Package com.jme3.scene.plugins.fbx
Class AnimationList
java.lang.Object
com.jme3.scene.plugins.fbx.AnimationList
Defines animations set that will be created while loading FBX scene
Animation name
is using to access animation via AnimControl
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firstFrame
and lastFrame
defines animation time interval.
Use layerName
also to define source animation layer in the case of multiple layers in the scene.
Skeletal animations will be created if only scene contain skeletal bones
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Use in the case of multiple animation layers in FBX assetvoid
Use in the case of multiple animation layers in FBX assetboolean
int
hashCode()
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Constructor Details
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AnimationList
public AnimationList()
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Method Details
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add
Use in the case of multiple animation layers in FBX asset- Parameters:
name
- - animation name to access viaAnimControl
firstFrame
- the index of the first framelastFrame
- the index of the last frame
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add
Use in the case of multiple animation layers in FBX asset- Parameters:
name
- - animation name to access viaAnimControl
layerName
- - source layerfirstFrame
- the index of the first framelastFrame
- the index of the last frame
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equals
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hashCode
public int hashCode()
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