Interface | Description |
---|---|
OnExceptionThrown |
Embedded interface designed to listen to exceptions and fire when an exception is thrown.
|
OnRendererCompleted |
Embedded interface class(abstract) to listen for the moment when when the GL thread holding the #
JmeSurfaceView
joins the UI thread , after asynchronous rendering. |
Class | Description |
---|---|
JmeSurfaceView |
A RelativeLayout Class Holder that holds a #{
GLSurfaceView } using #{OGLESContext } as a renderer to render
a JME game on an android view for custom xmL designs.
The main idea of #JmeSurfaceView class is to start a jMonkeyEngine application in a SystemListener context in a GL_ES thread ,
then the GLSurfaceView holding the GL_ES thread joins the UI thread with a delay of user's choice using a #Handler , during the delay , the game runs normally in the GL_ES thread(but without coming up on the UI)
and the user has the ability to handle a couple of actions asynchronously as displaying a progress bar on a SplashScreen or
an image or even play a preface game music of choice. |