Class TextureCubeMap

All Implemented Interfaces:
CloneableSmartAsset, Savable, Cloneable

public class TextureCubeMap extends Texture
Describes a cubemap texture. The image specified by setImage must contain 6 data units, each data contains a 2D image representing a cube's face. The slices are specified in this order:

0 -- Positive X (+x)
1 -- Negative X (-x)
2 -- Positive Y (+y)
3 -- Negative Y (-y)
4 -- Positive Z (+z)
5 -- Negative Z (-z)