Package com.jme3.audio
Class Environment
java.lang.Object
com.jme3.audio.Environment
Audio environment, for reverb effects.
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final Environmentstatic final Environmentstatic final Environmentstatic final Environmentstatic final Environment
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Constructor SummaryConstructorsConstructorDescriptionEnvironment(float[] e) Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay) Environment(Environment source) 
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Method SummaryModifier and TypeMethodDescriptionfloatfloatfloatfloatfloatfloatgetGain()floatfloatfloatfloatfloatfloatbooleanvoidsetAirAbsorbGainHf(float airAbsorbGainHf) voidsetDecayHfLimit(boolean decayHfLimit) voidsetDecayHFRatio(float decayHFRatio) voidsetDecayTime(float decayTime) voidsetDensity(float density) voidsetDiffusion(float diffusion) voidsetGain(float gain) voidsetGainHf(float gainHf) voidsetLateReverbDelay(float lateReverbDelay) voidsetLateReverbGain(float lateReverbGain) voidsetReflectDelay(float reflectDelay) voidsetReflectGain(float reflectGain) voidsetRoomRolloffFactor(float roomRolloffFactor) 
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Field Details- 
Garage
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Dungeon
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Cavern
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AcousticLab
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Closet
 
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Constructor Details- 
Environmentpublic Environment()
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Environment
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Environmentpublic Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay) 
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Environmentpublic Environment(float[] e) 
 
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Method Details- 
getAirAbsorbGainHfpublic float getAirAbsorbGainHf()
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setAirAbsorbGainHfpublic void setAirAbsorbGainHf(float airAbsorbGainHf) 
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getDecayHFRatiopublic float getDecayHFRatio()
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setDecayHFRatiopublic void setDecayHFRatio(float decayHFRatio) 
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isDecayHfLimitpublic boolean isDecayHfLimit()
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setDecayHfLimitpublic void setDecayHfLimit(boolean decayHfLimit) 
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getDecayTimepublic float getDecayTime()
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setDecayTimepublic void setDecayTime(float decayTime) 
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getDensitypublic float getDensity()
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setDensitypublic void setDensity(float density) 
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getDiffusionpublic float getDiffusion()
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setDiffusionpublic void setDiffusion(float diffusion) 
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getGainpublic float getGain()
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setGainpublic void setGain(float gain) 
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getGainHfpublic float getGainHf()
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setGainHfpublic void setGainHf(float gainHf) 
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getLateReverbDelaypublic float getLateReverbDelay()
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setLateReverbDelaypublic void setLateReverbDelay(float lateReverbDelay) 
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getLateReverbGainpublic float getLateReverbGain()
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setLateReverbGainpublic void setLateReverbGain(float lateReverbGain) 
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getReflectDelaypublic float getReflectDelay()
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setReflectDelaypublic void setReflectDelay(float reflectDelay) 
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getReflectGainpublic float getReflectGain()
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setReflectGainpublic void setReflectGain(float reflectGain) 
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getRoomRolloffFactorpublic float getRoomRolloffFactor()
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setRoomRolloffFactorpublic void setRoomRolloffFactor(float roomRolloffFactor) 
 
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