Package com.jme3.scene.plugins.fbx
Class SceneLoader
java.lang.Object
com.jme3.scene.plugins.fbx.SceneLoader
- All Implemented Interfaces:
 AssetLoader
FBX file format loader
 
 Loads scene meshes, materials, textures, skeleton and skeletal animation.
 Multiple animations can be defined with AnimationList passing into SceneKey
 or loaded from different animation layer.
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Field Summary
FieldsModifier and TypeFieldDescriptionfloatstatic final booleanintintint - 
Constructor Summary
Constructors - 
Method Summary
 
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Field Details
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WARN_IGNORED_ATTRIBUTES
public static final boolean WARN_IGNORED_ATTRIBUTES- See Also:
 
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sceneFilename
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sceneFolderName
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assetManager
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currentAssetInfo
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unitSize
public float unitSize - 
xAxis
public int xAxis - 
yAxis
public int yAxis - 
zAxis
public int zAxis - 
modelMap
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sceneNode
 
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Constructor Details
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SceneLoader
public SceneLoader() 
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Method Details
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warning
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load
Description copied from interface:AssetLoaderLoads asset from the given input stream, parsing it into an application-usable object.- Specified by:
 loadin interfaceAssetLoader- Parameters:
 assetInfo- the located asset- Returns:
 - An object representing the resource.
 - Throws:
 IOException- If an I/O error occurs while loading
 
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