public class RollingTheMonkey extends SimpleApplication implements ActionListener, PhysicsCollisionListener
flyCam, fpsText, guiFont, guiNode, INPUT_MAPPING_CAMERA_POS, INPUT_MAPPING_EXIT, INPUT_MAPPING_HIDE_STATS, INPUT_MAPPING_MEMORY, rootNode, showSettingsassetManager, audioRenderer, cam, context, guiViewPort, inputEnabled, inputManager, joyInput, keyInput, listener, lostFocusBehavior, mouseInput, paused, prof, renderer, renderManager, settings, speed, stateManager, timer, touchInput, viewPort| Constructor and Description |
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RollingTheMonkey() |
| Modifier and Type | Method and Description |
|---|---|
void |
collision(PhysicsCollisionEvent event)
Invoked when a collision happened in the PhysicsSpace.
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static void |
main(java.lang.String[] args) |
void |
onAction(java.lang.String name,
boolean isPressed,
float tpf)
Called when an input to which this listener is registered to is invoked.
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void |
simpleInitApp() |
void |
simpleUpdate(float tpf) |
getFlyByCamera, getGuiNode, getRootNode, getSpeed, initialize, isShowSettings, loadGuiFont, setDisplayFps, setDisplayStatView, setShowSettings, setSpeed, simpleRender, start, updatecreateCanvas, destroy, destroyInput, enqueue, enqueue, gainFocus, getAppProfiler, getAssetManager, getAudioRenderer, getCamera, getContext, getGuiViewPort, getInputManager, getListener, getLostFocusBehavior, getRenderer, getRenderManager, getStateManager, getTimer, getViewPort, handleError, isPauseOnLostFocus, loseFocus, requestClose, reshape, restart, runQueuedTasks, setAppProfiler, setAssetManager, setLostFocusBehavior, setPauseOnLostFocus, setSettings, setTimer, start, start, start, startCanvas, startCanvas, stop, stoppublic static void main(java.lang.String[] args)
public void simpleInitApp()
simpleInitApp in class SimpleApplicationpublic void simpleUpdate(float tpf)
simpleUpdate in class SimpleApplicationpublic void onAction(java.lang.String name,
boolean isPressed,
float tpf)
ActionListeneronAction in interface ActionListenername - The name of the mapping that was invokedisPressed - True if the action is "pressed", false otherwisetpf - The time per frame value.public void collision(PhysicsCollisionEvent event)
PhysicsCollisionListenerDo not retain the event object, as it will be reused after the collision() method returns. Copy any data you need during the collide() method.
collision in interface PhysicsCollisionListenerevent - the event that occurred (not null, reusable)