See: Description
| Interface | Description |
|---|---|
| RagdollCollisionListener |
Interface to receive notifications whenever a linked rigid body in a
DynamicAnimControl collides with another physics object.
|
| Class | Description |
|---|---|
| BoneLink |
Link an animated bone in a skeleton to a jointed rigid body in a ragdoll.
|
| DacConfiguration |
Configure a DynamicAnimControl and access its configuration.
|
| DacLinks |
Access a DynamicAnimControl at the PhysicsLink level once it's been added to
a Spatial.
|
| DynamicAnimControl |
Before adding this control to a spatial, configure it by invoking
DacConfiguration.link(java.lang.String, float, com.jme3.bullet.animation.RangeOfMotion)
for each bone that should have its own rigid body. |
| PhysicsLink |
The abstract base class used by DynamicAnimControl to link pieces of a JME
model to their corresponding collision objects in a ragdoll.
|
| RagUtils |
Utility methods used by DynamicAnimControl and associated classes.
|
| RangeOfMotion |
Range of motion for a ragdoll joint.
|
| TorsoLink |
Link the torso of an animated model to a rigid body in a ragdoll.
|
| VectorSet |
A simplified collection of Vector3f values without duplicates, implemented
using a Collection.
|
| Enum | Description |
|---|---|
| KinematicSubmode |
Enumerate submodes for a link in kinematic mode.
|