Package com.jme3.scene.plugins.gltf
Class GlbLoader
java.lang.Object
com.jme3.scene.plugins.gltf.GltfLoader
com.jme3.scene.plugins.gltf.GlbLoader
- All Implemented Interfaces:
AssetLoader
Created by Nehon on 12/09/2017.
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Nested Class Summary
Nested classes/interfaces inherited from class com.jme3.scene.plugins.gltf.GltfLoader
GltfLoader.SkinBuffers, GltfLoader.WeightData
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Constructor Summary
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Method Summary
Methods inherited from class com.jme3.scene.plugins.gltf.GltfLoader
addToCache, fetchFromCache, getDocRoot, getInfo, getRootNode, loadFromStream, readAnimation, readBuffer, readCameras, readData, readImage, readMaterial, readMeshPrimitives, readNode, readNodeAsBone, readSampler, readScenes, readSkins, readTexture, readTexture, readTransforms, registerDefaultExtrasLoader, registerExtension, unregisterDefaultExtrasLoader, unregisterExtension
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Constructor Details
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GlbLoader
public GlbLoader()
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Method Details
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load
Description copied from interface:AssetLoader
Loads asset from the given input stream, parsing it into an application-usable object.- Specified by:
load
in interfaceAssetLoader
- Overrides:
load
in classGltfLoader
- Parameters:
assetInfo
- the located asset- Returns:
- An object representing the resource.
- Throws:
IOException
- If an I/O error occurs while loading
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getBytes
- Overrides:
getBytes
in classGltfLoader
- Throws:
IOException
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