See: Description
| Interface | Description |
|---|---|
| Client |
Represents a remote connection to a server that can be used
for sending and receiving messages.
|
| ClientStateListener |
Listener that is notified about the connection state of
a Client.
|
| ConnectionListener |
Listener that is notified about connection arrivals and
removals within a server.
|
| ErrorListener<S> |
Notified when errors happen on a connection.
|
| Filter<T> |
Determines a true or false value for a given input.
|
| HostedConnection |
This is the connection back to a client that is being
hosted in a server instance.
|
| Message |
Interface implemented by all network messages.
|
| MessageConnection |
The source of a received message and the common abstract interface
of client->server and server->client objects.
|
| MessageListener<S> |
Listener notified about new messages.
|
| NetworkClient |
A Client whose network connection information can
be provided post-creation.
|
| Server |
Represents a host that can send and receive messages to
a set of remote client connections.
|
| Class | Description |
|---|---|
| AbstractMessage |
Interface implemented by all network messages.
|
| ClientStateListener.DisconnectInfo |
Provided with the clientDisconnected() notification to
include additional information about the disconnect.
|
| Filters |
Static utility methods pertaining to Filter instances.
|
| Network |
The main service provider for conveniently creating
server and client instances.
|
| Network.NetworkClientImpl |