Enum Class LoopMode

java.lang.Object
java.lang.Enum<LoopMode>
com.jme3.animation.LoopMode
All Implemented Interfaces:
Serializable, Comparable<LoopMode>, Constable

@Deprecated public enum LoopMode extends Enum<LoopMode>
Deprecated.
LoopMode determines how animations repeat, or if they do not repeat.
  • Enum Constant Details

    • Loop

      public static final LoopMode Loop
      Deprecated.
      The animation will play repeatedly, when it reaches the end the animation will play again from the beginning, and so on.
    • DontLoop

      public static final LoopMode DontLoop
      Deprecated.
      The animation will not loop. It will play until the last frame, and then freeze at that frame. It is possible to decide to play a new animation when that happens by using an AnimEventListener.
    • Cycle

      public static final LoopMode Cycle
      Deprecated.
      The animation will cycle back and forth. When reaching the end, the animation will play backwards from the last frame until it reaches the first frame.
  • Method Details

    • values

      public static LoopMode[] values()
      Deprecated.
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static LoopMode valueOf(String name)
      Deprecated.
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null