public static class OSVR_RenderBufferOpenGL.ByReference extends OSVR_RenderBufferOpenGL implements com.sun.jna.Structure.ByReference
OSVR_RenderBufferOpenGL.ByReference, OSVR_RenderBufferOpenGL.ByValue
colorBufferName, depthStencilBufferName
Constructor and Description |
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ByReference() |
getFieldOrder
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField