protected static final class JmeSurfaceView.GameState
extends java.lang.Object
| Modifier and Type | Method and Description | 
|---|---|
| protected static LegacyApplication | getLegacyApplication()Returns the current application state. | 
| protected static boolean | isFirstUpdatePassed()Tests the first update flag. | 
| protected static void | setFirstUpdatePassed(boolean firstUpdatePassed)Adjusts the first update flag. | 
| protected static void | setLegacyApplication(LegacyApplication legacyApplication)Replaces the current application state. | 
protected static void setLegacyApplication(LegacyApplication legacyApplication)
legacyApplication - the new app instance holding the game state (including AssetLoaders, AudioNodes, Spatials, etcetera).protected static LegacyApplication getLegacyApplication()
protected static void setFirstUpdatePassed(boolean firstUpdatePassed)
firstUpdatePassed - set to true to determine whether the firstUpdate has passed, false otherwise.protected static boolean isFirstUpdatePassed()