public static class FrameBuffer.FrameBufferTextureTarget extends FrameBuffer.RenderBuffer
Modifier and Type | Method and Description |
---|---|
FrameBuffer.FrameBufferTextureTarget |
face(int f) |
FrameBuffer.FrameBufferTextureTarget |
face(TextureCubeMap.Face f) |
FrameBuffer.FrameBufferTextureTarget |
layer(int i) |
FrameBuffer.FrameBufferTextureTarget |
level(int i) |
createDestructableClone, getFace, getFormat, getId, getLayer, getLevel, getSlot, getTexture, resetObject, setId, toString
public FrameBuffer.FrameBufferTextureTarget layer(int i)
public FrameBuffer.FrameBufferTextureTarget level(int i)
public FrameBuffer.FrameBufferTextureTarget face(TextureCubeMap.Face f)
public FrameBuffer.FrameBufferTextureTarget face(int f)