| Class | Description |
|---|---|
| LWJGLOpenVR |
A class that wraps an OpenVR system.
|
| LWJGLOpenVRAnalogActionData |
This is a set of reusable parts that are used when accessing an analogue action
(Analogue meaning something like a trigger pull or joystick coordinate)
|
| LWJGLOpenVRBounds |
A class that represents VR world bounds.
|
| LWJGLOpenVRDigitalActionData |
This is a set of reusable parts that are used when accessing a digital action
(Digital meaning something like a button press, that is either on or off)
|
| LWJGLOpenVRInput |
A class that wraps an
OpenVR
input.
null values will be returned if no valid pose exists, or that
input device isn't available user code should check for null
values. |
| LWJGLOpenVRMouseManager |
A class dedicated to the handling of the mouse within VR environment.
|
| LWJGLOpenVRTrackedController |
A controller that is tracked within the VR environment.
|
| LWJGLOpenVRViewManager |
A VR view manager based on OpenVR.
|