public class PreDepthProcessor extends java.lang.Object implements SceneProcessor
Constructor and Description |
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PreDepthProcessor(AssetManager assetManager) |
Modifier and Type | Method and Description |
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void |
cleanup()
Called when the SP is removed from the RM.
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void |
initialize(RenderManager rm,
ViewPort vp)
Called in the render thread to initialize the scene processor.
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boolean |
isInitialized() |
void |
postFrame(FrameBuffer out)
Called after a frame has been rendered and the queue flushed.
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void |
postQueue(RenderQueue rq)
Called after the scene graph has been queued, but before it is flushed.
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void |
preFrame(float tpf)
Called before a frame
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void |
reshape(ViewPort vp,
int w,
int h)
Called when the resolution of the viewport has been changed.
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void |
setProfiler(AppProfiler profiler)
Sets a profiler Instance for this processor.
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public PreDepthProcessor(AssetManager assetManager)
public void initialize(RenderManager rm, ViewPort vp)
SceneProcessor
initialize
in interface SceneProcessor
rm
- The render manager to which the SP was added tovp
- The viewport to which the SP is assignedpublic void reshape(ViewPort vp, int w, int h)
SceneProcessor
reshape
in interface SceneProcessor
vp
- the affected ViewPortw
- the new width (in pixels)h
- the new height (in pixels)public boolean isInitialized()
isInitialized
in interface SceneProcessor
public void preFrame(float tpf)
SceneProcessor
preFrame
in interface SceneProcessor
tpf
- Time per framepublic void postQueue(RenderQueue rq)
SceneProcessor
postQueue
in interface SceneProcessor
rq
- The render queuepublic void postFrame(FrameBuffer out)
SceneProcessor
postFrame
in interface SceneProcessor
out
- The FB to which the scene was rendered.public void cleanup()
SceneProcessor
cleanup
in interface SceneProcessor
public void setProfiler(AppProfiler profiler)
SceneProcessor
setProfiler
in interface SceneProcessor
profiler
- the profiler instance.