Class Hierarchy
- java.lang.Object
- com.jme3.scene.BatchNode.Batch (implements com.jme3.util.clone.JmeCloneable)
- com.jme3.scene.Mesh (implements java.lang.Cloneable, com.jme3.util.clone.JmeCloneable, com.jme3.export.Savable)
- com.jme3.scene.CenterQuad
- com.jme3.util.NativeObject (implements java.lang.Cloneable)
- com.jme3.scene.VertexBuffer (implements java.lang.Cloneable, com.jme3.export.Savable)
- com.jme3.scene.SceneGraphIterator (implements java.lang.Iterable<T>, java.util.Iterator<E>)
- com.jme3.scene.SceneGraphVisitorAdapter (implements com.jme3.scene.SceneGraphVisitor)
- com.jme3.scene.Spatial (implements java.lang.Cloneable, com.jme3.asset.CloneableSmartAsset, com.jme3.collision.Collidable, com.jme3.anim.util.HasLocalTransform, com.jme3.util.clone.JmeCloneable, com.jme3.export.Savable)
- com.jme3.scene.Geometry
- com.jme3.scene.Node
- com.jme3.scene.AssetLinkNode
- com.jme3.scene.CameraNode
- com.jme3.scene.GeometryGroupNode
- com.jme3.scene.BatchNode
- com.jme3.scene.SimpleBatchNode
- com.jme3.scene.BatchNode
- com.jme3.scene.LightNode
- com.jme3.scene.UserData (implements com.jme3.export.Savable)
Interface Hierarchy
- java.lang.Cloneable
- com.jme3.scene.CollisionData (also extends com.jme3.export.Savable)
- com.jme3.export.Savable
- com.jme3.scene.CollisionData (also extends java.lang.Cloneable)
- com.jme3.scene.SceneGraphVisitor
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.jme3.scene.Mesh.Mode
- com.jme3.scene.Spatial.BatchHint
- com.jme3.scene.Spatial.CullHint
- com.jme3.scene.Spatial.DFSMode
- com.jme3.scene.VertexBuffer.Format
- com.jme3.scene.VertexBuffer.Type
- com.jme3.scene.VertexBuffer.Usage
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)