public static class D3D12TextureData_t.ByValue extends D3D12TextureData_t implements com.sun.jna.Structure.ByValue
D3D12TextureData_t.ByReference, D3D12TextureData_t.ByValue
m_nNodeMask, m_pCommandQueue, m_pResource
Constructor and Description |
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ByValue() |
getFieldOrder
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField