Package com.jme3.bullet.debug
Class BulletCharacterDebugControl
java.lang.Object
com.jme3.scene.control.AbstractControl
com.jme3.bullet.debug.AbstractPhysicsDebugControl
com.jme3.bullet.debug.BulletCharacterDebugControl
- All Implemented Interfaces:
Savable
,Control
,JmeCloneable
,Cloneable
A physics-debug control used to visualize a PhysicsCharacter.
This class is shared between JBullet and Native Bullet.
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Field Summary
Modifier and TypeFieldDescriptionprotected final PhysicsCharacter
character to visualize (not null)protected Spatial
geometry to visualize myShape (not null)protected final Vector3f
temporary storage for physics locationprotected CollisionShape
shape for which geom was generatedprotected final Quaternion
Fields inherited from class com.jme3.bullet.debug.AbstractPhysicsDebugControl
debugAppState
Fields inherited from class com.jme3.scene.control.AbstractControl
enabled, spatial
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Constructor Summary
ConstructorDescriptionBulletCharacterDebugControl
(BulletDebugAppState debugAppState, PhysicsCharacter body) Instantiate an enabled control to visualize the specified character. -
Method Summary
Modifier and TypeMethodDescriptionprotected void
controlRender
(RenderManager rm, ViewPort vp) Render this control.protected void
controlUpdate
(float tpf) Update this control.void
setSpatial
(Spatial spatial) Alter which spatial is controlled.Methods inherited from class com.jme3.bullet.debug.AbstractPhysicsDebugControl
applyPhysicsTransform, applyPhysicsTransform
Methods inherited from class com.jme3.scene.control.AbstractControl
cloneFields, cloneForSpatial, getSpatial, isEnabled, jmeClone, read, render, setEnabled, update, write
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Field Details
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body
character to visualize (not null) -
location
temporary storage for physics location -
rotation
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myShape
shape for which geom was generated -
geom
geometry to visualize myShape (not null)
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Constructor Details
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BulletCharacterDebugControl
Instantiate an enabled control to visualize the specified character.- Parameters:
debugAppState
- which app state (not null, alias created)body
- the character to visualize (not null, alias created)
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Method Details
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setSpatial
Alter which spatial is controlled. Invoked when the control is added to or removed from a spatial. Should be invoked only by a subclass or from Spatial. Do not invoke directly from user code.- Specified by:
setSpatial
in interfaceControl
- Overrides:
setSpatial
in classAbstractControl
- Parameters:
spatial
- the spatial to control (or null)
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controlUpdate
protected void controlUpdate(float tpf) Update this control. Invoked once per frame during the logical-state update, provided the control is enabled and added to a scene. Should be invoked only by a subclass or by AbstractControl.- Specified by:
controlUpdate
in classAbstractPhysicsDebugControl
- Parameters:
tpf
- the time interval between frames (in seconds, ≥0)
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controlRender
Render this control. Invoked once per frame, provided the control is enabled and added to a scene. Should be invoked only by a subclass or by AbstractControl.- Specified by:
controlRender
in classAbstractControl
- Parameters:
rm
- the render manager (not null)vp
- the view port to render (not null)
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