Package com.jme3.scene.plugins.ogre
Class OgreMeshKey
OgreMeshKey is used to load Ogre3D mesh.xml models with a specific
material file or list. This allows customizing from where the materials
are retrieved, instead of loading the material file as the same
name as the model (the default).
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Field Summary
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Constructor Summary
ConstructorDescriptionOgreMeshKey
(String name) OgreMeshKey
(String name, MaterialList materialList) OgreMeshKey
(String name, String materialName) -
Method Summary
Modifier and TypeMethodDescriptionboolean
int
hashCode()
void
setMaterialList
(MaterialList materialList) void
setMaterialName
(String name) Methods inherited from class com.jme3.asset.ModelKey
getCacheType, getProcessorType
Methods inherited from class com.jme3.asset.AssetKey
clone, getExtension, getExtension, getFolder, getFolder, getName, read, reducePath, toString, write