Package com.jme3.renderer.opengl
Class GLImageFormat
java.lang.Object
com.jme3.renderer.opengl.GLImageFormat
Describes an OpenGL image format.
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Field SummaryFieldsModifier and TypeFieldDescriptionfinal booleanfinal intfinal intfinal intfinal boolean
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Constructor SummaryConstructorsConstructorDescriptionGLImageFormat(int internalFormat, int format, int dataType) Constructor for formats.GLImageFormat(int internalFormat, int format, int dataType, boolean compressed) Constructor for formats.GLImageFormat(int internalFormat, int format, int dataType, boolean compressed, boolean swizzleRequired) Constructor for formats.
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Method Summary
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Field Details- 
internalFormatpublic final int internalFormat
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formatpublic final int format
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dataTypepublic final int dataType
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compressedpublic final boolean compressed
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swizzleRequiredpublic final boolean swizzleRequired
 
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Constructor Details- 
GLImageFormatpublic GLImageFormat(int internalFormat, int format, int dataType) Constructor for formats.- Parameters:
- internalFormat- OpenGL internal format
- format- OpenGL format
- dataType- OpenGL datatype
 
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GLImageFormatpublic GLImageFormat(int internalFormat, int format, int dataType, boolean compressed) Constructor for formats.- Parameters:
- internalFormat- OpenGL internal format
- format- OpenGL format
- dataType- OpenGL datatype
- compressed- Format is compressed
 
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GLImageFormatpublic GLImageFormat(int internalFormat, int format, int dataType, boolean compressed, boolean swizzleRequired) Constructor for formats.- Parameters:
- internalFormat- OpenGL internal format
- format- OpenGL format
- dataType- OpenGL datatype
- compressed- Format is compressed
- swizzleRequired- Need to use texture swizzle to upload texture
 
 
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