Package com.jme3.bullet.collision.shapes
Class CollisionShape
java.lang.Object
com.jme3.bullet.collision.shapes.CollisionShape
- All Implemented Interfaces:
 Savable
- Direct Known Subclasses:
 BoxCollisionShape,CapsuleCollisionShape,CompoundCollisionShape,ConeCollisionShape,CylinderCollisionShape,GImpactCollisionShape,HeightfieldCollisionShape,HullCollisionShape,MeshCollisionShape,PlaneCollisionShape,SimplexCollisionShape,SphereCollisionShape
This Object holds information about a jbullet CollisionShape to be able to reuse
 CollisionShapes (as suggested in bullet manuals)
 TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
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Field Summary
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionvoidcalculateLocalInertia(float mass, javax.vecmath.Vector3f vector) used internally, not safecom.bulletphysics.collision.shapes.CollisionShapeused internallystatic floatRead the default margin for new shapes.floatgetScale()voidread(JmeImporter im) voidsetCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) used internallystatic voidsetDefaultMargin(float margin) Alter the default margin for new shapes.voidsetMargin(float margin) voidvoidwrite(JmeExporter ex)  
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Field Details
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cShape
protected com.bulletphysics.collision.shapes.CollisionShape cShape - 
scale
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margin
protected float margincopy of collision margin (in physics-space units, >0, default=0) 
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Constructor Details
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CollisionShape
protected CollisionShape() 
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Method Details
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calculateLocalInertia
public void calculateLocalInertia(float mass, javax.vecmath.Vector3f vector) used internally, not safe- Parameters:
 mass- the desired mass for the bodyvector- storage for the result (not null, modified)
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getCShape
public com.bulletphysics.collision.shapes.CollisionShape getCShape()used internally- Returns:
 - the pre-existing instance
 
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setCShape
public void setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) used internally- Parameters:
 cShape- the shape to use (alias created)
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setScale
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getMargin
public float getMargin() - 
setDefaultMargin
public static void setDefaultMargin(float margin) Alter the default margin for new shapes.- Parameters:
 margin- the desired margin distance (in physics-space units, >0, default=0.04)
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getDefaultMargin
public static float getDefaultMargin()Read the default margin for new shapes.- Returns:
 - margin the default margin distance (in physics-space units, >0)
 
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setMargin
public void setMargin(float margin)  - 
getScale
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write
- Specified by:
 writein interfaceSavable- Throws:
 IOException
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read
- Specified by:
 readin interfaceSavable- Throws:
 IOException
 
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