public class EnvironmentCamera extends BaseAppState
LightProbeFactory, 
LightProbe| Modifier and Type | Class and Description | 
|---|---|
| protected class  | EnvironmentCamera.SnapshotJobAn inner class to keep track on a snapshot job. | 
| Modifier and Type | Field and Description | 
|---|---|
| protected static Vector3f[] | axisX | 
| protected static Vector3f[] | axisY | 
| protected static Vector3f[] | axisZ | 
| protected ColorRGBA | backGroundColor | 
| protected java.nio.ByteBuffer[] | buffers | 
| TextureCubeMap | debugEnv | 
| protected FrameBuffer[] | framebuffers | 
| protected Image.Format | imageFormat | 
| protected Image[] | images | 
| protected Vector3f | position | 
| protected int | sizeThe size of environment cameras. | 
| protected ViewPort[] | viewports | 
| Constructor and Description | 
|---|
| EnvironmentCamera()Creates an EnvironmentCamera with a size of 256 | 
| EnvironmentCamera(int size)Creates an EnvironmentCamera with the given size. | 
| EnvironmentCamera(int size,
                 Vector3f position)Creates an EnvironmentCamera with the given size, and the given position | 
| EnvironmentCamera(int size,
                 Vector3f position,
                 Image.Format imageFormat)Creates an EnvironmentCamera with the given size, and the given position | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | cleanup(Application app)Called after the app state is detached or during
  application shutdown if the state is still attached. | 
| protected Camera | createOffCamera(int mapSize,
               Vector3f worldPos,
               Vector3f axisX,
               Vector3f axisY,
               Vector3f axisZ)Creates an off camera | 
| protected FrameBuffer | createOffScreenFrameBuffer(int mapSize,
                          ViewPort offView)create an offscreen frame buffer. | 
| protected ViewPort | createOffViewPort(java.lang.String name,
                 Camera offCamera)creates an off-screen VP | 
| Image.Format | getImageFormat()returns the images format used for the generated maps. | 
| Vector3f | getPosition() | 
| int | getSize()Gets the size of environment cameras. | 
| ViewPort[] | getViewPorts()Returns an array of the 6 ViewPorts used to capture the snapshot. | 
| protected void | initialize(Application app)Called during initialization once the app state is
  attached and before onEnable() is called. | 
| boolean | isBusy()Test whether this EnvironmentCamera is busy. | 
| protected void | onDisable()Called when the state was previously enabled but is
  now disabled either because setEnabled(false) was called
  or the state is being cleaned up. | 
| protected void | onEnable()Called when the state is fully enabled, ie: is attached
  and isEnabled() is true or when the setEnabled() status
  changes after the state is attached. | 
| protected void | rebuild()Rebuild all environment cameras. | 
| void | render(RenderManager renderManager)Render the state. | 
| void | setBackGroundColor(ColorRGBA bgColor)Alter the background color of an initialized EnvironmentCamera. | 
| void | setPosition(Vector3f position)Sets the camera position in world space. | 
| void | setSize(int size)Sets the size of environment cameras and rebuild this state if it was initialized. | 
| void | snapshot(Spatial scene,
        JobProgressListener<TextureCubeMap> done)Takes a snapshot of the surrounding scene. | 
cleanup, getApplication, getId, getState, getState, getState, getState, getStateManager, initialize, isEnabled, isInitialized, postRender, setEnabled, setId, stateAttached, stateDetached, updateprotected static Vector3f[] axisX
protected static Vector3f[] axisY
protected static Vector3f[] axisZ
protected Image.Format imageFormat
public TextureCubeMap debugEnv
protected Image[] images
protected ViewPort[] viewports
protected FrameBuffer[] framebuffers
protected java.nio.ByteBuffer[] buffers
protected Vector3f position
protected ColorRGBA backGroundColor
protected int size
public EnvironmentCamera()
public EnvironmentCamera(int size)
size - the size of the resulting texture.public EnvironmentCamera(int size,
                         Vector3f position)
size - the size of the resulting texture.position - the position of the camera.public EnvironmentCamera(int size,
                         Vector3f position,
                         Image.Format imageFormat)
size - the size of the resulting texture, and the given ImageFormat.position - the position of the camera.imageFormat - the ImageFormat to use for the resulting texture.public void snapshot(Spatial scene, JobProgressListener<TextureCubeMap> done)
scene - the scene to snapshot.done - a callback to call when the snapshot is done.public void render(RenderManager renderManager)
AppStateAppState is both attached and enabled.render in interface AppStaterender in class BaseAppStaterenderManager - RenderManagerpublic void setBackGroundColor(ColorRGBA bgColor)
bgColor - the desired color (not null, unaffected, default is the
 background color of the application's default viewport)public int getSize()
public void setSize(int size)
size - the size of environment cameras.protected void rebuild()
public Vector3f getPosition()
public void setPosition(Vector3f position)
position - the position in world spacepublic ViewPort[] getViewPorts()
public boolean isBusy()
protected void initialize(Application app)
BaseAppStateinitialize in class BaseAppStateapp - the applicationprotected void cleanup(Application app)
BaseAppStatecleanup in class BaseAppStateapp - the applicationpublic Image.Format getImageFormat()
protected void onEnable()
BaseAppStateonEnable in class BaseAppStateprotected void onDisable()
BaseAppStateonDisable in class BaseAppStateprotected Camera createOffCamera(int mapSize, Vector3f worldPos, Vector3f axisX, Vector3f axisY, Vector3f axisZ)
mapSize - the sizeworldPos - the positionaxisX - the x axisaxisY - the y axisaxisZ - tha z axisprotected ViewPort createOffViewPort(java.lang.String name, Camera offCamera)
name - the desired name for the offscreen viewportoffCamera - the Camera to be used (alias created)protected FrameBuffer createOffScreenFrameBuffer(int mapSize, ViewPort offView)
mapSize - the desired size (pixels per side)offView - the off-screen viewport to be used (alias created)