public class Environment
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static Environment |
AcousticLab |
static Environment |
Cavern |
static Environment |
Closet |
static Environment |
Dungeon |
static Environment |
Garage |
Constructor and Description |
---|
Environment() |
Environment(Environment source) |
Environment(float[] e) |
Environment(float density,
float diffusion,
float gain,
float gainHf,
float decayTime,
float decayHf,
float reflectGain,
float reflectDelay,
float lateGain,
float lateDelay) |
Modifier and Type | Method and Description |
---|---|
float |
getAirAbsorbGainHf() |
float |
getDecayHFRatio() |
float |
getDecayTime() |
float |
getDensity() |
float |
getDiffusion() |
float |
getGain() |
float |
getGainHf() |
float |
getLateReverbDelay() |
float |
getLateReverbGain() |
float |
getReflectDelay() |
float |
getReflectGain() |
float |
getRoomRolloffFactor() |
boolean |
isDecayHfLimit() |
void |
setAirAbsorbGainHf(float airAbsorbGainHf) |
void |
setDecayHfLimit(boolean decayHfLimit) |
void |
setDecayHFRatio(float decayHFRatio) |
void |
setDecayTime(float decayTime) |
void |
setDensity(float density) |
void |
setDiffusion(float diffusion) |
void |
setGain(float gain) |
void |
setGainHf(float gainHf) |
void |
setLateReverbDelay(float lateReverbDelay) |
void |
setLateReverbGain(float lateReverbGain) |
void |
setReflectDelay(float reflectDelay) |
void |
setReflectGain(float reflectGain) |
void |
setRoomRolloffFactor(float roomRolloffFactor) |
public static final Environment Garage
public static final Environment Dungeon
public static final Environment Cavern
public static final Environment AcousticLab
public static final Environment Closet
public Environment()
public Environment(Environment source)
public Environment(float density, float diffusion, float gain, float gainHf, float decayTime, float decayHf, float reflectGain, float reflectDelay, float lateGain, float lateDelay)
public Environment(float[] e)
public float getAirAbsorbGainHf()
public void setAirAbsorbGainHf(float airAbsorbGainHf)
public float getDecayHFRatio()
public void setDecayHFRatio(float decayHFRatio)
public boolean isDecayHfLimit()
public void setDecayHfLimit(boolean decayHfLimit)
public float getDecayTime()
public void setDecayTime(float decayTime)
public float getDensity()
public void setDensity(float density)
public float getDiffusion()
public void setDiffusion(float diffusion)
public float getGain()
public void setGain(float gain)
public float getGainHf()
public void setGainHf(float gainHf)
public float getLateReverbDelay()
public void setLateReverbDelay(float lateReverbDelay)
public float getLateReverbGain()
public void setLateReverbGain(float lateReverbGain)
public float getReflectDelay()
public void setReflectDelay(float reflectDelay)
public float getReflectGain()
public void setReflectGain(float reflectGain)
public float getRoomRolloffFactor()
public void setRoomRolloffFactor(float roomRolloffFactor)