.addColorTexture(Texture2D)
|
com.jme3.texture.FrameBuffer.addColorTexture(TextureArray, int)
|
com.jme3.texture.FrameBuffer.addColorTexture(TextureCubeMap, TextureCubeMap.Face)
|
com.jme3.input.AbstractJoystick.assignAxis(String, String, int)
|
com.jme3.input.Joystick.assignAxis(String, String, int)
|
com.jme3.input.AbstractJoystick.assignButton(String, int)
|
com.jme3.input.Joystick.assignButton(String, int)
|
com.jme3.effect.ParticleEmitter.ParticleEmitterControl.cloneForSpatial(Spatial) |
com.jme3.input.ChaseCamera.cloneForSpatial(Spatial) |
com.jme3.cinematic.events.MotionEvent.cloneForSpatial(Spatial) |
com.jme3.scene.control.Control.cloneForSpatial(Spatial)
|
com.jme3.scene.control.AbstractControl.cloneForSpatial(Spatial) |
com.jme3.app.StatsView.cloneForSpatial(Spatial) |
jme3test.bullet.PhysicsHoverControl.cloneForSpatial(Spatial) |
com.jme3.bullet.control.GhostControl.cloneForSpatial(Spatial) |
com.jme3.bullet.control.CharacterControl.cloneForSpatial(Spatial) |
com.jme3.bullet.control.AbstractPhysicsControl.cloneForSpatial(Spatial) |
com.jme3.renderer.Renderer.copyFrameBuffer(FrameBuffer, FrameBuffer, boolean)
|
com.jme3.texture.Texture.createSimpleClone()
|
com.jme3.texture.Texture.createSimpleClone(Texture)
|
com.jme3.util.SkyFactory.createSky(AssetManager, String, boolean)
|
com.jme3.util.SkyFactory.createSky(AssetManager, Texture, boolean)
|
com.jme3.util.SkyFactory.createSky(AssetManager, Texture, Vector3f, boolean)
|
com.jme3.util.SkyFactory.createSky(AssetManager, Texture, Vector3f, boolean, int)
|
com.jme3.scene.Mesh.generateBindPose(boolean)
|
com.jme3.material.Technique.getAllDefines()
|
com.jme3.material.RenderState.getAlphaFallOff() |
com.jme3.material.RenderState.getAlphaFunc() |
com.jme3.light.LightProbe.getBounds()
|
com.jme3.texture.FrameBuffer.getColorBuffer()
|
com.jme3.texture.FrameBuffer.getColorBuffer(int)
|
com.jme3.texture.FrameBuffer.getDepthBuffer()
|
com.jme3.texture.Image.getEfficentData()
|
com.jme3.effect.ParticleEmitter.getInitialVelocity()
|
com.jme3.scene.Mesh.getLineWidth()
|
com.jme3.texture.FrameBuffer.getNumColorBuffers()
|
com.jme3.util.PlaceholderAssets.getPlaceholderImage() |
com.jme3.scene.Mesh.getPointSize()
|
com.jme3.post.filters.RadialBlurFilter.getSampleDist()
|
com.jme3.input.InputManager.getSimulateMouse()
|
com.jme3.effect.ParticleEmitter.getVelocityVariation()
|
com.jme3.animation.Bone.getWorldBindInversePosition()
|
com.jme3.animation.Bone.getWorldBindInverseRotation()
|
com.jme3.animation.Bone.getWorldBindInverseScale()
|
com.jme3.animation.Bone.getWorldBindPosition()
|
com.jme3.animation.Bone.getWorldBindRotation()
|
com.jme3.animation.Bone.getWorldBindScale()
|
com.jme3.material.RenderState.isAlphaTest()
|
com.jme3.scene.Mesh.isAnimatedByBone(int)
|
com.jme3.scene.Geometry.isBatched()
|
com.jme3.shadow.AbstractShadowFilter.isFlushQueues() |
com.jme3.shadow.AbstractShadowRenderer.isFlushQueues() |
com.jme3.shadow.AbstractShadowFilterVR.isFlushQueues()
|
com.jme3.shadow.AbstractShadowRendererVR.isFlushQueues()
|
com.jme3.material.RenderState.isPointSprite()
|
com.jme3.renderer.opengl.GLRenderer.modifyTexture(Texture, Image, int, int)
|
com.jme3.scene.Spatial.oldClone(boolean) |
com.jme3.system.osvr.osvrrendermanager.OsvrRenderManagerLibrary.OSVR_Projection_to_D3D(FloatByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.OSVR_Projection_to_D3D(FloatByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrrendermanager.OsvrRenderManagerLibrary.OSVR_Projection_to_OpenGL(DoubleByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.OSVR_Projection_to_OpenGL(DoubleByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrrendermanager.OsvrRenderManagerLibrary.OSVR_Projection_to_Unreal(FloatByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.OSVR_Projection_to_Unreal(FloatByReference, OSVR_ProjectionMatrix.ByValue)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientCheckDisplayStartup(Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientCheckStatus(Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientDoesViewerEyeSurfaceWantDistortion(Pointer, int, byte, int, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientFreeDisplay(Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientFreeInterface(Pointer, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetDisplay(Pointer, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetDisplayDimensions(Pointer, byte, IntByReference, IntByReference)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientGetInterface(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetNumDisplayInputs(Pointer, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetNumEyesForViewer(Pointer, int, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetNumSurfacesForViewerEye(Pointer, int, byte, IntByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetNumViewers(Pointer, IntByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetRelativeViewportForViewerEyeSurface(Pointer, int, byte, int, IntByReference, IntByReference, IntByReference, IntByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyePose(Pointer, int, byte, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceDisplayInputIndex(Pointer, int, byte, int, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceProjectionClippingPlanes(Pointer, int, byte, int, DoubleByReference, DoubleByReference, DoubleByReference, DoubleByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceProjectionMatrixd(Pointer, int, byte, int, double, double, short, DoubleByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceProjectionMatrixf(Pointer, int, byte, int, float, float, short, FloatByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceRadialDistortion(Pointer, int, byte, int, Pointer)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeSurfaceRadialDistortionPriority(Pointer, int, byte, int, IntByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeViewMatrixd(Pointer, int, byte, short, DoubleByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerEyeViewMatrixf(Pointer, int, byte, short, FloatByReference)
|
com.jme3.system.osvr.osvrdisplay.OsvrDisplayLibrary.osvrClientGetViewerPose(Pointer, int, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientInit(Pointer, int)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientLog(Pointer, int, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientShutdown(Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrClientUpdate(Pointer)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.osvrCreateRenderManagerOpenGL(Pointer, Pointer, OSVR_GraphicsLibraryOpenGL.ByValue, PointerByReference, PointerByReference)
|
com.jme3.system.osvr.osvrmatrixconventions.OsvrMatrixConventionsLibrary.osvrPose3ToMatrix(OSVR_Pose3, short, DoubleByReference)
|
com.jme3.system.osvr.osvrmatrixconventions.OsvrMatrixConventionsLibrary.osvrPose3ToMatrix(OSVR_Pose3, short, FloatByReference)
|
com.jme3.system.osvr.osvrmatrixconventions.OsvrMatrixConventionsLibrary.osvrPose3ToMatrix(OSVR_Pose3, short, Pointer)
|
com.jme3.system.osvr.osvrmatrixconventions.OsvrMatrixConventionsLibrary.osvrPose3ToMatrixd(OSVR_Pose3, short, DoubleByReference)
|
com.jme3.system.osvr.osvrmatrixconventions.OsvrMatrixConventionsLibrary.osvrPose3ToMatrixf(OSVR_Pose3, short, FloatByReference)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterAccelerationCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterAnalogCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterAngularAccelerationCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterAngularVelocityCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterButtonCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterDirectionCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterEyeTracker2DCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterEyeTracker3DCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterEyeTrackerBlinkCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterImagingCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterLinearAccelerationCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterLinearVelocityCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterLocation2DCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterNaviPositionCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterNaviVelocityCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterOrientationCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterPoseCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterPositionCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrclientkit.OsvrClientKitLibrary.osvrRegisterVelocityCallback(Pointer, Pointer, Pointer)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.osvrRenderManagerCreateColorBufferOpenGL(int, int, int, IntByReference)
|
com.jme3.system.osvr.osvrrendermanageropengl.OsvrRenderManagerOpenGLLibrary.osvrRenderManagerCreateDepthBufferOpenGL(int, int, IntByReference)
|
com.jme3.network.serializing.Serializer.registerPackage(String)
|
com.jme3.app.LegacyApplication.setAssetManager(AssetManager) |
com.jme3.texture.FrameBuffer.setColorBuffer(Image.Format)
|
com.jme3.texture.FrameBuffer.setColorTexture(Texture2D)
|
com.jme3.texture.FrameBuffer.setColorTexture(TextureArray, int)
|
com.jme3.texture.FrameBuffer.setColorTexture(TextureCubeMap, TextureCubeMap.Face)
|
com.jme3.texture.FrameBuffer.setDepthBuffer(Image.Format)
|
com.jme3.texture.FrameBuffer.setDepthTexture(Texture2D)
|
com.jme3.texture.FrameBuffer.setDepthTexture(TextureArray, int)
|
com.jme3.effect.ParticleEmitter.setInitialVelocity(Vector3f)
|
com.jme3.scene.Mesh.setInterleaved() |
com.jme3.scene.Mesh.setLineWidth(float)
|
com.jme3.post.filters.RadialBlurFilter.setSampleDist(float)
|
com.jme3.effect.ParticleEmitter.setVelocityVariation(float)
|
com.jme3.animation.Bone.updateWorldVectors()
|
com.jme3.system.jopenvr.JOpenVRLibrary.VR_GetGenericInterface(Pointer, IntByReference)
|
com.jme3.system.jopenvr.JOpenVRLibrary.VR_InitInternal(IntByReference, int)
|