See: Description
| Interface | Description | 
|---|---|
| Client | 
 Represents a remote connection to a server that can be used
  for sending and receiving messages. 
 | 
| ClientStateListener | 
 Listener that is notified about the connection state of
  a Client. 
 | 
| ConnectionListener | 
 Listener that is notified about connection arrivals and
  removals within a server. 
 | 
| ErrorListener<S> | 
 Notified when errors happen on a connection. 
 | 
| Filter<T> | 
 Determines a true or false value for a given input. 
 | 
| HostedConnection | 
 This is the connection back to a client that is being
  hosted in a server instance. 
 | 
| Message | 
 Interface implemented by all network messages. 
 | 
| MessageConnection | 
 The source of a received message and the common abstract interface
  of client->server and server->client objects. 
 | 
| MessageListener<S> | 
 Listener notified about new messages. 
 | 
| NetworkClient | 
 A Client whose network connection information can 
  be provided post-creation. 
 | 
| Server | 
 Represents a host that can send and receive messages to
  a set of remote client connections. 
 | 
| Class | Description | 
|---|---|
| AbstractMessage | 
 Interface implemented by all network messages. 
 | 
| ClientStateListener.DisconnectInfo | 
 Provided with the clientDisconnected() notification to
  include additional information about the disconnect. 
 | 
| Filters | 
 Static utility methods pertaining to Filter instances. 
 | 
| Network | 
 The main service provider for conveniently creating
  server and client instances. 
 | 
| Network.NetworkClientImpl |