| Interface | Description |
|---|---|
| Control |
An interface for scene-graph controls.
|
| Class | Description |
|---|---|
| AbstractControl |
An abstract implementation of the Control interface.
|
| AreaUtils |
AreaUtils is used to calculate the area of various objects, such as bounding volumes. |
| BillboardControl | |
| CameraControl |
This Control maintains a reference to a Camera,
which will be synched with the position (worldTranslation)
of the current spatial.
|
| LightControl |
This Control maintains a reference to a Camera,
which will be synched with the position (worldTranslation)
of the current spatial.
|
| LodControl |
Determines what Level of Detail a spatial should be, based on how many pixels
on the screen the spatial is taking up.
|
| UpdateControl |
Allows for enqueueing tasks onto the update loop / rendering thread.
|
| Enum | Description |
|---|---|
| BillboardControl.Alignment |
Determines how the billboard is aligned to the screen/camera.
|
| CameraControl.ControlDirection | |
| LightControl.ControlDirection |